SFV Thread Part 9: Season V Edition - http://www.mmcafe.com/ Forums


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"SFV Thread Part 9: Season V Edition" , posted Sat 1 Aug 14:41post reply

AIIIIIIIN'T THERE SOMEBODY WHO CAN STOP THIS FIGHTING MACHINE?!

Yes, despite Capcom management's best sabotage efforts, Street Figher V has improbably survived all the way to its fifth season, and evolved from a sad little mini-game into something that's not only less ugly than SFIV and less boring than SFIII, but occasionally almost as much fun as SSFIIX and Zero 2-3 on a good day!

Capcom's going to need to haul some ass if they're serious about releasing five characters in five months, but apparently pro wrestler Kenny Omega aka Beefcake City Mayor Cody is going to announce it all on August 5?! Will Ono escape Tsujimoto Jr.'s cruel prison and bring us the sensible roster we dream of, with Sodom, Rolento, Haggar, Hakan, and Maki? Or are we doomed to the thrilling return of Dan, Sean, Remy, El Fuerte, and Decapre? See you at the races.


Exciting Resources:

MMCafe Dojo: Come join the quad-continent Cafe dojo via CFN or be destroyed by Shadowloo!

Patch Notes: Season 5 now printing

Costume Contest Voting August 17: How did they only just figure out to continue the 1990s Rockman fan design contest tradition four years in and after 10000 fan mods?

Mods and Mods: Winners don't do drugs, but they do do PC mods

Legend of Two P and Legend of Two P Champion Edition


Past Threads:

SF lore thread
SFV thread 8
SFV thread 7
SFV thread 6
SFV thread 5
SFV thread 4
SFV thread 3
SFV thread 2
SFV thread 1





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"Re(1):SFV Thread Part 9: Season V Edition" , posted Sat 1 Aug 22:35post reply

quote:
AIIIIIIIN'T THERE SOMEBODY WHO CAN STOP THIS FIGHTING MACHINE?!

Yes, despite Capcom management's best sabotage efforts, Street Figher V has improbably survived all the way to its fifth season, and evolved from a sad little mini-game into something that's not only less ugly than SFIV and less boring than SFIII, but occasionally almost as much fun as SSFIIX and Zero 2-3 on a good day!

Capcom's going to need to haul some ass if they're serious about releasing five characters in five months, but apparently pro wrestler Kenny Omega aka Beefcake City Mayor Cody is going to announce it all on August 5?! Will Ono escape Tsujimoto Jr.'s cruel prison and bring us the sensible roster we dream of, with Sodom, Rolento, Haggar, Hakan, and Maki? Or are we doomed to the thrilling return of Dan, Sean, Remy, El Fuerte, and Decapre? See you at the races.


Exciting Resources:

MMCafe Dojo: Come join the quad-continent Cafe dojo via CFN or be destroyed by Shadowloo!

Patch Notes: Season 5 now printing

Costume Contest Voting August 17: How did they only just figure out to continue the 1990

-- Message too long, Autoquote has been Snipped --


Are they really going to announce all five newcomers on the same day? I mean, yeah, they did that in Season 3, but it seems to be wiser to announce them one by one, to keep the hype going.

Anyway, apparently there is a set of SFV tarot cards which included G before he was officially announced, and it also brings Rose, Oro, C.Viper, Elena and Rolento. Those would be quite good choices, although personally I would like to see Haggar finally added in a SF game (and Dan could be nice if Capcom toned his goofiness down a little bit and made him a viable fighter - there are some old SF games where he is actually not bad).





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"Re(2):SFV Thread Part 9: Season V Edition" , posted Sat 1 Aug 23:11post reply

quote:
Rose, Oro, C.Viper, Elena and Rolento. Those would be quite good choices

I don't think the world is ready for Oro's nuts in 3D.

Meanwhile, if Elena is in, maybe the global political climate will actually pressure Capcom to make a competent redesign for an orange-skinned, blue-eyed, white-haired "Kenyan" who does a Brazilian martial art. Will the superb team that redesigned Sakura and Cody win out, or will it be the Banana Ken/Lion King Gouki/Franken Nash faction?!

I do like to think that after Alex (who?) became playable after appearing in the City in Chaos stage, Sodom and Rolento are now also required to become playable after appearing in the Ring of Justice stage. Then again, he was in there, too: maybe it will be Damnd???





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"Re(3):SFV Thread Part 9: Season V Edition" , posted Sun 2 Aug 01:53post reply

There have been rumors of Rose, Makoto, Oro, Fei Long and Maki but I believe that about as far as I can spit.

But in more concrete news, SF5 is getting a timed demo where all 40 characters are going to be playable. If you've been too cheap to buy anybody outside the base roster now is your chance to see what the rest of the world already knows.







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"LAGFEST: Madman Is Missing edition" , posted Mon 3 Aug 11:47post reply

It's season 5, time for:

MMCAFE LAGFEST: Madman Is Missing edition!

Backstory: while typically the shadowy figure Professor H. Moriarty had been the organizing point for global fighting tournaments, the mysterious host has vanished, and certainly not because he hasn't finished FFVIIr yet which is taking up all his hard drive space. In the finest genre traditions, fighters from around the world are gathering to track down his whereabouts, primarily by beating each other up.

How do this weekend or maybe next look for everyone? If it's just the Americas and Asia, I think the evening/morning timing works, but if we've got European fighters, we can flip it so they can join too. What's good for everyone? Here's some ideas:

August 7, 9:00pm+ EST / August 7, 8:00pm+ CST / August 7, 6:00pm+ PST / August 8, 10:00am+ Japan Time
August 8, 9:00pm+ EST / August 8, 8:00pm+ CST / August 8, 6:00pm+ PST / August 9, 10:00am+ Japan Time

Maybe the first new character will even by out then so we can all go to Gill's weird new stage and curse at...Oro?!





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"Re(1):LAGFEST: Madman Is Missing edition" , posted Mon 3 Aug 19:17post reply

10:00 AM Japan time? Fine with me.





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"Re(1):LAGFEST: Madman Is Missing edition" , posted Mon 3 Aug 23:44post reply

quote:
It's season 5, time for:

MMCAFE LAGFEST: Madman Is Missing edition!

Backstory: while typically the shadowy figure Professor H. Moriarty had been the organizing point for global fighting tournaments, the mysterious host has vanished, and certainly not because he hasn't finished FFVIIr yet which is taking up all his hard drive space



I actually haven't finished FFVIIr yet!
I'm still around 5 hours into the game-- if this were Spyhunter it's like I'm suffering from an oil slip! I need to get through it, Hah hah...
Have fun with SFV, gentilemen!





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"Re(2):LAGFEST: Madman Is Missing edition" , posted Tue 4 Aug 14:00post reply

quote:
I actually haven't finished FFVIIr yet!
I'm still around 5 hours into the game-- if this were Spyhunter it's like I'm suffering from an oil slip! I need to get through it, Hah hah...
Have fun with SFV, gentilemen!

Check LINE, damnit! w





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"Re(3):LAGFEST: Madman Is Missing edition" , posted Tue 4 Aug 17:56post reply

quote:
I actually haven't finished FFVIIr yet!
I'm still around 5 hours into the game-- if this were Spyhunter it's like I'm suffering from an oil slip! I need to get through it, Hah hah...
Have fun with SFV, gentilemen!
Check LINE, damnit! w











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"Re(2):LAGFEST: Madman Is Missing edition" , posted Tue 4 Aug 23:47post reply

quote:
10:00 AM Japan time? Fine with me.

Okay! For now, August 7 (F) 9:00pm EDT / August 8 (Sa) 10:00am JST, unless other challengers need different times. Anyone else, insert your credit?

If not, itís going to be Rugal mopping the floor with me for a hilarious one point five straight hours. Itís not that Iím saying that MMCís top tier player is unstoppable using Dictator, a top tier character, Iím merely saying that...MMCís top tier player is unstoppable using Dictator, a top tier character.

Itís actually a lot of fun!





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"Re(3):LAGFEST: Madman Is Missing edition" , posted Wed 5 Aug 02:27post reply

quote:
10:00 AM Japan time? Fine with me.
Okay! For now, August 7 (F) 9:00pm EDT / August 8 (Sa) 10:00am JST, unless other challengers need different times. Anyone else, insert your credit?

If not, itís going to be Rugal mopping the floor with me for a hilarious one point five straight hours. Itís not that Iím saying that MMCís top tier player is unstoppable using Dictator, a top tier character, Iím merely saying that...MMCís top tier player is unstoppable using Dictator, a top tier character.

Itís actually a lot of fun!



I might show up, but I can't promise anything. Currently I have more than one job and a number of dental visits to make up for, all stemming from the fun situation that's been ongoing where necessary services are shut down FOR SOME REASON.

My last SFV quest ended with me unlocking every single pic in the arcade gallery, which made me realize how much I hate Shin Gouki, especially when he is involved in the concept of climbing a time-consuming ladder of opponents just to get ONE chance to beat a stupid OP mind-reading AI with a character I haven't optimized, for a piece of weird fanart. But then after several days struggling with this, the game just handed them to me and said I didn't need to do it. If it was going to do that all along then how about doing it sooner?!

I'm looking forward to new characters, but I've given up on hoping for new stage transitions. I once dreamt that Kanzuki beach had one added where Gouki in his scuba gear was knocked onto a stray inner tube that floated gently out to sea where he could be lost and forgotten.







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"Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 02:26post reply

CFAS is not dead





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"Re(1):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 02:33post reply

quote:
CFAS is not dead



Akira? Unexpected choice... but I like it!

Oro and Rose are nice, and Dan was to be expected. Now, who could the 45th street fighter be? C.Viper? Haggar? Well, whoever it is, we won't see them for a full year, so...





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"Re(2):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 02:56post reply

quote:
CFAS is not dead


Akira? Unexpected choice... but I like it!

Oro and Rose are nice, and Dan was to be expected. Now, who could the 45th street fighter be? C.Viper? Haggar? Well, whoever it is, we won't see them for a full year, so...



For a second when I read the new characters, I thought of Batsu now Akira lol. Doesn't Anita have the same moves as Skullmania?





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"Re(3):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 04:21post reply

Aghh it's Dan! We'd gotten so close, surviving four straight years without him. At least it's not...Sean!? Bonus that we were spared Elena and Fei Long, but I'm still trying to figure out who thinks Dan is "funny" or "cool" after the SNK joke was already dead and unfunny literally 25 years ago. At least we still have four+ glorious months till he shows up.

I'm importing Iggy's post from the other thread:
quote:
As for Akira, she's the best choice not named KyŰko! She even balances Dan being there!
The timeframe, though... all these leakers are basically dead, no one else was planned after Seth for sure. Ono getting the boot and Covid sure messed things up.
what if it's... King Kobra's return? As a tie-in with SF6?
With second-stringers from Zero like Birdie and Karin somehow taking center stage, we can only hope that Justice Gakuen will one day take over the SFVI roster and purge all the crappy SFIII story elements (and ideally, characters) forever. King Kobra would be the hottest addition since Tiger Jackson to Tekken 3.
quote:
For a second when I read the new characters, I thought of Batsu now Akira lol. Doesn't Anita have the same moves as Skullmania?
I assume you mean Akira? And the reason you're thinking of our erstwhile master Skullomania is that Akira was initially in a skull-helmeted biker until she takes it off to reveal she's searching for her missing brother Daigo. It was Samus Aran but with less underwear, but that was Hinata's job anyway.

ANYWAY you can all join the lagfest---I'm proof you don't need to be particularly good to be there! Just let us know. Rugal: I'll host and send the invites.





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"Re(4):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 07:13post reply

This is the thread we are going to use? Bah, fine.

Anyway, a PlayStation Blog post has more about the characters. An extended video shows that Dan can, in fact, cancel moves with his taunts. Now that he has Break moves Dan has moved on from AoF and is firmly in the Garou series. Hopefully his critical art is a parody of super deadly ninja bees.

More importantly, the blog notes that Oro will no longer have one arm behind his back but will now challenge himself by holding onto a turtle! Will the turtle have DLC costumes? Can I buy the DLC turtle costumes right now?







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"Re(5):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 08:01:post reply

I guess the thread with the aptly thread title beats the other? When have we become so predictabowl.
quote:
More importantly, the blog notes that Oro will no longer have one arm behind his back but will now challenge himself by holding onto a turtle! Will the turtle have DLC costumes? Can I buy the DLC turtle costumes right now?


This is how you make money Capcom! Hire this man!
And also make cute costumes for the turtle. I'll buy all of them
Except the one that will turn the turtle into a cat. Don't even think about it Capcom.

Watching the video, I think that might be Dan's best rendition since SvC Chaos.
Which is... definitely something! Maybe not exactly something positive, but Dan players can't be choosers.

With how some previous characters have had their original look reinvented (if only to sell their previous look as "nostalgia costume", I'm surprised none of those is very different from their original look. I suppose the decision to make them REALLY was last minute, and there was no time to waste in re-designing the wheel?





[this message was edited by Iggy on Thu 6 Aug 08:08]

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"Re(6):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 08:46post reply

quote:

With how some previous characters have had their original look reinvented (if only to sell their previous look as "nostalgia costume", I'm surprised none of those is very different from their original look. I suppose the decision to make them REALLY was last minute, and there was no time to waste in re-designing the wheel?



Rose had a new look in Menat's arcade mode ending

Link Here

We see that the Dan gameplay footage shows him in his SFIV costume.

Who did that promo art? It doesn't look like the style Bengus has been using recently.

I have to say that Dan's animations are looking pretty good so far (his face looks like a WIP, so I can see why they recorded footage off screen). Although he is a joke character he has very grounded kicks, his throws are very technical, even his neutral stance looks like your typical MMA stand up fighter.

For Akira, from what I recall from Rival Schools she kind of fills the Yun/Yang gameplay niche, right? It would be cool if she had an assist V-Skill with Daigo like Mika has with Nadeshiko.

A whole year is gonna be a long wait. I think I will grind survival mode during the free trial on my tertiary PSN account so I can buy the characters with FM as they come out.







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"Re(4):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 09:07post reply

I'm extremely glad we have a rival schools character, and that the character is not a fireball/DP character!

Akira is definitely one of the coolest characters from the RS series. I don't know how common the name "Daigo" is in Japan, but given that the most well-known SF player is also a Daigo, it would've been amusing if her brother was included for that reason alone. I am also glad to see that the promotional art image of her manages to convey her so well!

Oro with a turtle is a great idea, I guess somebody at Capcom can still come up with solid takes on existing characters that allow for new avenues of amusement. Old man with turtle Okina in Last Blade still gives me nightmares, though!







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"Re(5):LAGFEST, Oro, Rose, Akira announced" , posted Thu 6 Aug 11:00:post reply

Remember: Season 5 Lagfest, August 7 (F) 9:00pm EDT / August 8 (Sa) 10:00am JST
Come on by and we will send a lobby invite!
quote:
This is the thread we are going to use? Bah, fine.
I guess the thread with the aptly thread title beats the other? When have we become so predictabowl.
we have to somehow preserve SFV's honor by feeding its season 5 thread enough to survive for a whole year ok
quote:
For Akira, from what I recall from Rival Schools she kind of fills the Yun/Yang gameplay niche, right? It would be cool if she had an assist V-Skill with Daigo like Mika has with Nadeshiko.
Even as one of the world's biggest Justice Gakuen fans, I'll freely admit that everyone in the game is basically Ryu with quarter-circle moves, but I suppose Akira can be Yun/Yang since she doesn't have a projectile? Anyway, I just noticed in the Famitsu article but not the English Playstation blog a reference to "recreating a certain something you'll be familiar with that's unique to Justice Gakuen matches," meaning the tag-team move, so god Skullomania willing, we'll have Daigo, "the man among men," in there!
quote:
Dan can, in fact, cancel moves with his taunts
Speaking of joke characters, what if...what if Dan accidentally ends up being better than Ryu, Kage, AND Claw?!
quote:
I don't know how common the name "Daigo" is in Japan, but given that the most well-known SF player is also a Daigo, it would've been amusing if her brother was included for that reason alone.
Daigo is a moderately common name, but Akira's brother uses badass kanji that mean "the epitome," right in line with a banchou character who says lines with a straight face like "I'll show you the path a man must tread!" Umehara Daigo's kanji are tragically boring. He should probably change how he writes his name if he wants to be a true Street Fighter.





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[this message was edited by Maou on Thu 6 Aug 12:27]

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"Re(5):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 14:55post reply

quote:
More importantly, the blog notes that Oro will no longer have one arm behind his back but will now challenge himself by holding onto a turtle! Will the turtle have DLC costumes? Can I buy the DLC turtle costumes right now?



It's nice to see Oro back, and that's a cute twist on his character. I imagine it's much harder to constantly hide his arm in a fully 3D game :)







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"Re(6):LAGFEST, Oro, Rose, Akira announced" , posted Thu 6 Aug 17:35post reply

quote:
meaning the tag-team move, so god Skullomania willing, we'll have Daigo, "the man among men," in there!

Imagine if on top of Oro, next summer we have the first modern appearances of Gan and Edge.
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"Re(7):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 21:10post reply

quote:

I have to say that Dan's animations are looking pretty good so far (his face looks like a WIP, so I can see why they recorded footage off screen). Although he is a joke character he has very grounded kicks, his throws are very technical, even his neutral stance looks like your typical MMA stand up fighter.



That reminds me, I always thought Dan was supposed to be the ultimate loser, but I was reading some trivia about him last month and learned that while he is goofy and looks ridiculous, he's actually considered a competent fighter in the SF world (or at least he used to be, before his joke factor was turned up to eleven), and the only reason why he's not at Ryu's and Ken's levels is because of his lack of discipline.

After Sakura got some nice character progression in SFV, it would be nice if the same happened with Dan. Sure, he should still be goofy and all, but maybe he could realize in his story that he should take his fights more seriously - and in turn, some fighters could acknowledge he isn't the worst opponent they ever had.





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"Re(8):Dan, Oro, Rose, Akira announced" , posted Thu 6 Aug 23:36post reply

quote:
After Sakura got some nice character progression in SFV, it would be nice if the same happened with Dan. Sure, he should still be goofy and all, but maybe he could realize in his story that he should take his fights more seriously - and in turn, some fighters could acknowledge he isn't the worst opponent they ever had.

I would accept it if Dan ends up fighting Kage and beating him.
If Dan becomes competent and Kage takes his role as the ultimate loser, then their inclusion in SF5 becomes warranted.







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"Re(9):Dan, Oro, Rose, Akira announced" , posted Fri 7 Aug 01:31post reply

Was Nishimura the artist for New Generation/2nd Impact? The new art echoes that style. Hope it carries over into the story cutscenes as well.







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"Re(9):LAGFEST, Oro, Rose, Akira announced" , posted Fri 7 Aug 11:04post reply

quote:
I would accept it if Dan ends up fighting Kage and beating him. If Dan becomes competent and Kage takes his role as the ultimate loser, then their inclusion in SF5 becomes warranted.
Not only with this redeem 25 years of Dan, it would also fit nicely with the surprisingly cute and good-hearted writing for the individual story modes if Dan beats Kage and we learn that "hate is the ultimate loser!"

And on that note: everyone, don't be the ultimate loser! Join tomorrow's MMC LAGFEST!
August 7 (F) 9:00pm EDT / August 8 (Sa) 10:00am JST






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"Re(10):Dan, Oro, Rose, Akira announced" , posted Fri 7 Aug 21:29post reply

quote:
Was Nishimura the artist for New Generation/2nd Impact? The new art echoes that style. Hope it carries over into the story cutscenes as well.



Yeah, if I'm not mistaken, she was in charge of the art in New Generation. She also did the artwork for the Capcom Groove versions of each fighter in Capcom vs SNK.





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"Re(10):LAGFEST, Oro, Rose, Akira announced" , posted Fri 7 Aug 21:30post reply

quote:
And on that note: everyone, don't be the ultimate loser! Join tomorrow's MMC LAGFEST!
August 7 (F) 9:00pm EDT / August 8 (Sa) 10:00am JST



I'll do my best to make it since there's nothing I would enjoy more than playing a few rounds of Fall Guys SF5.







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"Madman Times: Laggy Edition - get yer copy" , posted Sat 8 Aug 14:25:post reply

Thanks for the fun matches, everyone! While it took the staff photographer a while to get the screenshots working on his new computer, the Madman Times has still managed to get to print. READ ALL ABOUT IT:

As usual, Rugal descended from the heavens to show us how it's done, with many of the usual types of tragicomic results. One of the most uplifting upsides to these pummelings is that they can finally give the poor, unloved (by Capcom) Fang his long-deserved place in the sun.

Certainly, contestants can look pretty shocked when they manage to survive. A heroic Warzard denizen attempted to take down MMC's toughest boss when he took the form of a very large man intruding in the MMC Dojo but the loss of the costume's lion head proved fatal. In the biggest upset of the night, it was hapless Ed, of all people, who managed to pull off a major victory.

In other news, while Sexy Seth is probably limited somewhat by his questionable source material, he/she/? does look better in a hat.

In a shocking twist, a mysterious BUTTERMONSTER named Juan appeared later, but the biggest surprise of the night was that AbiGAAAAIL and Chun Li got married! Then again, these unions don't always go as smoothly as originally planned.

And now, the weather: while there is always the possibility of relaxing at the pool or even the sento if Honda doesn't yell at you, in these hot summer days, monsters and men alike all mostly just want to head to the beach.





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"Re(1):Madman Times: Laggy Edition - get yer c" , posted Sun 9 Aug 06:09post reply

Good games everyone! Sorry I had to check out early but it looks like the festivities went on just fine without me. We will have to get together again before Dan comes and changes the face of SF5 forever.







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"Re(2):Madman Times: Laggy Edition - get yer c" , posted Sun 9 Aug 14:38post reply

Sorry, I tried. Technically I almost made it because I was in around 9PM, but then I realized it was 9PM EDT which was 3 hours earlier, something that I had not properly absorbed. It didn't really matter since around that time I was stuck with work anyway, but had I known I might have taken a short break to check in.

Might as well comment on the new characters while I'm here.

Dan, wow. I actually did not expect that. I wonder if his story in SFV will be that he closed up his dojo to run a costume shop with his sister. What's really interesting to me about this inclusion is that traditionally, Dan has been purposefully undertuned with stubby normals and weak projectiles. But SFV is a game where everyone has stubby normals and weak projectiles, so maybe this could be his big chance?

Rose and Oro are a bit more expected, but it'll be nice seeing Oro again after all this time. When I think about it, he should be real easy to translate into the SFV system since two of his original Super Arts were like V-Triggers anyway. As for Rose, I'm not a fan of the purple raincoat in Menat's ending but I don't know if she's going to be using that design or not, given the artwork shown was just her regular outfit.

And Akira! When I asked for Akira on Twitter a couple of months ago I did not think I would get her this soon, but why look a gift horse in the mouth? They also mentioned that her stage would have a special gimmick, interesting...





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"Farewell, Ono-san" , posted Sun 9 Aug 21:20post reply

Yoshinori Ono to leave Capcom soon.





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"Re(1):Farewell, Ono-san" , posted Thu 13 Aug 09:01post reply

quote:
Yoshinori Ono to leave Capcom soon.



Thanks Ono-san for not only bringing back Street Fighter over a decade ago, but also reviving the fighting game genre.

I know Ono has gotten some hate over the last couple of years, mostly concerning SFV, but you still gotta give him his props for the hard work he did for Capcom. Who knows, without his involvement, whether the SF series would have seen the light of day a lot later than when it did.





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"Re(3):Madman Times: Laggy Edition - get yer c" , posted Thu 13 Aug 09:07post reply

quote:
And Akira! When I asked for Akira on Twitter a couple of months ago I did not think I would get her this soon, but why look a gift horse in the mouth? They also mentioned that her stage would have a special gimmick, interesting...



I presume the gimmick being that there will be cameos from most of the Rival Schools crew. I am already wondering if the stage will be the Seijyun (sp?) Girls Courtyard stage from the second Rival Schools? Only time will tell.

The wait for these characters is going to be torture. But I know they will be worth it. I'm so happy Rose is back again! She deserves her spot in this game. I'm also excited at the possibilities of Arika! Oro and Dan I'm meh about. Especially Dan, since I feel another more worthy character should have gotten his slot. Makes me wonder who the 5th character will be. Everyone is presuming it will be a male character, giving the number of costumes the character is getting.







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"Re(4):Madman Times: Laggy Edition - get yer c" , posted Fri 14 Aug 00:39post reply

quote:
I presume the gimmick being that there will be cameos from most of the Rival Schools crew. I am already wondering if the stage will be the Seijyun (sp?) Girls Courtyard stage from the second Rival Schools? Only time will tell.

Now that I think about it, I'm not certain what a Rival Schools themed stage would look like in SF5. The stages in the Gakuen series were colorful enough and fit the game but they were, by and large, generic anime school settings. What is going to make the stage unique?







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"Re(5):Madman Times: Laggy Edition - get yer c" , posted Fri 14 Aug 01:31post reply

quote:
I presume the gimmick being that there will be cameos from most of the Rival Schools crew. I am already wondering if the stage will be the Seijyun (sp?) Girls Courtyard stage from the second Rival Schools? Only time will tell.
Now that I think about it, I'm not certain what a Rival Schools themed stage would look like in SF5. The stages in the Gakuen series were colorful enough and fit the game but they were, by and large, generic anime school settings. What is going to make the stage unique?



The stage is just Karin's beach stage but Nagare is there







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"Re(5):Madman Times: Laggy Edition - get yer c" , posted Fri 14 Aug 01:45:post reply

quote:
Now that I think about it, I'm not certain what a Rival Schools themed stage would look like in SF5. The stages in the Gakuen series were colorful enough and fit the game but they were, by and large, generic anime school settings. What is going to make the stage unique?

Because the fight happens in a school, all the sleazy costumes are banned and the characters can only select appropriate outfits for children.
Also if you try to select Urien there the police swats your place and arrest you for having an exhibitionist trying to traumatise children.





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"Re(5):Madman Times: Laggy Edition - get yer c" , posted Fri 14 Aug 02:29post reply

quote:

Now that I think about it, I'm not certain what a Rival Schools themed stage would look like in SF5.



A massive classroom the size of a soccer stadium.

Low polygon characters doing wacky three stooges animations like the ones ruining the four emperor stage

a five mile long blackboard with GAMEST logos







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"Madman Times: Costume Edition" , posted Tue 18 Aug 07:41post reply

The SF costume contest is open on Twitter. Which outfit will the Russian bots choose?







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"Re(1):Madman Times: Costume Edition" , posted Tue 18 Aug 11:56post reply

quote:
The SF costume contest is open on Twitter. Which outfit will the Russian bots choose?

Zangief would never allow cheating! CYCLONE!

Some of these are pretty good! Again, they should have done this YEARS ago, as the company who pioneered the create-a-boss contest for Rockman. It's cute to see nice comments from supporters interacting with the designer. It's almost as if the non-MMC internet used to be capable of human interactions...as if there had been at one point been "fanpages" and "webrings," or something? Must've been a dream...

Speaking of which Sakura's taiko drummer outfit is pretty cute, even if the Rockman addition seems unneccessary. Matsuri Mika is a close rival for the festival scene since you get Nadeshiko too.

Kabuki Honda would be hot hot hot

Nice try, pirate (??) Juri, but you're still not getting me to use you. Apparently it's Vega's hat and Seth's cloak? But I'll ignore that.

Similarly, even naked Claw cannot help people remember he is (technically) in the game.





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"Re(2):Madman Times: Costume Edition" , posted Wed 19 Aug 03:16post reply

While a number of these outfits are interesting I don't know how well they would work in-game. The art on Alex's outfit looks slick but during a match Alex's lumpy form and misplaced knees will make it awful. Similarly, I like that someone tried to do something fun with Guile but all of Guile's outfits should be as boring and unimaginative as he his. It's the law.

quote:

Nice try, pirate (??) Juri, but you're still not getting me to use you. Apparently it's Vega's hat and Seth's cloak? But I'll ignore that.


Sash Juri and purple coat Juri are an interesting contrast. In the end I like sash Juri better because I would like to see how her moves such as pinwheel would look with the accent of that fabric. It will probably be a clippy mess but it will undoubtedly still look better than that long, obscuring coat. That, and purple coat Juri's shoes don't go with the rest of the outfit so that junk should go straight in the trash.







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"Re(3):Madman Times: Costume Edition" , posted Wed 19 Aug 03:57post reply

quote:
purple coat Juri's shoes don't go with the rest of the outfit so that junk should go straight in the trash.

While the one downside to Champion Edition is that it made the entire SFV Fashion Show of costumes available to the unwashed masses rather than to just the MMC Lagfest Premier Collection of Fight-Money-wasters like us, I'm confident that we will retake our place at the vanguard of SFV fashion (judgment) for season 5!





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"Re(4):Juri Times: Costume Edition" , posted Sat 5 Sep 00:39post reply

As if it wasn't obvious, Juri is officially the best girl after having nabbed both first and second place in the Capcom costume contest. As the lagfest's resident Juri main I'm looking forward to trying out all the variations on these costumes when I go 0-2 during our matches.





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"Re(5):Madman Times: Laggy Edition - get yer c" , posted Mon 7 Sep 10:41post reply

quote:
I presume the gimmick being that there will be cameos from most of the Rival Schools crew. I am already wondering if the stage will be the Seijyun (sp?) Girls Courtyard stage from the second Rival Schools? Only time will tell.
Now that I think about it, I'm not certain what a Rival Schools themed stage would look like in SF5. The stages in the Gakuen series were colorful enough and fit the game but they were, by and large, generic anime school settings. What is going to make the stage unique?



I bet there will be a rooftop stage and you can knock your opponent onto another rooftop or something. Or maybe the RS cameo characters will help out with an assist like the old lady in one of the stages in MK10.







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"SFEX 5" , posted Tue 15 Sep 02:49post reply

Ryu is getting a Kairi costume. I did not see that one coming.







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"Re(1):SFEX 5" , posted Thu 17 Sep 04:31post reply

quote:
Ryu is getting a Kairi costume. I did not see that one coming.


Update: the Kairi costume is now available for a measly 500 fight money. He even comes with an alternative regular Ryu head so you can have Ryu with horrific scarring all over his body. Maybe you can pretend it's Ryu from the end of the Ryu: Final manga? That, or you could pretend that the Kairi head is Ryu after not being able to get a proper haircut for months due to the pandemic.

Also of note is that the skin under Kairi's arm bandages glows. Sadly, the costume doesn't have Kairi's gimmick where when he had full meter he would strike a messianic pose and beat people until they burst into flame. I always thought that was a cute little Easter egg but in order to see it again I would have to play FEXL and, well, the trick wasn't that good.







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"Re(2):S(F)EX 5" , posted Thu 17 Sep 05:40post reply

At last, something you can actually buy with the fight money from the nearly eliminated weekly challenges!

That's definitely an obscure choice and reminds me that we need more Warzard costumes. But, does it also mean that a Skullomania costume for Ryu is on the way!? It's canon, you know...





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"Re(3):S(F)EX 5" , posted Wed 23 Sep 00:56post reply

I don't know why somebody created a mod for AbiGoji but I'm glad it exists.





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"EX+Karin Capcom Design artbook Eng release" , posted Sat 17 Oct 10:09post reply

I got Hokuto for Karin and I am really impressed by it. She fits Karin like a a glove. It just sucks that the requirement to get colors 9 and 10 is to get wins with the character in Casual AND Ranked. For the last 4 years I have been playing Zangief Fighter V with maybe a little bit of Abigail on the side. My rank is too high to even stand a chance with people who have had 4 years of match up history against the likes of Ryu and Karin.

The English release of "How To Make Capcom Fighting Characters: Street Fighter Character Design" finally came out and Amazon just dropped it off. When I ordered it back in April I was only charged $33, price has gone up to $50, but it is an impressive book. I cracked it open to just skim so far, but is just stacked with great stuff.

quote:
I don't know why somebody created a mod for AbiGoji but I'm glad it exists.



That is a really impressive 3D model.







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"Re(1):EX+Karin Capcom Design artbook Eng rele" , posted Sat 17 Oct 11:20post reply

quote:
"How To Make Capcom Fighting Characters: Street Fighter Character Design" finally came out and Amazon just dropped it off. When I ordered it back in April I was only charged $33, price has gone up to $50, but it is an impressive book. I cracked it open to just skim so far, but is just stacked with great stuff.

I remember the Japanese release from some time ago but have forgotten what it looks like---I'd love to see some screenshots or hear more as you thumb through it!





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"Re(1):EX+Karin Capcom Design artbook Eng rele" , posted Mon 19 Oct 00:54post reply

quote:
The English release of "How To Make Capcom Fighting Characters: Street Fighter Character Design" finally came out and Amazon just dropped it off. When I ordered it back in April I was only charged $33, price has gone up to $50, but it is an impressive book. I cracked it open to just skim so far, but is just stacked with great stuff.

Good to know! Everything from Amazon and the rest of the filthy, filthy outside world get quarantined when it comes into my place so I probably already have my copy but thought it was a box of toothpaste or something equally inane.







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"Re(2):EX+Karin Capcom Design artbook Eng rele" , posted Mon 26 Oct 03:37post reply

Double post!

I finally got my copy of the Capcom Design Book. My life is a bit hectic at the moment so I doubt I will be able to sit down and give it a cover to cover reading until later. However, even glancing through the pages I came across a few interesting tidbits:

The programmers think up their own weird logic to explain special moves. For example, someone decided that Ken's fierce DP is on fire because of the friction of his fist getting too close to the ground. His animation dips close to the ground in SF5 to make this idea work.

All this time it seems that Cammy was supposed to be wearing camo leggings so this is her first time appearing with bare legs. Really?

Speaking of redesigns, some changes were considered for Zangief but they wisely realized he is beautiful and perfect as-is. The only guidelines they had were to make certain he was SF2 style chiseled instead of SFA flabby.

Nash was originally going to be rebuilt using Twelve tech but having chunks of his body change shape looked ridiculous. I'll be interested in reading a history of SF5 several years from now when everyone can be more honest about their thoughts on character designs such as Nash and Necalli.

As of now the history of SF5 is still being written. Judging by this interview in Spin magazine the purge of Ono continues with no mention of his work as producer.







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"Re(3):EX+Karin Capcom Design artbook Eng rele" , posted Mon 26 Oct 10:53post reply

quote:
the purge of Ono continues with no mention of his work as producer.

Ono? Who's that? We have always been at war with Eurasia

While my impression of Tsujimoto Jr. as the guy who overthrew Ono is similar to my impression of crappy Koopa Jr. who overthrew the Koopa Kids, I wonder if some Street Fighter developers like these guys are glad to have the attention shared more now, whether or not The Management is keeping them quiet. I'm reminded of how people started implying that Inafune and Naka alone where what made the old Rockman and Sonic games good, when that really wasn't the case.

Anyway, thanks for the book observations! I've always liked to rationalize what's going on with certain Street Fighter special moves, too, or maybe fighting games in general---in my mind, the health bar can be like a probability gauge of someone getting seriously insured rather than the number of times they get hit, especially where weapons and not just fists are concerned.





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"Re(4):EX+Karin Capcom Design artbook Eng rele" , posted Thu 29 Oct 01:20post reply

quote:

Anyway, thanks for the book observations! I've always liked to rationalize what's going on with certain Street Fighter special moves, too, or maybe fighting games in general---in my mind, the health bar can be like a probability gauge of someone getting seriously insured rather than the number of times they get hit, especially where weapons and not just fists are concerned.



That reminds me. I'm curious if anyone else had seen anything about the Bushido Blade-esque fighting game Hellish Quart?





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"Re(5):EX+Karin Capcom Design artbook Eng rele" , posted Thu 29 Oct 01:34post reply

quote:

Anyway, thanks for the book observations! I've always liked to rationalize what's going on with certain Street Fighter special moves, too, or maybe fighting games in general---in my mind, the health bar can be like a probability gauge of someone getting seriously insured rather than the number of times they get hit, especially where weapons and not just fists are concerned.


That reminds me. I'm curious if anyone else had seen anything about the Bushido Blade-esque fighting game Hellish Quart?



Ahoy Mosquiton, I got your two mails! Btw just for the sake of asking, did you get my reply on the first one?





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"Re(6):EX+Karin Capcom Design artbook Eng rele" , posted Thu 29 Oct 03:21post reply

quote:

Ahoy Mosquiton, I got your two mails! Btw just for the sake of asking, did you get my reply on the first one?



I did! Thank you Professor, looks like everything is sorted.





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"President Skullo talks about SF history" , posted Fri 11 Dec 00:56post reply

For those playing the home game, G now has an unlockable Skullomania costume.

Also, the Polygon articles featuring the oral history of SF are still going strong, with SF3 being the latest topic of discussion. There are some interesting anecdotes to be found in the article, such as often overlooked arcade sales side or the brutally honest Akiman ragging on SF3 as a whole. Still, when I read these articles I find I want more. For example, the Alpha/Zero series changes so dramatically those might as well be three seperate games; what was the thought process that went into the sequels? Perhaps these sort of ruminations will be covered in the ridiculously overproduced Kickstarter book that will collect this series of articles.







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"Re(1):President Skullo talks about SF history" , posted Fri 11 Dec 02:18post reply

quote:
For those playing the home game, G now has an unlockable Skullomania costume.

Also, the Polygon articles featuring the oral history of SF are still going strong, with SF3 being the latest topic of discussion. There are some interesting anecdotes to be found in the article, such as often overlooked arcade sales side or the brutally honest Akiman ragging on SF3 as a whole. Still, when I read these articles I find I want more. For example, the Alpha/Zero series changes so dramatically those might as well be three seperate games; what was the thought process that went into the sequels? Perhaps these sort of ruminations will be covered in the ridiculously overproduced Kickstarter book that will collect this series of articles.



I feel like SFA2 felt like a fairly natural progression from SFA1, but SFA3 felt like a "next generation" (but not NG ohoh) fighting game: it's mechanics were wild and new, its presentation and new visual effects were cutting-edge, its music was dance-oriented, etc. SFV draws a lot of inspiration from the SFA series, but it feels as though SFA3 was as far as they wanted to go in taking SF in becoming more Vs-series (Versus, not Vampire!) like.





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"Re(1):President Skullo talks about SF history" , posted Fri 11 Dec 03:03:post reply

quote:
Also, the Polygon articles featuring the oral history of SF are still going strong, with SF3 being the latest topic of discussion. There are some interesting anecdotes to be found in the article, such as often overlooked arcade sales side or the brutally honest Akiman ragging on SF3 as a whole. Still, when I read these articles I find I want more. For example, the Alpha/Zero series changes so dramatically those might as well be three seperate games; what was the thought process that went into the sequels? Perhaps these sort of ruminations will be covered in the ridiculously overproduced Kickstarter book that will collect this series of articles.



Thanks for the link! In some ways it's still amazing how things haven't changed from back then-- at the time I recall thinking that despite the trend being 3D, the 2D sprite fighters still looked better . Games like Virtua Fighter and Toshinden simply didn't have the artistic value of pixel art that was based off hand-drawn illustrations. Arc System Works is getting there, but it comes from their utterly insane frame-by-frame efforts.





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"Re(2):President Skullo talks about Saikyo" , posted Tue 23 Feb 09:30post reply

Hey there bright eyes, here are a few quick thoughts on the new season:

Between Dan's slightly botoxed face and different voice it feels like Mr. Hibiki was fired from SF and replaced by a new actor. Or maybe it's a Bruce Lee / Bruce Li sort of thing. Whatever, at least his relentless taunt attacks are fun.

The V-Shift is nifty but doesn't feel like it remakes the entire game. Between keeping the joystick in neutral and giving up resources, going for a shift is a commitment. My guess is it will be good for getting out of expected pressure but it's probably rarely be successfully used against something like Dictator suddenly sliding in with . While I'm certain there will be situations where it will make for an impressive change in momentum I don't think the entire game is going to be remade around this mechanic. Then again, I like playing E.Honda so what do I know about finesse?

One of the loading screens now features art from the Fortnite crossover. There's no explanation for what it is, instead it's a big, weird picture Shinkiro drew of Ryu smiling through lens flare.







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"Re(3):President Skullo talks about Saikyo" , posted Tue 23 Feb 13:17post reply

quote:
One of the loading screens now features art from the Fortnite crossover. There's no explanation for what it is, instead it's a big, weird picture Shinkiro drew of Ryu smiling through lens flare.

Hilarious! As every member of the MMC LAGFEST dojo knows, weird lens flare/stares are properly done with Sakura, not Ryu.

Thanks for the report on Dan and the new mechanics in general. I have high hopes that Honda will be top tier while Gouki gets shown the door, but in any event, Dan is probably all set up to be better than Evil Dan/Kage AND probably Ryu himself.

We should probably do Dan-fest around March 5/6/7 US-Japan time. Start planning now!





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"Re(4):President Skullo talks about Saikyo" , posted Thu 25 Feb 02:31post reply

quote:

We should probably do Dan-fest around March 5/6/7 US-Japan time. Start planning now!


I'm going to be unavailable on 3/6 but I should be somewhat functional the other two days. Here's to hoping we can get a good gathering that features plenty of unnecessary, ill-timed V-Shifts.





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"Re(5):President Skullo talks about Saikyo" , posted Thu 25 Feb 05:46post reply

There is already a Dan's infinite combo.

Damn, why every time this game updates, at least on PS4, the size is ridiculous large!?? 27GB, it means practically it wants to download the game from scratch!







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"Re(6):President Skullo talks about Saikyo" , posted Fri 26 Feb 02:17post reply

quote:
There is already a Dan's infinite combo.


It's another SNK reference!

I don't know how the balance for this season will shake out, but at the moment Dan's V-Skill 2 seems a bit nuts. Everyone else in the game is playing SF5 and Dan is out there doing incredibly strong Garou feint combos.