SFV Thread Part 9: Season V Edition - http://www.mmcafe.com/ Forums


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"SFV Thread Part 9: Season V Edition" , posted Sat 1 Aug 14:41post reply

AIIIIIIIN'T THERE SOMEBODY WHO CAN STOP THIS FIGHTING MACHINE?!

Yes, despite Capcom management's best sabotage efforts, Street Figher V has improbably survived all the way to its fifth season, and evolved from a sad little mini-game into something that's not only less ugly than SFIV and less boring than SFIII, but occasionally almost as much fun as SSFIIX and Zero 2-3 on a good day!

Capcom's going to need to haul some ass if they're serious about releasing five characters in five months, but apparently pro wrestler Kenny Omega aka Beefcake City Mayor Cody is going to announce it all on August 5?! Will Ono escape Tsujimoto Jr.'s cruel prison and bring us the sensible roster we dream of, with Sodom, Rolento, Haggar, Hakan, and Maki? Or are we doomed to the thrilling return of Dan, Sean, Remy, El Fuerte, and Decapre? See you at the races.


Exciting Resources:

MMCafe Dojo: Come join the quad-continent Cafe dojo via CFN or be destroyed by Shadowloo!

Patch Notes: Season 5 now printing

Costume Contest Voting August 17: How did they only just figure out to continue the 1990s Rockman fan design contest tradition four years in and after 10000 fan mods?

Mods and Mods: Winners don't do drugs, but they do do PC mods

Legend of Two P and Legend of Two P Champion Edition


Past Threads:

SF lore thread
SFV thread 8
SFV thread 7
SFV thread 6
SFV thread 5
SFV thread 4
SFV thread 3
SFV thread 2
SFV thread 1





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"Re(1):SFV Thread Part 9: Season V Edition" , posted Sat 1 Aug 22:35post reply

quote:
AIIIIIIIN'T THERE SOMEBODY WHO CAN STOP THIS FIGHTING MACHINE?!

Yes, despite Capcom management's best sabotage efforts, Street Figher V has improbably survived all the way to its fifth season, and evolved from a sad little mini-game into something that's not only less ugly than SFIV and less boring than SFIII, but occasionally almost as much fun as SSFIIX and Zero 2-3 on a good day!

Capcom's going to need to haul some ass if they're serious about releasing five characters in five months, but apparently pro wrestler Kenny Omega aka Beefcake City Mayor Cody is going to announce it all on August 5?! Will Ono escape Tsujimoto Jr.'s cruel prison and bring us the sensible roster we dream of, with Sodom, Rolento, Haggar, Hakan, and Maki? Or are we doomed to the thrilling return of Dan, Sean, Remy, El Fuerte, and Decapre? See you at the races.


Exciting Resources:

MMCafe Dojo: Come join the quad-continent Cafe dojo via CFN or be destroyed by Shadowloo!

Patch Notes: Season 5 now printing

Costume Contest Voting August 17: How did they only just figure out to continue the 1990

-- Message too long, Autoquote has been Snipped --


Are they really going to announce all five newcomers on the same day? I mean, yeah, they did that in Season 3, but it seems to be wiser to announce them one by one, to keep the hype going.

Anyway, apparently there is a set of SFV tarot cards which included G before he was officially announced, and it also brings Rose, Oro, C.Viper, Elena and Rolento. Those would be quite good choices, although personally I would like to see Haggar finally added in a SF game (and Dan could be nice if Capcom toned his goofiness down a little bit and made him a viable fighter - there are some old SF games where he is actually not bad).





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"Re(2):SFV Thread Part 9: Season V Edition" , posted Sat 1 Aug 23:11post reply

quote:
Rose, Oro, C.Viper, Elena and Rolento. Those would be quite good choices

I don't think the world is ready for Oro's nuts in 3D.

Meanwhile, if Elena is in, maybe the global political climate will actually pressure Capcom to make a competent redesign for an orange-skinned, blue-eyed, white-haired "Kenyan" who does a Brazilian martial art. Will the superb team that redesigned Sakura and Cody win out, or will it be the Banana Ken/Lion King Gouki/Franken Nash faction?!

I do like to think that after Alex (who?) became playable after appearing in the City in Chaos stage, Sodom and Rolento are now also required to become playable after appearing in the Ring of Justice stage. Then again, he was in there, too: maybe it will be Damnd???





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"Re(3):SFV Thread Part 9: Season V Edition" , posted Sun 2 Aug 01:53post reply

There have been rumors of Rose, Makoto, Oro, Fei Long and Maki but I believe that about as far as I can spit.

But in more concrete news, SF5 is getting a timed demo where all 40 characters are going to be playable. If you've been too cheap to buy anybody outside the base roster now is your chance to see what the rest of the world already knows.







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"LAGFEST: Madman Is Missing edition" , posted Mon 3 Aug 11:47post reply

It's season 5, time for:

MMCAFE LAGFEST: Madman Is Missing edition!

Backstory: while typically the shadowy figure Professor H. Moriarty had been the organizing point for global fighting tournaments, the mysterious host has vanished, and certainly not because he hasn't finished FFVIIr yet which is taking up all his hard drive space. In the finest genre traditions, fighters from around the world are gathering to track down his whereabouts, primarily by beating each other up.

How do this weekend or maybe next look for everyone? If it's just the Americas and Asia, I think the evening/morning timing works, but if we've got European fighters, we can flip it so they can join too. What's good for everyone? Here's some ideas:

August 7, 9:00pm+ EST / August 7, 8:00pm+ CST / August 7, 6:00pm+ PST / August 8, 10:00am+ Japan Time
August 8, 9:00pm+ EST / August 8, 8:00pm+ CST / August 8, 6:00pm+ PST / August 9, 10:00am+ Japan Time

Maybe the first new character will even by out then so we can all go to Gill's weird new stage and curse at...Oro?!





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"Re(1):LAGFEST: Madman Is Missing edition" , posted Mon 3 Aug 19:17post reply

10:00 AM Japan time? Fine with me.





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"Re(1):LAGFEST: Madman Is Missing edition" , posted Mon 3 Aug 23:44post reply

quote:
It's season 5, time for:

MMCAFE LAGFEST: Madman Is Missing edition!

Backstory: while typically the shadowy figure Professor H. Moriarty had been the organizing point for global fighting tournaments, the mysterious host has vanished, and certainly not because he hasn't finished FFVIIr yet which is taking up all his hard drive space



I actually haven't finished FFVIIr yet!
I'm still around 5 hours into the game-- if this were Spyhunter it's like I'm suffering from an oil slip! I need to get through it, Hah hah...
Have fun with SFV, gentilemen!





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"Re(2):LAGFEST: Madman Is Missing edition" , posted Tue 4 Aug 14:00post reply

quote:
I actually haven't finished FFVIIr yet!
I'm still around 5 hours into the game-- if this were Spyhunter it's like I'm suffering from an oil slip! I need to get through it, Hah hah...
Have fun with SFV, gentilemen!

Check LINE, damnit! w





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"Re(3):LAGFEST: Madman Is Missing edition" , posted Tue 4 Aug 17:56post reply

quote:
I actually haven't finished FFVIIr yet!
I'm still around 5 hours into the game-- if this were Spyhunter it's like I'm suffering from an oil slip! I need to get through it, Hah hah...
Have fun with SFV, gentilemen!
Check LINE, damnit! w











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"Re(2):LAGFEST: Madman Is Missing edition" , posted Tue 4 Aug 23:47post reply

quote:
10:00 AM Japan time? Fine with me.

Okay! For now, August 7 (F) 9:00pm EDT / August 8 (Sa) 10:00am JST, unless other challengers need different times. Anyone else, insert your credit?

If not, it’s going to be Rugal mopping the floor with me for a hilarious one point five straight hours. It’s not that I’m saying that MMC’s top tier player is unstoppable using Dictator, a top tier character, I’m merely saying that...MMC’s top tier player is unstoppable using Dictator, a top tier character.

It’s actually a lot of fun!





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"Re(3):LAGFEST: Madman Is Missing edition" , posted Wed 5 Aug 02:27post reply

quote:
10:00 AM Japan time? Fine with me.
Okay! For now, August 7 (F) 9:00pm EDT / August 8 (Sa) 10:00am JST, unless other challengers need different times. Anyone else, insert your credit?

If not, it’s going to be Rugal mopping the floor with me for a hilarious one point five straight hours. It’s not that I’m saying that MMC’s top tier player is unstoppable using Dictator, a top tier character, I’m merely saying that...MMC’s top tier player is unstoppable using Dictator, a top tier character.

It’s actually a lot of fun!



I might show up, but I can't promise anything. Currently I have more than one job and a number of dental visits to make up for, all stemming from the fun situation that's been ongoing where necessary services are shut down FOR SOME REASON.

My last SFV quest ended with me unlocking every single pic in the arcade gallery, which made me realize how much I hate Shin Gouki, especially when he is involved in the concept of climbing a time-consuming ladder of opponents just to get ONE chance to beat a stupid OP mind-reading AI with a character I haven't optimized, for a piece of weird fanart. But then after several days struggling with this, the game just handed them to me and said I didn't need to do it. If it was going to do that all along then how about doing it sooner?!

I'm looking forward to new characters, but I've given up on hoping for new stage transitions. I once dreamt that Kanzuki beach had one added where Gouki in his scuba gear was knocked onto a stray inner tube that floated gently out to sea where he could be lost and forgotten.







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"Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 02:26post reply

CFAS is not dead





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"Re(1):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 02:33post reply

quote:
CFAS is not dead



Akira? Unexpected choice... but I like it!

Oro and Rose are nice, and Dan was to be expected. Now, who could the 45th street fighter be? C.Viper? Haggar? Well, whoever it is, we won't see them for a full year, so...





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"Re(2):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 02:56post reply

quote:
CFAS is not dead


Akira? Unexpected choice... but I like it!

Oro and Rose are nice, and Dan was to be expected. Now, who could the 45th street fighter be? C.Viper? Haggar? Well, whoever it is, we won't see them for a full year, so...



For a second when I read the new characters, I thought of Batsu now Akira lol. Doesn't Anita have the same moves as Skullmania?





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"Re(3):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 04:21post reply

Aghh it's Dan! We'd gotten so close, surviving four straight years without him. At least it's not...Sean!? Bonus that we were spared Elena and Fei Long, but I'm still trying to figure out who thinks Dan is "funny" or "cool" after the SNK joke was already dead and unfunny literally 25 years ago. At least we still have four+ glorious months till he shows up.

I'm importing Iggy's post from the other thread:
quote:
As for Akira, she's the best choice not named Kyôko! She even balances Dan being there!
The timeframe, though... all these leakers are basically dead, no one else was planned after Seth for sure. Ono getting the boot and Covid sure messed things up.
what if it's... King Kobra's return? As a tie-in with SF6?
With second-stringers from Zero like Birdie and Karin somehow taking center stage, we can only hope that Justice Gakuen will one day take over the SFVI roster and purge all the crappy SFIII story elements (and ideally, characters) forever. King Kobra would be the hottest addition since Tiger Jackson to Tekken 3.
quote:
For a second when I read the new characters, I thought of Batsu now Akira lol. Doesn't Anita have the same moves as Skullmania?
I assume you mean Akira? And the reason you're thinking of our erstwhile master Skullomania is that Akira was initially in a skull-helmeted biker until she takes it off to reveal she's searching for her missing brother Daigo. It was Samus Aran but with less underwear, but that was Hinata's job anyway.

ANYWAY you can all join the lagfest---I'm proof you don't need to be particularly good to be there! Just let us know. Rugal: I'll host and send the invites.





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"Re(4):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 07:13post reply

This is the thread we are going to use? Bah, fine.

Anyway, a PlayStation Blog post has more about the characters. An extended video shows that Dan can, in fact, cancel moves with his taunts. Now that he has Break moves Dan has moved on from AoF and is firmly in the Garou series. Hopefully his critical art is a parody of super deadly ninja bees.

More importantly, the blog notes that Oro will no longer have one arm behind his back but will now challenge himself by holding onto a turtle! Will the turtle have DLC costumes? Can I buy the DLC turtle costumes right now?







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"Re(5):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 08:01:post reply

I guess the thread with the aptly thread title beats the other? When have we become so predictabowl.
quote:
More importantly, the blog notes that Oro will no longer have one arm behind his back but will now challenge himself by holding onto a turtle! Will the turtle have DLC costumes? Can I buy the DLC turtle costumes right now?


This is how you make money Capcom! Hire this man!
And also make cute costumes for the turtle. I'll buy all of them
Except the one that will turn the turtle into a cat. Don't even think about it Capcom.

Watching the video, I think that might be Dan's best rendition since SvC Chaos.
Which is... definitely something! Maybe not exactly something positive, but Dan players can't be choosers.

With how some previous characters have had their original look reinvented (if only to sell their previous look as "nostalgia costume", I'm surprised none of those is very different from their original look. I suppose the decision to make them REALLY was last minute, and there was no time to waste in re-designing the wheel?





[this message was edited by Iggy on Thu 6 Aug 08:08]

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"Re(6):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 08:46post reply

quote:

With how some previous characters have had their original look reinvented (if only to sell their previous look as "nostalgia costume", I'm surprised none of those is very different from their original look. I suppose the decision to make them REALLY was last minute, and there was no time to waste in re-designing the wheel?



Rose had a new look in Menat's arcade mode ending

Link Here

We see that the Dan gameplay footage shows him in his SFIV costume.

Who did that promo art? It doesn't look like the style Bengus has been using recently.

I have to say that Dan's animations are looking pretty good so far (his face looks like a WIP, so I can see why they recorded footage off screen). Although he is a joke character he has very grounded kicks, his throws are very technical, even his neutral stance looks like your typical MMA stand up fighter.

For Akira, from what I recall from Rival Schools she kind of fills the Yun/Yang gameplay niche, right? It would be cool if she had an assist V-Skill with Daigo like Mika has with Nadeshiko.

A whole year is gonna be a long wait. I think I will grind survival mode during the free trial on my tertiary PSN account so I can buy the characters with FM as they come out.







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"Re(4):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 09:07post reply

I'm extremely glad we have a rival schools character, and that the character is not a fireball/DP character!

Akira is definitely one of the coolest characters from the RS series. I don't know how common the name "Daigo" is in Japan, but given that the most well-known SF player is also a Daigo, it would've been amusing if her brother was included for that reason alone. I am also glad to see that the promotional art image of her manages to convey her so well!

Oro with a turtle is a great idea, I guess somebody at Capcom can still come up with solid takes on existing characters that allow for new avenues of amusement. Old man with turtle Okina in Last Blade still gives me nightmares, though!







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"Re(5):LAGFEST, Oro, Rose, Akira announced" , posted Thu 6 Aug 11:00:post reply

Remember: Season 5 Lagfest, August 7 (F) 9:00pm EDT / August 8 (Sa) 10:00am JST
Come on by and we will send a lobby invite!
quote:
This is the thread we are going to use? Bah, fine.
I guess the thread with the aptly thread title beats the other? When have we become so predictabowl.
we have to somehow preserve SFV's honor by feeding its season 5 thread enough to survive for a whole year ok
quote:
For Akira, from what I recall from Rival Schools she kind of fills the Yun/Yang gameplay niche, right? It would be cool if she had an assist V-Skill with Daigo like Mika has with Nadeshiko.
Even as one of the world's biggest Justice Gakuen fans, I'll freely admit that everyone in the game is basically Ryu with quarter-circle moves, but I suppose Akira can be Yun/Yang since she doesn't have a projectile? Anyway, I just noticed in the Famitsu article but not the English Playstation blog a reference to "recreating a certain something you'll be familiar with that's unique to Justice Gakuen matches," meaning the tag-team move, so god Skullomania willing, we'll have Daigo, "the man among men," in there!
quote:
Dan can, in fact, cancel moves with his taunts
Speaking of joke characters, what if...what if Dan accidentally ends up being better than Ryu, Kage, AND Claw?!
quote:
I don't know how common the name "Daigo" is in Japan, but given that the most well-known SF player is also a Daigo, it would've been amusing if her brother was included for that reason alone.
Daigo is a moderately common name, but Akira's brother uses badass kanji that mean "the epitome," right in line with a banchou character who says lines with a straight face like "I'll show you the path a man must tread!" Umehara Daigo's kanji are tragically boring. He should probably change how he writes his name if he wants to be a true Street Fighter.





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[this message was edited by Maou on Thu 6 Aug 12:27]

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"Re(5):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 14:55post reply

quote:
More importantly, the blog notes that Oro will no longer have one arm behind his back but will now challenge himself by holding onto a turtle! Will the turtle have DLC costumes? Can I buy the DLC turtle costumes right now?



It's nice to see Oro back, and that's a cute twist on his character. I imagine it's much harder to constantly hide his arm in a fully 3D game :)







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"Re(6):LAGFEST, Oro, Rose, Akira announced" , posted Thu 6 Aug 17:35post reply

quote:
meaning the tag-team move, so god Skullomania willing, we'll have Daigo, "the man among men," in there!

Imagine if on top of Oro, next summer we have the first modern appearances of Gan and Edge.
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"Re(7):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 21:10post reply

quote:

I have to say that Dan's animations are looking pretty good so far (his face looks like a WIP, so I can see why they recorded footage off screen). Although he is a joke character he has very grounded kicks, his throws are very technical, even his neutral stance looks like your typical MMA stand up fighter.



That reminds me, I always thought Dan was supposed to be the ultimate loser, but I was reading some trivia about him last month and learned that while he is goofy and looks ridiculous, he's actually considered a competent fighter in the SF world (or at least he used to be, before his joke factor was turned up to eleven), and the only reason why he's not at Ryu's and Ken's levels is because of his lack of discipline.

After Sakura got some nice character progression in SFV, it would be nice if the same happened with Dan. Sure, he should still be goofy and all, but maybe he could realize in his story that he should take his fights more seriously - and in turn, some fighters could acknowledge he isn't the worst opponent they ever had.





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"Re(8):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 23:36post reply

quote:
After Sakura got some nice character progression in SFV, it would be nice if the same happened with Dan. Sure, he should still be goofy and all, but maybe he could realize in his story that he should take his fights more seriously - and in turn, some fighters could acknowledge he isn't the worst opponent they ever had.

I would accept it if Dan ends up fighting Kage and beating him.
If Dan becomes competent and Kage takes his role as the ultimate loser, then their inclusion in SF5 becomes warranted.







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"Re(9):Dan, Oro, Rose, Akira announced" , posted Fri 7 Aug 01:31post reply

Was Nishimura the artist for New Generation/2nd Impact? The new art echoes that style. Hope it carries over into the story cutscenes as well.







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"Re(9):LAGFEST, Oro, Rose, Akira announced" , posted Fri 7 Aug 11:04post reply

quote:
I would accept it if Dan ends up fighting Kage and beating him. If Dan becomes competent and Kage takes his role as the ultimate loser, then their inclusion in SF5 becomes warranted.
Not only with this redeem 25 years of Dan, it would also fit nicely with the surprisingly cute and good-hearted writing for the individual story modes if Dan beats Kage and we learn that "hate is the ultimate loser!"

And on that note: everyone, don't be the ultimate loser! Join tomorrow's MMC LAGFEST!
August 7 (F) 9:00pm EDT / August 8 (Sa) 10:00am JST






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"Re(10):Dan, Oro, Rose, Akira announced" , posted Fri 7 Aug 21:29post reply

quote:
Was Nishimura the artist for New Generation/2nd Impact? The new art echoes that style. Hope it carries over into the story cutscenes as well.



Yeah, if I'm not mistaken, she was in charge of the art in New Generation. She also did the artwork for the Capcom Groove versions of each fighter in Capcom vs SNK.





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"Re(10):LAGFEST, Oro, Rose, Akira announced" , posted Fri 7 Aug 21:30post reply

quote:
And on that note: everyone, don't be the ultimate loser! Join tomorrow's MMC LAGFEST!
August 7 (F) 9:00pm EDT / August 8 (Sa) 10:00am JST



I'll do my best to make it since there's nothing I would enjoy more than playing a few rounds of Fall Guys SF5.







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"Madman Times: Laggy Edition - get yer copy" , posted Sat 8 Aug 14:25:post reply

Thanks for the fun matches, everyone! While it took the staff photographer a while to get the screenshots working on his new computer, the Madman Times has still managed to get to print. READ ALL ABOUT IT:

As usual, Rugal descended from the heavens to show us how it's done, with many of the usual types of tragicomic results. One of the most uplifting upsides to these pummelings is that they can finally give the poor, unloved (by Capcom) Fang his long-deserved place in the sun.

Certainly, contestants can look pretty shocked when they manage to survive. A heroic Warzard denizen attempted to take down MMC's toughest boss when he took the form of a very large man intruding in the MMC Dojo but the loss of the costume's lion head proved fatal. In the biggest upset of the night, it was hapless Ed, of all people, who managed to pull off a major victory.

In other news, while Sexy Seth is probably limited somewhat by his questionable source material, he/she/? does look better in a hat.

In a shocking twist, a mysterious BUTTERMONSTER named Juan appeared later, but the biggest surprise of the night was that AbiGAAAAIL and Chun Li got married! Then again, these unions don't always go as smoothly as originally planned.

And now, the weather: while there is always the possibility of relaxing at the pool or even the sento if Honda doesn't yell at you, in these hot summer days, monsters and men alike all mostly just want to head to the beach.





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"Re(1):Madman Times: Laggy Edition - get yer c" , posted Sun 9 Aug 06:09post reply

Good games everyone! Sorry I had to check out early but it looks like the festivities went on just fine without me. We will have to get together again before Dan comes and changes the face of SF5 forever.







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"Re(2):Madman Times: Laggy Edition - get yer c" , posted Sun 9 Aug 14:38post reply

Sorry, I tried. Technically I almost made it because I was in around 9PM, but then I realized it was 9PM EDT which was 3 hours earlier, something that I had not properly absorbed. It didn't really matter since around that time I was stuck with work anyway, but had I known I might have taken a short break to check in.

Might as well comment on the new characters while I'm here.

Dan, wow. I actually did not expect that. I wonder if his story in SFV will be that he closed up his dojo to run a costume shop with his sister. What's really interesting to me about this inclusion is that traditionally, Dan has been purposefully undertuned with stubby normals and weak projectiles. But SFV is a game where everyone has stubby normals and weak projectiles, so maybe this could be his big chance?

Rose and Oro are a bit more expected, but it'll be nice seeing Oro again after all this time. When I think about it, he should be real easy to translate into the SFV system since two of his original Super Arts were like V-Triggers anyway. As for Rose, I'm not a fan of the purple raincoat in Menat's ending but I don't know if she's going to be using that design or not, given the artwork shown was just her regular outfit.

And Akira! When I asked for Akira on Twitter a couple of months ago I did not think I would get her this soon, but why look a gift horse in the mouth? They also mentioned that her stage would have a special gimmick, interesting...





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"Farewell, Ono-san" , posted Sun 9 Aug 21:20post reply

Yoshinori Ono to leave Capcom soon.





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"Re(1):Farewell, Ono-san" , posted Thu 13 Aug 09:01post reply

quote:
Yoshinori Ono to leave Capcom soon.



Thanks Ono-san for not only bringing back Street Fighter over a decade ago, but also reviving the fighting game genre.

I know Ono has gotten some hate over the last couple of years, mostly concerning SFV, but you still gotta give him his props for the hard work he did for Capcom. Who knows, without his involvement, whether the SF series would have seen the light of day a lot later than when it did.





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"Re(3):Madman Times: Laggy Edition - get yer c" , posted Thu 13 Aug 09:07post reply

quote:
And Akira! When I asked for Akira on Twitter a couple of months ago I did not think I would get her this soon, but why look a gift horse in the mouth? They also mentioned that her stage would have a special gimmick, interesting...



I presume the gimmick being that there will be cameos from most of the Rival Schools crew. I am already wondering if the stage will be the Seijyun (sp?) Girls Courtyard stage from the second Rival Schools? Only time will tell.

The wait for these characters is going to be torture. But I know they will be worth it. I'm so happy Rose is back again! She deserves her spot in this game. I'm also excited at the possibilities of Arika! Oro and Dan I'm meh about. Especially Dan, since I feel another more worthy character should have gotten his slot. Makes me wonder who the 5th character will be. Everyone is presuming it will be a male character, giving the number of costumes the character is getting.







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"Re(4):Madman Times: Laggy Edition - get yer c" , posted Fri 14 Aug 00:39post reply

quote:
I presume the gimmick being that there will be cameos from most of the Rival Schools crew. I am already wondering if the stage will be the Seijyun (sp?) Girls Courtyard stage from the second Rival Schools? Only time will tell.

Now that I think about it, I'm not certain what a Rival Schools themed stage would look like in SF5. The stages in the Gakuen series were colorful enough and fit the game but they were, by and large, generic anime school settings. What is going to make the stage unique?







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"Re(5):Madman Times: Laggy Edition - get yer c" , posted Fri 14 Aug 01:31post reply

quote:
I presume the gimmick being that there will be cameos from most of the Rival Schools crew. I am already wondering if the stage will be the Seijyun (sp?) Girls Courtyard stage from the second Rival Schools? Only time will tell.
Now that I think about it, I'm not certain what a Rival Schools themed stage would look like in SF5. The stages in the Gakuen series were colorful enough and fit the game but they were, by and large, generic anime school settings. What is going to make the stage unique?



The stage is just Karin's beach stage but Nagare is there







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"Re(5):Madman Times: Laggy Edition - get yer c" , posted Fri 14 Aug 01:45:post reply

quote:
Now that I think about it, I'm not certain what a Rival Schools themed stage would look like in SF5. The stages in the Gakuen series were colorful enough and fit the game but they were, by and large, generic anime school settings. What is going to make the stage unique?

Because the fight happens in a school, all the sleazy costumes are banned and the characters can only select appropriate outfits for children.
Also if you try to select Urien there the police swats your place and arrest you for having an exhibitionist trying to traumatise children.





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"Re(5):Madman Times: Laggy Edition - get yer c" , posted Fri 14 Aug 02:29post reply

quote:

Now that I think about it, I'm not certain what a Rival Schools themed stage would look like in SF5.



A massive classroom the size of a soccer stadium.

Low polygon characters doing wacky three stooges animations like the ones ruining the four emperor stage

a five mile long blackboard with GAMEST logos







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"Madman Times: Costume Edition" , posted Tue 18 Aug 07:41post reply

The SF costume contest is open on Twitter. Which outfit will the Russian bots choose?







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"Re(1):Madman Times: Costume Edition" , posted Tue 18 Aug 11:56post reply

quote:
The SF costume contest is open on Twitter. Which outfit will the Russian bots choose?

Zangief would never allow cheating! CYCLONE!

Some of these are pretty good! Again, they should have done this YEARS ago, as the company who pioneered the create-a-boss contest for Rockman. It's cute to see nice comments from supporters interacting with the designer. It's almost as if the non-MMC internet used to be capable of human interactions...as if there had been at one point been "fanpages" and "webrings," or something? Must've been a dream...

Speaking of which Sakura's taiko drummer outfit is pretty cute, even if the Rockman addition seems unneccessary. Matsuri Mika is a close rival for the festival scene since you get Nadeshiko too.

Kabuki Honda would be hot hot hot

Nice try, pirate (??) Juri, but you're still not getting me to use you. Apparently it's Vega's hat and Seth's cloak? But I'll ignore that.

Similarly, even naked Claw cannot help people remember he is (technically) in the game.





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"Re(2):Madman Times: Costume Edition" , posted Wed 19 Aug 03:16post reply

While a number of these outfits are interesting I don't know how well they would work in-game. The art on Alex's outfit looks slick but during a match Alex's lumpy form and misplaced knees will make it awful. Similarly, I like that someone tried to do something fun with Guile but all of Guile's outfits should be as boring and unimaginative as he his. It's the law.

quote:

Nice try, pirate (??) Juri, but you're still not getting me to use you. Apparently it's Vega's hat and Seth's cloak? But I'll ignore that.


Sash Juri and purple coat Juri are an interesting contrast. In the end I like sash Juri better because I would like to see how her moves such as pinwheel would look with the accent of that fabric. It will probably be a clippy mess but it will undoubtedly still look better than that long, obscuring coat. That, and purple coat Juri's shoes don't go with the rest of the outfit so that junk should go straight in the trash.







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"Re(3):Madman Times: Costume Edition" , posted Wed 19 Aug 03:57post reply

quote:
purple coat Juri's shoes don't go with the rest of the outfit so that junk should go straight in the trash.

While the one downside to Champion Edition is that it made the entire SFV Fashion Show of costumes available to the unwashed masses rather than to just the MMC Lagfest Premier Collection of Fight-Money-wasters like us, I'm confident that we will retake our place at the vanguard of SFV fashion (judgment) for season 5!





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"Re(4):Juri Times: Costume Edition" , posted Sat 5 Sep 00:39post reply

As if it wasn't obvious, Juri is officially the best girl after having nabbed both first and second place in the Capcom costume contest. As the lagfest's resident Juri main I'm looking forward to trying out all the variations on these costumes when I go 0-2 during our matches.





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"Re(5):Madman Times: Laggy Edition - get yer c" , posted Mon 7 Sep 10:41post reply

quote:
I presume the gimmick being that there will be cameos from most of the Rival Schools crew. I am already wondering if the stage will be the Seijyun (sp?) Girls Courtyard stage from the second Rival Schools? Only time will tell.
Now that I think about it, I'm not certain what a Rival Schools themed stage would look like in SF5. The stages in the Gakuen series were colorful enough and fit the game but they were, by and large, generic anime school settings. What is going to make the stage unique?



I bet there will be a rooftop stage and you can knock your opponent onto another rooftop or something. Or maybe the RS cameo characters will help out with an assist like the old lady in one of the stages in MK10.







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"SFEX 5" , posted Tue 15 Sep 02:49post reply

Ryu is getting a Kairi costume. I did not see that one coming.







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"Re(1):SFEX 5" , posted Thu 17 Sep 04:31post reply

quote:
Ryu is getting a Kairi costume. I did not see that one coming.


Update: the Kairi costume is now available for a measly 500 fight money. He even comes with an alternative regular Ryu head so you can have Ryu with horrific scarring all over his body. Maybe you can pretend it's Ryu from the end of the Ryu: Final manga? That, or you could pretend that the Kairi head is Ryu after not being able to get a proper haircut for months due to the pandemic.

Also of note is that the skin under Kairi's arm bandages glows. Sadly, the costume doesn't have Kairi's gimmick where when he had full meter he would strike a messianic pose and beat people until they burst into flame. I always thought that was a cute little Easter egg but in order to see it again I would have to play FEXL and, well, the trick wasn't that good.







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"Re(2):S(F)EX 5" , posted Thu 17 Sep 05:40post reply

At last, something you can actually buy with the fight money from the nearly eliminated weekly challenges!

That's definitely an obscure choice and reminds me that we need more Warzard costumes. But, does it also mean that a Skullomania costume for Ryu is on the way!? It's canon, you know...





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"Re(3):S(F)EX 5" , posted Wed 23 Sep 00:56post reply

I don't know why somebody created a mod for AbiGoji but I'm glad it exists.





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"EX+Karin Capcom Design artbook Eng release" , posted Sat 17 Oct 10:09post reply

I got Hokuto for Karin and I am really impressed by it. She fits Karin like a a glove. It just sucks that the requirement to get colors 9 and 10 is to get wins with the character in Casual AND Ranked. For the last 4 years I have been playing Zangief Fighter V with maybe a little bit of Abigail on the side. My rank is too high to even stand a chance with people who have had 4 years of match up history against the likes of Ryu and Karin.

The English release of "How To Make Capcom Fighting Characters: Street Fighter Character Design" finally came out and Amazon just dropped it off. When I ordered it back in April I was only charged $33, price has gone up to $50, but it is an impressive book. I cracked it open to just skim so far, but is just stacked with great stuff.

quote:
I don't know why somebody created a mod for AbiGoji but I'm glad it exists.



That is a really impressive 3D model.







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"Re(1):EX+Karin Capcom Design artbook Eng rele" , posted Sat 17 Oct 11:20post reply

quote:
"How To Make Capcom Fighting Characters: Street Fighter Character Design" finally came out and Amazon just dropped it off. When I ordered it back in April I was only charged $33, price has gone up to $50, but it is an impressive book. I cracked it open to just skim so far, but is just stacked with great stuff.

I remember the Japanese release from some time ago but have forgotten what it looks like---I'd love to see some screenshots or hear more as you thumb through it!





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"Re(1):EX+Karin Capcom Design artbook Eng rele" , posted Mon 19 Oct 00:54post reply

quote:
The English release of "How To Make Capcom Fighting Characters: Street Fighter Character Design" finally came out and Amazon just dropped it off. When I ordered it back in April I was only charged $33, price has gone up to $50, but it is an impressive book. I cracked it open to just skim so far, but is just stacked with great stuff.

Good to know! Everything from Amazon and the rest of the filthy, filthy outside world get quarantined when it comes into my place so I probably already have my copy but thought it was a box of toothpaste or something equally inane.







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"Re(2):EX+Karin Capcom Design artbook Eng rele" , posted Mon 26 Oct 03:37post reply

Double post!

I finally got my copy of the Capcom Design Book. My life is a bit hectic at the moment so I doubt I will be able to sit down and give it a cover to cover reading until later. However, even glancing through the pages I came across a few interesting tidbits:

The programmers think up their own weird logic to explain special moves. For example, someone decided that Ken's fierce DP is on fire because of the friction of his fist getting too close to the ground. His animation dips close to the ground in SF5 to make this idea work.

All this time it seems that Cammy was supposed to be wearing camo leggings so this is her first time appearing with bare legs. Really?

Speaking of redesigns, some changes were considered for Zangief but they wisely realized he is beautiful and perfect as-is. The only guidelines they had were to make certain he was SF2 style chiseled instead of SFA flabby.

Nash was originally going to be rebuilt using Twelve tech but having chunks of his body change shape looked ridiculous. I'll be interested in reading a history of SF5 several years from now when everyone can be more honest about their thoughts on character designs such as Nash and Necalli.

As of now the history of SF5 is still being written. Judging by this interview in Spin magazine the purge of Ono continues with no mention of his work as producer.







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"Re(3):EX+Karin Capcom Design artbook Eng rele" , posted Mon 26 Oct 10:53post reply

quote:
the purge of Ono continues with no mention of his work as producer.

Ono? Who's that? We have always been at war with Eurasia

While my impression of Tsujimoto Jr. as the guy who overthrew Ono is similar to my impression of crappy Koopa Jr. who overthrew the Koopa Kids, I wonder if some Street Fighter developers like these guys are glad to have the attention shared more now, whether or not The Management is keeping them quiet. I'm reminded of how people started implying that Inafune and Naka alone where what made the old Rockman and Sonic games good, when that really wasn't the case.

Anyway, thanks for the book observations! I've always liked to rationalize what's going on with certain Street Fighter special moves, too, or maybe fighting games in general---in my mind, the health bar can be like a probability gauge of someone getting seriously insured rather than the number of times they get hit, especially where weapons and not just fists are concerned.





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"Re(4):EX+Karin Capcom Design artbook Eng rele" , posted Thu 29 Oct 01:20post reply

quote:

Anyway, thanks for the book observations! I've always liked to rationalize what's going on with certain Street Fighter special moves, too, or maybe fighting games in general---in my mind, the health bar can be like a probability gauge of someone getting seriously insured rather than the number of times they get hit, especially where weapons and not just fists are concerned.



That reminds me. I'm curious if anyone else had seen anything about the Bushido Blade-esque fighting game Hellish Quart?





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"Re(5):EX+Karin Capcom Design artbook Eng rele" , posted Thu 29 Oct 01:34post reply

quote:

Anyway, thanks for the book observations! I've always liked to rationalize what's going on with certain Street Fighter special moves, too, or maybe fighting games in general---in my mind, the health bar can be like a probability gauge of someone getting seriously insured rather than the number of times they get hit, especially where weapons and not just fists are concerned.


That reminds me. I'm curious if anyone else had seen anything about the Bushido Blade-esque fighting game Hellish Quart?



Ahoy Mosquiton, I got your two mails! Btw just for the sake of asking, did you get my reply on the first one?





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"Re(6):EX+Karin Capcom Design artbook Eng rele" , posted Thu 29 Oct 03:21post reply

quote:

Ahoy Mosquiton, I got your two mails! Btw just for the sake of asking, did you get my reply on the first one?



I did! Thank you Professor, looks like everything is sorted.





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"President Skullo talks about SF history" , posted Fri 11 Dec 00:56post reply

For those playing the home game, G now has an unlockable Skullomania costume.

Also, the Polygon articles featuring the oral history of SF are still going strong, with SF3 being the latest topic of discussion. There are some interesting anecdotes to be found in the article, such as often overlooked arcade sales side or the brutally honest Akiman ragging on SF3 as a whole. Still, when I read these articles I find I want more. For example, the Alpha/Zero series changes so dramatically those might as well be three seperate games; what was the thought process that went into the sequels? Perhaps these sort of ruminations will be covered in the ridiculously overproduced Kickstarter book that will collect this series of articles.







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"Re(1):President Skullo talks about SF history" , posted Fri 11 Dec 02:18post reply

quote:
For those playing the home game, G now has an unlockable Skullomania costume.

Also, the Polygon articles featuring the oral history of SF are still going strong, with SF3 being the latest topic of discussion. There are some interesting anecdotes to be found in the article, such as often overlooked arcade sales side or the brutally honest Akiman ragging on SF3 as a whole. Still, when I read these articles I find I want more. For example, the Alpha/Zero series changes so dramatically those might as well be three seperate games; what was the thought process that went into the sequels? Perhaps these sort of ruminations will be covered in the ridiculously overproduced Kickstarter book that will collect this series of articles.



I feel like SFA2 felt like a fairly natural progression from SFA1, but SFA3 felt like a "next generation" (but not NG ohoh) fighting game: it's mechanics were wild and new, its presentation and new visual effects were cutting-edge, its music was dance-oriented, etc. SFV draws a lot of inspiration from the SFA series, but it feels as though SFA3 was as far as they wanted to go in taking SF in becoming more Vs-series (Versus, not Vampire!) like.





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"Re(1):President Skullo talks about SF history" , posted Fri 11 Dec 03:03:post reply

quote:
Also, the Polygon articles featuring the oral history of SF are still going strong, with SF3 being the latest topic of discussion. There are some interesting anecdotes to be found in the article, such as often overlooked arcade sales side or the brutally honest Akiman ragging on SF3 as a whole. Still, when I read these articles I find I want more. For example, the Alpha/Zero series changes so dramatically those might as well be three seperate games; what was the thought process that went into the sequels? Perhaps these sort of ruminations will be covered in the ridiculously overproduced Kickstarter book that will collect this series of articles.



Thanks for the link! In some ways it's still amazing how things haven't changed from back then-- at the time I recall thinking that despite the trend being 3D, the 2D sprite fighters still looked better . Games like Virtua Fighter and Toshinden simply didn't have the artistic value of pixel art that was based off hand-drawn illustrations. Arc System Works is getting there, but it comes from their utterly insane frame-by-frame efforts.





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"Re(2):President Skullo talks about Saikyo" , posted Tue 23 Feb 09:30post reply

Hey there bright eyes, here are a few quick thoughts on the new season:

Between Dan's slightly botoxed face and different voice it feels like Mr. Hibiki was fired from SF and replaced by a new actor. Or maybe it's a Bruce Lee / Bruce Li sort of thing. Whatever, at least his relentless taunt attacks are fun.

The V-Shift is nifty but doesn't feel like it remakes the entire game. Between keeping the joystick in neutral and giving up resources, going for a shift is a commitment. My guess is it will be good for getting out of expected pressure but it's probably rarely be successfully used against something like Dictator suddenly sliding in with . While I'm certain there will be situations where it will make for an impressive change in momentum I don't think the entire game is going to be remade around this mechanic. Then again, I like playing E.Honda so what do I know about finesse?

One of the loading screens now features art from the Fortnite crossover. There's no explanation for what it is, instead it's a big, weird picture Shinkiro drew of Ryu smiling through lens flare.







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"Re(3):President Skullo talks about Saikyo" , posted Tue 23 Feb 13:17post reply

quote:
One of the loading screens now features art from the Fortnite crossover. There's no explanation for what it is, instead it's a big, weird picture Shinkiro drew of Ryu smiling through lens flare.

Hilarious! As every member of the MMC LAGFEST dojo knows, weird lens flare/stares are properly done with Sakura, not Ryu.

Thanks for the report on Dan and the new mechanics in general. I have high hopes that Honda will be top tier while Gouki gets shown the door, but in any event, Dan is probably all set up to be better than Evil Dan/Kage AND probably Ryu himself.

We should probably do Dan-fest around March 5/6/7 US-Japan time. Start planning now!





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"Re(4):President Skullo talks about Saikyo" , posted Thu 25 Feb 02:31post reply

quote:

We should probably do Dan-fest around March 5/6/7 US-Japan time. Start planning now!


I'm going to be unavailable on 3/6 but I should be somewhat functional the other two days. Here's to hoping we can get a good gathering that features plenty of unnecessary, ill-timed V-Shifts.





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"Re(5):President Skullo talks about Saikyo" , posted Thu 25 Feb 05:46post reply

There is already a Dan's infinite combo.

Damn, why every time this game updates, at least on PS4, the size is ridiculous large!?? 27GB, it means practically it wants to download the game from scratch!







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"Re(6):President Skullo talks about Saikyo" , posted Fri 26 Feb 02:17post reply

quote:
There is already a Dan's infinite combo.


It's another SNK reference!

I don't know how the balance for this season will shake out, but at the moment Dan's V-Skill 2 seems a bit nuts. Everyone else in the game is playing SF5 and Dan is out there doing incredibly strong Garou feint combos.







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"Juri Fighter 5" , posted Tue 16 Mar 04:53post reply

An all-Juri update is coming soon to SF5. I have no idea why Juri won everything in the costume contest but as a Juri player I'll take it.







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"Re(1):Juri Fighter 5" , posted Tue 16 Mar 05:58post reply

quote:
An all-Juri update is coming soon to SF5. I have no idea why Juri won everything in the costume contest but as a Juri player I'll take it.

Juri may be stuck eternally in bottom tier with her bro Alex (who?), but as Dan's positive attitude and outward success show us, the important thing is to dress like you're top tier!

Speaking of which: Champion Edition temporarily ruined one of the main goals of Lagfest, which was to show off the various exotic/stupid costumes the Cafe had collected, now that we're back into a new season and Dan is here, it's time for sharing again! Are people interested in US evenings/Japan mornings on March 19/20, 20/21, 26/27, 27/28?





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"Re(1):Juri Fighter 5" , posted Tue 16 Mar 08:07post reply

quote:
An all-Juri update is coming soon to SF5. I have no idea why Juri won everything in the costume contest but as a Juri player I'll take it.



The delinquent schoolgirl outfit looks great! But... isn't Juri from South Korea? This outfit looks like it would belong to a Japanese girl, not a Korean one.

The Shadaloo outfit, on the other hand, is... my knowledge of English is still quite limited, but I think the correct term in this case is "hot mess".





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"Re(2):Juri Fighter 5" , posted Tue 16 Mar 10:04post reply

quote:
The delinquent schoolgirl outfit looks great! But... isn't Juri from South Korea? This outfit looks like it would belong to a Japanese girl, not a Korean one.
On the other hand, the more that a foul-mouthed, unpleasantly-acted psychopath like Juri is explicitly identified as being Korean, the more likely SFV is to cause an international incident, so the non-Korean uniform may have been a good choice! Just a Person's totally right that her uniform is more Japan-style, right down to the classic banchou/gang boss line "kenka joutou" ("ready to rumble") written on the side.

I feel like the female dictator thing made more sense in the contest sketch. Why does she have Vega's hat? Only the excellently-titled former MMC poster mbisonhatclub can be sure.





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"Re(3):Juri Fighter 5" , posted Tue 16 Mar 20:14post reply

quote:
On the other hand, the more that a foul-mouthed, unpleasantly-acted psychopath like Juri is explicitly identified as being Korean, the more likely SFV is to cause an international incident, so the non-Korean uniform may have been a good choice!



That's a good point!

It also makes me wonder: should Capcom consider bringing a second South Korean character to the SF franchise - but this time with a heroic man (or woman)? Considering all the attention the country has getting recently with its films and music, this could attract more attention (in a positive light) to SF. And, after all, Tekken already has both Hwoarang and Baek, KOF has Kim and his team (plus some newcomers from XIV), SoulCalibur has Mina and Yunseong (and occasionally Hwang)...

Sure, some players may complain that a second Taekwondo fighter could feel repetitive - but then again, with all the shotos, plus Sagat and Adon, Yun and Yang and so on, I don't think that would be much of a problem.





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"Re(2):Juri Fighter 5" , posted Tue 16 Mar 22:32post reply

quote:

The Shadaloo outfit, on the other hand, is... my knowledge of English is still quite limited, but I think the correct term in this case is "hot mess".


But Juri herself is a hot mess so it's appropriate!

Honestly, I also kind of like that goofy look. The asymmetrical design of an eyepatch on one side and a sash on the other is something that would never work in 2D so I appreciate a costume that takes advantage of how SF is currently built. I also suspect the Shadaloo outfit will work well with Juri's moves. When Juri does something as basic as charge a fireball she does an incredibly high kick so she needs an outfit that allows her legs plenty of movement. That long sukeban coat looks like it's going to constantly get in the way of her attacks. I'll be curious to see how these costumes work in-game.

As for a Dan-fest, if there is a time that works for everyone please let me know. My time is somewhat erratic at the moment, but if I know when we're getting together I can schedule around it.







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"G Funk Railroad" , posted Fri 19 Mar 03:21post reply

While everyone knew of the Juripalooza that was coming to SF5, nobody expected a new CPT package that was added today as well. Included is a new (hopefully) vertigo-inducing stage and a new costume for G that is so, so amazing.





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"Re(1):G Funk Railroad" , posted Fri 19 Mar 04:13post reply

quote:
While everyone knew of the Juripalooza that was coming to SF5, nobody expected a new CPT package that was added today as well. Included is a new (hopefully) vertigo-inducing stage and a new costume for G that is so, so amazing.



I have decided that this will be the first CPT bundle I will ever purchased. I'll buy it later today before work.

G's costume looks pretty sick. I am glad he got another set of threads. He is one of my characters that I use online. The new stage does look cool as well.







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"Re(2):G Funk Railroad" , posted Fri 19 Mar 07:54post reply

quote:
I have decided that this will be the first CPT bundle I will ever purchased. I'll buy it later today before work.

G's costume looks pretty sick. I am glad he got another set of threads. He is one of my characters that I use online. The new stage does look cool as well.


I hope you can make it to the next lagfest so I can fight against your Tony Iommi cosplayer inside that gigantic new stage.





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"Re(3):G Funk Railroad" , posted Fri 19 Mar 13:55post reply

quote:
I have decided that this will be the first CPT bundle I will ever purchased. I'll buy it later today before work.

G's costume looks pretty sick. I am glad he got another set of threads. He is one of my characters that I use online. The new stage does look cool as well.

I hope you can make it to the next lagfest so I can fight against your Tony Iommi cosplayer inside that gigantic new stage.



Holy frijoles! That is cray! Thanks for that share!





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"Re(3):G Funk Railroad" , posted Fri 26 Mar 14:02post reply

Oh, was there a lagfest I missed? I'd be down for one this weekend, actually. More people need knee presses in their face.







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"Emergency lagfest?" , posted Sat 27 Mar 00:32post reply

quote:
Oh, was there a lagfest I missed? I'd be down for one this weekend, actually. More people need knee presses in their face.

Rugal! Ah, it's last minute, but I always dream in Knee Press Nightmares. We could try a 9pm+ Saturday EST / 10am+ Sunday JST if enough people are game, or look at next weekend. Who's around?





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"Re(1):Emergency lagfest?" , posted Sat 27 Mar 10:31post reply

quote:
Oh, was there a lagfest I missed? I'd be down for one this weekend, actually. More people need knee presses in their face.
Rugal! Ah, it's last minute, but I always dream in Knee Press Nightmares. We could try a 9pm+ Saturday EST / 10am+ Sunday JST if enough people are game, or look at next weekend. Who's around?


I’m getting my second COVID-19 shot that morning so I have no idea what sort of shape I will be in by that evening. Still, I will do my best to login and lag in.





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"Re(1):Emergency lagfest?" , posted Sat 27 Mar 20:29post reply

quote:
Oh, was there a lagfest I missed? I'd be down for one this weekend, actually. More people need knee presses in their face.
Rugal! Ah, it's last minute, but I always dream in Knee Press Nightmares. We could try a 9pm+ Saturday EST / 10am+ Sunday JST if enough people are game, or look at next weekend. Who's around?


Okay, sure. I'd be down for it. Either or both are okay, honestly, I'm on vacation until the 7th.







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"Re(2):Emergency lagfest?" , posted Sun 28 Mar 06:49:post reply

Hey dudes, I can probably swing in for 9pm EST/10am JST...whoever's online first, send an invite if someone turns up! I HAVE ALSO SUMMONED A CERTAIN BUTTERMONSTER

Rugal: Ish and I signed up for the hated twitter exclusively for the purpose of creating Lagfest Chat. Find me (@zonepharaoh) if you wanna do the same.





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"Lagfest Times: Thrilling and Exotic Sightings" , posted Sun 28 Mar 14:05post reply

The MMC Times was on the ground for the latest triple-time-zone lagfest, and there were reports of a lot of paranormal stuff going on! Sightings of strange mythological youkai duking it out, and down in Racoon City, Juan and Ishmael brought news of TERRIBLE UNDEAD MONSTERS. Further reports of mountain goblins afoot, and...oh, that tenguu was just Dan? Sadly, Vega wiped that Mr. Karate-mocking smile right off his face.

Speaking of legends, the most inconsequential biggest fight of the decade finally happened between Dan and Evil Dan, and after comparing who had the stubbiest normals, we made sure it looked as moronic as possible.

Dan's cosplay might have actually lost out to Juri's, who proved once again that you can by a Z-tier character but still have all the best outfits. Cammy's Marvel vs. Capcom outfit was also so overwhelmingly, heartwarmingly nostalgic that she induced fainting.

Proving the MMC Fashion Show adage that the clothes make the man, the most thrilling moment of the night was when Juan's unstoppable geezer Guile fell to Flavor Flav Ryu and his OG beats, leaving everyone to wonder as he wandered off into the sunset whether Ryu was really a winner all along because he believed in himself, patches or no.

On the subject of unlikely victories, MMC's favorite last boss Rugal ran the show as usual, but Sakura did manage an upset on the motion sickness-tastic airplane edge before throwing up.

However, AbiGAAAAAAIL and his deadly finger flick are a reminder that peppy ingénues shouldn't let a stray victory go to their heads or get too out of control. But it's probably too late with vaccines starting to appear, with young people starting to flock to the beach, girls again going wild, and the Justice Gakuen team watching from the shore and counting down the days till Akira is available for download.





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"Re(1):Lagfest Times: Thrilling and Exotic Sig" , posted Sun 28 Mar 23:25post reply

Thanks for the competition and commentary! Sorry I was a bit out of it last night, I wasn't able to focus (attack dash cancel) the way I wanted to. I didn't even get to try out all the funny costumes I wanted to wear. Oh well, that will give me something to strut about in when we lag out the next new character soon.

Speaking of which, does anyone here know how to play Rose?





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"Re(2):Lagfest Times: Thrilling and Exotic Sig" , posted Mon 29 Mar 20:46post reply

quote:
Speaking of which, does anyone here know how to play Rose?


qcf+lk







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"Re(3):Lagfest Times: Thrilling and Exotic Sig" , posted Mon 29 Mar 23:45post reply

quote:
Sorry I was a bit out of it last night, I wasn't able to focus (attack dash cancel) the way I wanted to.
Never fear, I was getting less and less mileage out of my Saturn pad and am moving back to the Hori Fight Commander again. But Fashion Week will return!
quote:
how to play Rose
qcf+lk

Hahaha. Gotta have that Soul Spiral. I remember in SFZero that she seemed best suited for taking on projectile users with her fun reflect/absorb options, but I wonder how it was fighting anyone else...at least until the Zangief Hadouken finally happens.





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"Cats' droppings" , posted Thu 1 Apr 15:49post reply

Neco Drop 2!
So, next year we will get ND2 Champion Edition?





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"Re(4):Lagfest Times: Thrilling and Exotic Sig" , posted Thu 1 Apr 22:57:post reply

Anyone want to do another one this weekend? This is an extremely rare Rugal invitational, people! Well, a crappy laggy invitational, but nevertheless, extremely rare and much sought after!
Edit: It must be the end of the world, or something, I've posted MORE THAN ONCE in the space of a FEW MINUTES!





[this message was edited by Red Falcon on Thu 1 Apr 23:00]

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"Re(5):Lagfest Times: Thrilling and Exotic Sig" , posted Fri 2 Apr 12:20post reply

quote:
Anyone want to do another one this weekend? This is an extremely rare Rugal invitational, people! Well, a crappy laggy invitational, but nevertheless, extremely rare and much sought after!
Edit: It must be the end of the world, or something, I've posted MORE THAN ONCE in the space of a FEW MINUTES!


Nobody BRAVE enough to TAKE THE CHALLENGE?







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"Re(6):Lagfest Times: Thrilling and Exotic Sig" , posted Fri 2 Apr 12:28post reply

quote:
Anyone want to do another one this weekend? This is an extremely rare Rugal invitational, people! Well, a crappy laggy invitational, but nevertheless, extremely rare and much sought after!
Edit: It must be the end of the world, or something, I've posted MORE THAN ONCE in the space of a FEW MINUTES!

Nobody BRAVE enough to TAKE THE CHALLENGE?

I might be able to insert a credit, though it depends on timing (nights US/mornings Japan). Want to check if/when Juan can do it, and we can see if Ishmael or other stalwarts here can?





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"Re(7):Lagfest Times: Thrilling and Exotic Sig" , posted Fri 2 Apr 22:37post reply

quote:
Anyone want to do another one this weekend? This is an extremely rare Rugal invitational, people! Well, a crappy laggy invitational, but nevertheless, extremely rare and much sought after!
Edit: It must be the end of the world, or something, I've posted MORE THAN ONCE in the space of a FEW MINUTES!

Nobody BRAVE enough to TAKE THE CHALLENGE?
I might be able to insert a credit, though it depends on timing (nights US/mornings Japan). Want to check if/when Juan can do it, and we can see if Ishmael or other stalwarts here can?

I should be available in the early evenings US time. Let me know when everything is going down, hopefully I can make it for a match or two.





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"Re(8):Lagfest Times: Thrilling and Exotic Sig" , posted Fri 2 Apr 23:15:post reply

How about tomorrow (Sat for me) 10 AM Japan time?





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"Re(9):Lagfest Times: Thrilling and Exotic Sig" , posted Fri 2 Apr 23:44post reply

quote:
How about tomorrow (Sat for me) 10 AM Japan time?

Friday 9pm EST / Saturday 10am JST it is! I'll try to stop in then.





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"Lagfest Times: Rugal Invitational" , posted Sat 3 Apr 14:14post reply

What's this, two Lagfests in a week? There's a MMC Times Weekend Edition to bring you the latest in 3+ timezone play!

Chairman Honda was there to bless the ring for the Rugal Invitation, but the World Warriors were clearly grandfathered in and lying down on the job. The terror of Rugal's Vega made everyone sit up and take notice, so Zangief dressed to match the gravity of the occasion. Slightly less frightening was Juri cosplaying as pirate Vega, since it turns out the solution is to moonwalk.

It was neat seeing Kairi from SF EX, and the biggest thrill was the prospect of losing to Dan, though his hilarious recovery times meant that even the weakest participants could outlast him. I like how his voice is even more annoying than before.

The most amazing sight of the night was watching Ishmael's Alex (!!!) defeat the mighty Juan, an event so unexpected that the cameramen could only catch some awkward footage.

Meanwhile, with summer coming, some people are lying around working on their tans and breaking out their shades, though as in real life it's always just a matter of time before kappas and muscleheads take over the place.

Also: sometimes it's important to launch cops out of your house when they conduct warrantless searches.

Thanks a lot for the matches!





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"Re(1):Lagfest Times: Rugal Invitational" , posted Sat 3 Apr 18:46post reply

quote:
What's this, two Lagfests in a week? There's a MMC Times Weekend Edition to bring you the latest in 3+ timezone play!


PS4 died shortly thereafter too! Already got another, so it shouldn't be an issue next time!







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"Re(2):Lagfest Times: Rugal Invitational" , posted Sat 3 Apr 22:44post reply

Thanks for the games everyone! Special thanks to Maou for his commentary and curation of the proceedings. Without the archives I never would have realized that Sakura can leap to Guilty Gear-esque heights over Juri or that Ms. Kasugano's uppercut starts by slamming straight into Dan's groin. Small wonder Dan decided to lay down and not get back up.







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"Re(2):Lagfest Times: Rugal Invitational" , posted Sat 3 Apr 22:44post reply

Thanks for the games everyone! Special thanks to Maou for his commentary and curation of the proceedings. Without the archives I never would have realized that Sakura can leap to Guilty Gear-esque heights over Juri or that Ms. Kasugano's uppercut starts by slamming straight into Dan's groin. Small wonder Dan decided to lay down and not get back up.





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"SFV Spring Update 2021" , posted Wed 7 Apr 09:27:post reply

Rose is being released April 19th. Oro and Akira look really good in this game as well with their reveals in the Spring Update!

Rose looks stunning! She is one of Street Fighter's best and underrated characters. I can't wait to start using her in matches!

Also, Daigo making an appearance in Arika's moveset brought back some nostalgic memories.





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"Re(1):SFV Spring Update 2021 of JUSTICE" , posted Wed 7 Apr 10:19post reply

I think you mean "Akira," unless SF EX developer Arika is making even more costumes for SFV! Anyway, thanks for the reminder---I'd forgotten this was happening today. I'll remind everyone that MMCafe is the premier source of SFV prophecies (not leaks):
quote:
It would be cool if she had an assist V-Skill with Daigo like Mika has with Nadeshiko.

the only logicial assumption is that they're all Justice Gakuen characters. BEHOLD, you know my vision to be correct
The most important part of the Akira trailer is near the end! It's not clear whether the collective Cafe will be more excited by Akira's brother or Oro's turtle appearing as partners, but all I care about is that Akira's energy flashes the kanji for "friendship," in the proper nod to the "two-platoon (tag-team) of love and frienship" moves from Justice Gakuen.

I was just thinking how I was getting tired of SFV's old stages and familiar faces, and a mini-revival of my favorite Capcom fighting game (note I did not say "the best Capcom fighting game") is just the thing...and I barely even ever used Akira! It was all Daigo and Hinata, all the time.

Please watch this space on Akira's actual release date, during which I will recite the Justice Gakuen school song in its entirety, which I still remember better than my real-life school song. Iggy can sing Taiyou's or Gorin's, I guess.





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"Re(2):SFV Spring Update 2021 of JUSTICE" , posted Wed 7 Apr 10:56post reply

Akira looks great, Oro's turtle is adorable, and Rose can do everything. Not only does she have her genei jin combos and can toss air fireballs but she now teleports better than Nash. If she ever figured out how to do ground pounds she could boot Necalli from the game as well.

However, the most important thing to come out of this update is the news that Juri is receiving an Elle Driver nurse costume. 2021 has unofficially become the year of Juri so I'm excited to see what Capcom will do next to continue the celebration.







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"Re(3):SFV Spring Update 2021 of JUSTICE" , posted Wed 7 Apr 15:15post reply

It concerns me that Rose still seems to have only one facial expression and no eye movement, but I suppose that's the price you pay for a neck shortening. I am pleased to see they returned Lisa Lisa's iconic throw that she was sorely missing in SF4 just in time for Stone Ocean's anime announcement.

Everyone is so distracted by Juri's nurse outfit that nobody noticed Seth cosplaying as Young Geese Howard. Or maybe it's AoF1 King. Either way, at least Ohtsuka gets to voice a much better character now that Super Daigo is swooping in to help his sister before taking to the skies again.







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"Re(4):SFV Spring Update 2021 of JUSTICE" , posted Thu 8 Apr 00:52post reply

Akira looking as good as she does here makes me think they should attempt CFAS again but give it the playability of SF. Basically make it Capcom's version of KOF, but without the three-man team rule so they don't have to tether the roster.

quote:
Everyone is so distracted by Juri's nurse outfit that nobody noticed Seth cosplaying as Young Geese Howard. Or maybe it's AoF1 King. Either way, at least Ohtsuka gets to voice a much better character now that Super Daigo is swooping in to help his sister before taking to the skies again.



I noticed immediately, but I guess only us oldies who even remember what the "100 MEGA SHOCK" is would care nowadays.







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"Rose Garden" , posted Tue 20 Apr 10:48post reply

Very quick thoughts on Rose:

After trying out Rose I do wonder if she's actually going to be good. Is she going to be more like Gill where her move set seems like a good idea on paper but it can't come together properly? I'm particularly terrible at figuring out characters so expect her to have touch of death combos by the end of the week.

Also, everyone always talks about Rose's scarf, but what about her dress? She spends a majority of her day sliding around on her butt in an outfit that does not seem practical for that sort of behavior. However, her dress is never scuffed or bunched up. That's some impressive fabric.





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"Re(1):Rose Garden" , posted Thu 22 Apr 01:51post reply

quote:
Very quick thoughts on Rose:

After trying out Rose I do wonder if she's actually going to be good. Is she going to be more like Gill where her move set seems like a good idea on paper but it can't come together properly? I'm particularly terrible at figuring out characters so expect her to have touch of death combos by the end of the week.

Also, everyone always talks about Rose's scarf, but what about her dress? She spends a majority of her day sliding around on her butt in an outfit that does not seem practical for that sort of behavior. However, her dress is never scuffed or bunched up. That's some impressive fabric.



I've managed a very simple combo with Rose. Jumping roundhouse+ducking strong punch+Soul Scarf (and if you have your super meter built up, you can use her critical art Fatal Aura Spark right after that).

I am just so thrilled to have her back again. She truly looks better than ever. SO MUCH better than Street Fighter IV. The remake of her SFA2 stage is gorgeous.







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"Re(2):Rose Garden" , posted Thu 22 Apr 08:42post reply

After playing around a bit more and watching clips from players who actually know what they're doing I've realized that Rose is no slouch. The players who can get creative with her combos are probably going to quite well. I hope the rest of the cast likes the taste of high heels, because Rose and Poison are going to be delivering pumps to the face for the foreseeable future.

quote:

I've managed a very simple combo with Rose. Jumping roundhouse+ducking strong punch+Soul Scarf (and if you have your super meter built up, you can use her critical art Fatal Aura Spark right after that).


Nice! Now if I can figure out a way to safely generate Soul Satellites I'll be able to do absurd damage from a basic jump-in.







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"Re(3):Rose Garden" , posted Thu 22 Apr 10:12post reply

quote:
I hope the rest of the cast likes the taste of high heels, because Rose and Poison are going to be delivering pumps to the face for the foreseeable future.
Outstanding! My body is ready for Lagfest: High Heels Edition any evening people want to set something up.

The other good thing that Rose apparently brings is a strong hint in her story that Capcom might be willing to stop trying to wedge future games into the crappy, boring corner they'd painted themselves into with SFIII's crappy, boring story always having to be the final chapter. Now we can start dreaming of the wonderful world where SFVI is a continuous SF Zero-style goofball party with a bunch of Justice Gakuen cameos.

Akira can't be released soon enough!





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"Re(4):Rose Garden" , posted Thu 22 Apr 14:53post reply

Rose looks decent enough with Jojo references intact, but I just can't look at her face and NOT see it. I just can't. It bothers me so much.

Her eyes. They don't move. Like, at all.

There are maybe two or three animations where you see them moving, but for the most part she doesn't focus her eyes on anything. She's like a lifeless, permanently cross-eyed doll and that would only be okay if it was actually supposed to be part of her character, but I don't recall that being a thing.

This makes me think that she was wearing sunglasses or something early on in her development and had them taken off later (which would make sense), but when they showed her in early development she had no such thing, so I just can't understand it. Why go this far and just not finish the job?







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"Re(4):Rose Garden" , posted Thu 22 Apr 19:11post reply

quote:
The other good thing that Rose apparently brings is a strong hint in her story that Capcom might be willing to stop trying to wedge future games into the crappy, boring corner they'd painted themselves into with SFIII's crappy, boring story always having to be the final chapter. Now we can start dreaming of the wonderful world where SFVI is a continuous SF Zero-style goofball party with a bunch of Justice Gakuen cameos.

If the last character is Sawada, you'll have a crossover with all the Jean-claude Van Damme movies and get Dolph Lungreen as a cameo.
AND YOU'LL LIKE IT.





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"Re(5):Rose Garden" , posted Thu 22 Apr 21:04post reply

quote:

If the last character is Sawada, you'll have a crossover with all the Jean-claude Van Damme movies and get Dolph Lungreen as a cameo.
AND YOU'LL LIKE IT.



After Dolph, can we get Jackie Chan cosplaying as Chun Li?







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"Re(6):Rose Garden" , posted Thu 22 Apr 23:06post reply

quote:

If the last character is Sawada, you'll have a crossover with all the Jean-claude Van Damme movies and get Dolph Lungreen as a cameo.
AND YOU'LL LIKE IT.


After Dolph, can we get Jackie Chan cosplaying as Chun Li?


With our luck we're going to get Kristin Kreuk.







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"Re(7):Rose Garden" , posted Fri 23 Apr 04:10post reply

quote:
crossover with all the Jean-claude Van Damme movies and get Dolph Lungreen as a cameo.

After Dolph, can we get Jackie Chan cosplaying as Chun Li?

With our luck we're going to get Kristin Kreuk.

Hahaha, and the amazing thing is that all of these would still be more interesting final characters than Decapre and less depressing/infuriating than ugly American box art Rockman in SFxTekken.

“Colonel Guile” and “Commander Bison,” was it?





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"Re(5):Rose Garden" , posted Fri 23 Apr 04:51post reply

quote:
If the last character is Sawada, you'll have a crossover with all the Jean-claude Van Damme movies and get Dolph Lungreen as a cameo.
AND YOU'LL LIKE IT.



If it means the return of exploding lifebars and insane juggles with the godlike Zangief 'HGGGGRH' coin sound, then bring it.







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"Re(6):Rose Garden" , posted Fri 23 Apr 07:49post reply

quote:
you'll have a crossover with all the Jean-claude Van Damme movies and get Dolph Lungreen as a cameo.

If it means the return of exploding lifebars and insane juggles with the godlike Zangief 'HGGGGRH' coin sound, then bring it.

Better still, for the final character, bring back everyone's favorite, Street Fighter The Movie The Game's Ryu and his magnificently mispronounced attacks! DAZZUMAKI ZEM BYAKOOOOO!



Note: because the Cafe excels in superior service for its patrons, please accept this joke in both the form of the original creator sketch as reprinted in the godly Gamest guidebook, and the translated sketch as reprinted in the equally godly Versus guidebook by NY and SoCal's best players.





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"Re(7):Rose Garden" , posted Fri 23 Apr 18:22post reply

Worse than Decapre, I can only imagine something like a playable Shadow Lady or Tanned Sakura or something like that.







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"Re(8):Rose Garden" , posted Sat 24 Apr 05:22post reply

quote:
Worse than Decapre, I can only imagine something like a playable Shadow Lady or Tanned Sakura or something like that.

Honestly, I would welcome Decapre back. Her moveset was interesting.
ESPECIALLY if that means Cammy is banned from SF6 like she should have been from SF5.







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"Re(9):Rose Garden" , posted Sat 24 Apr 11:43post reply

quote:
Honestly, I would welcome Decapre back. Her moveset was interesting.
ESPECIALLY if that means Cammy is banned from SF6 like she should have been from SF5.



My guess is Decapre, and Capcom has intentionally kept her hidden as a joke.


The bigger Season 5 issue though... After building up G as a future threat and/or boss, has that story already been brought to an end? Rose's story sees her fighting G, realizing the destruction he heralds has become unavoidable, and thus she attempts to send a warning to her younger self so she can instead prevent it in the past. If she actually succeeded and altered the timeline to prevent said destruction, then she's pretty much stopped G as well, before he ever got to do much of anything.







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"Re(10):Rose Garden" , posted Sat 24 Apr 12:22post reply

Hahah, they should keep her as very well-hidden joke like Dan in SF Zero 1: out of my way off the character select screen but available to those who really want them.

As for the Case of Rose and the Missing G: Ono and friends were pretty upfront in past interviews about how SF's story has always been quote "pretty weak," and the whole story of SFV seems to have been written on the fly. Necalli was going to be central and was on all the early ads...until they realized how lame he was, and wrote him out of his own game by the second season story mode, where he was literally an irrelevant nuisance to Ryu while trying to fight Shadowloo. G appears...but then, other (much more boring) savior figures like Gill are written in because SFIII's story had to be at the end. Like I was saying above, maybe Rose's new story is them realizing that SFIII is a stupid dead-end of a story and no one cares about Gill or the Illuminati, so SFV's final and greatest gift to humanity can be making it so that SFIII never existed. (Uhhhhhhhhhh, the story I mean. Yeah, that's it...)





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"Re(2):Re(10):Rose Garden" , posted Sat 24 Apr 14:17post reply

quote:
so SFV's final and greatest gift to humanity can be making it so that SFIII never existed. (Uhhhhhhhhhh, the story I mean. Yeah, that's it...)

I'd be pretty fine with that. I don't hate second impact, though...

BTW, who wants to die to Vega tomorrow, 10:00 AM Japan time?





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"Re(2):Re(10):Rose Garden" , posted Sun 25 Apr 05:09post reply

quote:
Hahah, they should keep her as very well-hidden joke like Dan in SF Zero 1: out of my way off the character select screen but available to those who really want them.

As for the Case of Rose and the Missing G: Ono and friends were pretty upfront in past interviews about how SF's story has always been quote "pretty weak," and the whole story of SFV seems to have been written on the fly. Necalli was going to be central and was on all the early ads...until they realized how lame he was, and wrote him out of his own game by the second season story mode, where he was literally an irrelevant nuisance to Ryu while trying to fight Shadowloo. G appears...but then, other (much more boring) savior figures like Gill are written in because SFIII's story had to be at the end. Like I was saying above, maybe Rose's new story is them realizing that SFIII is a stupid dead-end of a story and no one cares about Gill or the Illuminati, so SFV's final and greatest gift to humanity can be making it so that SFIII never existed. (Uhhhhhhhhhh, the story I mean. Yeah, that's it...)



The weird thing is, rather than retcon SFIII out of the timeline, wouldn't it be just easier to have the next games taking place after it? Before SFIV, there was the idea that there was a huge time gap between SFII and SFIII, and therefore the most classic World Warriors couldn't be in the next games because they would be too old - but SFIV and SFV dropped this impression, especially IV, which had both the SFII World Warriors looking just like they always did AND some SFIII characters that are young in SFIII (Ibuki, Makoto, Elena and the Lee twins) and thus wouldn't be able to appear in a game if it took place too many years before SFIII. In other words, SFVI could perfectly bring back any character without having to worry if they would be too old. And even if it did, Tekken already showed that you can just bring everyone back with no worries (even if it pretends the older women in the franchise like Jun, Michelle and the first Kunimitsu don't exist).

As for this time reset idea, honestly, I don't like it. Sure, it can lead to interesting stories and concepts if used right; the problem is that it is too easy to mess it up and result in something awful. This idea may have worked for Mortal Kombat, but that's only because Armageddon ended up in such a bad way that anything would be better. SF, despite being far from having the most fleshed out story in a fighting game, hasn't reached that point yet to need a reboot.





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"Re(3):Rose Garden" , posted Sun 25 Apr 07:50post reply

quote:

Nice! Now if I can figure out a way to safely generate Soul Satellites I'll be able to do absurd damage from a basic jump-in.



I rarely give a thought to her V-Triggers, just because of the risk involved.

Street Fighter, IMO, screwed up their storyline with SFA3. That game was all over the place in regards to story. If they really had to "reset it back to zero", then they need to hire writers that can actually salvage the story.







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"Re(4):Rose Garden" , posted Sun 25 Apr 08:15post reply

Why do people think that Rose is going to be able to do something as complex as resetting time itself when she can barely make it through her own storylines without getting beaten up? If this plotline is used all that will happen is that Rose will screw up, generate more psycho power, and bring back Bison in time for the first season pass of SF6.

But odds are it will be another abandoned plotline, joining the ranks of Neo Shadaloo and whoever beat up Takuma in KoF 03.





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"Re(5):Rose Garden" , posted Sun 25 Apr 09:27post reply

quote:
Why do people think that Rose is going to be able to do something as complex as resetting time itself when she can barely make it through her own storylines without getting beaten up? If this plotline is used all that will happen is that Rose will screw up, generate more psycho power, and bring back Bison in time for the first season pass of SF6.



Chun-Li, for all her cockiness, gets her ass handed her to by Juri and Bison throughout the SF series, and also has a strong match in Viper in the SFIV storyline. So, perhaps, Rose can redeem herself in the past. Anything is possible in the SF storyline, it seems.

I am hoping SF can advance the storyline beyond 3rd Strike. Ryu, Ken, Chun-Li and Cammy need to be in the games to sell, so I think SF6 can take place a couple of years after 3rd Strike without aging the characters too much. But the storyline does need to move on from Satsui no Hado and Shadoloo already. It's old and tiresome.







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"Re(5):Rose Garden" , posted Sun 25 Apr 09:38post reply

quote:
Why do people think that Rose is going to be able to do something as complex as resetting time itself when she can barely make it through her own storylines without getting beaten up? If this plotline is used all that will happen is that Rose will screw up, generate more psycho power, and bring back Bison in time for the first season pass of SF6.


On one hand, if Rose fails to alter the past then destruction is allegedly unavoidable.

On the other hand, if Rose succeeds in altering the past, then Capcom gets to retcon any and all of SF5 that it wants to retcon. Not just Bison, they can bring Shadaloo itself back with Sagat, Vega, Balrog, and the various Dolls all back in their original roles. They want Sakura back as a Ryu-obsessed schoolgirl instead of a reality-facing woman, then she's back to that. They want a different Nash revival, then he's back differently. They want to erase Necalli, then he's gone. They want to erase G, then he's gone.

Besides, a time manipulation reboot would just see Capcom following in the relatively recent footsteps of SNK and Netherealm.





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"Lagbattle today?" , posted Sun 25 Apr 10:14post reply

Anyone down for it? I'm home and bored, with predictions of thunderstorms for the afternoon cancelling plans to go dig up bamboo shoots.







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"Re(1):Lagbattle today?" , posted Tue 27 Apr 00:30post reply

quote:
Anyone down for it? I'm home and bored, with predictions of thunderstorms for the afternoon cancelling plans to go dig up bamboo shoots.


Sorry, there's been a lot going on in my little corner of the world so I haven't had the time to go lagging. By mid-May things should clear up so I'll have plenty of time to get obliterated by absurd Rose combos.





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"Saturday Lag Challenge!" , posted Thu 6 May 20:51post reply

Anyone down for it?







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"Re(1):Saturday Lag Challenge!" , posted Tue 11 May 05:29post reply

quote:
Anyone down for it?


Maybe on the weekend of 5/15? Sorry, it's been a busy month!







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"anti-Cammy patch" , posted Thu 20 May 10:31post reply

It's been a bit busy for lagfests and I'm mostly just waiting for more stages and Akira, but I am very pleased by the recent patch notes, which hilariously put Cammy at the top, out of alphabetical order, to underline her much-deserved nerfs. Regrettably, Necalli is still in the game.

What's that? Hahahah, no, of course Juri didn't get any improvements. What do you think this is, a game where they thought about Juri/Alex/Claw/Fang for more than five minutes?





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"Re(1):anti-Cammy patch" , posted Thu 20 May 13:06post reply

quote:
It's been a bit busy for lagfests and I'm mostly just waiting for more stages and Akira, but I am very pleased by the recent patch notes, which hilariously put Cammy at the top, out of alphabetical order, to underline her much-deserved nerfs. Regrettably, Necalli is still in the game.

What's that? Hahahah, no, of course Juri didn't get any improvements. What do you think this is, a game where they thought about Juri/Alex/Claw/Fang for more than five minutes?



The Random Enhanced Gadoken is a unique way to get rid of Dan's infinite combo. They probably could have done more discrete like limit the number of V-Skill cancels in a combo, but chose to add a gimmick.

Apparently Zangief got a major nerf with a lack of throw invincibility to his EX SPD on frame 1. I tried playing over the weekend and my skills have really deteriorated and I got frustrated really easily. I think 5 years is enough with this game for me.







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"Re(1):anti-Cammy patch" , posted Fri 21 May 03:25post reply

I like how Capcom put Nash at the top to showcase his improvements but you know everyone is simply going to go play Ken instead.

quote:

What's that? Hahahah, no, of course Juri didn't get any improvements. What do you think this is, a game where they thought about Juri/Alex/Claw/Fang for more than five minutes?


Ryu and Juri are perfect and beautiful as they are. The only thing Juri is lacking is a new costume; it's been a few weeks since she had some new threads.

quote:
Apparently Zangief got a major nerf with a lack of throw invincibility to his EX SPD on frame 1. I tried playing over the weekend and my skills have really deteriorated and I got frustrated really easily. I think 5 years is enough with this game for me.

Judging from the hits Zangief and Abigail took I do wonder if the balance team is regularly getting destroyed online by Itabashi Zangief or some other high-level big boy player. Maybe now it's Alex's time to shine? Nah, it's more likely Honda's reign of butt-slam terror will now really go into overdrive.





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"Hey there... it's me again!" , posted Tue 25 May 19:48post reply

Since we were unable to last time, who's down for some absurdly laggy matches this weekend? JP Time 9:00 AM?





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"Nobody up for a CHALLENGE?" , posted Thu 27 May 17:53post reply

quote:
Since we were unable to last time, who's down for some absurdly laggy matches this weekend? JP Time 9:00 AM?


No-one? Guess I'll go feed the turtles as usual, then.







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"Re(1):Nobody up for a CHALLENGE?" , posted Thu 27 May 22:27post reply

quote:
Since we were unable to last time, who's down for some absurdly laggy matches this weekend? JP Time 9:00 AM?

No-one? Guess I'll go feed the turtles as usual, then.


If it's Saturday morning Tokyo time I should be able to show up for a bit. I won't be able to do much outside of being a sentient punching bag but it will be good to get in a few matches.







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"Street Fighter cookbook" , posted Wed 2 Jun 14:22post reply

A cookbook written as if from Sakura’s perspective as she travels the world and collects recipes from the homelands of various characters? Even if the Cooking in Games thread isn’t open anymore, I feel like everyone in the Cafe probably deserves a free copy.





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"Re(1):Street Fighter cookbook" , posted Wed 2 Jun 23:21post reply

quote:
A cookbook written as if from Sakura’s perspective as she travels the world and collects recipes from the homelands of various characters? Even if the Cooking in Games thread isn’t open anymore, I feel like everyone in the Cafe probably deserves a free copy.


Heh, that's amusing. It's not 30 dollars amusing, but I own more useless pieces of SF memorabilia.

It looks like the author has made something of a career of the videogame cookbook niche, including two books inspired by the post-apocalyptic landscapes of Destiny and Fallout. If you've ever shot a mole rat and then thought "If I stewed that all afternoon I bet it would make a great broth" there is, incredibly, a book just for you.





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"Re(1):Street Fighter cookbook" , posted Thu 3 Jun 01:18:post reply

quote:
A cookbook written as if from Sakura’s perspective as she travels the world and collects recipes from the homelands of various characters? Even if the Cooking in Games thread isn’t open anymore, I feel like everyone in the Cafe probably deserves a free copy.



A cookbook that also brings Sakura gossiping about her fellow street fighters? That's brilliant! I mean, who could guess that Ken, of all people, actually enjoys cooking?

I look forward to the stories about the characters that are... not the nicest people.

"There was this time I was on the South Korea stage from SSFIV and Juri tried to kill me, so I had to literally fight for my life. After I defeated her, she invited me to her hideout, where she cooked some delicious dishes from her country! We had a great meal together. Then she grabbed a knife and tried to kill me again."





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"Re(2):Street Fighter cookbook" , posted Thu 3 Jun 01:46post reply

quote:
"There was this time I was on the South Korea stage from SSFIV and Juri tried to kill me, so I had to literally fight for my life. After I defeated her, she invited me to her hideout, where she cooked some delicious dishes from her country! We had a great meal together. Then she grabbed a knife and tried to kill me again."

Hahaha. I can only assume Dictator eats either flavorless gruel or charbroiled steaks each day. Does she visit...what was his name again...Necalli (he is still in the game) for, ah, soul food?





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"Re(3):Street Fighter cookbook" , posted Thu 3 Jun 02:18post reply

quote:
Hahaha. I can only assume Dictator eats either flavorless gruel or charbroiled steaks each day. Does she visit...what was his name again...Necalli (he is still in the game) for, ah, soul food?

You may remember (or fail to remember) Necalli for being ugly and not bringing anything interesting to the game... but what if I told you his ancestral recipe for Enchiladas he's learned from his grandmother is so delicious you'll not only lick your fingers, you'll eat them too?





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"Re(1):Street Fighter cookbook" , posted Thu 3 Jun 14:29post reply

quote:
A cookbook written as if from Sakura’s perspective as she travels the world and collects recipes from the homelands of various characters?


As someone who avoids fighting game "stories" like the plague, as I feel it actually diminishes one's intellect, this is an obvious "canonical" fail, or just rubber stamping a license agreement Fortnite style.

El Fuerte is the damned chef of the series. The cook book should be him sharing the fun recipes he earned defeating other world warriors in battle. I doubt waifu fans will buy it for the Sakura angle. :b





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"Re(2):Street Fighter cookbook" , posted Thu 3 Jun 22:53post reply

quote:
A cookbook written as if from Sakura’s perspective as she travels the world and collects recipes from the homelands of various characters?

As someone who avoids fighting game "stories" like the plague, as I feel it actually diminishes one's intellect, this is an obvious "canonical" fail, or just rubber stamping a license agreement Fortnite style.

El Fuerte is the damned chef of the series. The cook book should be him sharing the fun recipes he earned defeating other world warriors in battle. I doubt waifu fans will buy it for the Sakura angle. :b



But El Fuerte is a TERRIBLE chef, if I remember correctly... a cookbook "written" by him wouldn't lend the recipes much credibility, I guess.

Maybe Sakura decided to become a chef after she realized she needed a job to be able to pay for her street-fighting trips around the world?





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"Re(2):Street Fighter cookbook" , posted Fri 4 Jun 03:22post reply

I refuse to read any cookbook penned by Sakura unless it is hijacked with liner notes and witty retorts from Karin.

quote:
El Fuerte is the damned chef of the series. The cook book should be him sharing the fun recipes he earned defeating other world warriors in battle


Has there been any other Capcom character that has fallen off the map faster than Fuerte? I doubt he'd even get a cameo if they resurrected Slam Masters.







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"Re(3):Street Fighter cookbook" , posted Fri 4 Jun 03:56post reply

quote:
Maybe Sakura decided to become a chef after she realized she needed a job to be able to pay for her street-fighting trips around the world?


Between street fighting, trying to write a cookbook, and getting a job at an arcade it's obvious Sakura is the queen of poor career decisions. I'm looking forward to SF6 where she is working as a clerk at a video rental shop.

quote:
Has there been any other Capcom character that has fallen off the map faster than Fuerte? I doubt he'd even get a cameo if they resurrected Slam Masters.


I personally expect El Fuerte to show up as DLC at some point in SF6's lifespan since there isn't anyone else in the cast who plays like him. But, still, you're right that the guy dropped out of sight harder than Remy. Even Abel gets the occasional shout-out and he's as dull as a slice of white bread.







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"Re(4):Street Fighter cookbook" , posted Fri 4 Jun 04:52post reply

quote:
I personally expect El Fuerte to show up as DLC at some point in SF6's lifespan since there isn't anyone else in the cast who plays like him.
I feel like the CvS2 version of Maki plays very similar to him.
She's also less hated because she was absolute bottom tier and didn't have the occasion to annoy anyone.
However, her voice was more annoying than Fuerte's, so I'll give them a tie.





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"Re(4):Street Fighter cookbook" , posted Fri 4 Jun 05:21post reply

quote:
Between street fighting, trying to write a cookbook, and getting a job at an arcade it's obvious Sakura is the queen of poor career decisions. I'm looking forward to SF6 where she is working as a clerk at a video rental shop.



That's what she gets for idolizing Ryu, who never had a professional career.





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"Re(3):Street Fighter cookbook" , posted Fri 4 Jun 21:54post reply

quote:

Maybe Sakura decided to become a chef after she realized she needed a job to be able to pay for her street-fighting trips around the world?



Maybe Karin is silently helping Sakura behind the scenes. Sakura might not take a substantial hand-out, but if Sakura and Karin just happen to talk about the idea of writing a cook book and a publisher just happens to offer Sakura a better than normal deal that will pay for her personal globe-trotting as research...





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"Lagfast Saturday?" , posted Fri 18 Jun 22:15:post reply

Since Strive is out and I'll probably be focusing on it in the foreseeable future, I was wondering if anyone wanted to squeeze in a final lagfest for old time's sake?

Edit: OR, if anyone wants to do Strive... heh heh.





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"Re(1):Lagfast Saturday?" , posted Sat 19 Jun 01:57post reply

quote:
Since Strive is out and I'll probably be focusing on it in the foreseeable future, I was wondering if anyone wanted to squeeze in a final lagfest for old time's sake?

Edit: OR, if anyone wants to do Strive... heh heh.


Afraid I can't make it since I have to go to some stupid birthday party. I would prefer not to but it's my birthday so certain obligations have to be met.







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"Re(1):Lagfast Saturday?" , posted Sat 19 Jun 02:06post reply

quote:
Edit: OR, if anyone wants to do Strive... heh heh.

The problem with Strive is that it's not crossplay, so PC and PS4 can't play together...





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"Re(2):Lagfast Saturday?" , posted Sat 19 Jun 02:25post reply

quote:
Edit: OR, if anyone wants to do Strive... heh heh.
The problem with Strive is that it's not crossplay, so PC and PS4 can't play together...



Yet.

Hopefully it gets implemented as I do plan on purchasing to PC release, and also due to the relative success of the game's sales.

What's the split of PC vs. Console players for Strive here?





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"Re(3):Lagfast Saturday?" , posted Sat 19 Jun 06:26post reply

quote:

Hopefully it gets implemented as I do plan on purchasing to PC release, and also due to the relative success of the game's sales.



I don't expect ASW to ever implement PS/PC crossplay.

Most of the hope seems to come from a comment from Riku Ozawa, who said it was not impossible. But that "hope" ignores that the comment was instead pretty much ruling out the possibility.

It is worth noting also that various other developers have mentioned in the past the various road blocks Sony has placed against their attempts to enable crossplatform play. Epic revealed just how sweet a deal Sony turned down when Epic was originally trying to get Sony to agree to crossplatform Fortnite play. Epic has also pointed out that Sony is the only company that requires publishers agree to potentially pay Sony monthly compensation for crossplatform play.





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"Re(4):Lagfast Saturday?" , posted Sat 19 Jun 14:32post reply

quote:
I don't expect ASW to ever implement PS/PC crossplay.

Most of the hope seems to come from a comment from Riku Ozawa, who said it was not impossible. But that "hope" ignores that the comment was instead pretty much ruling out the possibility.

It is worth noting also that various other developers have mentioned in the past the various road blocks Sony has placed against their attempts to enable crossplatform play. Epic revealed just how sweet a deal Sony turned down when Epic was originally trying to get Sony to agree to crossplatform Fortnite play. Epic has also pointed out that Sony is the only company that requires publishers agree to potentially pay Sony monthly compensation for crossplatform play.



I'm leaning more on the sales success of the title, being the most successful release of the franchise ever. So there may be a financial incentive to bridge the gap between player bases.

Although I do agree, it is foolish and greedy of Sony to demand software developers pay the vig.

In the current gaming market, I find it very unfortunate that we went from the PS3/360 era of pretty well curated ecosystems for games with single gamer tags / user ID's - to the current state where you have a platform ID, have to pay to play online with the respective platform (barring PC), and then are further sequestered by the respective software title's unique player ID.

e.g. I'm still a bit salty that my Capcom Fighter Network ID is not portable between the PS4 and PC. Although considering that mafia extortion exposé on Sony - I reckon that's a result of platforms becoming more fractured, and Sony no longer being interested in being a neutral intermediary when instead they can demand a cash payment from developers (crossplay) and players (online play).

It's a damned shame. I wonder what the split will be for Strive sales, they were touting 300k shipped earlier this week, but physical Japanese sales were just 11K and I honestly don't expect Western markets to pick up slack in the physical sales area. So the question is - what's the split between physical and digital sales between region, and then what's the split between Playstation systems and PC?

Crazy as it seems - I don't believe fighting games have the cultural cachet to be platform exclusives. A large part of the success of Street Fighter 4 was due in part to a poverty player being able to run some version of the game on a potato.

Ignoring reason, I could simply fall back on my superstition that odd numbered main line Street Fighter games are cursed entries. :b





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"Re(5):Lagfast Saturday?" , posted Sun 20 Jun 16:34post reply

quote:

In the current gaming market, I find it very unfortunate that we went from the PS3/360 era of pretty well curated ecosystems for games with single gamer tags / user ID's - to the current state where you have a platform ID, have to pay to play online with the respective platform (barring PC), and then are further sequestered by the respective software title's unique player ID.



Well, the 360 was the beginning of paying to playing online with a particular platform with Xbox Live Gold: unless you had paid for the subscription, many games on X360 would not allow you to play online. Once that genie was out of the bottle, neither Sony nor Nintendo could ignore vast revenue that provided.

I personally prefer not having all of my user information the same across all titles with one common user ID people can stalk me with, and given that that was the norm for many online PC games particularly ones which have their own servers, I don't see this as too big of a minus. The Google Play store on the other hand does kind of provide that, but I find Google's services to be increasingly uncomfortably invasive.







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"Re(6):Lagfast Saturday?" , posted Mon 21 Jun 10:40post reply

quote:
It's a damned shame. I wonder what the split will be for Strive sales, they were touting 300k shipped earlier this week, but physical Japanese sales were just 11K and I honestly don't expect Western markets to pick up slack in the physical sales area. So the question is - what's the split between physical and digital sales between region, and then what's the split between Playstation systems and PC?


Sadly, 11K sounds about right for GG. This has always been a series where the lofty pre-release expectations never seem to match up to the actual sales.I

quote:

I personally prefer not having all of my user information the same across all titles with one common user ID people can stalk me with, and given that that was the norm for many online PC games particularly ones which have their own servers, I don't see this as too big of a minus. The Google Play store on the other hand does kind of provide that, but I find Google's services to be increasingly uncomfortably invasive.


True, a single user ID could be horribly intrusive. Plus, how would people make smurf accounts?







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"Re(7):Lagfast Saturday?" , posted Mon 21 Jun 12:00post reply

quote:

True, a single user ID could be horribly intrusive. Plus, how would people make smurf accounts?



Isn't that what family sharing plans are for? Besides, you just make a new account for smurfing; it just will be a new account that isn't linked to anything else.



As for Strive's sales, Steam records a peak concurrent user count of 31,156 players around launch day. The daily peak has since dipped to around 16-19k players.

In comparison:
Dragon Ball FighterZ: all-time peak 44,303 three years ago; current daily peaks 1.4-2.6k
Mortal Kombat 11: all-time peak 35,147 two years ago; current daily peaks 2.3-2.7k
Tekken 7: all-time peak 18,966 four years ago; current daily peak 5-11k
Street Fighter V: all-time peak 14,783 five years ago; current daily peak 3k
GranBlue Fantasy Versus: all-time peak 5,287 fifteen months ago; current daily peaks 129-142


A few years ago Valve went out of its way to block the methods that other sites could use to get pretty accurate Steam sales estimates. Now such sites have to use fairly inaccurate methods. Playtracker estimates around 100k-210k people on Steam own Strive, while Steam Spy estimates it to be 200k-500k people.





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"Re(8):Lagfast Saturday?" , posted Mon 21 Jun 19:39post reply

Crossplay is ass. PC players should stay in their own hellhole. Ha ha ha, I kid, but seriously folks... I hate crossplay. Anyone care for a SFV farewell party THIS weekend?







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"Re(9):Lagfast Saturday?" , posted Tue 22 Jun 01:53post reply

quote:
Crossplay is ass. PC players should stay in their own hellhole. Ha ha ha, I kid
Unthinkable! MMC_Lagfest has been a weird mix of PC and PS players since the beginning to ensure we get the hottest lag straight off the grill. Besides, without crushing lag, how else will I keep explaining my inexcusable losses?

I've been busy, but I definitely want to host a celebration when Akira (and Oro, if only for Iggy's amusement) releases later this summer.





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"Re(10):Lagfast Saturday?" , posted Tue 22 Jun 21:52post reply

quote:
I've been busy, but I definitely want to host a celebration when Akira (and Oro, if only for Iggy's amusement) releases later this summer.

Hey, I like Oro too. (Seriously, in 3S I use Oro, Hugo, and Q.)

Ha ha ha... but seriously, any of you folks pick up strive PS?







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"Re(2):Re(10):Lagfast Saturday?" , posted Wed 23 Jun 18:28post reply

quote:
Ha ha ha... but seriously, any of you folks pick up strive PS?

The last time I bought a Sony console was the Vita (only because Scarlet Grace was on there), so not me!
I'm playing the most braindead character (Leo) in the most braindead way possible anyway, so it will probably save me some embarrassment at least.







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"Re(3):Re(10):Lagfast Saturday?" , posted Thu 24 Jun 07:40post reply

quote:
A few years ago Valve went out of its way to block the methods that other sites could use to get pretty accurate Steam sales estimates. Now such sites have to use fairly inaccurate methods. Playtracker estimates around 100k-210k people on Steam own Strive, while Steam Spy estimates it to be 200k-500k people.


Good grief, with that great a variance they might as well wait until they can figure out a better tracking method.

quote:
Ha ha ha... but seriously, any of you folks pick up strive PS?
The last time I bought a Sony console was the Vita (only because Scarlet Grace was on there), so not me!
I'm playing the most braindead character (Leo) in the most braindead way possible anyway, so it will probably save me some embarrassment at least.


I've always played GG in the "wrong" way. But now that Strive has streamlined everything you have to play the game correctly to get anywhere. I'm holding off on Strive until they add a few patches to the game engine and I can go back to stupidly flying around the screen hitting buttons.







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"Re(4):Re(10):Lagfast Saturday?" , posted Thu 24 Jun 10:35post reply

quote:

Good grief, with that great a variance they might as well wait until they can figure out a better tracking method.



I wouldn't be surprised if the sites that report physical sales data aren't much better. Sites that have been treated as trusted and accurate sources for decades.

The big problem is that publishers don't want such data to be freely available to the public, for a number of reasons. And without enough accurate sales data, how can an outsider improve or even just prove their methods of estimating sales data?







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"Other Hibiki" , posted Sun 11 Jul 04:49post reply

FYI, this month's arcade banner in SF5 is a reference to Ran Hibiki. Enjoy it, since that's the only reference to Ran you're going to get in the Reiwa Era, or probably the 21st century as a whole.







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"Justice For Akira" , posted Wed 4 Aug 12:36post reply

Akira looks amazing, I was wondering how they'd translate her 3D moves and they did an incredible job. Her gameplay showcase was one big pitch reel for Rival Schools 3, and I hope Capcom makes it happen.

Oro had some cool stuff too but I'm not interested in the hermit so I'll leave it for others to discuss.

As for discount Steve Fox Luke, if this is what the future of SF holds then I'll gladly take a time machine instead. At least he looks like a fighter instead of the forgettable twig known as Shun'ei.







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"Re(1):Justice For Akira" , posted Wed 4 Aug 12:57:post reply

I can feal the justice burning in my heart! We must most certainly have a Lagfest on the weekend of August 20-22! Mark your calendars for HEROIC HIGH SCHOOL ACTION now. EDT evenings/Japan mornings? Any PDT?

Akira's face is a little odd, but we get Edge AND Gan in the background, and a Daigo two-platooon tag-team special? YOU BET.

Tournament mode: uhhhhh was this even in there before? I feel like they talked about this years ago but it never happened. Maybe we can finally have the MMC Lagfest dojo challenge other dojos?!

Turtling: it's not just for Guile anymore! I'm going to make sure Iggy reinstalls SFV just to play as Oro, with or without animated nuts per SFIII's always-dubious (to me) legacy.

Luke...? Are, are they trying for a redo on poor boring Abel by making him sound like Ken?





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"Re(2):Justice For Akira" , posted Wed 4 Aug 18:12:post reply

I'm sure Luke as the hero of SF6 will a future as bright as Alex the only real hero of SF3!

Snark aside, and as ugly as Luke is, I am relieved to have a new character here instead of some out-of-place cameo or (worse) a guest from Tekken, God of War or Fortnite. And Oro and Akira look nice.
Hearing the opening start when she's low on life in her stage made me shed manly tears of burning friendship. And her maid outfit from the event in Seishunnikki is just great. I love that they're really taking a Smash Bros approach to this cameo and try to incorporate as much as the original game in her.





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"Re(3):Justice For Akira" , posted Wed 4 Aug 20:37post reply

quote:
I'm sure Luke as the hero of SF6 will a future as bright as Alex the only real hero of SF3!

Snark aside, and as ugly as Luke is, I am relieved to have a new character here instead of some out-of-place cameo or (worse) a guest from Tekken, God of War or Fortnite. And Oro and Akira look nice.
Hearing the opening start when she's low on life in her stage made me shed manly tears of burning friendship. And her maid outfit from the event in Seishunnikki is just great. I love that they're really taking a Smash Bros approach to this cameo and try to incorporate as much as the original game in her.



To be honest, I really like Luke. I was kinda hoping the final character (and possible SFVI protagonist) would be a Taekwondo fighter (a more orthodox Taekwondo fighter, unlike Juri), but a MMA fighter is cool, too. I'm not sure if I like the idea of him having projectiles (after all, MMA is all about being close to the opponent to fight), but he's a cool design. This time, Capcom made the right choice.

Akira and Oro look great, too. Hopefully SFVI will have more Rival Schools characters; the sports team would probably feel out of place in Street Fighter, but I think characters like Tiffany, Boman and Edge would feel at home (Roy and Batsu's team, too, but these four would maybe feel redundant - then again, in a game with so many shotos, why not add one or two more if they're interesting characters?).





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"Re(3):Justice For Akira" , posted Thu 5 Aug 02:48post reply

quote:
I'm sure Luke as the hero of SF6 will a future as bright as Alex the only real hero of SF3!


I'm certain Alex and Abel are already saving a space on the bench for Luke. Ed's currently shuffling off the field to that bench, having already been replaced as the "blue-eyed boy who represents the future of SF" in his debut game.

But enough of the future footnote that is Luke, let's get to the pretty people. Oro and Akira benefitted from coming later in the game's life since they seem to share the design philosophy of being able to do everything. First, all their moves seem to be able to connect; even Oro's command throw can be a combo ender. Even their jumping looks fun. Oro's double jump looks hilariously annoying. Also, while I wasn't certain what would make anyone step away from Karin to try out the newest rekka character, Akira's ability to hose people down with a fireball on her jump in might do the trick, never mind her ability to launch and juggle helpless opponents. These two look to be a hoot.

quote:
I can feal the justice burning in my heart! We must most certainly have a Lagfest on the weekend of August 20-22! Mark your calendars for HEROIC HIGH SCHOOL ACTION now. EDT evenings/Japan mornings? Any PDT?

We're most certainly going to have to have some Geriatric Mutant Ninja Turtle action in the not too distant future. Get ready to lag!





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"Fluke Luke" , posted Thu 5 Aug 04:10post reply

Unpopular opinion, but I feel if Luke is supposed to be "the future of SF", then it's going to be a very bleak future indeed. This opinion echoes a lot of what's been said online.

What irritates me is the fact they devs could have had a character who represented a country that has yet to appear in the franchise, but they chose yet another stereotyped American design, and another blonde-haired character. It seems the devs favor Japan and American nationalities. What happened to the "World Warrior" aspect the franchise was known for? It's such a shame. Total unoriginality.

But, at least Akira looks spectacular! So, that's what matters for me.





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"Re(4):Justice For Akira" , posted Thu 5 Aug 04:17post reply

quote:
I'm sure Luke as the hero of SF6 will a future as bright as Alex the only real hero of SF3!

I'm certain Alex and Abel are already saving a space on the bench for Luke. Ed's currently shuffling off the field to that bench, having already been replaced as the "blue-eyed boy who represents the future of SF" in his debut game.

But enough of the future footnote that is Luke, let's get to the pretty people. Oro and Akira benefitted from coming later in the game's life since they seem to share the design philosophy of being able to do everything. First, all their moves seem to be able to connect; even Oro's command throw can be a combo ender. Even their jumping looks fun. Oro's double jump looks hilariously annoying. Also, while I wasn't certain what would make anyone step away from Karin to try out the newest rekka character, Akira's ability to hose people down with a fireball on her jump in might do the trick, never mind her ability to launch and juggle helpless opponents. These two look to be a hoot.

I can feal the justice burning in my heart! We must most certainly have a Lagfest on the weekend of August 20-22! Mark your calendars for HEROIC HIGH SCHOOL ACTION now. EDT evenings/Japan mornings? Any PDT?
We're most certainly going to have to have some Geriatric Mutant Ninja Turtle action in the not too distant future. Get ready to lag!



Actually, I think Luke may be a little luckier than Alex and Abel; while they were heavier characters with focus on grappling, Luke seems to be a more standard SF character, easier to get used to, with projectiles, uppercuts and all. Many casual players may end up liking him, which was harder to do with Alex and Abel.

Of course, it may be a different story regarding pro-tournament players. Then again, I'm not even sure which characters are liked by them nowadays, and if I remember correctly, even Ryu and Chun-Li were largely ignored by them at some moment in SFV's lifespan.





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"Re(5):Justice For Akira" , posted Thu 5 Aug 05:16post reply

I think Ryu and Ken have been top 3 in usage for every month of SFV's existence!