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"SFV Thread Part 8: Season 4 Edition" , posted Wed 19 Dec 03:32post reply

In celebration of the two-seasons-overdue banishment of Cammy from invincible-tier/lamentation for the end of Abi-GAIIIIIL's automotive empire/bemusement over the thinking behind SFV: Ad Addition, it's a new thread!

Cheer on Fang's miraculous flight to top-tier (I hope)!

Shudder at the uncanny resemblance between Evil, Evil Rye-you and Dan!

Place wagers on whether more scrub Kages or scrub Goukis will clean you out online now!

Frown concernedly over the Capcom Cup audience's golf clap for the season 4 announcement compared with the public riot for season 3!


Useful things:

Season 4 balance patch: Japanese / English

MMCafe dojo: Come join the Cafe dojo and dominate the 5000-tier ranks (shockingly, that's top quintile)! We have the most lag but also the most continents.

CFN: Join a dojo or look at puzzling art by Kiki

SFV designer interviews: reported by Iggy, sponsored by Laura's pants window

SF II developer interviews: Japanese / English

Legend of Two P and its stunning sequel: tales of heroism from Mosquiton

Past threads:
Splendid SF lore thread
SFV thread 7
SFV thread 6
SFV thread 5
SFV thread 4
SFV thread 3
SFV thread 2
SFV thread 1





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"Re(1):SFV Thread Part 8: Season 4 Edition" , posted Thu 20 Dec 00:00post reply

Does anyone else here think Kage will be just another one-time fighter, like SFIV's Oni?

Oh well, at least this time Capcom introduced him completely out of the blue. It's a wiser choice than their long-term hype strategy with Decapre. It's hard to remember any other time players expressed so much disappointment than when she was revealed.

Then again, her reveal led to the Fukua joke, which led to Fukua becoming a proper character in Skullgirls with one of the best fighting game endings ever, so I guess we can say there is something good we can say about Decapre's announcement.





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"Re(2):SFV Thread Part 8: Season 4 Edition" , posted Thu 20 Dec 00:24post reply

quote:
Does anyone else here think Kage will be just another one-time fighter, like SFIV's Oni?

Oh well, at least this time Capcom introduced him completely out of the blue. It's a wiser choice than their long-term hype strategy with Decapre. It's hard to remember any other time players expressed so much disappointment than when she was revealed.

Then again, her reveal led to the Fukua joke, which led to Fukua becoming a proper character in Skullgirls with one of the best fighting game endings ever, so I guess we can say there is something good we can say about Decapre's announcement.



Isn't Kage just Evil Ryu with a less stupid name? I was excited for S4, specially after how great was S3 reveal, but they started with the wrong footing. With S3 it felt like Capcom would try to rebirth the game, with this announcement, it felt like Capcom is just releasing the characters to keep its promise of keeping the game afloat until 2020.

Kage killed a lot of my hype, but well, at least my boy Bison was left untouched, and it seems like Sakura and Falke are playable, so I'm gonna learn how to use them







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"Re(2):SFV Thread Part 8: Season 4 Edition" , posted Thu 20 Dec 01:26:post reply

quote:
Does anyone else here think Kage will be just another one-time fighter, like SFIV's Oni?



There are some differences between Oni and Kage. SFIV Oni was a "what if", a glimpse of a post-SFIII Akuma that we may never officially see. Particularly since Capcom has yet to release an SF game set after SFIII. Presumably Oni is a reference to his fate and death in Ryu Final.

While there is confusion, Kage apparently actually happens in SFV. Kage is the evil Satsui no Hado force within Ryu, which Ryu expels from himself during the cinematic story. The main confusion is over whether Kage can physically manifest, or if he is just some sort of astral force. But Kage is a separate entity who has potential to reappear in any SF game that is set after SFV.

So, at least from a story and concept level, Kage doesn't have the same limitations as Oni. Capcom could easily do Kage-based stories if they wanted.

Though the bigger SFV question might be whether any of the new SFV characters will ever appear again...


Capcom never even knew what they wanted to do with Necalli; and he is both introduced and killed off in the SFV story. Capcom doesn't seem interested in F.A.N.G either, and he is introduced and killed off. (F.A.N.G's apprentice probably has a better chance of appearing, but Capcom will probably forget about that too.)

Capcom doesn't seem to even be sure what G even is. His design is weird even by SF standards, and he's seen by some as too goofy. If he is Q, then his fate is sealed. If he's not Q, then he's fighting for a slot against Q in future games, and Q may have the edge in that battle.

Capcom is setting up Neo Shadaloo as a future story, but I could easily see them never delivering. They could just end up pulling the plug on the Neo Shadaloo experiment, instead just reviving Bison again or introducing a new villain. Heck, again Capcom doesn't even seem entirely sure what Neo Shadaloo is. They are arguably portrayed (particularly with their uniforms and names) as villains, but their stated goal seems to be just to rescue the other Bison bodies and seemingly just live their lives after? Even if they do reappear, they could just appear in non-playable form. An alternative is that, if Capcom ever does a second storyline for SFV, it could wrap up the fates of Neo Shadaloo.

Menat has a chance to reappear, just based on her popularity. But she'll be fighting against Rose for a roster spot. If Rose is never released for SFV, then Menat might not make it into the next game, and that might be enough to drop her from mind. Abigail doesn't have the popularity, but still has the presence. And he'll be somewhat fighting for a roster spot against Hugo, as well as just fighting for the already limited "big guy" spots. Zeku falls into a somewhat similar spot; he'll be competing with Guy while also competing for the limited position of stance-switch gimmick (Gen, new character).

Laura's design is far enough from the characters that she is substituting for that she doesn't have the same roster competition issues of characters like Menat. However, she still carries something of the feel of a character who was created to be a substitute for a substitute. Capcom didn't even bother to integrate her into the SFV story. (She's there, but she's been inserted into Sean's story, and then disappears until she's shown in the ending.) Laura also has a vocal base of anti-fans, while she's also fallen behind in Capcom's costume efforts. (Falke, a late Season 3 character, has as many outfits as Laura.)

Rashid copies no one. Outside of geography, he's not competing with any character for roster spots. Even from a geography standpoint, Rashid has little competition. Rashid's biggest issue may be something of an opposite of Laura...A Shadow Falls was Rashid's story, and Rashid's story was finished. This does not mean he won't return, but Capcom could as easily say that he's done.

Arguably, Kolin is a returning character, so I'm not counting her in this judgement.


So, uhm... Weighed against the other SFV newcomers, I think Kage is in the upper half of potential for a return. This skyrockets to the top if Kage is viewed as (and remains) an official replacement for Evil Ryu.





[this message was edited by Baines on Thu 20 Dec 01:32]

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"Re(3):SFV Thread Part 8: Season 4 Edition" , posted Thu 20 Dec 01:48post reply

quote:
Though the bigger SFV question might be whether any of the new SFV characters will ever appear again...


That's a good question. I'd say Rashid and Laura are the most likely candidates (despite Laura's anti-fans, she's considerably used by experienced players and is probably the biggest source of SFV cosplays). Ed may have a chance as well, and G's mysterious background can either turn him into a major figure in the plot for an eventual SFVI, or cause him to be forgotten by then.





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"Re(4):SFV Thread Part 8: Season 4 Edition" , posted Thu 20 Dec 02:30post reply

SFVI: Fang's Revenge is going to be great. Rashid and Laura are marvelous additions who, like Fang, match the SFII style and have a lot of personality...but did any of them get their own side-story on CFN~~? Maybe Fang and Phantom can appear as a funky poison Chinese tag-team, like a more interesting Yun and Yang. I look forward to Ed getting possessed by Dictator's ghost and promptly disappearing from all future material.

Speaking of ghosts, Kage may be kind of an uninspiringly conventional "cool" character like Gouki, but he does give Capcom a second chance at the wandering evil spirit character after the Necalli disaster, and can actually be used in the main story. (Technically, Hadou-of-Murderous-Intent-Ryu wasn't just a what-if character in that he existed for the brief moment when Ryu beat Sagat in SF1, and I guess in various parts of SF Zero 2/3?)

It would be interesting to see a character popularity poll now, and if viability in-game affects it. Has Juri continued to suck so much in SFV, even after this new patch, that people don't care about her anymore? Are there people who like Ed? I also wonder if English-speaking fans can like Abigail as much without his perfect Hokuto No Ken voice.





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"Re(5):SFV Thread Part 8: Season 4 Edition" , posted Thu 20 Dec 10:09post reply

Although season 4 is so confusing that I don't even know if it's underway I'm still enjoying the current crop of changes. I've even been taking Sagat online quite a bit. They must have given him some improvements since now instead of being completely terrible with him I'm only mostly terrible.

SF5 Survivor: If I had to guess on who will stick around the obvious answer is Menat. She plays in a way that is totally different from Rose or anyone else in SF. (As I've said before, Menat is the ship from R-Type.) But more importantly, Menat developed a fan following the moment she came on the scene. As has been dramatically proven, characters aren't just functions in a game. Personality goes a long way and in this case it's leading Menat into a permanent place in the roster. As for Rashid, I see the poor guy going down the same path as Alex. He's going to have a following but he's never going to work quite right outside of his home game engine.

Shadow the Edgehog: I find myself quite liking Kage's Story and Battle costumes. Admitting that may have cost me my credibility but since I never had cred that's not much of a loss. Those pseudo-mythological outfits are better than still better than Akuma's redesign at least.







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"No Season 4 Season Pass" , posted Thu 20 Dec 11:12post reply

Capcom has now Tweeted that they have no current plans for a Season Pass for the Season 4 characters.

Capcom is still being vague on the number of characters that will be released in 2019, though the announcement did at least say "2019 DLC characters", implying that Kage isn't the final character.

This, of course, hasn't really done that much to reassure people. Dropping the Season Pass has probably also cost Capcom money, which implies they either don't understand their customers or that they had a compelling reason to either not reveal the number of characters they have planned or to not commit to deliver a certain number of characters.





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"Re(6):SFV Thread Part 8: Season 4 Edition" , posted Thu 20 Dec 22:28post reply

quote:
SF5 Survivor: If I had to guess on who will stick around the obvious answer is Menat. She plays in a way that is totally different from Rose or anyone else in SF. (As I've said before, Menat is the ship from R-Type.) But more importantly, Menat developed a fan following the moment she came on the scene. As has been dramatically proven, characters aren't just functions in a game. Personality goes a long way and in this case it's leading Menat into a permanent place in the roster. As for Rashid, I see the poor guy going down the same path as Alex. He's going to have a following but he's never going to work quite right outside of his home game engine.



You have a point.

That said, I still think SFV's newcomers have a brighter future than the SFIV's ones.





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"Re(7):SFV Thread Part 8: Season 4 Edition" , posted Thu 20 Dec 23:17:post reply

quote:
That said, I still think SFV's newcomers have a brighter future than the SFIV's ones.



Juri made it into SFV.

Capcom had big plans for Decapre. That should speak well for her future, except we come back to Capcom killing those plans. Thinking about it, I wonder if SFV was planned to retire Cammy in favor of Decapre? With Dictator's defeat and the rescue of the Dolls, Cammy's main purpose is complete. Not that fans would have let Capcom retire Cammy.

People have been requesting and expecting Crimson Viper's return. Mind, the same is true for Gouken, though the expectation for his return is built more on Capcom's undying love of shotos.

Even if he shouldn't be in a Street Fighter game story-wise, just being a more powerful Akuma is enough reason for Capcom to bring him back anyway. I don't expect Capcom to put Oni in SFV, but I wouldn't be surprised if they did, just to match Kage.

Rufus was a bad joke. SFV replaced him with Birdie. Unless Birdie goes on a diet, Rufus would be fighting Birdie for any future character slots.

Capcom wants to remembers Abel exists; that's already better than Necalli.

Most people wouldn't care if Seth didn't exist.

El Fuerte never should have existed.

EDIT: I forgot Hakan. That doesn't diminish his return chances. What does diminish his return chances is the existence of Zangief, and the limited roster space given to grapplers in general. In a vacuum, he'd be a viable returning character.


So SF4 has one character that has actually returned (Juri), one character that was going to return but could potentially be in trouble(Decapre), one character arguably ripe for return(C.Viper), two characters that might return because shotos (Gouken, Oni), one character that probably won't return but wouldn't upset people if he did (Abel), and three characters that no one really expects to return but you never know with Capcom... (Rufus, Seth, El Fuerte). EDIT: And a viable character who probably won't return because his archetype matches an SF2 alum and gets limited presence, though he might sneak in as a later year DLC character. (Hakan)

More so than Kolin being a special case with SFV, Poison is a special case with SFIV. She had not previously been in a "regular" Street Fighter game, but she was on the "Street Fighter" roster of SFxT, so it could be argued whether or not she is an SFIV newcomer. I argue not.

EDIT reason: Added Hakan.





[this message was edited by Baines on Thu 20 Dec 23:28]

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"Re(8):SFV Thread Part 8: Season 4 Edition" , posted Thu 20 Dec 23:19:post reply

You forgot Hakan...

EDIT:

quote:
EDIT: And a viable character who probably won't return because his archetype matches an SF2 alum and gets limited presence, though he might sneak in as a later year DLC character. (Hakan)


Oh boy, I hope you're right. Hakan was awesome!

(though Capcom could tone down the strangeness in his appearance just a little bit...)





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"Re(9):SFV Thread Part 8: Season 4 Edition" , posted Thu 20 Dec 23:43post reply

quote:
You forgot Hakan...



Okay, Hakan is added. Funny that I remember Hakan with my SFV breakdown, when talking about Rashid, but forgot him for his actual game. I ended up mistaking him for Darun Mister.


On a note related to the future potential of SFIV and SFV characters, there was an interesting subject raised on the SRK forums not too long ago, debating the "goofiness" that was introduced into Street Fighter. And it reflects in the viability of the return of new characters designed for those characters.

Characters like Rufus and El Fuerte would only be created for Street Fighter IV. Capcom might have been willing to create a fat-but-nimble martial artist in another Street Fighter, but it wouldn't have resulted in Rufus, because Rufus is a product of SF4's exaggerated joke style. The same is true for the cooking-focused El Fuerte.

The thing I don't really get is how some people treat Street Fighter Alpha as part of the "good" "serious" era that was damaged by SF3 and ruined by SF4-5. Alpha is where Street Fighter design completely went off the rails. Though SF4 was still "goofy" in a different, worse way.







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"Re(10):SFV Thread Part 8: anti-Cammy edition" , posted Fri 21 Dec 02:06:post reply

The astoundingly bad roll-out of season 4 is a pretty great lesson in being straight with your information, however much you have. I wonder if people would be as annoyed if Capcom would clearly say that they won't have a season pass but will have something (anything!). But in the meantime, the anti-Cammy patch is great, and Kage is inoffensive and has a lot of weight on his oni shoulders!

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quote:
debating the "goofiness" that was introduced into Street Fighter.
some people treat Street Fighter Alpha as part of the "good" "serious" era that was damaged by SF3 and ruined by SF4-5.
Hmm, this is not an interpretation I've heard before. I think the biggest design vectors you find in Street Fighter are the ebb and flow of characters clearly representing a nation/fighting style, and who the lead animators/illustrators were. I wonder if people were talking about "goofy" in terms of core character designs or visual direction. SFII and Zero are similarly "serious" only in that their rosters are the same crowd of national archetypes (plus Final Fight), but Zero's animation and visual direction are wildly different, both due to technical advances and to a conscious move to make the in-game design more anime-styled.

By goofy they probably mean the core character designs, like how SFIII went for this roster of mostly nationless freaks. But that's very different from SFIV's reversion to SFII/Zero's core roster of national characters who just happen to be drawn in-game using this (hideous) American cartoony style. Sure, El Fuerte and Rufus suck (who's Abel?), but it's the in-game graphic style that differentiates this game from SFII rather than any change to 95% of the character roster. Though like Baines says, Rufus is a strange character who feels like more a creature of the visual direction (American cartoons) than a match for the mostly SFII character designs.

SFV is...interesting. There's a whole lot of character design and visual logics from the series' history in here. Because there isn't this strong single design line, it feels like anyone could fit into SFV, for better or for worse. When it's successful, it mixes the SFII/Zero and III core character design styles, with strong national characters (Laura, Rashid, Fang) and clever freaks (G). But its indistinct/inconsistent visual direction is a puzzle. The slighly less anime-style look reminds me of SFII, but the character animations are very colorful in the best traditions of Zero and SFIII.





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"Re(8):SFV Thread Part 8: Season 4 Edition" , posted Fri 21 Dec 03:31post reply

quote:
Capcom had big plans for Decapre. That should speak well for her future, except we come back to Capcom killing those plans. Thinking about it, I wonder if SFV was planned to retire Cammy in favor of Decapre? With Dictator's defeat and the rescue of the Dolls, Cammy's main purpose is complete. Not that fans would have let Capcom retire Cammy.

The original plan was to have Decapre in SF5's starting roster and no Cammy.
They were so deep inside their own arses that they thought, as a sneak peak, they could add Decapre to USF4 in order to drum up hype. Unfortunately, they did it in the worst possible way, and instead of understanding the problem was the way they handled the message, they decided it could only mean people hated Decapre and they scraped the entire plan.

Capcom, you are so hard to love sometimes.

quote:
Alpha is where Street Fighter design completely went off the rails.

I had to take a double take on this. We are talking about character designs, not art style, right?
Have you played a game called "Street Fighter 2", by any chance?







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"Re(2):Re(10):SFV Thread Part 8: anti-Cammy ed" , posted Fri 21 Dec 04:10post reply

quote:
By goofy they probably mean the core character designs, like how SFIII went for this roster of mostly nationless freaks. But that's very different from SFIV's reversion to SFII/Zero's core roster of national characters who just happen to be drawn in-game using this (hideous) American cartoony style.


I view it as a nebulous mix of presentation, art style, characterization, story, new character design...

Street Fighter 1 was a "serious" martial arts fighter. There were no joke characters, either visually or in moveset. While the characters might have been stereotypes, they weren't treated as gags (other than possibly Birdie.) While there wasn't much of a story, there were no joke endings or character goals.

Street Fighter II's graphics were more colorfully cartoonish, but the characters were still treated fairly seriously. A character like Dhalsim is outlandish, but he still fits in a "real" fantasy martial arts setting. The character defeat portraits can get a bit silly, but they still mostly show people who have received brutal beatings. The random vomiting was itself silly, but it wasn't presented in a silly way; it again was a marker for just how brutal the fighting was. Some of the moves looked silly (Honda rocketing straight across the screen), but they didn't really feel like they outright designed as jokes. The game wasn't stoically serious, there were bits of lightheartedness light Zangief dancing with Gorbachev and Blanka reuniting with his mother, but that was outside the fighting.

Super Street Fighter II added T. Hawk and Deejay.

Street Fighter III had a mix of serious and silly. Characters like Ibuki, Alex, and Makoto were relatively "serious". Sean was arguably a "serious" version of Dan or Sakura. But on the other end of the scale you had the weirdly drawn, scaled and animated Hugo. You had a clumsy robot/cyborg in a trench coat. Where Street Fighter II introduced the relatively grounded limb-stretching Dhalsim, Street Fighter III introduced inhuman rubber-man Necro. You had Gill, with one half of his body being blue and the other half red. You had Urien ripping off his suit to fight.

Street Fighter IV embraced goofiness, both visually and in character design. Again, Rufus and El Fuerte. SFIII Hugo would fit in SFIV, but SFIV Rufus would conceptually be a rough fit in SFIII. Even Angelina Jolie fighting with her James Bond gadgets. And Seth.


Yes, I skipped over the Alpha series. There is so much I could say about the Alpha series. Alpha is where Street Fighter became a comic book, in graphics, in characters, and even in story. Characters sprites were done in exaggerated anime style. Karin was created in a manga? The story became a convoluted mess. Blanka was turned into a goofball character. Dan was created as a joke, and only devolved over time. While SFII tried to make it look like the dedicated Chun-Li was a viable opponent for someone like Zangief (and SFIII treated Makoto seriously enough while Ibuki had her ninja tricks), SFA just threw in a random schoolgirl that copied Ryu's moves. People might complain about the fourth-wall breaking nature of SFV Abigail's Critical Art, but SFA long before had one of Rolento's underlings appearing from the ceiling with a hook for his Super. While both SF1 and SF2 had characters that fought with weapons, SFA had Rolento blowing people up with hand grenades. (And bouncing on his staff like it was a pogo stick.)

I was going to complain about SFA Mika. It is so easy to complain about SFA Mika, who is often criticized for being such a silly character design. But, honestly, looking at her SFA3 moves again, she's not actually that bad... except for having a full-size wrestling ring magically sliding into and out of the stage for her intro and even multiple moves! As silly as wall bounces are when you think about their realities, they still don't stand out like having a massive metal, canvas, and plywood construction slide in from off-screen just so Mika can bounce off it, then sliding out immediately after.







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"Re(2):Re(10):SFV Thread Part 8: anti-Cammy ed" , posted Fri 21 Dec 05:50post reply

The fact that season 4 is dedicated to telling Cammy to go pound sand is really winning me over after the terrible start.

quote:
The astoundingly bad roll-out of season 4 is a pretty great lesson in being straight with your information, however much you have. I wonder if people would be as annoyed if Capcom would clearly say that they won't have a season pass but will have something (anything!). But in the meantime, the anti-Cammy patch is great, and Kage is inoffensive and has a lot of weight on his oni shoulders!


I'm not even certain that Capcom knows how many characters they are going to have this season. But if they had simply told us that at the beginning all this mess could have been avoided. Players understand that SF5 is going to start winding down and that resources are going toward DMC5 and other new projects. If they had been open about this most people would have understood. But it wouldn't have been Capcom if they hadn't created an easily avoidable mess. Ah, Capcom!





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"Re(10):SFV Thread Part 8: Season 4 Edition" , posted Fri 21 Dec 12:24post reply

quote:

Characters like Rufus and El Fuerte would only be created for Street Fighter IV. Capcom might have been willing to create a fat-but-nimble martial artist in another Street Fighter, but it wouldn't have resulted in Rufus, because Rufus is a product of SF4's exaggerated joke style. The same is true for the cooking-focused El Fuerte.


My personal two cents, I think Street Fighter's transition to the modern 3D generation is one of the culprits that's making things look more goofy. If Rufus or Furte appeared in the sprite game generation or PS1 polygon quality generation, it's probably more likely that they would've fitted in more naturally.

It's the same with many of the NPCs in SFV's backgrounds. Some of their goofy actions would've looked fine in 2D graphics, but having them in realistic 3D just doesn't have the same charm. For example, the wizard and Ninjas fighting in the Shadoloo stage background. They look so bad in SFV especially with their unnaturally smooth, tweened movement. But if it were in 2D graphics, they probably would've looked fine. They probably would've also looked fine if they were rendered in limited animation like ArcSys does with their games.

quote:
The thing I don't really get is how some people treat Street Fighter Alpha as part of the "good" "serious" era that was damaged by SF3 and ruined by SF4-5. Alpha is where Street Fighter design completely went off the rails. Though SF4 was still "goofy" in a different, worse way.


I'm not sure how anyone would treat SF3 as a 'not-serious' game. Its graphics leans more towards the so-and-so called 'Gekiga' art style similar to that of SF2.

When it comes to the old Street Fighter games, it's pretty easy to understand why the games were designed in the direction they were. SFII came out around the "hardcore" pro-wrestling period of the early 1990s in Japan when the FMW and other indies took over the business and introduced the crazy stuff like exploding barbed wires and ring-out landmines which lead to the wrestlers fighting in their own bloodbath. SFIII came around when PRIDE introduced MMA to Japan, although I question whether that had much to do with the game's direction; it was probably moreso that the devs wanted to inherit the SF2 feel. SFA on the other hand just went its own route and followed the anime-manga mediamix period of its time.





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"Re(2):Re(10):SFV Thread Part 8: Season 4 Edit" , posted Sat 22 Dec 04:10post reply

quote:

Characters like Rufus and El Fuerte would only be created for Street Fighter IV. Capcom might have been willing to create a fat-but-nimble martial artist in another Street Fighter, but it wouldn't have resulted in Rufus, because Rufus is a product of SF4's exaggerated joke style. The same is true for the cooking-focused El Fuerte.

My personal two cents, I think Street Fighter's transition to the modern 3D generation is one of the culprits that's making things look more goofy. If Rufus or Furte appeared in the sprite game generation or PS1 polygon quality generation, it's probably more likely that they would've fitted in more naturally.

It's the same with many of the NPCs in SFV's backgrounds. Some of their goofy actions would've looked fine in 2D graphics, but having them in realistic 3D just doesn't have the same charm. For example, the wizard and Ninjas fighting in the Shadoloo stage background. They look so bad in SFV especially with their unnaturally smooth, tweened movement. But if it were in 2D graphics, they probably would've looked fine. They probably would've also looked fine if they were rendered in limited animation like ArcSys does with their games.

The thing I don't really get is how some people treat Street Fighter Alpha as part of the "good" "serious" era that was damaged by SF3 and ruined by SF4-5. Alpha is where Street Fighter design completely went off the rails. Though SF4 was still "goofy" in a different, worse way.

I'

-- Message too long, Autoquote has been Snipped --


Wow, didn't know than companies like FMW had a big influence in Street Fighter designs. How big where those indies back then? I have always been shocked by seeing companies like FMW, UWF or SWS selling out baseball stadiums, specially considering that they were way smaller than AJPW and NJPW, I always wanted to know how mainstream was wrestling at the beginning of the 90's.

I personally think than most of the designs in SFIV and SFV are too ridiculous/dated/generic to use them in the future, the only ones who have a future are c.viper, juri, laura, rashid, menat and maybe G

Ed and Falke are SF1 tier of dullness, which it sucks, since I love the idea of a Dictator clone who was educated by Boxer and where they actually have a father and son relationship, and I love how sexy Falke is, but she is boring, their designs don't tell anything about their personalities, which is a big contrast to the redesigns that most of the old cast got in SFV, which actually added more personality to them







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"Re(3):Re(10):SFV Thread Part 8: Season 4 Edit" , posted Mon 24 Dec 01:31post reply

All this talk about serious and comedic characters and it turns out the only joke character is Kage. For a character who claims to be a nihilistic weapon of destruction Kage talks with the snarling vocabulary of a kid who just discovered loud music. In spite of all his efforts to present himself as the physical manifestation of evil Kage comes across as the remnants of Ryu's teenage angst. Small wonder all the other characters dismiss him in their win quotes or laugh the guy out of existence in Kage's story mode. SF5 has a melancholy streak running through it and that inherent sadness of being comes up once again in Kage. The game acknowledges that Kage is part of a storyline that concluded long ago and only exists to fulfill a style of gameplay. Renaming him as Kage is appropriate since he only exists as a shadow of what came before.

All that said, he's sort of fun to play. Trying to play the neutral with his itty-bitty fireballs is a silly way to spend the match. It feels as if every one of his moves isn't built to be practical but rather designed to be part of some absurd combo.







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"Re(3):Re(10):SFV Thread Part 8: anti-Cammy ed" , posted Tue 25 Dec 01:57post reply

quote:
Alpha


I've always thought of Zero as the series where Capcom literally ran out of ideas but needed something quick to cash in on SF2 while they still could. It borrowed heavily from the animated SF2 movie, from various SF2 manga, dipped into FF and SF1 for more characters, borrowed from SNK, added Lisa Lisa, and later borrowed again from more manga based on SFZ because why not.

I also still fully believe it was never meant to be canon, which is another reason why it did all of these things, using gag scenarios as well as killing off characters and never committing to it, but then when it was all said and done at some point they had to take it seriously. Because they took so long with SF3 that this whole goofy mess became the real SF3 and SF3 itself was so avant-garde that it took years to catch on.







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"Re(4):Re(10):SFV Thread Part 8: anti-Cammy ed" , posted Tue 25 Dec 04:46:post reply

quote:

I've always thought of Zero as the series where Capcom literally ran out of ideas but needed something quick to cash in on SF2 while they still could. It borrowed heavily from the animated SF2 movie, from various SF2 manga, dipped into FF and SF1 for more characters, borrowed from SNK, added Lisa Lisa, and later borrowed again from more manga based on SFZ because why not.



I want to recall reading that the whole reason behind Street Fighter Alpha's creation was that Capcom wanted to get rid of an excess stock of outdated arcade boards, and simultaneously wanted a new Street Fighter game that could be easily ported to the SNES (since SF3 wouldn't). However, Capcom put a person in charge who saw what was effectively a throwaway project as his chance to make the best SF game that he could make, and SFA blew up into what it became.

However, I can't find the link to the article/interview anymore. Google search is really bad at finding older articles when newer ones matching the same search terms exist, and emulator sites, wikis, and 30th Anniversary articles dominate results. I don't believe the article was some fantasy though...


EDIT: Continued searching found not the article I remember reading, but a similar post here where Iggy posted a similar CFN article (English CFN version here).
quote:

- Well, we were right at the boom of the Super Famicon, so the project started with the aim of being adapted to SFC after the arcade version was released. BENGUS had drawn some characters of SF1, and they thought about doing a game on this period. One experienced employee created the story, Funamizu over-watched the whole project... but they needed a planner. So they came to me, a random guy who had been there for 1 year, and offered me the position.
I knew nothing! I was just a guy who liked to play fighting games, not how to make them! So of course I said "yes". The game became Street Fighter Zero.
* SF3 was already being worked on by the "real" ace team, so they didn't have enough people experienced for the cheap spin-off and they ended up hiring inexperienced newcomers. The CPS2 had been released, but there was still a stock of CPS1. So we were told to create that game to get rid of that stock. Wait, you can't write that!
- Too late, I already wrote that in Akiman's interview.
* In the end, SFZ was such a hit it was moved to CPS2, and then used to sell the stocks of CPS2 (because of the way the rentals of CPS2 boards worked). As the game was created with the SFC in mind, the port was not too difficult, but they had to create a hybrid program to work on both CPS1 and 2. And since the game ended up a success, they created a rental version, which postponed the "cleaning the stock of CPS2" task (and thus created the need for a Zero 2).
*At the time, SF3 was already being developed on CPS3, so Zero effectively extended the CPS2's life, which should have ended much quicker.







[this message was edited by Baines on Tue 25 Dec 04:56]



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"Re(5):Re(10):SFV Thread Part 8: anti-Cammy ed" , posted Thu 27 Dec 01:37post reply

Whether it's budding filmmakers or fighting games, sometimes it takes a scrappy, passionate beginner rather than a seasoned professional to (accidentally) create something great! I knew SFII growing up of course but the in-game art didn't appeal to me, and I also remember later seeing SFIII's characters previewed in magazines and thinking, "What the hell is this?", but it was walking by a Zero 2 cabinet with its vibrant anime art that made me stop in my tracks and decide I AM GOING TO START PLAYING FIGHTING GAMES NOW.

Meanwhile, Ishmael's Kage report is hilarious and makes him sound like the perfect match for the angsty Shounen Jump-reading teens who love him! I like his goofy fangs (but I like goofy Fang more) and propose a lagfest ASAP.





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"Re(6):Re(10):SFV Thread Part 8: anti-Cammy ed" , posted Thu 27 Dec 07:31post reply

quote:
propose a lagfest ASAP.

Very true, we need to have a Season 4 Memorial Lagfest at the earliest opportunity.







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"Re(6):Re(10):SFV Thread Part 8: anti-Cammy ed" , posted Thu 27 Dec 11:54post reply

quote:
Meanwhile, Ishmael's Kage report is hilarious and makes him sound like the perfect match for the angsty Shounen Jump-reading teens who love him! I like his goofy fangs (but I like goofy Fang more) and propose a lagfest ASAP.



Gameplay-wise, Kage at least feels like he has a reason to exist. He's not Evil Ryu (or Akuma), Ryu-but-better. He's got a lot of the Evil Ryu extras, but he takes potentially big loss with his regular fireballs being point-blank affairs. He can still do full-screen red fireballs, but those are slow enough that he can't abuse them.

Still, he needs a Dan alternate appearance. It is hard to see him as anything other than Evil Dan.





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"Re(7):Re(10):SFV Thread Part 8: anti-Cammy ed" , posted Thu 27 Dec 12:51:post reply

quote:
propose a lagfest ASAP.
Very true, we need to have a Season 4 Memorial Lagfest at the earliest opportunity.





I'm good on that too




Sibarraz--

Sorry for the late reply! Regarding indies wrestling organizations, it's hard to say whether they can be considered big or small, but in the context of wrestling history, they weren't as big as in the 1970s. But they were still big enough, at least up until the mid-90s when the MMA fad took over.

Wrestling in Japan was at its peak during post-war period in the 50-60s and became the main crowd puller for black & white TVs which were quite expensive at its time. The 70s and 80s were the golden days of Giant Buba and Antonio Inoki and westling was still pretty popular, and mangas like Muscle (Kinniku Man) came around. After Buba and Inoki were gone and wrestling lost its main faces, the the new wave of westling organizations like FMW came in. These new wrestling organizations were all about death matches and they were pretty bloody so they weren't airing at prime-time when families had dinner and watched TV-- they had the midnight slots, which I believe hurt them pretty badly. Keep in mind that this was at a time when TVs were still bulky and households usually had just one TV in the living room where everyone gathered. The wrestling viewers downsized, especially after K-1 and MMA/Pride started running on prime-time. Wrestling still filled the seats at arenas, but with the lack of publicity from TV, they kind of became like more of an alternate-fad or sub-culture.

I recall as a kid remembering how wrestling suddenly seemed to have disappeared all of a sudden and because I was young, I had no clue they were running at midnight. It was when I checked out magazines at a bookstore that I realized that wrestling took a curve to the bloody side but it was still alive. I think that must've been around the early period of FMW, because a year or so later, Onita Atsushi started appearing on shows and even documentaries on prime-time, and I finally got to see him getting bloody from death matches.

So overall, I'd say that wrestling was still around in the early 90s but it was hurt by not being on prime-time leave aside some quick glimpses when a show or documentary would pick them up, and the nail in the coffin was the MMA fad sweeping in the mid-90s.

Rather than to single out Street Fighter, there's no question that the wrestling and MMA fad around the period had influences to fighting games of the time in general.





[this message was edited by Professor on Thu 27 Dec 13:46]



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"Lagfest today" , posted Fri 28 Dec 23:49post reply

Get ready, fighters! It’s:

SFV Season 4 Lagfest: Evil Dan Edition
Time: Dec 28 10:30pm EST / Dec 29 12:30pm JST

Will Prof and I see you there?





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"Re(1):Lagfest today" , posted Sat 29 Dec 02:26post reply

quote:
Get ready, fighters! It’s:

SFV Season 4 Lagfest: Evil Dan Edition
Time: Dec 28 10:30pm EST / Dec 29 12:30pm JST

Will Prof and I see you there?



Speaking of Lag, I don't know why people shit so much on this game for having a bad netcode, it must be by far one of the most stable experiences that I had ever played in the genre, and even though I only play against people with 4 bars or better, I still get to play a lot of matches.

Comparing this with Tekken and Soul Calibur is day and night, specially with the later where I can't find matches constantly and even at 4 bars I still feel a bit of lag





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"Re(2):Lagfest today" , posted Sat 29 Dec 02:33post reply

quote:
Get ready, fighters! It’s:

SFV Season 4 Lagfest: Evil Dan Edition
Time: Dec 28 10:30pm EST / Dec 29 12:30pm JST

Will Prof and I see you there?


Speaking of Lag, I don't know why people shit so much on this game for having a bad netcode, it must be by far one of the most stable experiences that I had ever played in the genre, and even though I only play against people with 4 bars or better, I still get to play a lot of matches.

Comparing this with Tekken and Soul Calibur is day and night, specially with the later where I can't find matches constantly and even at 4 bars I still feel a bit of lag



I would like to join a lagfest today but I do not have SFV. Can play any other FG if anyone wants to.





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"Re(2):Lagfest today" , posted Sat 29 Dec 07:47post reply

quote:
Get ready, fighters! It’s:

SFV Season 4 Lagfest: Evil Dan Edition
Time: Dec 28 10:30pm EST / Dec 29 12:30pm JST

Will Prof and I see you there?


I have a busy day tomorrow so, no, I’m afraid I have to go to bed like the boring adult I pretend to be.
quote:

Comparing this with Tekken and Soul Calibur is day and night, specially with the later where I can't find matches constantly and even at 4 bars I still feel a bit of lag

I’m not online as much as others when it comes to these games but I never felt that SF5 was any better or worse than other fighters. At least I can find matches unlike poor SC6.







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"Re(3):Lagfest today" , posted Sat 29 Dec 12:01post reply

quote:
I’m not online as much as others when it comes to these games but I never felt that SF5 was any better or worse than other fighters. At least I can find matches unlike poor SC6.



As much as console players think PC players are all dirty cheaters and PC players think console players are all dirty cheaters, crossplay really helps everyone.







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"Re(3):Lagfest soon" , posted Sat 29 Dec 15:16post reply

quote:
I have a busy day tomorrow so, no, I’m afraid I have to go to bed like the boring adult I pretend to be.

No problem! Next weekend? This reminds me: twitter may be pretty awful, but if you have or make an account just for the Cafe, you can join our inane chats while we play. Professor's match-appropriate collection of funny jpegs is pretty stellar.

Anyway, Baines is right that in the world of lag, we should still be grateful for small gifts like crossplay! This may be one of the few SFV decisions Capcom got right from the start.





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"Re(4):Lagfest soon" , posted Sun 30 Dec 21:47post reply

quote:

No problem! Next weekend? This reminds me: twitter may be pretty awful, but if you have or make an account just for the Cafe, you can join our inane chats while we play. Professor's match-appropriate collection of funny jpegs is pretty stellar.

Anyway, Baines is right that in the world of lag, we should still be grateful for small gifts like crossplay! This may be one of the few SFV decisions Capcom got right from the start.


My schedule has been erratic lately but I should be around for the latter part of the weekend.

Yes, yes, you're right, I should set up a twitter account so I can participate in the proper chat. There's really no excuse for my slothful ways. Hmm, constantly turning to my phone to play a game; it's like SF5 is on the Switch!







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"Re(5):Ishmael-fest soon (vote now)" , posted Thu 3 Jan 11:19post reply

Let's ring in the new year with our fists! Ishamel and others, what do you think about a late weekend lagfest? Prof mentioned that Sunday (US time) just miiight work, so what do mornings and evenings look like? I can host if there's a time everyone likes!





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"Re(6):Ishmael-fest soon (vote now)" , posted Thu 3 Jan 12:52post reply

quote:
Let's ring in the new year with our fists! Ishamel and others, what do you think about a late weekend lagfest? Prof mentioned that Sunday (US time) just miiight work, so what do mornings and evenings look like? I can host if there's a time everyone likes!



I should be able to get on I think!
Go for broke!







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"Re(6):Ishmael-fest soon (vote now)" , posted Thu 3 Jan 13:57post reply

quote:
Let's ring in the new year with our fists! Ishamel and others, what do you think about a late weekend lagfest? Prof mentioned that Sunday (US time) just miiight work, so what do mornings and evenings look like? I can host if there's a time everyone likes!



I have escaped from this many-headed thing called "family" and returned to my regularly scheduled solitude, so I should be able to make an appearance.







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"Re(7):Ishmael-fest soon (vote now)" , posted Fri 4 Jan 00:47post reply

Sunday morning US time would work just fine for me! I even set up a Twitter account so I can send twits and read twitting comments just like the with-it people do.







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"Re(8):Ishmael-fest soon (vote now)" , posted Fri 4 Jan 01:36post reply

BRILLIANT

We'll be balancing between an early morning for Gojira and a late night for Prof, so what do people think about starting at 10:00am EST Sun/ 7:00am PST Sun/ 12:00am JST Sun-Mon? I can go earlier or later since I'm right in between!

Ishmael, Twitter is for criminals and you must avoid using it for anything but lagfests or reading Nobi's threads, but if you find Prof or @zonepharaoh we will add you to the top-secret trash talk/gif threads during the match.





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"Re(9):Ishmael-fest soon (vote now)" , posted Fri 4 Jan 09:48post reply

For once it's fine; I've been meaning to get up earlier anyway since my job this year is going to skew towards the morning hours.

(Whether or not I can actually drag myself out of bed is another thing, though...)





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"Re(9):Ishmael-fest soon (vote now)" , posted Sat 5 Jan 10:04post reply

Midnight on my side sounds doable!







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"Re: lagfest fashion show" , posted Mon 7 Jan 14:52post reply

Following Lagfest: Evil Dan Edition, the MMCafe dojo surged improbably to the top 15% due to the burning intensity (!?!?) of its members, or maybe because of that nice stegosaurus skeleton in the dojo. (Wanted: Spoon and Baines (and you!)...so sez President G.) Who cares if cancels don't work at 75% speed when we achieved three continents, five time zones, and the most fashionable group of world warriors? Report from the catwalk:

The appearance of Mecha Juri knocked Sakura's hateful tights clean off, but I was most surprised to see Kage become an actual shadow and literally disappear via glitch when beaten. My heart also soared as Mecha Fang and his new abilities took flight even if he still couldn't quite beat whoever that was from SFIII.

Things also got pretty steamy with the King of Muay Thai and Hot Cody, but just like it's scandalous when Cammy actually wears pants, I was shocked (shocked!) when Sagat put on shoes! In a similar vein, Gojira wins description of the day for Boxer vs. Boxers, while some of us have to make do with mods and flower kicks.

Deep into the realm of cosplay, Morrigan and Kyousuke reminded me painfully of a better era, while the one true president looks sharp as a historical reenactor.

I was also astounded to learn there is a character called Falke!





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"Re(1):Re: lagfest fashion show" , posted Mon 7 Jan 23:58post reply

Good games everyone! It was great fun. Thanks also to Maou for the summary. The incredibly awkward pose of Mech Juri perfectly captures the stuttery, useless manner in which I play her.

quote:
Following Lagfest: Evil Dan Edition, the MMCafe dojo surged improbably to the top 15% due to the burning intensity (!?!?) of its members, or maybe because of that nice stegosaurus skeleton in the dojo. (Wanted: Spoon and Baines (and you!)...so sez President G.) Who cares if cancels don't work at 75% speed when we achieved three continents, five time zones, and the most fashionable group of world warriors? Report from the catwalk:

I'm too lazy to learn how the dojo system operates so this may be obvious but how on earth does the ranking system work? Are we getting points for playing each other? Playing others? Simply turning on the game? Bribes to the correct officials? Whatever it is, I'm glad to see we are, in spite of our best efforts, doing well.







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"Re(2):Re: lagfest fashion show" , posted Tue 8 Jan 17:58:post reply

I really want to join these lagfests, as soon as my games make their way to my new apartment. Moving is a busy exercise. I even bought Character Creator 2018!

Edit: Annnnnd I was finally able to view the pictures. Man I miss Darkstalkers. That is all.





[this message was edited by KTallguy on Tue 8 Jan 18:28]

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"Mech Abigail, Kage and Fight Money ranting" , posted Sat 19 Jan 01:07post reply

Mech Abigail has to be my favorite costume in Street Fighter V, bar none. If it was toy in the 80s/90s I would have loved to have it(hell, I would love to have it now). I love all the small details of how the chest and arms expand in V Trigger. If Tekken x Street Fighter ever gets off the ground I want a tag team of Gun Jack and Mech Abigail to main.

Kage is much more unique than I thought he would be, but as Ismael said, his personality is laughably simplistic. It is disappointing to not know if there will be a full season this year and who we can expect. Especially after how great the season 3 reveal was.

We are on our 4th or 5th week of pitiful Fight Money rewards in missions and extra battle and the reality has finally set in that I have probably earned 99% of all the possible Fight Money I will get unless I grind Extreme Survival with 16 characters which is a mild 80000FM. When Street Fighter V first came out Fight Money was pretty generous. A lot of it was locked behind survival, but you would get extra for watching the regular demonstrations, playing the general story on normal and hard and bonuses for completing character story and survival. When Arcade Edition came out the bonuses were cut, but the missions were fair for a weekly thing to do.

Now the fight money system is just an insult. I think every week since the change has been about 1000 FM max. That is not even enough to cover the Extra Costume fights of that week. Leveling a character through all the single player content will get you to around level 29, which is 29000 FM. That isn't even enough to buy their story mode costume! Thankfully I have about 350K saved up on my main account for small things like Extra Battle costumes or to play Fighting Chance for a nostalgia costume or to try and get some EX colors.

I can understand the reasoning behind the changes. They want to drain player's FM ASAP so they start spending real money to get stuff, but the entire FM economy is broken. Let's go back to Story Mode costumes. Those are 40K FM. Even back when the game launched that is a lot of FM for a costume. You can get those extra battle costumes for as little as 10K FM if you don't mess up. By and large, those fights aren't that hard so I think for MOST people 10K would be doable. Then there are those Fighting Chance costumes gotten through the "loot box" like system. In my experience, I have used the 10 draw option (4500 FM) to get them. The quickest I got one was the second try (9000) and the most was 8 draws (36000FM). I MIGHT have had some of those tickets from playing Survival Mode monthly on hand to get a free 10 draw. So even on my unluckiest streak, I got a nice nostalgia costume for less than a Story Mode costume, plus I got some EX colors along the way.

Maybe I am part of the problem though. I wait for season pass sales and have a couple of alt accounts just so I can buy the new characters ASAP with FM while waiting for sales. The performance for SFV has to be a disappointment for Capcom. They are still had 2.1 million on their sales on their website and I think they wanted to hit that within a year of release. So I can see their reasoning of trying to squeeze as much as possible from the player base. I have spent about $140 on SFV since its release. $60 for the base game(WAY too much for how bare bones it was), $20 for each season pass ($60 total on that), $15 for the base roster battle costumes, and $10 for the first X-Mas bundle. After all of that, I see so much stuff locked behind and obscene amount of FM.

I checked my account and see I have accumulated 2.7 MILLION FM total, but have 10 story mode costumes still locked and a bunch of those level 11+ colors. Then there are those EX colors which are pretty good on some characters (EX6 Abigail is nice), but are locked behind random chance. Capcom MIGHT be able to get me to drain my FM if they were to drop the price of Story mode costumes to 20000 FM, but I think I will just sit on my FM and just spend it on Extra Battle costumes. fighting chance costumes and stages until the end of SFV.







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"Re: Fight Money ranting" , posted Sat 19 Jan 05:06post reply

Yes, they recently cut Fight Money to around a third of what it was last year.

The Weekly Missions lost the easy 2500FM mission. Now you get around 1200FM in missions per week. The cut might actually be worse than 2/3rds though. I'm not sure, but I feel like the other missions used to pay out more than that.

Capcom also cut the Shadaloo Soldier Extra Battles by a third. Last year, you could do the battles three times, for three payouts. Now they are limited to a single attempt.

Before Arcade Edition, Weekly Missions gave close to 10,000 FM. The easy mission was 5000 FM, and I want to recall that the others totaled to around 4-5000FM as well. Then Arcade Edition came out and Capcom cut the Weekly payouts in half. Then introduced the "new" way to earn "more" FM, the Golden Shadaloo soldiers, that magically were paced to pay out on average roughly the same amount that had been cut from the Weekly Missions.

This time the cut is even worse though, as there isn't a real replacement. I think I read that advertising FM rewards capped around 800FM, and they've shut down the ad campaign anyway?


As for the overall economy of the game, that was pretty much doomed when Capcom started selling DLC characters for FM, and at comparable prices to the regular "free" content. If it weren't for the ability to buy real money DLC with Fight Money, Capcom wouldn't have had a reason to restrict FM generation so harshly. If the FM price for paid DLC was absurdly higher than "free" content, then Capcom could still have restricted FM generation without killing non-DLC uses, and players prioritizing DLC purchases wouldn't have been as much of a no-brainer.





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"Re(1):Re: Fight Money ranting" , posted Thu 31 Jan 02:16post reply

quote:
As for the overall economy of the game, that was pretty much doomed when Capcom started selling DLC characters for FM, and at comparable prices to the regular "free" content. If it weren't for the ability to buy real money DLC with Fight Money, Capcom wouldn't have had a reason to restrict FM generation so harshly. If the FM price for paid DLC was absurdly higher than "free" content, then Capcom could still have restricted FM generation without killing non-DLC uses, and players prioritizing DLC purchases wouldn't have been as much of a no-brainer.


It would be really interesting to one day get a GDC postmortem-like talk about the fight money system one day. From the Zeny system not even getting out of the gate to what decisions made to all the adjustments made to Fight Money rewards.







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"Florida Man" , posted Sun 3 Feb 00:22post reply

I just unlocked the title "Florida Wild Horse." What in the world does that reference?





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"Re(1):Florida Man" , posted Sun 3 Feb 15:06post reply

quote:
I just unlocked the title "Florida Wild Horse." What in the world does that reference?



If you believe South Town is Miami, the answer is obvious...
https://www.youtube.com/watch?v=qXmwMVRoFKI

Sorry I'll see myself out





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"Re(2):Florida Man" , posted Mon 4 Feb 04:08post reply

Hahaha. Actually, the title refers to G’s election as president thanks to disputed ballot designs in Florida circa 2000. Ishmael no doubt was awarded this for superior G usage. Power for all of the people of the Earth!

Uhh meanwhile when does Capcom’s strategy of “doing things differently this year” stop meaning “balance the game perfectly at last, and then never touch it again?”





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"Re(3):Florida Man" , posted Tue 5 Feb 00:04post reply

Good grief, that's what it is referencing? I'll stick with the Vampire titles for now.

quote:
Uhh meanwhile when does Capcom’s strategy of “doing things differently this year” stop meaning “balance the game perfectly at last, and then never touch it again?”


Is Capcom waiting until the arcade release next month? I would make a joke about everyone being content with Kage until then but that's more idiotic than a Florida election.







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"Re(4):Florida Man" , posted Tue 5 Feb 00:27:post reply

Oh, I was just making stuff up!

It would be pretty hilarious if EVERY character were pitched as a “new season 4 character” thanks to the (really good) balance patch, along the lines of “we were looking for treasure but what was in our hearts all along is actually the greatest treasure of all!”





人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...

[this message was edited by Maou on Tue 5 Feb 00:54]



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"Re(5):Florida Man" , posted Fri 8 Feb 23:46post reply

Puzzle & Dragons is doing a collaboration with SF5. All your favorite characters -as well as Alex- are going to be there!





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"Re(6):Florida Man" , posted Sat 9 Feb 07:06post reply

quote:
Puzzle & Dragons is doing a collaboration with SF5. All your favorite characters -as well as Alex- are going to be there!


haha.. poor Alex. Yet, he did shine in Tatsunoko & co Wii, as well as in some of my wet dreams.







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"Re(7):Florida Man" , posted Sun 10 Feb 09:53post reply

quote:
haha.. poor Alex. Yet, he did shine in Tatsunoko & co Wii, as well as in some of my wet dreams.


I'm glad that this board is above judging games based on something as subjective as game mechanics and instead favors titles based on the hotness of the cast.

Speaking of which, I unlocked the Jin Saotome outfit for Ryu and... wow, that's quite a costume! Ryu is putting the fun back in fundoshi. Too often games -and, to be honest, a great deal of mainstream media- is created to appeal to heterosexual men. But in SF5 I can play a Ryu vs Cody match in outfits that were not designed to appeal to my interests. That's terrific and I hope to see more of this inclusive, good natured sexiness going forward.





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"Re(8):Florida Man" , posted Sun 10 Feb 14:39post reply

quote:
Ryu is putting the fun back in fundoshi.


He might also be putting some "Dan" in there along with it...



Spoiler (Highlight to view) -
This joke may require explanation.....

End of Spoiler







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"Re(9):Florida Manhood" , posted Sun 10 Feb 14:53post reply

quote:
Ryu is putting the fun back in fundoshi.

He might also be putting some "Dan" in there along with it...

HECK YEAH





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"Re(8):Florida Man" , posted Sun 10 Feb 20:07post reply

quote:
Ryu is putting the fun back in fundoshi.
This is a great sentence until some moron comes and ruin the fun by saying "fun" means "poop" in Japanese, and then it becomes really awkward.





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"Re(9):Florida Man" , posted Mon 11 Feb 04:23post reply

quote:
Ryu is putting the fun back in fundoshi. This is a great sentence until some moron comes and ruin the fun by saying "fun" means "poop" in Japanese, and then it becomes really awkward.



Alternate kanji readings? Shit... Didn't think of that.

Well, I'm sure that if anyone actually did this they would probably feel like crap.





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"Re(9):Florida Man" , posted Mon 11 Feb 10:22post reply

quote:
This is a great sentence until some moron comes and ruin the fun by saying "fun" means "poop" in Japanese, and then it becomes really awkward.


There are plenty of other games you can play if you are into that sort of thing.





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"Re(8):Florida Man" , posted Wed 13 Feb 04:51post reply

quote:

I'm glad that this board is above judging games based on something as subjective as game mechanics and instead favors titles based on the hotness of the cast.

Speaking of which, I unlocked the Jin Saotome outfit for Ryu and... wow, that's quite a costume! Ryu is putting the fun back in fundoshi. Too often games -and, to be honest, a great deal of mainstream media- is created to appeal to heterosexual men. But in SF5 I can play a Ryu vs Cody match in outfits that were not designed to appeal to my interests. That's terrific and I hope to see more of this inclusive, good natured sexiness going forward.


"fundoshi".. a google image search has just let me tread into a world of unfathomable bliss. This revelation is similar (in terms of impact) as when I finally was able to do (and then land) a Dragon Punch, back in the days!







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"Re(9):Fundoshi Fighter V" , posted Wed 13 Feb 05:07post reply

quote:
other games you can play if you are into that sort of thing.
"fundoshi".. a world of unfathomable bliss

On this note, while it's still hard to understand why SFV's new boss is going out of his way to obliterate season 4, I suppose everyone may as well spend some time with beardless Hot Ryu, Hot Ken, Hot Guile, and Hot Cody in the meantime.

Rockman mods may be the future, however!





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"SFV: The World!" , posted Wed 13 Feb 23:09post reply

There is a newly discovered glitch that allows Blanka to cancel his super into hop that allows him to keep his super bar and freeze the opponent.

It is probably a good idea to stay off the online mode until this gets patched out.

I know there were some V-ism shenanigans back in Alpha 3, but I think this might be the biggest glitch in a SF game since Guile's "handcuff" glitch back in SF2.







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"Re(1):SFV: The World!" , posted Thu 14 Feb 00:00post reply

quote:
Rockman mods may be the future, however!


So has anyone modded Kage back into his true form of Dan? It seems like it would be a perfect fit. But since most modders seem to be more concerned with removal of clothing I should ask if there is a "Hot Dan" mod instead.

quote:
There is a newly discovered glitch that allows Blanka to cancel his super into hop that allows him to keep his super bar and freeze the opponent.



I'm beginning to think that this should be an actual v-trigger. If this was somehow balanced and given to the right character it could be hilarious.







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"Re(2):SFV: The World!" , posted Thu 14 Feb 04:37post reply

quote:
I'm beginning to think that this should be an actual v-trigger. If this was somehow balanced and given to the right character it could be hilarious.


This is really hilarious.
And of course, of all characters, it had to be Blanka. Perfection.







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"Re(3):SFV: The World!" , posted Thu 14 Feb 05:40post reply

quote:
This is really hilarious.
And of course, of all characters, it had to be Blanka. Perfection.


There needs to be a time-freeze Blanka side tournament at Evo Japan.







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"Re(4):SFV: The World!" , posted Thu 14 Feb 06:05post reply

quote:
There needs to be a time-freeze Blanka side tournament at Evo Japan.

I’m sure that the 100 people showing up won’t mind if you unofficially make this part of the main tournament. I mean, it’s not like Ono (or anyone else) is going to be there!

As for Evil Dan, it’s your lucky day (???).





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"Re(5):SFV: The World!" , posted Thu 14 Feb 11:34post reply

https://twitter.com/HiFightTH/status/1095678290654711811

That glitch doesn't make you invincible though... ;)

Ditto on making that a real thing for another character.





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"Re(6):SFV: The World!" , posted Thu 14 Feb 18:55:post reply

quote:
https://twitter.com/HiFightTH/status/1095678290654711811



This awkwardness makes the perfect opportunity to introduce this song





[this message was edited by Professor on Tue 19 Feb 03:20]

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"Momochi and Pro Licence issues" , posted Mon 18 Feb 23:50post reply

So, the word in the streets says that even though Momochi was crowned the Evo Japan Champion, he can't receive the whole prize ($13,500) because he doesn't have a Japanese Pro Gamer License. Without one players can only win $900, and some people say that Momochi doesn't want to get one out of principles, even after winning Evo Japan.

But also, some people say that Momochi could get the whole purse, because the money was provided by sponsors, is a messy situation since there is lots of opinions in the internet but no one can provide what's really going on.

Anyone here knows the full picture?







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"Re(7):SFV: The Link!" , posted Tue 19 Feb 02:19post reply

quote:
https://twitter.com/HiFightTH/status/1095678290654711811


This awkwardness makes the perfect opportunity to introduce this song




EVEN THE PROFESSOR GOT THE USAGE OF THE URL LINKING WRONG!







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"Re(8):SFV: The Link!" , posted Tue 19 Feb 03:01post reply

The Momochi thing is interesting. I saw an article mentioning that it's tied to the interpretation of a long-standing law on the representation of products which includes provisions on the awarding of prizes based on merit or correct answer to twenty times the price or 100,000 yen (that's about 1000 dollars). However, the Consumer Affairs Agency apparently lifts this restriction where it involves remuneration for work, and entertainment (i.e. tournaments before an audience) would apply. But to the Japan Esports Union-sponsored events, proof of this "work" may require having one of their pro licenses. I guess we'll see!
quote:
EVEN THE PROFESSOR GOT THE USAGE OF THE URL LINKING WRONG!

DEAREST SPOON YOU ARE UNDER ARREST url=link here: https://i.ytimg.com/vi/AIFzvfgNDVs/hqdefault.jpg





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"Re(8):SFV: The Link!" , posted Tue 19 Feb 03:34:post reply

quote:
https://twitter.com/HiFightTH/status/1095678290654711811


This awkwardness makes the perfect opportunity to introduce this song


EVEN THE PROFESSOR GOT THE USAGE OF THE URL LINKING WRONG!






Apparently I was braindead and I used the url tag twice into itself

corrected link!

It's about time we make the LINK_HERE club





[this message was edited by Professor on Tue 19 Feb 03:36]



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"Re(9):SFV: The Link!" , posted Fri 22 Feb 01:53post reply

Rock 'n' Roll with Ryu and Sakura, thrill as Alex's costumes explore even more fetishes, and Zangief gets a new hat!

That Blue Bomber outfit does not translate well into any sort of art style above 16-bit but I suppose that's part of its charm. But that doesn't matter to me since I'm going to go nuts trying to get that stupid little mask for Zangief.







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"Re(10):SFV: The Link!" , posted Sat 23 Feb 00:57post reply

quote:
That Blue Bomber outfit does not translate well into any sort of art style above 16-bit but I suppose that's part of its charm. But that doesn't matter to me since I'm going to go nuts trying to get that stupid little mask for Zangief.



At first I felt that Ryu's Mega Man outfit really didn't fit the design style of Rashid's Air Man and Boxer's Guts Man, instead falling into a more "realistic spandex" suit design, with all the muscles visible.

Then I realized that the other two costumes had the same kind of muscle definition. It was just covered by the rest of the outfit. With Rashid, you only see the upper half of his legs and arms, and the arms are often covered by the main body piece anyway. The default color is a dark blue that acts to somewhat hide the muscle shading. The same is pretty much true with Boxer, except the default yellow makes the muscle shadows more visible and you also see the hands.

With Ryu's Mega Man, you see Ryu's face and pretty much his entire upper body.

Then I realized that the Ryu costume actually was designed to a different standard than the previous costume. While Rashid and Boxer had skintight spandex (or whatever), Ryu's outfit has wrinkles. The modeller went out of their way to try to make Ryu's outfit look more like a real "costume" would look, which actually makes it look "cheaper" than Rashid and Boxer's form-fitting material. It also might be less realistic in the end; I have to wonder how a material that follows Ryu's muscles like spray-on latex is at the same time so loose as to create such visible bunches in its fabric.







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"Re(2):Re(10):SFV: The Link!" , posted Sat 23 Feb 03:04post reply

quote:
That Blue Bomber outfit does not translate well into any sort of art style above 16-bit but I suppose that's part of its charm. But that doesn't matter to me since I'm going to go nuts trying to get that stupid little mask for Zangief.


At first I felt that Ryu's Mega Man outfit really didn't fit the design style of Rashid's Air Man and Boxer's Guts Man, instead falling into a more "realistic spandex" suit design, with all the muscles visible.

Then I realized that the other two costumes had the same kind of muscle definition. It was just covered by the rest of the outfit. With Rashid, you only see the upper half of his legs and arms, and the arms are often covered by the main body piece anyway. The default color is a dark blue that acts to somewhat hide the muscle shading. The same is pretty much true with Boxer, except the default yellow makes the muscle shadows more visible and you also see the hands.

With Ryu's Mega Man, you see Ryu's face and pretty much his entire upper body.

Then I realized that the Ryu costume actually was designed to a different standard than the previous costume. While Rashid and Boxer had skintight spandex (or whatever), Ryu's outfit has wrinkles. The modeller went out of their way to try to make Ryu's outfit look more like a real "costume" would look, which actually makes it look "cheaper" than Rashid and Boxer's form-fitting material. It also might be less realistic in the end; I have to wonder how a material th

-- Message too long, Autoquote has been Snipped --



I 100% agree that the Mega Man outfit's rendition as "a costume of Mega Man being worn by Ryu made out of real materials" which contains all sorts of realistic details that remind us of ugly real life make it come across as a cheap costume. The Guts Man one which is relatively more abstract comes across a lot better, but I also agree that every wrinkle and vein portrayed in that model undermines it, and I'd like it a lot more if there also wasn't that slit in the helmet that let you see some of Balrog's face.

I 100% disagree that the Blue Bomber outfit can only work in the low bits because the Smash Bros. rendition of it is really great!

There was a comic page where Chun-Li tries her hand at cooking and then gets shown up by her protege. What is notable is that Chun-Li is still wearing her combat outfit while trying to cook, wearing an apron over top. Chun-Li never breaks kayfabe. Energetic girl who can cook amazing Chinese food with a wok also seems like its own trope among all the many tropes of characters who can cook, though!





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"Re(3):Re(10):SFV: The Link!" , posted Sat 23 Feb 04:02post reply

A Bad Box Art Megaman costume would have been a better choice.







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"Re(3):Re(10):SFV: The Link!" , posted Sat 23 Feb 12:10post reply

Capcom can't seem to make up its mind what it wants with its various outfits.

Some are meant to be the character being portrayed. Some are a hybridization of the SF character and the portrayed character. Some are the SF characters cosplaying as some other character, but it is still clearly that SF character wearing a relatively high quality costume. And now we have an SF character cosplaying in a relatively low quality costume.

The mech outfits arguably are separate robot versions of SF characters, rather than outfits.

I'd call Lilith Juri a hybrid because they made the flat version the default instead of the bonus alt form. That cannot be Juri cosplaying as Lilith, because there is no way that Juri can squeeze herself that flat. Not after her SSF4 boob job. And not into an outfit that itself has a boob window that reveals bare skin without any evidence of binding.

Most of the crossover outfits fall into the SF character cosplaying as that other character. Rashid is very clearly meant to be wearing a flexible Air Man costume; you can even see how it bends to fit his movement. Capcom has taken this approach with outfits in the past as well, where you might get "evidence" that it is a costume being worn, but it is still a fairly high quality "costume" being worn.

But now we have Mega Man Ryu. The outfit doesn't fit properly. Even the bulky parts look "cheap" in a way that Air Man and Guts Man didn't. For an example, the foot itself is separate from the lower leg in the Air Man and Guts Man outfits (like you'd do if you wanted to make a high quality cosplay in real life), but the entire Mega Man outfit boot is a single flexible piece that deforms to fit Ryu's foot position (like you'd get if you bought some dirt cheap cosplay outfit in real life.)







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"Re(9):SFV: The Link!" , posted Sun 24 Feb 12:03post reply

Hey, guys. Long time no see! I had an important question about the MMCafe Dojo for SFV, so I figured this is the place to ask! I finally got around to joining the MMCafe Dojo, but...

I disbanded my own dojo to join because it said that the MMCProfessor Dojo was accepting new players. When I tried to join, it said I needed to send a request, and that it needed to be approved. No problem, I thought, but then it wouldn't let me use my Dojo stage at all, and it said I can't until my MMCProfessor Dojo request is approved!

I was wondering when (or if) I can expect for it to be approved?

Perhaps I should have come here first to get the green light. Apologies for that!





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"Re(10):SFV: The Link!" , posted Sun 24 Feb 12:29post reply

Say, who is currently minding the dojo? Is Maou still fixing it up with the latest decorations? Did we decide to simply leave the key under the doormat?





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"Re(2):Re(10):SFV: The Link!" , posted Sun 24 Feb 17:00:post reply

quote:
Hey, guys. Long time no see! I had an important question about the MMCafe Dojo for SFV, so I figured this is the place to ask! I finally got around to joining the MMCafe Dojo, but...

///

Say, who is currently minding the dojo? Is Maou still fixing it up with the latest decorations? Did we decide to simply leave the key under the doormat?



Welcome back BAD!
I believe Maou has management over the Dojo-- the Dojo system feels pretty half-baked that I wouldn't be surprised if it doesn't show any notification in-game when someone new's signed up. I'll hit up Maou so that he knows you are on the wait.

I wonder if it even has a sub-manager setting so that multiple people can keep control? Wish it was better embedded into the actual game rather than having the management system as a separate entity through the web site.





[this message was edited by Professor on Sun 24 Feb 17:02]



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"Re(2):Re(10):SFV: The Dojo!" , posted Sun 24 Feb 18:00post reply

quote:
Say, who is currently minding the dojo? Is Maou still fixing it up with the latest decorations? Did we decide to simply leave the key under the doormat?

Oh! A visitor! [scampers around dusting the dojo] Come on in, sonny. What’d you say your name was? BAD? Well, that’s fine, I guess. We don’t get many visitors around here ever since the Kanzuki Zaibatsu built all the dojos and then abandoned them after December. Make yourself at home. It’s certainly not as though I was about to jump ship to join Kuramochi Yuka’s “Ass Dojo” from the EVO sub-thread, nossir. Now just give me your initiation fee in small, unmarked bills and I’ll be riiiight back with your...membership card. Yeah, that’s it...





人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...


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"Re(3):Re(10):SFV: The Dojo!" , posted Mon 25 Feb 00:09post reply

A new member! The name of the MMCafe dojo continues to spread, albeit in small, erratic bursts due to lag.

quote:
Kuramochi Yuka’s “Ass Dojo”


Yeow, Ms. Kuramochi is running a strong dojo! In terms of soft power she was a big name at Evo Japan. It's a shame we can't go around challenging other dojos, or else we could storm into her dojo like the heavies in a bad martial arts movie and demand a match against the sensei. We would be crushed like a bug under a giant peach but it would be quite the experience.







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"Re(3):Re(10):SFV: The Link!" , posted Mon 25 Feb 03:28post reply

quote:
Hey, guys. Long time no see! I had an important question about the MMCafe Dojo for SFV, so I figured this is the place to ask! I finally got around to joining the MMCafe Dojo, but...

///

Say, who is currently minding the dojo? Is Maou still fixing it up with the latest decorations? Did we decide to simply leave the key under the doormat?


Welcome back BAD!
I believe Maou has management over the Dojo-- the Dojo system feels pretty half-baked that I wouldn't be surprised if it doesn't show any notification in-game when someone new's signed up. I'll hit up Maou so that he knows you are on the wait.

I wonder if it even has a sub-manager setting so that multiple people can keep control? Wish it was better embedded into the actual game rather than having the management system as a separate entity through the web site.



I agree! It really should have been done in-game. It's a rather confusing system, to be honest. As you mentioned, I didn't get an in-game notification, but it did give me one on the website. I knew I was accepted when it let me use my dojo stage again, hahaha...

BTW, everyone's response time was incredibly fast! Holy cow! Thanks!





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"Re(3):Re(10):SFV: The Dojo!" , posted Mon 25 Feb 03:34post reply

quote:
Say, who is currently minding the dojo? Is Maou still fixing it up with the latest decorations? Did we decide to simply leave the key under the doormat?
Oh! A visitor! [scampers around dusting the dojo] Come on in, sonny. What’d you say your name was? BAD? Well, that’s fine, I guess. We don’t get many visitors around here ever since the Kanzuki Zaibatsu built all the dojos and then abandoned them after December. Make yourself at home. It’s certainly not as though I was about to jump ship to join Kuramochi Yuka’s “Ass Dojo” from the EVO sub-thread, nossir. Now just give me your initiation fee in small, unmarked bills and I’ll be riiiight back with your...membership card. Yeah, that’s it...



Hahahahahaha, you're too kind! Here are those unmarked bills you requested...





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"Re(4):Re(10):SFV: The Dojo!" , posted Mon 25 Feb 03:36post reply

quote:
A new member! The name of the MMCafe dojo continues to spread, albeit in small, erratic bursts due to lag.

Kuramochi Yuka’s “Ass Dojo”

Yeow, Ms. Kuramochi is running a strong dojo! In terms of soft power she was a big name at Evo Japan. It's a shame we can't go around challenging other dojos, or else we could storm into her dojo like the heavies in a bad martial arts movie and demand a match against the sensei. We would be crushed like a bug under a giant peach but it would be quite the experience.



Hahahaaha, I think I can get a few more. 4, perhaps...

As for Ms. Kuramochi, is this a real person? As long as she doesn't use Ibuki or R. Mika, I have a chance. Man, those two are impossible...





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"Re(5):Re(10):SFV: The Lagfest!" , posted Mon 25 Feb 04:31post reply

quote:
As for Ms. Kuramochi, is this a real person?
You bet she is. Unluckily for you, certain similarities, in addition to R.Mika's fun personality, no doubt led Kuramochi to use her as a main.
quote:
crushed like a bug under a giant peach
Truly my favorite metaphor to emerge from SFV yet.
quote:
The name of the MMCafe dojo continues to spread, albeit in small, erratic bursts due to lag.
Welcome to our dojNOW LOADING]

On that note, a lot of people seem to want to LAG, but if we're going to expand our stop-motion matches to a fourth continent (and we should!), anyone with a better setup with me want to host next week? I'll be around Saturday night EST/Sunday morning JST, though I say the host should prioritize the schedules of the NEW CHALLENGERS





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"Re(6):Re(10):SFV: The Lagfest!" , posted Mon 25 Feb 06:06post reply

quote:
As for Ms. Kuramochi, is this a real person? You bet she is. Unluckily for you, certain similarities, in addition to R.Mika's fun personality, no doubt led Kuramochi to use her as a main.crushed like a bug under a giant peach Truly my favorite metaphor to emerge from SFV yet.
The name of the MMCafe dojo continues to spread, albeit in small, erratic bursts due to lag. Welcome to our dojNOW LOADING]

On that note, a lot of people seem to want to LAG, but if we're going to expand our stop-motion matches to a fourth continent (and we should!), anyone with a better setup with me want to host next week? I'll be around Saturday night EST/Sunday morning JST, though I say the host should prioritize the schedules of the NEW CHALLENGERS



Dude, what?! Are you serious?! She's one of those two DOA6 girls?! Which one is she?! I was already going to preorder the game, but those two and what they did at Evo Japan solidified it for me. I am DEFINITELY getting it now, and nothing can stop me! Love those two! Kinda miss Japan sometimes!





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"Re(6):Re(10):SFV: The Lagfest!" , posted Mon 25 Feb 06:16post reply

On that note, a lot of people seem to want to LAG, but if we're going to expand our stop-motion matches to a fourth continent (and we should!), anyone with a better setup with me want to host next week? I'll be around Saturday night EST/Sunday morning JST, though I say the host should prioritize the schedules of the NEW CHALLENGERS



I might be able to join if i see Ish is online from my friends list.





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"Re(7):Re(10):SFV: The Lagfest!" , posted Tue 26 Feb 03:16post reply

quote:
On that note, a lot of people seem to want to LAG, but if we're going to expand our stop-motion matches to a fourth continent (and we should!), anyone with a better setup with me want to host next week? I'll be around Saturday night EST/Sunday morning JST, though I say the host should prioritize the schedules of the NEW CHALLENGERS


I might be able to join if i see Ish is online from my friends list.


My life is a bit confusing at the moment so I don't think I'm going to be available this weekend. But don't wait around for me, I'll read about the highlights from the fights later!

In other news, the new CPT DLC has been announced. The bundle includes costumes for Sagat and that other guy as well as another visit to Metro City. The stage is particularly odd since it features a nice looking Sodom but no Poison or Roxy. Is this a sign of characters to come? Is this mindless reading of tea leaves? Who knows, but I'm glad to see the Haggar statue is back up after it came tumbling down in MvC3.





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"Re(8):Re(10):SFV: The Lagfest!" , posted Tue 26 Feb 04:00:post reply

quote:
I might be able to join if i see Ish is online from my friends list.

---
---

My life is a bit confusing at the moment so I don't think I'm going to be available this weekend. But don't wait around for me, I'll read about the highlights from the fights later!

In other news, the new CPT DLC has been announced.




Ishmael-- Gotcha, perhaps next time!

BAD-- I'll add you to my Friends list so that I can send you an invite if you're interested. Also, Kuramoto was the one who was getting slapped; her hips are what she makes her sales point, as noted on her Twitter account (link NSFW).

Maou-- If something doesn't work out I can help on hosting but my connection isn't exactly good; chances are you're better. Either way, let's figure out a tentative time for this. Sibarraz and KT are also interested.

It's nothing less than amazing that after all these years Capcom can always fall back on Final Fight when things don't seem to be working out. That's the best CPT stage yet!





[this message was edited by Professor on Tue 26 Feb 04:05]



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"Re(8):Re(10):SFV: The Lagfest!" , posted Tue 26 Feb 04:14:post reply

quote:
In other news, the new CPT DLC has been announced. The bundle includes costumes for Sagat and that other guy as well as another visit to Metro City. The stage is particularly odd since it features a nice looking Sodom but no Poison or Roxy. Is this a sign of characters to come? Is this mindless reading of tea leaves? Who knows, but I'm glad to see the Haggar statue is back up after it came tumbling down in MvC3.

Well, Abigail is front and center, so it's probably useless to take the stage as a clue (except if they mean it as a reference to further nerfs to Abi, effectively erasing him from the game outside of this stage). The whistle at the end of the trailer sounds familiar... imagine if instead of Sodom or Poison, the next character is Damnd!
Also, this stage, man, this stage... It's at the same time a reference to FF's 30th anniversary, and to the SF4, SFxT and MvC3's FF stages. All in one. Glorious!





[this message was edited by Iggy on Tue 26 Feb 04:15]

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"Re(9):Re(10):SFV: The Lagfest!" , posted Tue 26 Feb 09:39post reply

quote:
The whistle at the end of the trailer sounds familiar... imagine if instead of Sodom or Poison, the next character is Damnd!



That would be something. Two-P is already in the game, so I have to imagine he and J would be ready to answer the call/whistle. Would Holly Wood (if he could)?





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"Re(9):Re(10):SFV: The Lagfest!" , posted Tue 26 Feb 10:52post reply

quote:
I might be able to join if i see Ish is online from my friends list.

---
---

My life is a bit confusing at the moment so I don't think I'm going to be available this weekend. But don't wait around for me, I'll read about the highlights from the fights later!

In other news, the new CPT DLC has been announced.



Ishmael-- Gotcha, perhaps next time!

BAD-- I'll add you to my Friends list so that I can send you an invite if you're interested. Also, Kuramoto was the one who was getting slapped; her hips are what she makes her sales point, as noted on her Twitter account (link NSFW).

Maou-- If something doesn't work out I can help on hosting but my connection isn't exactly good; chances are you're better. Either way, let's figure out a tentative time for this. Sibarraz and KT are also interested.

It's nothing less than amazing that after all these years Capcom can always fall back on Final Fight when things don't seem to be working out. That's the best CPT stage yet!



Thanks, brother! Can't wait! You were always one of the sites I looked up to, and one of the reasons I got into doing things on the web (which I still proudly do). It's a real honor.

As for Final Fight, you're right! My favorite Capcom series of all-time, despite what it may seem, is not Street Fighter, but Final Fight. I've always loved it, and always will. It's like that girl you've always loved, and no matter the years that go by, you always get that special feeling when you see her.

I never get sick of the series, and when I play them, it's like the first time. I absolutely LOVE it. It's why the articles I wrote on the series have went through extensive editing, both visual and literal. I honestly feel sometimes that no matter what I say, I cannot do it justice. That is, until BADCP 2013 ("Loyal To A Fault"), when I feel I finally nailed it. Of course, there will always be critics, but I feel I not only did it justice, but did it in a way nobody else has.

後は、なんか、Professorさんは日本人?それとも、日本にすんでいる?





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"Re(9):Re(10):SFV: The Lagfest!" , posted Tue 26 Feb 10:53post reply

quote:
imagine if instead of Sodom or Poison, the next character is Damnd!


I'd kind of like to see Roxy, at least if she was her own character and not just a clone of SFxT Poison.

I like Poison as a character. I'm not that big a fan of her SFxT design, but that isn't the reason I want to see Roxy instead. I'd like to see Roxy simply because at the moment Capcom has the chance to develop Roxy as her own character.







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"Re(8):Re(10):SFV: The Lagfest!" , posted Tue 26 Feb 10:58post reply

quote:
On that note, a lot of people seem to want to LAG, but if we're going to expand our stop-motion matches to a fourth continent (and we should!), anyone with a better setup with me want to host next week? I'll be around Saturday night EST/Sunday morning JST, though I say the host should prioritize the schedules of the NEW CHALLENGERS


I might be able to join if i see Ish is online from my friends list.

My life is a bit confusing at the moment so I don't think I'm going to be available this weekend. But don't wait around for me, I'll read about the highlights from the fights later!

In other news, the new CPT DLC has been announced. The bundle includes costumes for Sagat and that other guy as well as another visit to Metro City. The stage is particularly odd since it features a nice looking Sodom but no Poison or Roxy. Is this a sign of characters to come? Is this mindless reading of tea leaves? Who knows, but I'm glad to see the Haggar statue is back up after it came tumbling down in MvC3.




Absolutely LOVE this and absolutely WILL buy it! "MOAR FINAL FIGHT." Currently praying that the next wave of characters are Final Fight characters, again, but the rumors of mostly SFIII3S characters scare me.

I remember first seeing SFIII3S here at MMC! Man, 1998 feels like it was just yesterday. I loved that time when Capcom actually made NEW games and NEW IPs (not just remasters and re-releases between MH and RE games). I miss the variety from those times greatly...





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"Re(9):Re(10):SFV: The Lagfest!" , posted Tue 26 Feb 12:53post reply

quote:

それとも、日本にすんでいる?

I remember first seeing SFIII3S here at MMC! Man, 1998 feels like it was just yesterday. I loved that time when Capcom actually made NEW games

-- Message too long, Autoquote has been Snipped --


Actually, MMCafe's news has been served right from Japan since its launch in 1997 which was a little after I moved there. Ergo the stuff like SFZ3 and CvS2 loketest reports. Of course nowadays location doesn't really matter as much since social networking has taken over, lol.

Come to think, a handful of MMCafers are living in Japan right now though I'll keep that to themselves unless they want to talk about it







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"Re(10):Re(10):SFV: The Lagfest!" , posted Tue 26 Feb 13:53post reply

quote:

それとも、日本にすんでいる?

I remember first seeing SFIII3S here at MMC! Man, 1998 feels like it was just yesterday. I loved that time when Capcom actually made NEW games

-- Message too long, Autoquote has been Snipped --

Actually, MMCafe's news has been served right from Japan since its launch in 1997 which was a little after I moved there. Ergo the stuff like SFZ3 and CvS2 loketest reports. Of course nowadays location doesn't really matter as much since social networking has taken over, lol.

Come to think, a handful of MMCafers are living in Japan right now though I'll keep that to themselves unless they want to talk about it



I remember those days, my bro! And I look back on it fondly. The theme of your site...a café...has always stood out to me. It's unique, and you can't tell it's about games. It doesn't bash you over the head with the fact that it's about games. It's really cool, man, and good to see you still here after all these years. Perhaps I haven't stated my thankfulness enough. Your community is cool, too. Smart, yet polite and kind people.

Also, thank you so much for that Twitter link of that Mika chick. Dude, she is AWESOME.

As for the other members, I understand, haha, I'll let them discuss locations as they see fit. Professor, professional to the very end!





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"Re(10):Re(10):SFV: The Lagfest!" , posted Tue 26 Feb 14:58post reply

quote:
Two-P is already in the game, so I have to imagine he and J would be ready to answer the call/whistle.
Capcom has been missing out on a lot of good choices like DLC costume design contests and hiring Mosquiton as official backstory writer, but the lack of a playable Two-P is surely the most egregious oversight.
quote:
Professor, professional to the very end!
As we know both from longstanding records of shadowy deeds and MMC fanfics in the writing thread, the Professor is the model of discretion.


OKAY PEOPLE TIME TO LAG THIS WEEKEND

Time: 8:00pm EST Saturday / 10:00am JST Sunday

Acceptable Stages: MMCafe's dusty dojo, CPT Final Fight stage (please buy it so I don't have to), Kanzuki Beach, METRO CITY ROCK AND ROLL, Waterfall, Kasugano House of Pain


Ktall: I think I have an old CFN for you, but if you have a new one, let us know so we can invite you once you're online.

BAD: Because I'm a champion I've waived your dojo admission fee, but in exchange, I need you to do me a favor and start combining your quoted replies into a single post so I don't accidentally miss your good stuff (and also so we don't summon Hazzan's ghost from football camp again).

Sibarraz: Hop on if you tell us your CFN, a little extra lag can't possibly hurt! 15fps is the future

Everyone else: You know what to do. Let's get it up to four continents this time?





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"Re(2):Re(10):Re(10):SFV: The Lagfest!" , posted Tue 26 Feb 23:01:post reply

quote:
Two-P is already in the game, so I have to imagine he and J would be ready to answer the call/whistle. Capcom has been missing out on a lot of good choices like DLC costume design contests and hiring Mosquiton as official backstory writer, but the lack of a playable Two-P is surely the most egregious oversight.Professor, professional to the very end! As we know both from longstanding records of shadowy deeds and MMC fanfics in the writing thread, the Professor is the model of discretion.


OKAY PEOPLE TIME TO LAG THIS WEEKEND

Time: 8:00pm EST Saturday / 10:00am JST Sunday

Acceptable Stages: MMCafe's dusty dojo, CPT Final Fight stage (please buy it so I don't have to), Kanzuki Beach, METRO CITY ROCK AND ROLL, Waterfall, Kasugano House of Pain


Ktall: I think I have an old CFN for you, but if you have a new one, let us know so we can invite you once you're online.

BAD: Because I'm a champion I've waived your dojo admission fee, but in exchange, I need you to do me a favor and start combining your quoted replies into a single post so I don't accidentally miss your good stuff (and also so we don't summon Hazzan's ghost from football camp again).

Sibarraz: Hop on if you tell us your CFN, a little extra lag can't possibly hurt! 15fps is the future

Everyone else: You know what to do. Let's get it up to four continents this time?

-- Message too long, Autoquote has been Snipped --


I don't have SFV but are you guys planning to record? I would like to see the matches.


Oh yeah in Twitter I saw a posting featuring a snippet of the new Final Fighters stage announced that had a person in the background who looked exactly like Billy Kane.





Long Live I AM!

[this message was edited by neo0r0chiaku on Tue 26 Feb 23:02]

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"Re(3):Re(10):Re(10):SFV: The Lagfest!" , posted Wed 27 Feb 01:11post reply

quote:
I don't have SFV but are you guys planning to record? I would like to see the matches.


Given that the matches can be uber laggy and that everyone is super casual, we don't upload videos-- but we'll definitely take screenshots of the highlights!

Also, we can always have lagfests with other fighters, which I can host (KOF14, Skullgirls, SC6, Unist, etc). If there's a particular title you'd want to nominate, please feel free.







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"Re(2):Re(10):Re(10):SFV: The Lagfest!" , posted Wed 27 Feb 09:30:post reply

quote:
Two-P is already in the game, so I have to imagine he and J would be ready to answer the call/whistle. Capcom has been missing out on a lot of good choices like DLC costume design contests and hiring Mosquiton as official backstory writer, but the lack of a playable Two-P is surely the most egregious oversight.Professor, professional to the very end! As we know both from longstanding records of shadowy deeds and MMC fanfics in the writing thread, the Professor is the model of discretion.


OKAY PEOPLE TIME TO LAG THIS WEEKEND

Time: 8:00pm EST Saturday / 10:00am JST Sunday

Acceptable Stages: MMCafe's dusty dojo, CPT Final Fight stage (please buy it so I don't have to), Kanzuki Beach, METRO CITY ROCK AND ROLL, Waterfall, Kasugano House of Pain


Ktall: I think I have an old CFN for you, but if you have a new one, let us know so we can invite you once you're online.

BAD: Because I'm a champion I've waived your dojo admission fee, but in exchange, I need you to do me a favor and start combining your quoted replies into a single post so I don't accidentally miss your good stuff (and also so we don't summon Hazzan's ghost from football camp again).

Sibarraz: Hop on if you tell us your CFN, a little extra lag can't possibly hurt! 15fps is the future

Everyone else: You know what to do. Let's get it up to four continents this time?

-- Message too long, Autoquote has been Snipped --


Hey, no prob. Sorry about that. Thank you for the kind request! I was wondering about this. How do I combine posts? When I click reply, how do I add more?

Then again, summoning some dude from football camp does sound fun!

BTW, I saw your "Acceptable Stages" part, and I must give you high praise on it. Yes, those stages are cool, but I can tell you have a true respect for the game, its series, and its art because there was no Training Stage! Thank you! That stage is so boring, especially when used as a "FTG scene" fashion statement, hahaha. Of course, if others feel that its simplicity is beauty, I understand that, too, hahaha...


Also, Two P. would have been very fun. I thought some time ago there was some sort of rumor about J. or Two P. being in the game as an alternate for a character...





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[this message was edited by BAD on Wed 27 Feb 09:38]



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"Re(3):Re(10):Re(10):SFV: The Lagfest!" , posted Wed 27 Feb 10:51post reply

quote:
How do I combine posts? When I click reply, how do I add more?
Good man! Sadly you need to manually copy the quoted text from multiple reply windows or just grab text you like and put bracketed quote and /quote around it. Why? Because we are OG

As for acceptable stages, I've suggested before that the Grid is my surefire Psycho Detector tool that enables me to pinpoint people who either A) are gone enough to be able to stand that music or B) only see in hitboxes, neither of which is germane to my interests. Yes, I know there are two new slightly less crappy tracks available now, but I just don't care!

Lest anyone think that the Cafe fancies itself too classy for the Grid: I look forward to seeing all of you on the Dojo stage with the usual dinosaur skellington and the tanuki's huge balls. Please bring your own costumes.





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"Re(2):Re(10):Re(10):SFV: The Lagfest!" , posted Wed 27 Feb 12:56post reply

quote:
Two-P is already in the game, so I have to imagine he and J would be ready to answer the call/whistle. Capcom has been missing out on a lot of good choices like DLC costume design contests and hiring Mosquiton as official backstory writer, but the lack of a playable Two-P is surely the most egregious oversight.Professor, professional to the very end! As we know both from longstanding records of shadowy deeds and MMC fanfics in the writing thread, the Professor is the model of discretion.


OKAY PEOPLE TIME TO LAG THIS WEEKEND

Time: 8:00pm EST Saturday / 10:00am JST Sunday

Acceptable Stages: MMCafe's dusty dojo, CPT Final Fight stage (please buy it so I don't have to), Kanzuki Beach, METRO CITY ROCK AND ROLL, Waterfall, Kasugano House of Pain


Ktall: I think I have an old CFN for you, but if you have a new one, let us know so we can invite you once you're online.

BAD: Because I'm a champion I've waived your dojo admission fee, but in exchange, I need you to do me a favor and start combining your quoted replies into a single post so I don't accidentally miss your good stuff (and also so we don't summon Hazzan's ghost from football camp again).

Sibarraz: Hop on if you tell us your CFN, a little extra lag can't possibly hurt! 15fps is the future

Everyone else: You know what to do. Let's get it up to four continents this time?

-- Message too long, Autoquote has been Snipped --


My CFN is VirtuaDefender

And My PSN ID is Defensor Virtuoso







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"Re(4):Re(10):Re(10):SFV: The Lagfest!" , posted Thu 28 Feb 00:52post reply

Hmm, it looks like I might be available to lag on Saturday after all. Hopefully I can remember how to get on Twitter between now and then.

In other news I finally saw the FF stage during a match and, good grief, it's crazy! It is full of activity -perhaps too much- and it's packed with brand new background characters. This latest CPT stage is a far cry from the original which only featured a few copied background characters transposed into an arena.

quote:
How do I combine posts? When I click reply, how do I add more? Good man! Sadly you need to manually copy the quoted text from multiple reply windows or just grab text you like and put bracketed quote and /quote around it. Why? Because we are OG

The MMCafe features the AES cart of message boards.





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"Re(5):Re(10):Re(10):SFV: The Lagfest!" , posted Thu 28 Feb 09:53post reply

Sibarraz, BAD, KTallguy-- I've sent PSN requests!

Also, note that with the arrival of the new CPT contents there's a 19GB patch update so if you have a slow connection you'll want to update prior to the lagfest.







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"Re(5):Re(10):Re(10):SFV: The Lagfest!" , posted Fri 1 Mar 13:29post reply

quote:

How do I combine posts? When I click reply, how do I add more? Good man! Sadly you need to manually copy the quoted text from multiple reply windows or just grab text you like and put bracketed quote and /quote around it. Why? Because we are OG
The MMCafe features the AES cart of message boards.



Nothing wrong with that!

Professor: Yep, I got it and approved it!

Also, I will be buying the new stage. However, I have work Saturday and I'm not sure if I will join. It's gonna be a tough day, so we'll see, hahaha...





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"Re(6):Re(10):Re(10):SFV: The Lagfest!" , posted Sat 2 Mar 01:09post reply

Who know when it will bear fruit but Ono is being cutesy again. Hopefully this isn't some shadow of an announcement but will hit like a truck.







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"Re(7):Re(10):Re(10):SFV: The Lagfest!" , posted Sat 2 Mar 03:05post reply

quote:
Who know when it will bear fruit but Ono is being cutesy again. Hopefully this isn't some shadow of an announcement but will hit like a truck.



He really needs to make a full announcement some time soon. Sodom/Katana needs to be here. It looks like an E.Honda hint. That'd be cool, but it would be nice to know. If it's gonna be Ultra or something, we need to know!





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"Re(7):Re(10):Re(10):SFV: The Lagfest!" , posted Sat 2 Mar 10:14:post reply

quote:
Who know when it will bear fruit but Ono is being cutesy again. Hopefully this isn't some shadow of an announcement but will hit like a truck.



I'm not sure if Ono meant that as a SFV teaser or if he was genuinely happy about getting a silver Angel mark on the tab of his pack of Chocoballs. You can collect 5 for a prize but that stuff is rare. I can't recall ever finding one either

Little trivia, that's where FF's Chocobo gets its name from.





[this message was edited by Professor on Sat 2 Mar 10:25]



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"Re(8):Re(10):Re(10):SFV: The Lagfest!" , posted Sat 2 Mar 10:42post reply

quote:
Sodom needs to be here.
Hopefully this isn't some shadow[loo] of an announcement but will hit like a [Honda]truck.
Dosukoi! All I know is that Ishmael is a Real American Hero for giving me yet another chance to reference the one true ending of SF Zero 3.

See you all online tomorrow!





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"Re(9):Re(10):Re(10):SFV: The Lagfest!" , posted Sat 2 Mar 21:00post reply

quote:
Sodom needs to be here.
Hopefully this isn't some shadow[loo] of an announcement but will hit like a [Honda]truck. Dosukoi! All I know is that Ishmael is a Real American Hero for giving me yet another chance to reference the one true ending of SF Zero 3.

See you all online tomorrow!







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"Re(10):Re(10):Re(10):SFV: The Lagfest!" , posted Sun 3 Mar 10:17post reply

ok, I'm connected, sent an invite!







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"Re(2):Re(10):Re(10):Re(10):SFV: The Lagfest!" , posted Sun 3 Mar 11:31post reply

quote:
ok, I'm connected, sent an invite!



Having fun playing you all!

Also, apologies in advance if I skipped intros to any who wanted to see them! I got a phone call and am used-to skipping everything to get my rounds in.

Also, I'm not trolling, not trying to derail this thread off-topic, and I'm not trying to start a war or anything, and I'm not looking to fight over the legitimacy of the game, but...


...would anyone here like do the same as we're doing here with SFV lobbies for Marvel VS Capcom Infinite? I understand there are some who like this game, and some who do not. I'm just interested in playing with those who like it. I'm a mid-range player and I don't choose characters based on tiers. I'd love to get some matches in!

One last thought...was our lobby open to randoms?





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"Re(3):Re(10):Re(10):Re(10):SFV: The Lagfest!" , posted Sun 3 Mar 12:36:post reply

quote:

One last thought...was our lobby open to randoms?

I'm not a random. ww
I just don't post much anymore.

Oh yeah, updated my horribly outdated playstation ID and stuff.





[this message was edited by red falcon on Sun 3 Mar 12:39]

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"Re(3):Re(10):Re(10):Re(10):SFV: The Lagfest!" , posted Sun 3 Mar 13:29:post reply

Good games to everyone that joined today! It was the largest outcome of members yet, including both new and semi-retired faces.

As usual, for lagfests or just 1-2 member meetups on certain titles, please feel free to use their threads or the General fighting game thread if anyone wants to play with MMCafe members.



Bad-- I unfortunately don't have MvCi; Unist and KOF14 though are in my library at the current time.





[this message was edited by Professor on Sun 3 Mar 13:32]



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"SFV: The Lagfest - Can't defeat Rugal edition" , posted Sun 3 Mar 13:35:post reply

Okay, run to the presses, this just in from the MMCafe Times:

Transcending history and the world, the latest lagfest was a full house featuring a record-breaking five time zones, three countries, and three continents, plus the terrifying reappearance of MMCafe's favorite unbeatable last boss, Rugal/Red Falcon! (So great to see you, man!)

Naturally, fashion came first, even if Iggy was asleep: pastel City Hunter Chun Li stole the show, it was cool to see Mike Bison become just Mike again even if a flower kick did him in, and I was pleased that both Ishmael and Gojira blew all their cash on luchador Zangief. I don't suppose I mind losing all the time if it's to Saotome Jin (where is building-size Mecha Gouki?), and BAD was a champion and bought us all the Mad Gear level, whose Sodom brought me great joy even if he can't seem to find his Zero series jutte.

After even our favorite bonita fell, I thought no one would be able to beat God Rugal until he traded Vega for the presidency and was briefly dethroned by sibarraz playing the role of a mysterious vistor from a rival dojo, just as Ishmael foretold.

Speaking of bonitas, the best mirror match of the night (the other one ended the only way it could) shockingly featured a new Laura outfit that was genuinely classy and pretty. It might be the best in the game! Where did this Falke cosplay come from?!

---


SECRET JUAN EDIT: "Who Killed MvCI? A Ghost Story." MvCI is technically allowed at the Cafe, though mostly out of pity! The hardest challenge will be finding someone who bought it to play it with.





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[this message was edited by Maou on Sun 3 Mar 14:47]



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"Re(3):Re(10):Re(10):Re(10):SFV: The Lagfest!" , posted Sun 3 Mar 13:42post reply

quote:
Marvel VS Capcom Infinite?

One last thought...was our lobby open to randoms?



Grab your copy of Infinite and place it on a tiny coffin.

Then host a tiny funeral for it in your backyard







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"Re(4):Re(10):Re(10):Re(10):SFV: The Lagfest!" , posted Sun 3 Mar 23:01post reply

Those were fun matches, thanks to everyone who participated. It was quite the turnout and ran surprisingly well for such an international turnout. We even got to face off against hidden boss Rugal and his insatiable bloodlust. Good times!

Thanks also to Maou for his impressive recap. While he did a great job it's a shame that he was unable to capture the moment when Sakura easily out-boxed Boxer. We need to get Twitch clips of our more questionable highlights.

It might not be a bad idea to start a dedicated lagfest thread. That way we can do a better job of scheduling our quarterly SF matches as well as bouts for other games. For example, I wouldn't mind trying another round or two in Soul Cosplay 6. For a number of games I suspect the thread will become a eulogy for fighters that exist only in our imagination but not online. Still, it wouldn't hurt to try.







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"Re(1):SFV: The Lagfest - Can't defeat Rugal e" , posted Mon 4 Mar 00:24post reply

quote:
Okay, run to the presses, this just in from the MMCafe Times:

Transcending history and the world, the latest lagfest was a full house featuring a record-breaking five time zones, three countries, and three continents, plus the terrifying reappearance of MMCafe's favorite unbeatable last boss, Rugal/Red Falcon! (So great to see you, man!)

Naturally, fashion came first, even if Iggy was asleep: pastel City Hunter Chun Li stole the show, it was cool to see Mike Bison become just Mike again even if a flower kick did him in, and I was pleased that both Ishmael and Gojira blew all their cash on luchador Zangief. I don't suppose I mind losing all the time if it's to Saotome Jin (where is building-size Mecha Gouki?), and BAD was a champion and bought us all the Mad Gear level, whose Sodom brought me great joy even if he can't seem to find his Zero series jutte.

After even our favorite bonita fell

-- Message too long, Autoquote has been Snipped --


Great job, man! Yeah, I thought you guys would like that stage, hahah! Thanks for clarifying the hidden boss, BTW, since I thought he was a random!

Red Falcon: Apologies for that. You're really experienced at this game. Is there any reason why you're not in the MMCafe Dojo? With all the wrecking you do, you could probably rack up a lot of DP. Also, it seems like you've been a long time member here, so this Dojo is for you, it would seem. BTW, have you played M. Bison since SFV's launch? If you have, do you feel that he has been strengthened? Or even weakened? I've heard so much talk about him, yet I feel he's always been pretty tough to fight against. When he was considered "weak", I lost to him online. Now, he's considered "buffed", yet I haven't lost to him online, yet (with connections of 5). What gives?

Professor: I also have KOF if you guys ever want to play. I'll try to remember to go to that thread you mentioned for matchups, but I don't think I've seen it before..? Is it pretty far back? Also, I don't believe the lag was bad at all. I've had matches that were much, much worse. Dare I say that they have improved the online experience?! The lag in our game really wasn't that bad! : )

Also, Professor, for an upcoming SFVAE article, I wanted to use a screenshot from one of our matches to pay tribute. Please tell me how to proceed, so as not to offend. Permission? No permission? Conditions? If you were to NOT give permission, does that extend to Ishmael, who I also wanted to ask? The article will not be discussing the lobby matches were were in in very much detail, but they will be mentioned in a positive light to show how the Dojo mode brings friends together. If we need to discuss this in private, that is fine. I'd prefer it, to be honest. What is the best way to contact you in private? It would mean a lot to me because a lot of what you and GPOW did are part of my fondest memories in high school. I don't want to discuss too much what the project is (because I want it to be a surprise), but I can say that it would mean a lot. And the project may not even be that much of a surprise when I finish it (especially to youngsters), but I am proud of it, and I believe a few people will like it!

Ishmael: After all these years, we finally played each other, hahaha. Hey, if you ever want to get FM, let me know and we can do some friendly games with a larger variety of characters. I chose a bigger variety of characters in SFIV, but with the stupid changes they made to the ranking system, I have to rely on Ryu now to get anywhere, and I STILL haven't gotten to Gold. They say the quickest way to Platinum is M. Bison because he was in some stats about highest ranking players using him the most, but I just haven't had the urge to play him...yet.

jUAN:

1. Won't happen, and I don't want to clog up this SFV thread discussing its legitimacy (as mentioned earlier). There's no amount of social media or mass hysteria that could change my mind, haha, I have no problem liking what I like. I'm not ashamed.

2. I don't have a back yard, but if I did, I could find a different Capcom fighting game that is more deserving of a funeral. It comes down to preference, though, and I'm pretty sure if that widely-praised game was known, some would feel the need to defend it. I don't like it, but I'm not going to tell anyone who does like it to bury it if they enjoy it. No skin off my back if they enjoy it.

BTW, what rank are you in the game?





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"Re(2):SFV: The Lagfest - Can't defeat Rugal e" , posted Mon 4 Mar 13:32:post reply

quote:
Also, Professor, for an upcoming SFVAE article, I wanted to use a screenshot from one of our matches to pay tribute. Please tell me how to proceed, so as not to offend. Permission? No permission? Conditions? If you were to NOT give permission, does that extend to Ishmael, who I also wanted to ask? The article will not be discussing the lobby matches were were in in very much detail, but they will be mentioned in a positive light to show how the Dojo mode brings friends together. If we need to discuss this in private, that is fine. I'd prefer it, to be honest. What is the best way to contact you in private? It would mean a lot to me because a lot of what you and GPOW did are part of my fondest memories in high school. I don't want to discuss too much what the project is (because I want it to be a surprise), but I can say that it would mean a lot. And the project may not even be that much of a surprise when I finish it (especially to youngsters), but I am proud of it, and I believe a few people will like it!


Using screenshots of my gameplay is fine albeit it would be best if you can mask a part of my username. Please contact me about it through this form and I'll write back via mail.

As for Ishmael it's for him to decide so I can't speak on his part!


To note, Redfalcon is good at SFV but he's sort of semi-retired from the MMCafe BBS (hasn't been here for nearly 3 years), hence not in the MMCafeLagfest dojo. He kind of randomly came back to the BBS yesterday since I sent him an invite to the lagfest, but I'm not sure of the next time when he'll return to the BBS again.


As was suggested I'll make a new thread for lagfests/casuals.





[this message was edited by Professor on Mon 4 Mar 14:47]

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"Re(2):SFV: The Lagfest - Can't defeat Rugal e" , posted Mon 4 Mar 17:35:post reply

quote:
Red Falcon: Apologies for that. You're really experienced at this game. Is there any reason why you're not in the MMCafe Dojo? With all the wrecking you do, you could probably rack up a lot of DP. Also, it seems like you've been a long time member here, so this Dojo is for you, it would seem. BTW, have you played M. Bison since SFV's launch? If you have, do you feel that he has been strengthened? Or even weakened? I've heard so much talk about him, yet I feel he's always been pretty tough to fight against. When he was considered "weak", I lost to him online. Now, he's considered "buffed", yet I haven't lost to him online, yet (with connections of 5). What gives?

Ah, not offended! ww Just chuckled a bit.
Yes, I've played Vega/Bison since launch, as he's been more or less my main in every SF since SSF2X, arguably since before that.
Well...I guess Birdie and Adon were my mains in Zero 2/3 now that I think about it, but I used Vega too. This is definitely the strongest iteration of him that has appeared in SFV, yes. His only real gameplay hole is a lack of reversals, so he's very... well, SSF2X in that regard, ha ha ha. When you're winning and losing, it's honestly probably just the opponent. Just because a character is strong doesn't mean the opponent is going to win, likewise just because a character is weak doesn't mean the opponent can't win. Next time I'll bring out my pocket F.A.N.G.!

It's probably because of the internet, but I think people tend to inflate the significance of tiers these days. Not saying they're meaningless, just saying people over-rely on them. Of course there are exceptions, with charas who really are just unplayably bad (Zero 3 consumer T. Hawk) and charas who really are just overpowering and kind of spoil a game (Petshop) but SFV really isn't that bad in its current iteration on those fronts, IMO. This ain't CvS2 (cough sagat cough blanka). I guess what I'm trying to say is tier lists are a resource, but don't let them dictate who to use in a game to you.

Edit: admittedly, speaking of the devil, I think Blanka and Sakura verge on being garbage in V. ww





[this message was edited by Red Falcon on Mon 4 Mar 18:03]



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"Re(3):SFV: The Lagfest - Can't defeat Rugal e" , posted Tue 5 Mar 02:47:post reply

Barf, I'm late. I blame lag.

That was a magical lagfest, ggs and big thanks to Prof, Rugal, BAD, KT and everyone that showed up to contribute their lag. I wasn't sure if I was going to be there because ironically even though it wasn't at 7 in the morning this time I had been going to bed and waking up very early this past week so it was nearing the end of my daily cycle. I'm glad I made it though.

About the Gieffon Mask costume, I acquired it literally right before we started. I got as many tickets as I could, but I still had to spend 15k to get it. At this point it feels like I'm just trying to get them for completion's sake since I have all of them up until this point. Now that I'm down to 20k I don't know if I can get any more with the current bottleneck on earning FM. Even if the game is still fun, it feels like it's being slowly killed because of stuff like that.

Also while I would enjoy lagfesting in something like SC6, it's unfortunate that SFV is still one of the only active fighters with crossplay after 3 years. There's no interacting between PC and console so we'll just end up excluding folks.





[this message was edited by Gojira on Tue 5 Mar 02:49]



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"Re(3):SFV: The Lagfest - Can't defeat Rugal e" , posted Tue 5 Mar 03:03post reply

quote:
Ishmael: After all these years, we finally played each other, hahaha. Hey, if you ever want to get FM, let me know and we can do some friendly games with a larger variety of characters. I chose a bigger variety of characters in SFIV, but with the stupid changes they made to the ranking system, I have to rely on Ryu now to get anywhere, and I STILL haven't gotten to Gold. They say the quickest way to Platinum is M. Bison because he was in some stats about highest ranking players using him the most, but I just haven't had the urge to play him...yet.



Thanks to online discussion, streamed events and so on I certainly understand fighting games better than I ever did in the past. I can now watch a match and understand both the math and psychology behind how the fight unfolds. But simultaneously I don't have the time to dedicate to actually putting that knowledge into practice. Due to real life demands I'm simply never going to have the time or energy to properly do anything productive with SF or any other fighting game. I'm fine with maintaining my casual playstyle since I've never really known anything else. However, I do find it funny that my knowledge of the game has gone up in perfect equilibrium with my decrease in playing time so my skill level has stayed the same.

That said, it was great to finally play you! We should definitely do it again. Also, if you want to use some screenshots of my games for that mysterious project you are working on, go right ahead. I'll be curious to see what you have put together when it's finished.

quote:
Edit: admittedly, speaking of the devil, I think Blanka and Sakura verge on being garbage in V. ww

When it comes to SF5 I agree that a good chunk of the cast is viable and that tier lists aren't something that should be treated as gospel unless you are one of the ten or so people in the world who have a chance at winning Capcom Cup. That, and I also agree that SF5 Sakura is doomed. DOOOOOOMED!





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"Re(4):SFV: The Lagfest - Can't defeat Rugal e" , posted Tue 5 Mar 06:20post reply

Thanks everyone for the invitation, I had a great time watching the matches and talking on twitter.

I had a little sense of pride and accomplishment for defeating Rugal, but I'm sure that if he used his main and with zero lag he would have wiped the floor with me.

Anyway, hope to repeat the experience soon







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"Re(5):SFV: Still can't defeat Rugal edition" , posted Tue 5 Mar 07:15post reply

Gieffon Mask rules. I still want to know about that beautiful Laura costume. Next lagfest soon!
quote:
Next time I'll bring out my pocket F.A.N.G.!
Rugal is completely right that tiers only go so far. TERRIBLE SECRET NO. 1: Rugal demonstrated the startling potential of flying Fang after everyone else but us had left the room. I got spanked.
quote:
I also agree that SF5 Sakura is doomed.
Blanka and Sakura verge on being garbage in V.
Heretics! You must now watch the high-level Sakura-only tournament on loop forever.





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"Re(6):SFV: Still can't defeat Rugal edition" , posted Tue 5 Mar 10:04post reply

It was a fun time guys :) Sorry I was in and out so quickly.
I think I'm getting bored of Laura and I need a new main. Maybe I'll just break down and buy Zeku or something. I liked Guy in SFA3 and SF4.







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"Re(6):SFV: Still can't defeat Rugal edition" , posted Tue 5 Mar 10:32post reply

quote:
Gieffon Mask rules. I still want to know about that beautiful Laura costume. Next lagfest soon!


Oh, that? That's an extra battle costume from last year. I hear it's a character from DMC4 - which I've never played - but at least it almost makes Laura look like she owns a mirror. Maybe someday she'll learn what modesty is.







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"Re(7):SFV: Still can't defeat UNIQLO edition" , posted Tue 12 Mar 23:10post reply

The next ad tie-in has been announced, and the new collaboration is with UNIQLO shirts. The shirts aren't my cup of cocoa but I wouldn't object to in-game costumes modeled on the promo art.

But who is the big guy trying on t-shirts with Zangief? Is he from Tekken?





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"Re(8):SFV: Still can't defeat UNIQLO edition" , posted Wed 13 Mar 00:55post reply

quote:
The next ad tie-in has been announced, and the new collaboration is with UNIQLO shirts. The shirts aren't my cup of cocoa but I wouldn't object to in-game costumes modeled on the promo art.

But who is the big guy trying on t-shirts with Zangief? Is he from Tekken?



Would it be fair to comment that the "Chunli wearing a Chunli tshirt" art looks better than the shirt itself? I believe it's Hiroaki doing that illustration-- his style has certainly improved over his years!

On a side note, I occasionally get the urge to make some original Uniqlo shirts but always sway off as it feels like diving into a pit of lava without a life vest, which sounds as ridiculous as is. hummnn....







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"Re(9):SFV: Still can't defeat UNIQLO edition" , posted Wed 13 Mar 19:46post reply

quote:
I believe it's Hiroaki doing that illustration-- his style has certainly improved over his years!

Oh shit, you're right!
He's still fantastic.... but that probably means SF5 is deader than dead now.
~~~Hiroaki Cuuuurse~~~





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"Re(9):SFV: Still can't defeat UNIQLO edition" , posted Wed 13 Mar 21:16post reply

According to Takayuki Nakayama, Tamio did the Uniqlo illustrations.





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"Re(10):SFV: Still can't defeat UNIQLO edition" , posted Thu 14 Mar 00:17post reply

quote:
According to Takayuki Nakayama, Tamio did the Uniqlo illustrations.

Ah, that's a relief!







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"Re(3):SFV: The Lagfest - Can't defeat Rugal e" , posted Thu 14 Mar 03:28post reply

quote:
Also, Professor, for an upcoming SFVAE article, I wanted to use a screenshot from one of our matches to pay tribute. Please tell me how to proceed, so as not to offend. Permission? No permission? Conditions? If you were to NOT give permission, does that extend to Ishmael, who I also wanted to ask? The article will not be discussing the lobby matches were were in in very much detail, but they will be mentioned in a positive light to show how the Dojo mode brings friends together. If we need to discuss this in private, that is fine. I'd prefer it, to be honest. What is the best way to contact you in private? It would mean a lot to me because a lot of what you and GPOW did are part of my fondest memories in high school. I don't want to discuss too much what the project is (because I want it to be a surprise), but I can say that it would mean a lot. And the project may not even be that much of a surprise when I finish it (especially to youngsters), but I am proud of it, and I believe a few people will like it!

Using screenshots of my gameplay is fine albeit it would be best if you can mask a part of my username. Please contact me about it through this form and I'll write back via mail.

As for Ishmael it's for him to decide so I can't speak on his part!


To note, Redfalcon is good at SFV but he's sort of semi-retired from the MMCafe BBS (hasn't been here for nearly 3 years), hence not in the MMCafeLagfest dojo. He k

-- Message too long, Autoquote has been Snipped --


Thanks. If I have any further questions, I will contact you. If I must mask your name, then I will not use you in the screenshots, as it would no longer be a tribute, hahaha! It's OK. I understand. The Dojo can still be present in the screenshots, right?! I don't think we'd get blitzed with spam Dojo requests!

Red Falcon: Hahahahaaha, no no no, I don't choose who to play based on tiers, and never have. I'm the most superficial person you'll ever meet, so I play mostly characters who look cool to me. I was merely asking for your point of view, since it seemed you may have played Bison from the beginning. I hear tier talk, but I like to get different points of view other than SRK or YouTube. Surely, if I played based on tiers, I wouldn't be playing as Ryu (who is considered middle from what I have heard)! Some characters I like are considered to fare well in tiers (i.e. Karin, Cammy), but I have played all the characters I've played since the older games, regardless. The only one I don't play much in SFV that I played before is Ken, and that's because of his dumb new hairdo (yes, I know he has his SFA one, too, but it's to give Capcom a message).

I may not play by tiers, and I do believe that certain players can be deadly with underestimated characters (I played a real bastard Sakura the other day), but I also believe that some characters have inherent, obvious advantages or disadvantages against most matchups. I'm not using math, frame data, or any of that because I don't have the time, so I'm stating this from my experience as a player since SFII, uninterrupted, to the present with SFV. As for FANG, I can't say I'm looking forward to it, considering how much of a chore fighting him has become since the last update/patch. Why the "Pocket" part?

Ismael: Yeah, man! I still play quite a bit, but you guys will notice I am offline for days at a time, or online in a different game. If I'm not on SFV, then likely Crackdown 3 or Gears 4. I see different things in videos and whatnot, but at the rate they go and change things to "balance" the game, by the time I learn it in the amount of time I have, it's already either taken out of the game or altered to inefficiency. Sometimes, the stuff I learn is kept, but with all these tweaks made to game these days, I don't feel like I ever get it "down", like I have to relearn the timing. It's always, "hey, didn't that work/have longer range/do more damage/have more priority before"? Thankfully, balance hasn't changed much in MVSCI, so I've been able to learn some pretty cool stuff, and I've seen some new combos and strategies recently in lobbies. Damn, I love that game, and learning it with my friends has been a blast! Anyway, thanks for the permission! All I need to do now is find the right shot of you doing a cool move!

KTallguy, sibarra: Those were some intense matches. I was watching with my undivided attention. The lag wasn't bad at all, and I think only once the match had to speed up to catch up. Rugal/Red Falcon is serious business, so I definitely agree that was quite an accomplishment!

Gojira: Yeah, it was cool. I wonder when we're going to do the next one. Anyone got any ideas, or is it every week same time and place? Too bad we can't have multiple matches going at once like in MVSCI; that's be cool in SFV! Or Group Battle online! My mind can't handle this, guys. I'M OUTTA HERE! LATROOOOOOOOOOOOO!

Apologies for the slow reply, everyone. It's been a busy week and DMCV came out, hahahahaha...





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"Re(4):SFV: The Lagfest - Can't defeat Rugal e" , posted Sat 16 Mar 03:25post reply

quote:
Anyway, thanks for the permission! All I need to do now is find the right shot of you doing a cool move!


You're probably going to have to look for some time since I was playing terribly during the last lagfest.

Speaking of the lagfest, a new stage has been added that I'm certain will get plenty of use in the MMCafe.







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"Re(5):SFV: The Lagfest - Can't defeat Rugal e" , posted Sat 16 Mar 04:17post reply

quote:
Speaking of the lagfest, a new stage has been added that I'm certain will get plenty of use in the MMCafe.

Finally, something new! And dastardly! They know I can’t resist the Australia level in Zero 2 Dash, even if it obscures the foot game to the point of unplayability. I MUST HAVE IT

Say, this also brings stage representation of the Australian continent in a single series entry to an all time high of...two!





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"Re(6):SFV: The Cosplay" , posted Sat 23 Mar 04:25post reply

Yet another Warzard costume is coming. SF5 certainly loves those deep cuts when it comes to Capcom history.







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"Re(7):SFV: The Cosplay: The Lagfest" , posted Sun 21 Apr 03:11post reply

We take a break from Warzard costumes to report the surprising news that there will be a Breath of Fire 2 costume next month...not for cat-girl Menat, but for Falke (!(!?(??!!))). It's actually very sporting of Menat to let Falke have an outfit that might actually make playing as Falke interesting. The game's also on free trial next month for the uninitiated.

Anyone up for a lagfest next week? We can go to the new field in a thunderstorm level and take turns reenacting the SFII anime's Ryu vs. Sagat showdown, but with increasingly improbable character pairings like Blanka vs. Urien!





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"Re(8):SFV: The Cosplay: The Lagfest" , posted Mon 22 Apr 09:26post reply

quote:
Anyone up for a lagfest next week? We can go to the new field in a thunderstorm level and take turns reenacting the SFII anime's Ryu vs. Sagat showdown, but with increasingly improbable character pairings like Blanka vs. Urien!


Methinks I should have some time next weekend. Let me know what the schedule will be once you get some proper commitments.





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"Re(9):SFV: The Cosplay: The Lagfest" , posted Thu 25 Apr 16:57post reply

quote:
Anyone up for a lagfest next week? We can go to the new field in a thunderstorm level and take turns reenacting the SFII anime's Ryu vs. Sagat showdown, but with increasingly improbable character pairings like Blanka vs. Urien!

Methinks I should have some time next weekend. Let me know what the schedule will be once you get some proper commitments.



Next weekend it's a bit early to tell but pro.. bab..ly...! Side note, this weekend I think I should be ok







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"Re(10):SFV: The Cosplay: The Lagfest" , posted Thu 25 Apr 23:07post reply

quote:
Anyone up for a lagfest next week? We can go to the new field in a thunderstorm level and take turns reenacting the SFII anime's Ryu vs. Sagat showdown, but with increasingly improbable character pairings like Blanka vs. Urien!

Methinks I should have some time next weekend. Let me know what the schedule will be once you get some proper commitments.


Next weekend it's a bit early to tell but pro.. bab..ly...! Side note, this weekend I think I should be ok


Now, wait, is "next weekend" this weekend or next weekend? Whatever it is, someone please post a specific date on the Gregorian calendar and I'll do my best to show up.





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"Re(2):Re(10):SFV: The Cosplay: The Lagfest" , posted Fri 26 Apr 17:35post reply

quote:
Anyone up for a lagfest next week? We can go to the new field in a thunderstorm level and take turns reenacting the SFII anime's Ryu vs. Sagat showdown, but with increasingly improbable character pairings like Blanka vs. Urien!

Methinks I should have some time next weekend. Let me know what the schedule will be once you get some proper commitments.


Next weekend it's a bit early to tell but pro.. bab..ly...! Side note, this weekend I think I should be ok

Now, wait, is "next weekend" this weekend or next weekend? Whatever it is, someone please post a specific date on the Gregorian calendar and I'll do my best to show up.



I got a message from Maou saying he meant this weekend (as in 27/28), but things apparently changed and he's not sure if he can make it on time. Might be better to reschedule it to another date when there's more players interested?







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"Re(3):Re(10):SFV: The Cosplay: The Lagfest" , posted Fri 26 Apr 23:52post reply

quote:
I got a message from Maou saying he meant this weekend (as in 27/28), but things apparently changed and he's not sure if he can make it on time. Might be better to reschedule it to another date when there's more players interested?


Sounds good. Instead of losing terribly in SF I can dedicate my time this weekend to losing terribly in DoA.





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"Ono asks for patience for SFV info" , posted Mon 13 May 11:43post reply

Link Here

quote:
I fully understand what you'd like to want to new information about SFV new season. So I have a lot of request about releasing SFV new contents from World Warriors. Could I please ask you to wait a little longer?
Thank you for your understanding.
#SFVAE


Maybe an EVO news dump that the hope gets big attention thanks to ESPN2? It has been 5 months since Kage with no major updates outside of a stage and some costumes.

Part of me thinks that CAPCOM knew any SF news that they announced earlier in the year would have been steamrolled by the Mortal Kombat pre-release ad campaign and decided to wait until the release hype died down to announce anything.







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"Re(1):Ono asks for patience for SFV info" , posted Mon 13 May 21:57post reply

Next time we meet, let's watch Blanka's Pockets with smile!! ;D

With a puff of smoke and a whiff of brimstone Ono disappears, never to be seen again.

quote:
Part of me thinks that CAPCOM knew any SF news that they announced earlier in the year would have been steamrolled by the Mortal Kombat pre-release ad campaign and decided to wait until the release hype died down to announce anything.

You're probably right. It seems like a reasonable guess that between a smaller budget for this season of SF5 and MK11 sucking the air out of the room they decided to lay low for awhile. I'm not certain whatever is coming next will satisfy those who have been waiting but simmering levels of frustration are a constant in the fighting game player's psyche.







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"Re(2):Ono asks for patience for SFV info" , posted Mon 13 May 23:57post reply

quote:
I'm not certain whatever is coming next will satisfy those who have been waiting but simmering levels of frustration are a constant in the fighting game player's psyche.



I quit playing SF5 months ago. By the end, I was only logging in each week to get the now minuscule weekly Fight Money bonuses and to consider playing for costumes that I knew that I'd never use.

The Kage reveal, the lack of other information, the announcement that they wouldn't have a Season 4 pass, the (second) major reduction in Fight Money, the general feeling that Capcom was winding down its support of the game, and everything else just drained my interest for a game that never really seemed to be aimed at me from the start.







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"Re(3):Ono asks for patience for SFV info" , posted Tue 14 May 00:13post reply

Yeah, I'm just going for the Katt costume and then if nothing happens I might uninstall it at the end of the month.

I haven't been that active in it anyway for the last year but now it's gotten to the point where I realize I can use that space for other things. I know Capcom is up to something, they can't have just dropped off the face of the earth for the last 4-5 months, but at this point I'm less inclined to believe it's even related to SFV anymore. It's looking increasingly likely that they're moving on to the next SF, whether that's SF6 or something else.







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"Re(4):Ono asks for lagfest this weekend" , posted Tue 14 May 13:00post reply

It's remarkable how thoroughly they drained enthusiasm for this after sizzlin' season 3! I blame the nepotistic Tsujimoto crowd for probably shoving Ono around and cutting resources, and maybe even for the Shoryuken-esque poor communication (which service will perish first?).

On this theme, do any of you want to do a Pre-Uninstall Lagfest this weekend? Name your times if so!





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"Re(5):Ono asks for lagfest this weekend" , posted Wed 15 May 02:41post reply

quote:
It's remarkable how thoroughly they drained enthusiasm for this after sizzlin' season 3! I blame the nepotistic Tsujimoto crowd for probably shoving Ono around and cutting resources, and maybe even for the Shoryuken-esque poor communication (which service will perish first?).

On this theme, do any of you want to do a Pre-Uninstall Lagfest this weekend? Name your times if so!



I could do Sunday.

Also I meant to bring it up the last time, but... don't we have a lagfest thread for this?







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"Re(6):Ono asks for lagfest this weekend" , posted Wed 15 May 02:55post reply

I should be free this weekend. Just let me know what time I should drag my big controller out of the closet.







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"Re(6):Ono asks for lagfest this Sunday" , posted Wed 15 May 12:16:post reply

Let's party in the field in a thunderstorm stage like it's 1994! I think I remember everyone's timezone, so what about:

May 19 (Sun), 4pm EST / 3pm CST / 1pm PST?

Or we could also try May 19 (Sun) 9pm EST / 8pm CST / 6pm EST / Mon 10am JST if Prof. or Rugal want to join and you guys can do it?
quote:
don't we have a lagfest thread for this?

SFV lagfests are granted special cross-listing status, not least out of consideration for the poor SFV Season 4 thread's lack of posts otherwise due to lack of content. Also, I forgot about the generic lag thread and it's way down the list, so!





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[this message was edited by Maou on Fri 17 May 08:28]



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"Re(7):Ono asks for lagfest this Sunday" , posted Fri 17 May 01:11post reply

The afternoon time is rather bad for me so I may be only able to put in the briefest of appearances. It will be just like a tournament where I'll go 0-2 in pools and get shown the door.







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"Re(8):Ono asks for lagfest this Sunday" , posted Fri 17 May 01:28post reply

quote:
The afternoon time is rather bad for me so I may be only able to put in the briefest of appearances. It will be just like a tournament where I'll go 0-2 in pools and get shown the door.

Ah, shall we try the evening slot in that case if it works for Gojira? There's a (slightly) better chance Prof could join on that timetable as well.





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"Re(9):Ono asks for lagfest this Sunday" , posted Fri 17 May 02:13post reply

quote:
The afternoon time is rather bad for me so I may be only able to put in the briefest of appearances. It will be just like a tournament where I'll go 0-2 in pools and get shown the door.
Ah, shall we try the evening slot in that case if it works for Gojira? There's a (slightly) better chance Prof could join on that timetable as well.



Barring any unforeseen circumstances, either time works for me.







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"Re(10):Ono asks for lagfest this Sunday" , posted Fri 17 May 07:18post reply

Unless something pops up I should be available for the evening matches. See you then!







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"Sunday: fists will fly at this location" , posted Fri 17 May 08:35:post reply

SHARPEN YOUR FANGS! It's:

MMC Lagfest
: "Hurry Up Before Everyone Uninstalls This, Capcom" Edition!

Time: May 19 (Sun) 9pm EST / 8pm CST / 6pm PST / [Mon 10am JST]

Location: SFII anime thunderstorm field, Kanzuki beach (seasonal!), Kanzuki anything else, our lovely dojo, Sakura's backyard

Attire: Please wear your Breath of Fire suits or the stupidest costumes available

See you there!





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[this message was edited by Maou on Fri 17 May 10:10]

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"Re(1):Sunday: fists will fly at this location" , posted Fri 17 May 14:47:post reply

quote:
SHARPEN YOUR FANGS! It's:

MMC Lagfest
: "Hurry Up Before Everyone Uninstalls This, Capcom" Edition!

Time: May 19 (Sun) 9pm EST / 8pm CST / 6pm PST / [Mon 10am JST]



Unless something happens I think I can join for an hour or so! Looking forward to seeing the newer stages!

[Edit] RedFalcon will be joining as well! next time gadget, next time....!





[this message was edited by Professor on Sun 19 May 18:33]



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"Re(2):Sunday: fists flew at this location" , posted Mon 20 May 13:28post reply

Great matches, everyone! Capcom may have forgotten about season 4, but the Cafe Dojo is always introducing new content, like Lag Combos and (1-frame) teleports by all characters.

With some characters practicing diligently to reenact the SFII anime in the wonderfully jazzy new thunderstorm stage, it was good to see Ishmael's Ken bring the appropriate gravitas to the occasion. Probably the biggest surprise was the appearance of a (functionally) hidden character!

While no one had the catgirl from Breath of Fire II yet, Gojira had an excellent backup, and it was actually exciting to see underappreciated characters fight.

Thanks to MMC secret boss God Rugal, I personally enjoyed seeing how thoroughly you can lose not only to (Shin) Fang but to Evil Dan, and that even an impossible victory condition is achievable.

It was also interesting to learn that Kage is always on fire even when underwater for truly dramatic fashion stages at Kanzuki Beach. I still want Star Gladiator III.





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"Re(3):Sunday: fists flew at this location" , posted Mon 20 May 21:54post reply

Thanks for the games everyone, that was good fun. But what in the world is my Juri (not) wearing in that screenshot?!? Here I thought I was playing a match but instead I was giving everyone a free show.





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"Re(4):Sunday: fists flew at this location" , posted Tue 21 May 00:13:post reply

quote:
Thanks for the games everyone, that was good fun. But what in the world is my Juri (not) wearing in that screenshot?!? Here I thought I was playing a match but instead I was giving everyone a free show.



We need to keep in mind that Maou's SFV always has a 10% off discount on all apparels!





[this message was edited by Professor on Tue 21 May 00:20]



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"Re(5):Sunday: fists flew at this location" , posted Tue 21 May 03:45post reply

Now now, that mod is canon according to Cammy's story, you know.





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"Re(6):Sunday: shoes flew at this location" , posted Sat 25 May 01:49post reply

Capcom is going all out for those Chun-Li shoes.





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"Re(6):Sunday: fists flew at this location" , posted Thu 30 May 17:28post reply

quote:
Now now, that mod is canon according to Cammy's story, you know.


I'd say it was canon to the devs at first too! It only wasn't canon to Sony of America. :(







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"Here comes a new challenger!!" , posted Wed 12 Jun 12:24post reply

So I finally snapped and decided to buy a PS4, (mainly to enjoy the millions of polygon's of 2B's derriere, I have to admit), and one of my first purchases will be SFV Arcade Edition. Needless to say, my main purpose is to play as Sakura, as any gentleman of culture would do, but I really don't want to spend any money in stupid DLCs. So my question is: how feasible is to unlock new characters and stuff with that Fighting Money thing? How easy (or hard!) is that FM to get through regular, offline gameplay?

Oh, that bears another question: I've never cared (and probably never will) about online VS play, but Heaven knows I would love to join the world famous MMCafe Lagfests (tm) one of these days. Do I need anything special to do so, other than a PS4 and an Internet connection? Is online play a paid service, or something like that?

Thanks in advance for your guidance, fine gentlemen, and sorry for the noob-ish questions.






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"Re(1):Here comes a new challenger!!" , posted Wed 12 Jun 12:54post reply

Welcome back to the stage of history! In a way, Maese's late entry to SFV was a good choice that's actually spared him three years of up-and-down malaise, leaving him with what is now a rather good fighting game. That said, like Ryu, you have a long and wearying road ahead:

New allotment of Fight Money is functionally cancelled at this point. There used to be new chances in Challenge each week to win but they've been devalued or nixed. However, you can get enough FM from doing each character's story mode, normal and hard mode in dramatic story mode, and character combos in Trials (?) to at least afford Sakura and some stages or outfits.

Lagfests are ah, laggy but free. You can look up and add people by their Capcom Fighters Network (CFN) ID (last full MMC list sighted here, with a few additions in this very thread, and Prof as a hidden character), which some people have filled out on their Cafe profiles. Then you can see when they're online and invite them to a lobby if you start one, or be invited. You can also join our glorious shabby dojo via your CFN by going to the website at the top of this thread, and you'll get the dojo stage and its good music out of the deal.

Congratulations! You can now join us in waiting for the first new content of the year in...August. But we'll have fun lagging in the meantime!





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"Re(2):Here comes a new challenger!!" , posted Wed 12 Jun 13:44post reply

Maese was seriously wounded by his PS4lessness, but the soul stills burns!

quote:

New allotment of Fight Money is functionally cancelled at this point. There used to be new chances in Challenge each week to win but they've been devalued or nixed. However, you can get enough FM from doing each character's story mode, normal and hard mode in dramatic story mode, and character combos in Trials (?) to at least afford Sakura and some stages or outfits.



OK, that should be enough for me. I was planning on beating the story mode with all characters to enjoy Bengus' artwork anyway!

quote:

Lagfests are ah, laggy but free. You can look up and add people by their Capcom Fighters Network (CFN) ID (last full MMC list sighted here, with a few additions in this very thread, and Prof as a hidden character), which some people have filled out on their Cafe profiles. Then you can see when they're online and invite them to a lobby if you start one, or be invited. You can also join our glorious shabby dojo via your CFN by going to the website at the top of this thread, and you'll get the dojo stage and its good music out of the deal.



Thanks for the tips! That was pretty much all I needed to know. It will be my pleasure to join you gentlemen to beat the crap out of each other next time. I'll update my profile with my CFN thingie as soon as as I set it up.






A Talking about Japanese History sword in hand
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"Re(1):Here comes a new challenger!!" , posted Wed 12 Jun 14:28post reply

quote:
So I finally snapped and decided to buy a PS4




WHAT HAPPEN







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"Re(2):Here comes a new challenger!!" , posted Wed 12 Jun 14:35post reply

quote:
So I finally snapped and decided to buy a PS4



WHAT HAPPEN



A WILD TIFA APPEARED!!






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"Re(3):Here comes a new challenger!!" , posted Wed 12 Jun 14:42post reply

quote:
So I finally snapped and decided to buy a PS4



WHAT HAPPEN


A WILD TIFA APPEARED!!



SOMETHING TOLD ME IT WAS FF7 !!


For online you need PSN Plus. And right now is probably the best time to get it since it's only 3600 yen during the current "Days of Play セール" running til 6/17. As long as you enable one account on your console to have PSNPlus, any other account on the console can play online too.

Also if you want to voice chat with anyone you can pick up a headset. I have a cheap 1500yen USB headset which I use when voice chatting with local MMCafers. However for the international / MMCafe lagfest we usually just text chat on Twitter so it doesn't come to use.







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"Re(4):Here comes a new challenger!!" , posted Wed 12 Jun 16:18post reply

quote:

For online you need PSN Plus. And right now is probably the best time to get it since it's only 3600 yen during the current "Days of Play セール" running til 6/17. As long as you enable one account on your console to have PSNPlus, any other account on the console can play online too.

Also if you want to voice chat with anyone you can pick up a headset. I have a cheap 1500yen USB headset which I use when voice chatting with local MMCafers. However for the international / MMCafe lagfest we usually just text chat on Twitter so it doesn't come to use.



Ah, so you need to subscribe to PSN+ after all. Understood, thanks for the heads up, Professor! Hmm, I shall have to re-think about that... Not being a fan of online play in general myself, I don't think that PSN+ is gonna be a sensible investment for me. Oh well, we'll see.

In any case, it's so great that, whenever you have a doubt about anything game-related, you can always depend on fellow Cafe members for good advice!






A Talking about Japanese History sword in hand
Professor
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"Re(5):Here comes a new challenger!!" , posted Wed 12 Jun 19:49:post reply

quote:

For online you need PSN Plus. And right now is probably the best time to get it since it's only 3600 yen during the current "Days of Play セール" running til 6/17. As long as you enable one account on your console to have PSNPlus, any other account on the console can play online too.

Also if you want to voice chat with anyone you can pick up a headset. I have a cheap 1500yen USB headset which I use when voice chatting with local MMCafers. However for the international / MMCafe lagfest we usually just text chat on Twitter so it doesn't come to use.


Ah, so you need to subscribe to PSN+ after all. Understood, thanks for the heads up, Professor! Hmm, I shall have to re-think about that... Not being a fan of online play in general myself, I don't think that PSN+ is gonna be a sensible investment for me. Oh well, we'll see.

In any case, it's so great that, whenever you have a doubt about anything game-related, you can always depend on fellow Cafe members for good advice!



No problem-- outside of this sales period the standard price for Plus is 5,143yen so I'll be renewing it myself. Given that voice chat doesn't require Plus, if you're not interested in online it's certainly reason enough to skip it. (Note: For Maou, playing SFV doesn't cost him a PSNPlus account since he has it for Steam/PC.)

[edit]
Actually come to think, at 3600yen I might recommend PSNPlus regardless of online because of its free games lineup-- there's bound to be a title or two during the year which is interesting and would easily make up for that cost.





[this message was edited by Professor on Wed 12 Jun 20:19]



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"Re(3):Here comes a new challenger!!" , posted Wed 12 Jun 20:08post reply

quote:
Thanks for the tips! That was pretty much all I needed to know. It will be my pleasure to join you gentlemen to beat the crap out of each other next time. I'll update my profile with my CFN thingie as soon as as I set it up.

You're thinking about the arcade mode, that doesn't give FM. Also, I think the story mode doesn't give FM anymore?
The only remaining source of FM is (I believe) leveluping characters. You can do that by watching their demonstration (short videos that explain the properties of some moves), finishing the survival mode with them (doing easy at least is enough. Normal is already annoying and anything beyond is masochistic nonsense) and playing with them online (but not in our lagfest because we're not good enough apparently?).
Get ready for a super boring couple of hours to do all of that!
Also, you need to be online to get the FM or it won't be counted and you'll have to do then all over again.







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"Re(4):Here comes a new challenger!!" , posted Wed 12 Jun 23:16:post reply

Sorry, Maese! It never occurred to me that after PS3, consoles would start charging for online features again. What is this, the Sega Channel?

And hearing Iggy talk about how even the story modes don't give FM any more has, unbelievably, made me realize it's possible to talk about the "good old days of SFV" in some respect as opposed to just "the days when there were no characters, stages, or modes."

Despite all this, SFV is still pretty fun!





人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...

[this message was edited by Maou on Wed 12 Jun 23:17]



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"Re(5):Here comes a new challenger!!" , posted Wed 12 Jun 23:38post reply

Ooh, looking forward to a new challenger in the lagfests!

quote:
Sorry, Maese! It never occurred to me that after PS3, consoles would start charging for online features again. What is this, the Sega Channel?

And hearing Iggy talk about how even the story modes don't give FM any more has, unbelievably, made me realize it's possible to talk about the "good old days of SFV" in some respect as opposed to just "the days when there were no characters, stages, or modes."

Despite all this, SFV is still pretty fun!


I think story modes still give out fight money but it's been so long since a new character came out I've forgotten.







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"Re(6):Here comes a new challenger!!" , posted Thu 13 Jun 14:49post reply

Thanks for the tips, gentlemen!

Well, with lagfests or without them, I'm sure I'll have a good share of fun with SFV. I'll let you know if I manage to get Sakura without having to share with Capcom my credit card details, but even without her the initial roster seems solid enough.

I wonder if I would enjoy playing Necalli!






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"Re(6):Here comes a new challenger!!" , posted Thu 13 Jun 15:02post reply

quote:
I think story modes still give out fight money but it's been so long since a new character came out I've forgotten.

I looled, then I cried.
quote:
Well, with lagfests or without them, I'm sure I'll have a good share of fun with SFV.
Uh, I admire your optimism. We'll see about that. Join our dojo!
quote:
I wonder if I would enjoy playing Necalli!

You're my good pal, but now you are just trying to provoke me into a fight! Only a lagfest can settle this~





人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...


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"Re(7):Here comes a new challenger!!" , posted Thu 13 Jun 17:19post reply

quote:

I wonder if I would enjoy playing Necalli!
You're my good pal, but now you are just trying to provoke me into a fight! Only a lagfest can settle this~



Fists will fly at this location!






A Talking about Japanese History sword in hand
Professor
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"Re(7):Here comes a new challenger!!" , posted Thu 13 Jun 23:06post reply

quote:
Well, with lagfests or without them, I'm sure I'll have a good share of fun with SFV. I'll let you know if I manage to get Sakura without having to share with Capcom my credit card details


Do your microtransactions with PSN points from the convenience store ! (Details sent to your LINE!)







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"Re(8):Here comes a new challenger!!" , posted Wed 19 Jun 08:41post reply

Speaking of new challengers, fighting idol Yuka Kuramochi got her ass kicked by a cartoon otter.