SNK Stuff Thread 12 - Summer 2014 edition - http://www.mmcafe.com/ Forums


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Professor
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"SNK Stuff Thread 12 - Summer 2014 edition" , posted Wed 23 Jul 03:20post reply

SNK Stuff Thread 3
SNK Stuff Thread 4
SNK Stuff Thread 5
SNK Stuff Thread 6
SNK Stuff Thread 7
SNK Stuff Thread 8
SNK Stuff Thread 9
SNK Stuff Thread 10
SNK Stuff Thread 11

Art stuff :

Senri Kita Blog / Hiroaki Blog
Nona Twitter / Nona Yfrog / Nona Blog
Other Artist Info / Other Artist Info 2


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Professor
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"Re(1):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 23 Jul 03:38:post reply

Things that make you go hmmmm....

http://www.nicovideo.jp/watch/sm16260198 - Nico
http://www.nicovideo.jp/watch/sm12375295 - Nico
http://www.nicovideo.jp/watch/sm12949449 - Nico
http://www.nicovideo.jp/watch/sm11733011 - Nico
http://www.nicovideo.jp/watch/sm12290526 - Nico





[this message was edited by Professor on Wed 23 Jul 03:56]

sibarraz
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"Re(2):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 23 Jul 10:45post reply

quote:
Things that make you go hmmmm....

http://www.nicovideo.jp/watch/sm16260198 - Nico
http://www.nicovideo.jp/watch/sm12375295 - Nico
http://www.nicovideo.jp/watch/sm12949449 - Nico
http://www.nicovideo.jp/watch/sm11733011 - Nico
http://www.nicovideo.jp/watch/sm12290526 - Nico



interesting find profesor, are those mods or what?





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"Re(3):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 23 Jul 17:17post reply

quote:
Things that make you go hmmmm....

http://www.nicovideo.jp/watch/sm16260198 - Nico
http://www.nicovideo.jp/watch/sm12375295 - Nico
http://www.nicovideo.jp/watch/sm12949449 - Nico
http://www.nicovideo.jp/watch/sm11733011 - Nico
http://www.nicovideo.jp/watch/sm12290526 - Nico


interesting find profesor, are those mods or what?



Probably unused animations - messing around dipswitch setting in NeoGeo emulation tends to reveal a few interesting things (a lot of which has been prolifically mined by the Mugen community).
Those King animations make me wonder if they made her arms really thin in XIII because by now (unlike the original AoF, where they covered practically all of her chest) they didn't need to cover anything, as her sex has been known for decades, and development is quite settled on how she's depicted during gameplay.

BTW, last night MoriyaMug, who used to be known as Deuce in SNK/NeoGeo and Mugen circles many years ago, streamed some translated SS RPG gameplay:
http://www.twitch.tv/moriyamug/b/550118472
http://www.twitch.tv/moriyamug/b/550135166
The translation project has been silent for years, and while it show no signs of continuiing, he mentions a lot of the issues and choices involved in the process there.





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"Re(4):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 23 Jul 23:54post reply

I had forgotten how incredibly butch King used to be when she first came on the scene. What I have not forgotten is Ryo's Patrick Swayze haircut. That's the only hairstyle that Ryo should be allowed to have.

quote:
BTW, last night MoriyaMug, who used to be known as Deuce in SNK/NeoGeo and Mugen circles many years ago, streamed some translated SS RPG gameplay:
http://www.twitch.tv/moriyamug/b/550118472
http://www.twitch.tv/moriyamug/b/550135166
The translation project has been silent for years, and while it show no signs of continuiing, he mentions a lot of the issues and choices involved in the process there.

Even after all these years I still have a soft spot for the SS RPG. It has more than its share of problems but there's something charming about taking a group of my favorite fighting game characters and make them suffer through a high encounter rate together.





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"Re(4):SNK Stuff Thread 12 - Summer 2014 editi" , posted Thu 24 Jul 01:02:post reply

quote:
BTW, last night MoriyaMug, who used to be known as Deuce in SNK/NeoGeo and Mugen circles many years ago, streamed some translated SS RPG gameplay:
http://www.twitch.tv/moriyamug/b/550118472
http://www.twitch.tv/moriyamug/b/550135166
The translation project has been silent for years, and while it show no signs of continuiing, he mentions a lot of the issues and choices involved in the process there.

Another team is working on a patch, but it won't be of any use if you don't speak French.


2 videos showing The Warlocks of the Fate, an unreleased Neo-Geo game:
http://www.mmcafe.com/nico.html#http://www.nicovideo.jp/watch/sm20396473
http://www.mmcafe.com/nico.html#http://www.nicovideo.jp/watch/sm22086702

If you're wondering who composed the music of this game:
http://i58.tinypic.com/4fwg36.jpg

Probably better known for this song:
https://www.youtube.com/watch?v=XRxRVuIF1KM


Edit: Interview with Yasumasa Yamada/Yamapy





[this message was edited by youloute on Thu 24 Jul 01:20]

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"New DLC for Rhythm of Fighters" , posted Fri 25 Jul 10:22:post reply

https://m.facebook.com/K0FW0RLD/photos/a.265276056953139.1073741836.169659893181423/347646215382789/


quote:
KOF WORLD
"THE RHYTHM OF FIGHTERS" is back today on Android (and later on on iPhone) with a new update including 2 exclusive track packs dedicated to "KOF '97" and "METAL SLUG DEFENSE", and a lot of new features to discover! Stay tuned to "KOF WORLD" for more info to come!

Please find below the details of this amazing update!

ADDITIONAL TRACK PACK DETAILS:
■ Pack Name: “THE KING OF FIGHTERS ’97” Pack ( $2.99 for 1 set of 4 tracks)
Track List :
1. CONTROL CRISIS – ROF Arrange ver. -
2. COOL JAM ~Stormy Saxophone 3 ~
3. Still Green
4. Bloody

■ Pack Name: “METAL SLUG DEFENSE” Pack ( $2.99 for 1 set of 4 tracks)
Track List :
1. Ambition
2. Blue Water Fangs (The Island of Dr. Moreau)
3. Devil’s Snow Cave
4. ASSAULT THEME

■ Release Date: Android: available
iPhone: TBD

App Store Download URL: http://itunes.apple.com/en/app/id838627331?mt=8

Google Play Download URL: https://play.google.com/store/apps/details?id=com.snkplaymore.android009



Professor, I looked on the japanese app store that the pachislots games of SNK are now at 900 yens, is this a temporal discount or permanent? and if is temporal do you know when will end?

I'm seriously thinking on buying 25 yens on gift cards to get sam sho and garou premium plus the OST that YUZU made for Hunter X

Speaking of OST, it sucks that SNK doesn't had their arranged and original albums on digital form on itunes, will pay good money for those, just to had a better quality in the sound





[this message was edited by sibarraz on Sat 26 Jul 13:05]

Loona
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"Re(1):New DLC for Rhythm of Fighters" , posted Tue 29 Jul 17:13post reply

I only found this recently, but there's this SNK_oekaki60 Twitter account which appears to take and display submissions based on SNK characters - by the end of last week they were posting a lot of Ash, Setsuna, Sogetsu and Ryuhyaku, and it seems this week the chosen characters are Vanessa, Galford, Shigen and Raiden.
None of the links I found in the account description appears to archive the artwork (or point directly to the oekaki software the name implies), so I guess the account is the one place to check past entries, and maybe send submissions.





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Professor
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"Re(2):New DLC for Rhythm of Fighters" , posted Tue 29 Jul 22:22:post reply

quote:
I only found this recently, but there's this SNK_oekaki60 Twitter account which appears to take and display submissions based on SNK characters

It's a 60-min drawing challenge. They have it for a bunch of stuff, for example Kagerou Project, Kantai Collection, and Blazblue. The SNK version just launched on friday and its archive is here- http://togetter.com/li/698098



quote:

Professor, I looked on the japanese app store that the pachislots games of SNK are now at 900 yens, is this a temporal discount or permanent? and if is temporal do you know when will end?
It's supposed to be a limited-time sale, but it's been running for a pretty long time (almost a month) and there hasn't been an announcement on when it'll end.





[this message was edited by Professor on Tue 29 Jul 22:30]

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"Re(3):New DLC for Rhythm of Fighters" , posted Wed 30 Jul 21:32post reply

Well, affter the help from a guy in neogaf, I got 3000 yens fot the app store and bought samurai spirits and garou premium.

I found this game iinteresting in the sens that I don't know that much whatt I had to to do. It seems that you need to know some tricks to get the higher bonus.

Also, I found funny how basic are some graphics and the extreme makeover of duck king in both style and attitude.

This games are used for practice when you go a the real pachislot machine or what? ( reading wikipedia, it seems tha in japan slots are not as random as a western but still im not sure of that)





Professor
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"Let the KOF speculations begin!" , posted Mon 4 Aug 22:35:post reply

SNKP's updated its recruitment page.

The image on the top page will certainly rise rise eyebrows.

Its text reads "KOF development is underway. Change the history of fighting games with your own hands! [SNKPlaymore is] currently looking for new development staff!"


Some stuff in the pages have been updated. For example they're now hiring console programmers and also specifically hiring high-end CG designers and Technical designers (before it was general graphics artists that had both 2D and 3D experience). Qualifications says "Past experience with PS4 or Xbox One or PS3, Xbox360"





[this message was edited by Professor on Tue 5 Aug 01:05]

Loona
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"Re(1):Let the KOF speculations begin!" , posted Tue 5 Aug 00:01post reply

quote:
SNKP's updated its recruitment page.

The image on the top page will certainly rise rise eyebrows.

Its text reads "KOF development is underway. Change the history of fighting games with your own hands! [SNKPlaymore is] currently looking for new development staff!"


Some stuff in the pages have been updated. For example the qualifications for the CG designer and Technical designer page says "Past experience with PS4 or Xbox One or PS3, Xbox360"



Nice!

The style of that Rimururu reminds me of that recently announced SS pachinko, but I don't think she was in it - regardless, seeing a secondary (tertiary?) character like her already depicted like that is interesting.


Almost urelated, DreamCancel posted about a Chinese company making HD versions of KoF97, Metal Slug 2 and SS2, although the link that they provided that was actually in English only mentioned mobile versions of those games.





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Professor
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"Re(2):Let the KOF speculations begin!" , posted Tue 5 Aug 00:13:post reply

quote:
Almost urelated, DreamCancel posted about a Chinese company making HD versions of KoF97, Metal Slug 2 and SS2, although the link that they provided that was actually in English only mentioned mobile versions of those games.



The company is making the HD releases for mobile platform.





[this message was edited by Professor on Tue 5 Aug 01:06]

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"Re(1):Let the KOF speculations begin!" , posted Tue 5 Aug 01:17post reply

quote:
SNKP's updated its recruitment page.

The image on the top page will certainly rise rise eyebrows.

Its text reads "KOF development is underway. Change the history of fighting games with your own hands! [SNKPlaymore is] currently looking for new development staff!"


Some stuff in the pages have been updated. For example they're now hiring console programmers and also specifically hiring high-end CG designers and Technical designers (before it was general graphics artists that had both 2D and 3D experience). Qualifications says "Past experience with PS4 or Xbox One or PS3, Xbox360"

Is it time for wishlistin yet?
To tell you the truth I'm really anxious and excited about the graphic style. I really wish it would be Pixel (KOFXII director being back encourages me) but curious about what other graphic style would look like. I cant even think about story or roster at the moment. With the history of Snk especially with 3D, It is either going to be aweworthysome OMG or total flop. It kills me to be in this antici...


Spoiler (Highlight to view) -
...pation

End of Spoiler







Lord SNK
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"Re(2):Let the KOF speculations begin!" , posted Tue 5 Aug 02:26post reply

I really hope that if they ever choose 3D, they will adopt a style similar to GG Xrd -Sign- and not something like Maximum Impact, SamSho "don't remember the name, but the ugly one", or the FF Pachinko.

But I will prefer they will keep 2D alive!





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"Re(3):Let the KOF speculations begin!" , posted Tue 5 Aug 02:45post reply

quote:
I really hope that if they ever choose 3D, they will adopt a style similar to GG Xrd -Sign- and not something like Maximum Impact, SamSho "don't remember the name, but the ugly one", or the FF Pachinko.

But I will prefer they will keep 2D alive!



Weren't XII and XIII built using 3D models that were then traced in 2D? Or am I remembering wrong? If I'm right it doesn't necessarily bode poorly for a new 2D KOF.

I agree though that SNKP (and SNK before it) has a terrible track record in terms of the look and play of 3D games. I seem to recall that Maximum Impact did well though, so who knows what will come out?






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"Re(3):Let the KOF speculations begin!" , posted Tue 5 Aug 03:08post reply

Thanks for the news Professor. I wonder if people are going to take this as an interesting nugget of information that should be watched for future developments or if they are going to go nuts and take this as proof that all their wildest KoF dreams are going to come true? Oh, what am I saying? This is the internet.

quote:
I really hope that if they ever choose 3D, they will adopt a style similar to GG Xrd -Sign- and not something like Maximum Impact, SamSho "don't remember the name, but the ugly one", or the FF Pachinko.

At first I thought I knew which SamSho game you were referring to but then I remembered that there are at least four 3D SS games and they are all varying degrees of terrible. Poor SS, if it were a boxer it would have had one or two early wins and then spent the rest of its career leaning against the ropes while being pummeled senseless.





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"Re(4):Let the KOF speculations begin!" , posted Tue 5 Aug 03:44post reply

quote:

Weren't XII and XIII built using 3D models that were then traced in 2D?


That was indeed the case.

quote:
If I'm right it doesn't necessarily bode poorly for a new 2D KOF.


The labor intensive part of the process was the pixelling, not the 3D work, and it was so very labour intensive that I hope they decide to stick with it for the next few iterations because the cost of doing it in the first place was just so very high.

quote:
GGXrd hopes


A really important thing to distinguish about GGXrd compared to other 3D titles is how labor-intensive it actually is from the side of 3D artists. While some of the features might well not be adopted, every stage of achieving GGXrd's look requires substantial amounts of skilled, handcrafted work. I feel that SNK's relatively recent forays into 3D fighting games have taught them that that going with 3D because it's the look the larger audience is perceived to expect and because it has huge scalability benefits (faster to animate, easier to create character variations/customizations, etc.) don't cover for the deadly troika of poorly executed 3D, poor marketing, and lousy gameplay.





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"Re(4):Let the KOF speculations begin!" , posted Tue 5 Aug 04:11post reply

quote:

At first I thought I knew which SamSho game you were referring to but then I remembered that there are at least four 3D SS games and they are all varying degrees of terrible. Poor SS, if it were a boxer it would have had one or two early wins and then spent the rest of its career leaning against the ropes while being pummeled senseless.



I remember only three 3D SS:
- the two Samurai Shodown 64
- Samurai Shodown Sen
I have completely forgot about a fourth 3D game or I never heard of it (probably because it's worse than those other 3!)





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"Re(5):Let the KOF speculations begin!" , posted Tue 5 Aug 04:41post reply

quote:
I remember only three 3D SS:
- the two Samurai Shodown 64
- Samurai Shodown Sen
I have completely forgot about a fourth 3D game or I never heard of it (probably because it's worse than those other 3!)


The fourth one I was thinking of SS: Warriors Rage/Kenkaku Ibunroku Yomigaerishi Soukou no Yaiba Samurai Spirits Shinshou. I don't blame you for not remembering that one since the only memorable parts of it were old man Haohmaru and for being the game where Nakoruru's back story went straight off a cliff.





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"Re(4):Let the KOF speculations begin!" , posted Tue 5 Aug 05:10post reply

quote:

Weren't XII and XIII built using 3D models that were then traced in 2D? Or am I remembering wrong? If I'm right it doesn't necessarily bode poorly for a new 2D KOF.



They were, but given the odd drama a few years ago, are the people responsible for that even still with SNKP? If not, then that pipeline would be kind of irrelevant now. I kind of doubt that it was all that efficient anyway, given how long it took to get us something of XIII's level, and these jobs would seem to indicate that they're in a tool development phase right now.





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"Re(6):Let the KOF speculations begin!" , posted Tue 5 Aug 23:06post reply

quote:
I don't blame you for not remembering that one since the only memorable parts of it were old man Haohmaru and for being the game where Nakoruru's back story went straight off a cliff.



Nakoruru's back story started heading over that cliff when they decided to keep using her after the second game.

(In some ways, the third game was kind of the whole series going over a cliff.)





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"Re(7):Let the KOF speculations begin!" , posted Wed 6 Aug 03:54post reply

Presumably it's reliable information, but I thought I would put it here. It's official it sounds like.

quote:

Nakoruru's back story started heading over that cliff when they decided to keep using her after the second game.

(In some ways, the third game was kind of the whole series going over a cliff.)


Her popularity was I think too great to risk ever getting rid of her. I'm still happy that we ended up getting a 'KOF98UM' style huge mashup game of SamSho in the end, even if it was a pretty crappy game in a lot of ways, since it meant Sieger finally got a second appearance.






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Professor
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"Square Enix raided by cops from SNKP lawsuit" , posted Wed 6 Aug 05:51:post reply

[edit] SNK Playmore released an official statement.
Click here for the link and a rough translation.


Interesting news today. According to a report by the MSN Sankei, Square Enix's main office in Tokyo and related personnel were raided on August 5 by the Osaka district police due to a criminal lawsuit filed by SNK Playmore.

The claim alleges that SNK Playmore's intellectual properties were being infringed by Square Enix's publishing division in their popular arcade manga "High-score Girl". Police officials will be looking through confiscated evidence and will be conducting interrogations to the editor as well as the author, Rensuke Oshikiri.

"High-score Girl" is a love comedy manga that takes place in Japan during the 1990s and features many scenes with fighting games which was the big trend at the time. SNK Playmore claims that the manga has over 100 cutscenes featuring characters from their games including KOF and Samurai Shodown. The end pages of the books have (C) printed with SNKPlaymore's company name, making it look as though they were published under permission.

SNK Playmore realized the infringement when anime production for High-score Girl began in summer of 2013 and its production company contacted them for authorization on the use of their characters and music. The company filed suit this May.

Article
http://sankei.jp.msn.com/west/west_affairs/news/140806/waf14080602000002-n2.htm

---------
Now, Some personal notes about this queer incident.

1- Square Enix and SNKPlaymore hasn't been in a rocky relationship at all, so this may come as a surprise to many people. Keep in mind that Square Enix was one of the few companies that actually did collaborations with SNKP with their "Lord Of Vermilion" arcade card game, which had cameos from KOF characters. Square Enix is also the parent company of Taito that sells the TypeX arcade board and also runs the NESiCA arcade distribution system, which SNKP's titles currently run on.

2- This was clearly filed in criminal court, not civil court. Otherwise the police couldn't have gotten involved.

3- According to the article, SNKP realized in Summer of 2013, but they didn't file a suit until this May. That's a huge mysterious gap. Perhaps things will become more clear in the upcoming months.

4- As stated in the article, High-score Girl has been popular enough that an anime release is scheduled. What will happen to it after this suit this is something we'll need to wait and see. In an unrelated note, Capcom gave out free limited edition NESiCA cards featuring Zangief and the manga's heroine as a gift to loketest players of Ultra SF4 in Japan. Sample here





[this message was edited by Professor on Wed 6 Aug 12:52]

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"Re(1):Square Enix sued by SNKP, cops raided o" , posted Wed 6 Aug 06:10:post reply

quote:
Big News


Wow, some big balls by SquareEnix to add the fake (C) to the manga to make it look like SNKPlaymore approved. Are there other properties featured in the manga as well? I wonder if they got the same treatment.





[this message was edited by GekigangerV on Wed 6 Aug 06:13]

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"Re(1):Square Enix sued by SNKP, cops raided o" , posted Wed 6 Aug 06:12post reply

Poor cops, running into a room full of Lightning posters, figurines and body pillows must have traumatized them. :/





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"Re(2):Square Enix sued by SNKP, cops raided o" , posted Wed 6 Aug 06:33post reply

quote:
Poor cops, running into a room full of Lightning posters, figurines and body pillows must have traumatized them. :/


While I agree that SNKP is shooting themselves in the foot somewhat, it's hard to imagine what SquareEnix was thinking by putting the fake copyright for SNKP's properties. I'm curious too if any other companies were effected, and how they reacted. It sounds suspiciously to me like there was an attempted negotiation that fell through or something, but you're totally right Professor-- why is this criminal and not civil, unless of course there was some kind of threat against SNKP or something?

Ah, it's not like I know anything about the Japanese judicial system anyway.






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"Re(2):Square Enix sued by SNKP, cops raided o" , posted Wed 6 Aug 06:54post reply

quote:
Are there other properties featured in the manga as well? I wonder if they got the same treatment.



High score girl is more or less a "documentary" of life in the arcades in the 90s, the main characters play the games that were on vogue at the time and give their impressions & testimony about the gaming experience; which is what actually makes it cool.

As such, a huge chunk of copyrighted material is used from a bunch of sources, each tankoubon more or less has a full page of copyright listing the companies involved in the episodes.

Naturally, I only got to into it since SNK stuff is begin played by the cast, along with some pre cps1 stuff..... This pretty much shuts down any hopes of seeing the kids playing SNK games in the anime (which more or less takes away my reason of seeing it).

..... This seems like an incredibly stupid move. Not only SNK isn't known as not being a jerk about copyright things (for years, finding SNK games in current season anime has been a very nice hobby); but whatever small suing benefict they'll get from this will be small compared to losing the exposure they get from the work, plust they are probably going to gain an embarrassing reputation as "guys that make a fuzz" in the process.






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"Re(3):Square Enix sued by SNKP, cops raided o" , posted Wed 6 Aug 06:57post reply

quote:
Not only SNK isn't known as not being a jerk about copyright things (for years, finding SNK games in current season anime has been a very nice hobby); but whatever small suing benefict they'll get from this will be small compared to losing the exposure they get from the work, plust they are probably going to gain an embarrassing reputation as "guys that make a fuzz" in the process.




Sooooooooooooo... did you find anything nice?





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"Re(4):Square Enix sued by SNKP, cops raided o" , posted Wed 6 Aug 07:35post reply

Worse case scenario, if SNKP no longer publish games on taito boards, I doubt that they will had much trouble to go at sega and use their boards

Seems weird to send the cops there, but i guess that something must had happened for this fallout to happen





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"Quick note to Gekiganger" , posted Wed 6 Aug 07:57:post reply

Gekiganger V-- can you update your post on Neogaf to reflect changes made above in the original post? Some wordings have been changed (ex: "sued" > "criminal lawsuit"). Thanks in advance. The comments have also been changed since I realized it just takes a bit too much effort about Jp's industry and culture to explain some of what was written.



quote:
Worse case scenario, if SNKP no longer publish games on taito boards, I doubt that they will had much trouble to go at sega and use their boards

Seems weird to send the cops there, but i guess that something must had happened for this fallout to happen



Copyright infringement can fall into both civil and criminal law in Japan. Note that the police can't go arresting or raiding on their own-- they can take action only when the victim or its representative files a suit.

For the creator's scene in Japan, that's actually a good thing, otherwise the police can go around just arresting doujin artists to earn themselves some easy points.





[this message was edited by Professor on Wed 6 Aug 10:13]

GekigangerV
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"K9999 trended" , posted Wed 6 Aug 11:33:post reply

quote:
Gekiganger V-- can you update your post on Neogaf to reflect changes made above in the original post? Some wordings have been changed (ex: "sued" > "criminal lawsuit"). Thanks in advance. The comments have also been changed since I realized it just takes a bit too much effort about Jp's industry and culture to explain some of what was written.



Worse case scenario, if SNKP no longer publish games on taito boards, I doubt that they will had much trouble to go at sega and use their boards

Seems weird to send the cops there, but i guess that something must had happened for this fallout to happen


Copyright infringement can fall into both civil and criminal law in Japan. Note that the police can't go arresting or raiding on their own-- they can take action only when the victim or its representative files a suit.

For the creator's scene in Japan, that's actually a good thing, otherwise the police can go around just arresting doujin artists to earn themselves some easy points.



Done and Done. Sent a request to a mod to have the thread title change to the title of your updated post to.

I also noticed a lot of twitter activity is bringing up old K9999 and the apparent copyright infringement of the character to Tetsuo. It was even tredning in Japan for a few minutes. We know SNK views the character as a risk due to the Nameless reskin, but I also think Eolith takes most of the blame for K9999 though.





[this message was edited by GekigangerV on Wed 6 Aug 12:16]

Professor
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"Re(2):Square Enix raided by cops from SNKP la" , posted Wed 6 Aug 12:04post reply

quote:
Done and Done. Sent a request to a mod to have the thread title change to the title of your updated post to.

I also noticed a lot of twitter activity is bringing up old K9999 and the apparent copyright infringement of the character to Tetsuo. We know SNK views the character as a risk due to the Nameless reskin, but I also think Eolith takes most of the blame for K9999 though.



Thanks very much. As for SNKP, their games have had quite a bit of influences from other media, but so did games from other companies back in those days.

With this incident though, everyone is simply wondering what happened behind the curtains during the months that lead to the lawsuit.

I'm not sure if I covered this, but SNKP didn't issue any one-day licenses for Summer Wonderfest which happened a week ago, meaning garage kit creators couldn't make any NeoGeo related figures. And this comes from a company that used to re-license them for mass production once they picked up.





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"Re(3):Square Enix raided by cops from SNKP la" , posted Wed 6 Aug 12:49:post reply

SNK Playmore has released an official statement available for viewing in PDF here.
Below is a quick translation with a little help from Google translation (it's the middle of the workday, sue me)




SNK Playmore (hereinafter, our Company), has filed a criminal complaint against Square Enix and associates of its publishing division, as hereby announced to everyone.

Without receiving permission of our Company, the manga "High Score Girl (Author: Oshikiri Hasukai)" reproduced an abundant number of game characters whom ownership belongs to our company, and its publication by Square Enix thereby infringed our copyrights. In order to protest the strict serious misconduct, our Company has sent multiple warnings again and again to Square Enix to place an immediate stop to the sales of books, e-books, monthly magazine and other products of "High Score Girl", but any good faith correspondence was not made​​.

In order to protect our copyrights and strictly address infringements, our Company cannot overlook the extremely malicious act by a major group company listed on the stock exchange. By necessity, our Company has filed a criminal complaint as according to Section 119 Paragraph 1 of the Copyright Act, against Square Enix's publishing division and related associates.

In order to protect our characters and games such as "METAL SLUG DEFENSE" which are widely loved by users around the world, we will continue to resolute in measures against infringements and other acts against our copyrights.








[this message was edited by Professor on Wed 6 Aug 13:09]

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"Re(4):Square Enix raided by cops from SNKP la" , posted Wed 6 Aug 12:57post reply

quote:
SNK Playmore release


Thanks for the translation Prof. I REALLY like how they threw in MSD at the end there. Gave me a good chuckle. Was Metal Slug even one of the properties used in the manga? I saw SamSho for sure.





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"Re(5):Square Enix raided by cops from SNKP la" , posted Wed 6 Aug 13:03post reply

quote:
SNK Playmore release

Thanks for the translation Prof. I REALLY like how they threw in MSD at the end there. Gave me a good chuckle. Was Metal Slug even one of the properties used in the manga? I saw SamSho for sure.



The MSD was way funnier than it should be.

the only thing missing was a "please buy the new dlc pack of metal slug defense for Rhythm of Fighters"





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"Re(4):Square Enix raided by cops from SNKP la" , posted Wed 6 Aug 14:24post reply

SquareEnix released a brief press release pretty much stating that due to suspicions of violating copyright law a police raid was carried out and they cooperated fully. They are refraining for commentating any further.

http://www.jp.square-enix.com/company/ja/news/2014/html/e008f861538bff5f0a282b619ee144f8.html





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"Re(1):K9999 trended" , posted Wed 6 Aug 16:34post reply

quote:
Gekiganger V-- can you update your post on Neogaf to reflect changes made above in the original post? Some wordings have been changed (ex: "sued" > "criminal lawsuit"). Thanks in advance. The comments have also been changed since I realized it just takes a bit too much effort about Jp's industry and culture to explain some of what was written.



Worse case scenario, if SNKP no longer publish games on taito boards, I doubt that they will had much trouble to go at sega and use their boards

Seems weird to send the cops there, but i guess that something must had happened for this fallout to happen


Copyright infringement can fall into both civil and criminal law in Japan. Note that the police can't go arresting or raiding on their own-- they can take action only when the victim or its representative files a suit.

For the creator's scene in Japan, that's actually a good thing, otherwise the police can go around just arresting doujin artists to earn themselves some easy points.


Done and Done. Sent a request to a mod to have the thread title change to the title of your updated post to.

I also noticed a lot of twitter activity is bringing up old K9999 and the apparent copyright infringement of the character to Tetsuo. It was even tredning in Japan for a few minutes. We know SNK views the character as a risk due to the Nameless reskin, but I also think Eolith takes most of the blame for K9999 though.



K9999's walk f animation is also a direct copy of Dio's walk f from the Capcom fighting game

https://twitter.com/Richmond_Lee/status/496921651850661889






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"Re(2):K9999 trended" , posted Wed 6 Aug 17:35post reply

K9999 (and all the other parody/homages) are indeed a nice boomerang right in SNKP's face, but I think the situation is actually quite different...
It would have been as if they had written without authorization "Original design (c)Otomo Katsuhiro" on Kof 2001...
Ironically, if they hadn't put that fake legal line, Enix might have fared better.

Gone are the times of
Watsuki => I copied SamuSupi!
SNK => I copied Kenshin !
Watsuki => I copied your copy!
SNK => I copied your copy of my copy!
Watsuki => Oh come on, that's going too far!
SNK => You want to design the characters for SS0?
Watsuki => sure!





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"Re(3):K9999 trended" , posted Wed 6 Aug 18:05post reply

It's like seeing your parents favorite uncles arguing :(

Faking permission is a pretty shitty practice and it doesn't surprise me to see SNKP being fierly protective of their IPs, which are their most valuable asset, but this delay is odd...

I'm feeling pretty ambivalent about the fact that I've been throwing money at SE all these years through FFXI - I'd gladly have thrown the same amount at SNKP if they had a greater variety of stuff to sell that I was able to buy from here (I don't rebuy the same game in a different port unless it's on Steam).
A protext by cancelling my FFXI subscription would feel pretty inconsequent, so it's likely unrelated to SE's publishing arm... odd feelings all around...





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"Re(4):K9999 trended" , posted Wed 6 Aug 20:35post reply

So, apparently, SQEX had the rights for Capcom, BanNam and Sega, but not from SNKP... I can understand why they would be so angry. Maybe they thought SNK was dead so they didn't need to worry?
They are recalling all the printed volumes... but there is no change to the prepublication of the manga or the anime adaptation. I wonder how they will manage.

Regardless... is this fuss actually worth anything? I mean, is the manga any good?





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"Re(5):K9999 trended" , posted Wed 6 Aug 20:47post reply

quote:
Regardless... is this fuss actually worth anything? I mean, is the manga any good?



I became aware several months ago and had a look, despite the ugly art - unlikable protagonist kid, the titular girl seemed like a prick beyond reasonable expectations (there's probably a way to do "tsundere" right, but I don't think that was it)... some schematics on how the game in question worked were alright though.
For the most part, it seemed to live off nostalgia, as the actual relationship bit seemed weak - then again, it's been a while.





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"Re(6):K9999 trended" , posted Wed 6 Aug 23:34post reply

How often do things like this happen? I know nothing about Japanese business practices or copyright law but this strikes me as a matter that could be settled by copyright lawyers. But instead police from Osaka came up to Tokyo to raid the offices of Square Enix? As the Professor noted this matter falls under both civil and criminal law but this still feels like a very grandiose and heavy-handed method of dealing with this problem. I don't want to start making groundless guesses about what is going on here but I do wonder if there is more to this story than improperly filed paperwork.

While we wait for more information about this odd occurrence be sure and play the widely loved METAL SLUG DEFENSE. SNK Playmore: the 100 Mega Shock!





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"ROF and MSD Updates and Medal sale" , posted Sat 9 Aug 13:07post reply

Metal Slug Defense has reached 10 million downloads worldwide. They added two new areas , some new special missions, 2on2 online battles, Spanish language support, some units and the ability to earn medals by participating in promotional stuff. There is also a medal sale going on right now.

Rhythm of Fighters is adding some new music packs. We will be getting KOF 99, KOF Selection and SamShoII packs. Each pack comes with 5 songs, but the fifth one is hidden until you complete arcade mode. I am sure it would be too hard to find out what the fifth song for each pack is with a bit of searching, but I am surprised that they decided to try and give us an undisclosed track.


I think I will get myself an itunes money card and get the KOF pack and get a $5 medal pack to throw SNK's way since I did enjoy MSD quite a bit. I think I am pretty much done with the game though. The Ikari Warriors as well as Allen O'Neil are great units. All my stats are maxed on my android phone and I really cannot see them adding anything else to keep me too occupied with the game. I wish they gave me the option to give them a buck or two to not have ads anymore.

Additionally, SNKPlaymore has released an official English press release on the SquareEnix situation . Pretty much what Prof said.





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"Re(1):ROF and MSD Updates and Medal sale" , posted Sun 10 Aug 14:33post reply

Just a heads up on the ROF update: several of the DLC tracks from both the new and previous packs need additional files to be downloaded, so you'll need to cycle through them to find out which ones they are, otherwise you can't play them offline.

I bought the 99 and SS2 packs but have yet to unlock the fifth tracks from each. I'm hoping "Tears" is the bonus track from 99 though.





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"KOF97, SS2, MS2 HD remakes? And where's EY?" , posted Sun 10 Aug 23:23post reply

For Mobile?
Ok, EvilYagami suspiciously didn't talk about recent KOF news. It's odd since (bless his heart) he was desperate for any kind of info. Now there's huge news and EvilYagami is nowhere to be seen. Does anyone knows him personally? Even cyberfanatix updated last on mid july. Hope he's ok.





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"Re(1):KOF97, SS2, MS2 HD remakes? And where's" , posted Mon 11 Aug 05:54post reply

That's interesting news but I wonder why they went with KoF97? Nowadays that game feels more like a beta test for KoF98 than anything else. Was it cheaper to get the rights to 97 or is someone at CMGE a fan of fighting a final boss who floats around in white slacks?

I hope this wave of actual SNKP news wasn't too much for EvilYagami.





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"Re(2):KOF97, SS2, MS2 HD remakes? And where's" , posted Mon 11 Aug 07:38:post reply

quote:
That's interesting news but I wonder why they went with KoF97? Nowadays that game feels more like a beta test for KoF98 than anything else. Was it cheaper to get the rights to 97 or is someone at CMGE a fan of fighting a final boss who floats around in white slacks?

The easy answer is: Probably because they could then sell you KOF98 later on. That's precisely what they did with the iOS/Android ports by DotEMU.

The longer, more anecdotal answer is that when I went to Hong Kong and various parts of China last year, visiting a few arcades here and there, I noticed that players definitely gravitated towards KOF97 and KOF98 equally (if not more to 97). Why? I'm not sure. I always had the impression that, maybe out of all the KOFs, KOF97 is the most replaceable by KOF98 since it does not have any exclusive characters (aside from boss characters like Orochi Iori/Leona and Orochi). 96 has the boss-team, 95 has Eiji and is in a totally different system (ie: no running, no hops, old sprites, crazy-high damage combos, everyone, EVERYONE, has real projectiles etc.). 94 is...well it's the first one. But 97 (as Ishmael said) is pretty much 98-beta.

Naturally, I don't play 97 nearly as much as 98 so I don't know the inner workings of character-balance and system-minutia that makes 97 more appealing then the more robust 98. Maybe it's the absurd amounts of easy infinite combos.





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[this message was edited by badoor on Mon 11 Aug 10:42]

kofoguz
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"Re(2):KOF97, SS2, MS2 HD remakes? And where's" , posted Mon 11 Aug 10:38post reply

quote:
That's interesting news but I wonder why they went with KoF97? Nowadays that game feels more like a beta test for KoF98 than anything else. Was it cheaper to get the rights to 97 or is someone at CMGE a fan of fighting a final boss who floats around in white slacks?

Dont know why but it has a certain unknown charm. Don't get me wrong it is my favourite ones along with 99, 02,03 and XI. So I get the charm of 97; the atmosphere. But recently my friends who just discovers KOF, wants to start especially on 97.
quote:
I hope this wave of actual SNKP news wasn't too much for EvilYagami.

This is really funny but I restrained myself from laughing for the possible future regrets. Might be too soon without knowing.





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"Re(3):KOF97, SS2, MS2 HD remakes? And where's" , posted Mon 11 Aug 11:55:post reply

I thought that it was common knowledge that 97 was for the chinese their "street fighter 2"

I recall to saw an indie movie about 2 kids who where friends in a small chinese location, who were separated only to reunite later in the big city on polar positions, only to get together for their love for 97

And in the appstore, there is a video manager to watch old tournaments of 97, but I can't manage to watch any video.

The real shocker here is seeing an HD version of MS2, I thought that the consensus was that X fixed all the wrong things in 2 and that 3 was the best ms





[this message was edited by sibarraz on Mon 11 Aug 11:57]

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"Re(4):KOF97, SS2, MS2 HD remakes? And where's" , posted Mon 11 Aug 12:32post reply

quote:
The real shocker here is seeing an HD version of MS2, I thought that the consensus was that X fixed all the wrong things in 2 and that 3 was the best ms

I know a lot of people who prefer MS2 over X. The biggest problem with MS2 is the constant slowdown throughout the game, something that was fixed in the PS3 version of Metal Slug 2 (and in some ROMs). Metal Slug X rearranged some levels and added Zombie Dogs. But I kind of prefer the layouts in the orignal MS2 (like daytime Mission-1 over Night-time Mission-1 in MSX). It also rearranged the music, but I honestly prefer the Metal Slug 2 versions of say Judgement, the stage 1 music, over the more cluttered Metal Slug X verion. And I guess this argument can be said of Metal Slug X in general.





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"NO ONE KNOWS THIS AMAZING POWER" , posted Tue 12 Aug 03:07:post reply

I get busy for one week and I miss all the fun and games and criminal cases.

I still don't get why they went through a criminal procedure and requested the police to intervene. It's as if they were looking for some evidence, but wouldn't a trip to Book-Off achieve the same, given the widespread distribution of the manga? Why was the police needed? To physically force SQEX to stop and/or detain a specific uncooperative employee? I just find hilarious that SNKP can be the legal defendant plaintiff in any scenario.



Speaking of intellectual properties that took heavy inspiration in other works/franchises/media, the excellent Youtube series "Battle of the Ports" has dedicated a recent issue about the different home versions of the first Art of Fighting.





Męme Narumi est épatée !

[this message was edited by chazumaru on Tue 12 Aug 07:30]

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"Re(1):NO ONE KNOWS THIS AMAZING POWER" , posted Tue 12 Aug 06:59post reply

quote:
I just find hilarious that SNKP can be the legal defendant in any scenario.




Do you mean plaintiff, or is there a trick of this verbiage that I should know about? (seriously!)





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"Re(2):NO ONE KNOWS THIS AMAZING POWER" , posted Tue 12 Aug 07:30post reply

No, you are right! It seems my fingers also refuse to believe it and can't write properly what I had in mind.





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"Re(4):KOF97, SS2, MS2 HD remakes? And where's" , posted Tue 12 Aug 15:14post reply

quote:
I thought that it was common knowledge that 97 was for the chinese their "street fighter 2"

I recall to saw an indie movie about 2 kids who where friends in a small chinese location, who were separated only to reunite later in the big city on polar positions, only to get together for their love for 97

And in the appstore, there is a video manager to watch old tournaments of 97, but I can't manage to watch any video.



The movie is called Wan Da De (玩大的; Wán Dŕ De). It's on Youtube too.





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"Re(5):KOF97, SS2, MS2 HD remakes? And where's" , posted Tue 12 Aug 18:12post reply

I had never heard of this movie; really interesting peek into a generation of young Chinese adults, thanks.

What I found on Youtube is 40min long; is that the full thing?





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"Re(6):KOF97, SS2, MS2 HD remakes? And where's" , posted Wed 13 Aug 01:50post reply

quote:
I had never heard of this movie; really interesting peek into a generation of young Chinese adults, thanks.

What I found on Youtube is 40min long; is that the full thing?



Yep





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"Re(4):KOF97, SS2, MS2 HD remakes? And where's" , posted Wed 13 Aug 08:49post reply

quote:
I thought that it was common knowledge that 97 was for the chinese their "street fighter 2"

While it makes sense to target the local market first and foremost it does make me even more convinced this isn't going to see an international release.
quote:

The longer, more anecdotal answer is that when I went to Hong Kong and various parts of China last year, visiting a few arcades here and there, I noticed that players definitely gravitated towards KOF97 and KOF98 equally (if not more to 97). Why? I'm not sure. I always had the impression that, maybe out of all the KOFs, KOF97 is the most replaceable by KOF98 since it does not have any exclusive characters (aside from boss characters like Orochi Iori/Leona and Orochi). 96 has the boss-team, 95 has Eiji and is in a totally different system (ie: no running, no hops, old sprites, crazy-high damage combos, everyone, EVERYONE, has real projectiles etc.). 94 is...well it's the first one. But 97 (as Ishmael said) is pretty much 98-beta.


The few arcades I saw in China had everything from SF4 to Tekken to KoF so it was hard for me to tell just what was popular. Lucky you, it sound like you managed to interact with the local players a lot more than I did.

Personal anecdote: When I was a kid I would happily agree to a long, boring day of shopping if I would be allowed to spend a few minutes checking out the mall's arcade. When I was last in China I found I was still responding to this same method of carrot and stick but instead of it being my parents who benefitted from this deal it was my wife. My Pavlovian conditioning has been remarkably consistent throughout my life.

quote:
This is really funny but I restrained myself from laughing for the possible future regrets. Might be too soon without knowing.

All kidding aside I do hope he shows up again.





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"KOFXIII on humblebundle (13 hours remain)" , posted Wed 20 Aug 04:12post reply

https://www.humblebundle.com/

It is part of the beat the average price (around $4.87 as of this post).

I now officially own all three release of KOFXIII and I will probably not play it for at least a month.





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"Re(2):KOFXIII on humblebundle (13 hours remai" , posted Wed 20 Aug 06:26post reply

quote:
https://www.humblebundle.com/

It is part of the beat the average price (around $4.87 as of this post).

I now officially own all three release of KOFXIII and I will probably not play it for at least a month.

I finally stop being lazy (not really) and install steam, and I finally own KOFXIII. So still dont know how to fight online with friends if anyone interested in fighting this goofy man-child Turkish let me know,

Spoiler (Highlight to view) -
with instructions! If by the time I still couldnt figure out how.

End of Spoiler







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"Re:KOFXIII on humblebundle (13 DAYS remain)" , posted Wed 20 Aug 13:34post reply

Whoops, I thoguht it was ending today. Still got some days left. Average went up about a buck though.

quote:
https://www.humblebundle.com/

It is part of the beat the average price (around $4.87 as of this post).

I now officially own all three release of KOFXIII and I will probably not play it for at least a month.
I finally stop being lazy (not really) and install steam, and I finally own KOFXIII. So still dont know how to fight online with friends if anyone interested in fighting this goofy man-child Turkish let me know,



I played it just for a minute after downloading it and my cheap laptop cannot run the game that well. Oh well, guess I will try to get something other than the cheapest brand next time I get a new laptop





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"Re(2):Re:KOFXIII on humblebundle (13 DAYS rem" , posted Wed 20 Aug 16:22post reply

quote:

I played it just for a minute after downloading it and my cheap laptop cannot run the game that well. Oh well, guess I will try to get something other than the cheapest brand next time I get a new laptop



A KOF that cannot be run on a machine that is less than, say, 5 years old.

AMAZING!





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"Re(3):Re:KOFXIII on humblebundle (13 DAYS rem" , posted Thu 21 Aug 00:37post reply

quote:

I played it just for a minute after downloading it and my cheap laptop cannot run the game that well. Oh well, guess I will try to get something other than the cheapest brand next time I get a new laptop


A KOF that cannot be run on a machine that is less than, say, 5 years old.

AMAZING!

Mine is also 6 year old laptop, normally works fine but KoFXIII works so slow...





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"Re(4):Re:KOFXIII on humblebundle (13 DAYS rem" , posted Thu 21 Aug 10:24post reply

Don't feel bad - after all this time I still haven't had a chance to play XIII at all, and despite buying it at this sweet sweet price I don't currently own a PC to play it on at all.

But ONE DAY..!

Can anybody comment on any of the other games in the bundle?





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"Re(5):Re:KOFXIII on humblebundle (13 DAYS rem" , posted Thu 21 Aug 17:31:post reply

quote:
Can anybody comment on any of the other games in the bundle?



I have no experience with the others, but there's nothing quite like Crusader Kings 2 out there, as far as I know - basically its a dynasty simulator, where you start out as a noble and manage your standing and domain through plotting, war, alliances, religious compromises, etc, and after your character dies, you continue with his or her direct successor.

Every character has defined traits and a non-reciprocal opinion (others can like you, but your character may not necessarily like them) about every other character, based on things like traits, lineage, standing, religion, etc, and this come into play when selecting people to associate with.
There's also a system of ambitions, which can go from getting married, to seeing someone dead, to take over some territory or a title - you can define some for yourself, and can see almost everyone else's, which is important for how relationships develop.

You'll get to see wars break out, can plot to declare your own, manage your court to arrange marriages for politically convenient alliances, and if you're ruthless enough, arrange for the early demise of direct successors with inconvenient traits you'd be forced to play as when your current character kicks the bucket.
I do enjoy the mini random events where you get to make decisions about your offspring's upbringing, which can affect their traits, but you can have them raised by other characters with more desirable traits than your own, if you're so inclined - some characters will even occasionally petition for that privilege.

For history buffs it may be particularly interesting to see territories and their flags updating throughout the events, and the name all have a historical basis, even if the borders end up diverging a lot from their real world counterparts.

Extra Credits's coverage of it is what got me interested.

Oh, and one of the recent DLC expansions has a completely bonkers demonic possession event chain.





...!!

[this message was edited by Loona on Thu 21 Aug 17:35]

Evil Yagami
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"KOF 20th Anniversary Logo ..." , posted Fri 22 Aug 05:39post reply

Finally SNK PLAYMORE revealed the logo of KOF 20th Anniversary ... can't wait :D

http://i.imgur.com/p5Xnepx.jpg

Source : https://www.facebook.com/K0FW0RLD





kofoguz
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"Re(1):KOF 20th Anniversary Logo ..." , posted Fri 22 Aug 09:47post reply

quote:
Finally SNK PLAYMORE revealed the logo of KOF 20th Anniversary ... can't wait :D

http://i.imgur.com/p5Xnepx.jpg

Source : https://www.facebook.com/K0FW0RLD

But first explain to me where were you young man! I was worried sick about you! There were huge news and you werent there! I was thinking if he doesn't show up it's time to call all the hospitals.
Joke aside I'm glad you're ok and I'm waiting for SNK to surprise me by announcing/teasing/showing something for the anniversary other than pricecuts. Well, I can settle on updating the KoF anniversary site which I'm not holding my breath for it.





Digitalboy
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"Re(2):KOF 20th Anniversary Logo ..." , posted Fri 22 Aug 12:17post reply

The logo felt whelmed (not over nor under...in fact how come people cannot just feel whelmed every once in a while; it is always overwhelmed got his master's degree and underwhelmed got his bachelor's...) . Did SNK Playmore reuse old art? I cannot think at an obtuse angle.

quote:
Finally SNK PLAYMORE revealed the logo of KOF 20th Anniversary ... can't wait :D

http://i.imgur.com/p5Xnepx.jpg

Source : https://www.facebook.com/K0FW0RLD
But first explain to me where were you young man! I was worried sick about you! There were huge news and you werent there! I was thinking if he doesn't show up it's time to call all the hospitals.
Joke aside I'm glad you're ok and I'm waiting for SNK to surprise me by announcing/teasing/showing something for the anniversary other than pricecuts. Well, I can settle on updating the KoF anniversary site which I'm not holding my breath for it.







I don't know how to live
But I've got alot of toys...

sibarraz
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"KOF 20th sale on mobiles. All games at $0.99" , posted Fri 22 Aug 13:01post reply

To celebrate the 20 years of KOF, SNKP will discount all their games on mobiles to the price of $0.99 from 22-26 August

I'll grab the metal slug games and maybe samsho 2





kofoguz
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"Re(3):KOF 20th Anniversary Logo ..." , posted Fri 22 Aug 15:15post reply

quote:
The logo felt whelmed (not over nor under...in fact how come people cannot just feel whelmed every once in a while; it is always overwhelmed got his master's degree and underwhelmed got his bachelor's...) . Did SNK Playmore reuse old art? I cannot think at an obtuse angle.

Ok I'm a bit whelmed but Snkp taught me otherwise so... Btw I suggest the name The King of Fighters 20IV Ultimate Match. With fancy font make it look like fourteen both "IV" and "14". Did you like what you did Digitalboy? I almost achieved not to be overwhelm by a single picture now I'm designing logo as if the game would be released this year!





Lord SNK
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"Re(1):KOF 20th sale on mobiles. All games at " , posted Fri 22 Aug 16:42post reply

quote:
To celebrate the 20 years of KOF, SNKP will discount all their games on mobiles to the price of $0.99 from 22-26 August

I'll grab the metal slug games and maybe samsho 2



I hope there will be also some sale on PSN and other not mobile platforms...





Professor
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"Re(3):KOF 20th Anniversary Logo ..." , posted Fri 22 Aug 18:06:post reply

quote:
Did SNK Playmore reuse old art? I cannot think at an obtuse angle.


It's recycled cover art


Cripes it's burning here! I can't turn on my PC, so hot this week.

Welcome back EvilYagami, may the kof be with you.


On a side note, there's now a site that covers hitboxes for characters in KOF13. If you're a hardcore player but don't want to run a displaying application on your own, it may be useful.
kofxiiihitbox.blogspot.com/2014/07/hwa.html





[this message was edited by Professor on Fri 22 Aug 18:43]

Evil Yagami
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"Re(4):KOF 20th Anniversary Logo ..." , posted Fri 22 Aug 18:50post reply

@ kofoguz, I am fine ... thank you for asking my friend, I missed a lot of KOF news because I was in Greece for vacation, I went to an isolated island where is difficult to find internet connection, but now I am back and ready for KOF 20th Anniversary, I saw also the 3D model of Kyo, and I like what I am seeing, but I believe it's not the final render of the characters, they are teasing us ... thank you again and I wish you all the best my friend.

@ Professor, thank you so much :D I missed this place <3





Digitalboy
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"Re(4):KOF 20th Anniversary Logo ..." , posted Fri 22 Aug 19:23post reply

Jumanji!!!
quote:
Did you like what you did Digitalboy?

It's recycled cover art






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caiooa
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"Re(5):KOF 20th Anniversary Logo ..." , posted Fri 22 Aug 19:36post reply

the list of the games?
http://www.4gamer.net/games/999/G999904/20140822068/





samierre
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"Re(6):KOF 20th Anniversary Logo ..." , posted Sun 24 Aug 04:48post reply

hi all im new here,
my name is sam.
ive been following this site for a long time to hear all the snk related news and id love to be part of the team.
also forgive me for my bad engrish, its not perfect.





sorry son life is harsh
so learn to play along

kofoguz
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"Re(7):KOF 20th Anniversary Logo ..." , posted Sun 24 Aug 07:25post reply

quote:
hi all im new here,
my name is sam.
ive been following this site for a long time to hear all the snk related news and id love to be part of the team.
also forgive me for my bad engrish, its not perfect.

Hi, welcome to the café Sam. Since you lurked behind the Cafe's window, you must know you're in a wide variety of people. You can find french speaking people who really understands industry (they're probably in it too), loveable assholes , londonians, hate-to-be in london londonians, accurately analyzing elitists, Super Artblog Bros. (you really should pay a visit to their blogs), friendly guidance to Japan and any land with gaming-related places, our very own Dick Gumshoe and me; A yoğurt loving Turkish guy who while not lurking, posts surprisingly accurate something about SNKP once in a blue moon, (Lol self deceit of mine), but "mostly posts daydreams" type of guy named Oğuz!

Also this cafe is a homosexual elitists' regular bar according to some angry God of War fan! Yay Gay!

Finally don't worry about your english, I know I don't about mine, not that I dont need to though.





Ishmael
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"Re(7):KOF 20th Anniversary Logo ..." , posted Mon 25 Aug 02:10post reply

quote:
hi all im new here,
my name is sam.
ive been following this site for a long time to hear all the snk related news and id love to be part of the team.
also forgive me for my bad engrish, its not perfect.


Your English is far better than most SNK games so you'll do fine. Welcome aboard!





samierre
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"Re(8):KOF 20th Anniversary Logo ..." , posted Mon 25 Aug 02:51post reply

thnx guys,
so do you guys think there will be a new kof?
i personally dream of a kof with the old sprites
redone, and all the characters from 94'-xiii' will be presented( including reiji from kof hoowling blood)and it will be released on steam with other kof games.
:)





sorry son life is harsh
so learn to play along

kofoguz
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"Re(9):KOF 20th Anniversary Logo ..." , posted Mon 25 Aug 03:23:post reply

quote:
thnx guys,
so do you guys think there will be a new kof?
i personally dream of a kof with the old sprites
redone, and all the characters from 94'-xiii' will be presented( including reiji from kof hoowling blood)and it will be released on steam with other kof games.
:)


quote:
including reiji from kof hoowling blood[

quote:
including reiji

quote:
REIJI!!!

I love you already samierre.I'm hoping even if they're not gonna amaze us with newer technics on 3D with sprites in KOF 20IV -like they used similar technic in KOFXIII- I'm hoping 3D would be exclusive this dreammatch KoF, SS (both announced months ago), other titles waitng for coming back and new IPs (gasp).

For your question, that would be great especially for steam and PSN or other online services but we dont even have KOF XI out of PS2 port.





[this message was edited by kofoguz on Mon 25 Aug 07:46]

chazumaru
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"KOF turned 20 today" , posted Mon 25 Aug 08:21:post reply

It's Monday in Japan so KOF officially turned 20 today.
Here are all the openings.
A slightly sloppy play-through of KOF'94.
The 60 minutes-long KOF'94 Laserdisc by Scitron/Pony Canyon (they did one for '95 and '96 as well).
A very pixelated commercial of KOF'94.
A KOF'94 tournament from 2012, re-hosted by Toxico.
☆And a cute CG render of Leona.

If that makes you feel old, consider that you assuredly handled those past 20 years much better than SNK did.





Męme Narumi est épatée !

[this message was edited by chazumaru on Mon 25 Aug 08:44]

Spoon
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"Re(1):KOF turned 20 today" , posted Mon 25 Aug 10:33:post reply

quote:

A KOF'94 tournament from 2012, re-hosted by Toxico.



I don't think anything about the tournament can be more surprising than the fact that the tournament's website is hosted on geocities and looks every bit like it.





[this message was edited by Spoon on Mon 25 Aug 10:33]

Evil Yagami
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"SNK is registering a lot of trademarks!!" , posted Mon 25 Aug 18:31:post reply

trademark_bot has listed tons of SNK's trademarks today, there is also one trademark called The King of Fighters.

Source : https://twitter.com/trademark_bot
Source : https://twitter.com/trademark_bot/status/503825877700845569

Update : SNK registered Maximum Impact trademark?!

Source : https://twitter.com/trademark_bot/status/503837698239385601





[this message was edited by Evil Yagami on Mon 25 Aug 18:41]

Ishmael
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"Re(2):KOF turned 20 today" , posted Mon 25 Aug 22:47post reply

quote:
I don't think anything about the tournament can be more surprising than the fact that the tournament's website is hosted on geocities and looks every bit like it.


All KoF sites should be hosted on Geocities. That, or Anglefire if you're feeling fancy.





Professor
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"Re(1):SNK is registering a lot of trademarks!" , posted Tue 26 Aug 00:34:post reply

quote:
trademark_bot has listed tons of SNK's trademarks today, there is also one trademark called The King of Fighters.

Source : https://twitter.com/trademark_bot
Source : https://twitter.com/trademark_bot/status/503825877700845569

Update : SNK registered Maximum Impact trademark?!

Source : https://twitter.com/trademark_bot/status/503837698239385601



It seems that SNKP is going on a trademark craze; the company is suddenly filing almost everything they own, including old titles like Beat Busters, Gekka no Kenshi, and some really, really odd-end Pachislot titles like "256" (which reads as "Gigolo" in Japanese).

Now, keep in mind that these are just being filed by SNKP-- many of them will pass through, but it's another question whether the trademark office will actually allow a number like 256 to be trademarked. Perhaps as a logo, but otherwise I doubt it.

On another hand though, they're tradmarking multiple logos for what's probably a smartphone game (it reads as "Athena Asamiya".
https://twitter.com/trademark_bot/status/503842731416760320
https://twitter.com/trademark_bot/status/501616060534390784
https://twitter.com/trademark_bot/status/501530501404839937/





[this message was edited by Professor on Tue 26 Aug 00:45]

kofoguz
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"Re(2):SNK is registering a lot of trademarks!" , posted Tue 26 Aug 00:45post reply

quote:
trademark_bot has listed tons of SNK's trademarks today, there is also one trademark called The King of Fighters.

Source : https://twitter.com/trademark_bot
Source : https://twitter.com/trademark_bot/status/503825877700845569

Update : SNK registered Maximum Impact trademark?!

Source : https://twitter.com/trademark_bot/status/503837698239385601


It seems that SNKP is going on a trademark craze; the company is suddenly filing almost everything they have, including old titles like Beat Busters, Gekka no Kenshi, and some really, really odd-end Pachislot titles like "256" (which reads as "Gigolo" in Japanese).

Now, keep in mind that these are just being filed by SNKP-- many of them will pass through, but it's another question whether the trademark office will actually allow a number like 256 to be trademarked. Perhaps as a logo, but otherwise I doubt it.

On another hand though, they're tradmarking a logo for what may potentially be a smartphone game (it reads as "Athena Asamiya".
https://twitter.com/trademark_bot/status/503842731416760320

Maxımum Impact deserves at least one more game. It was decent but for single player content it has everything a fan wants.

I was playing Skyward Sword last night and thought, "Man think this game as the protagonist starred Athena Asamiya. This way Female Link wouldn't be an issue. I want female Link though.I
hope this trademark craze thing fruits.





karasu
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"Re(1):KOF turned 20 today" , posted Tue 26 Aug 00:53post reply

quote:

KOF 20th

If that makes you feel old, consider that you assuredly handled those past 20 years much better than SNK did.


You have no idea how good this made me feel this morning!

Happy 20th birthday, KOF! I still have fond memories of receiving my KOF'94 cart in the mail, bought with money I should have been spending on textbooks. Hopefully, unlike other relics of that nobler age, you have another 20 years in you!






www.secret-arts.com

chazumaru
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"Re(2):KOF turned 20 today" , posted Tue 26 Aug 02:18post reply

That copyright craze is probably directly related to the whole Square-Enix debacle, no?
Maybe I am pointing out something obvious here.





Męme Narumi est épatée !

Loona
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"Re(2):SNK is registering a lot of trademarks!" , posted Tue 26 Aug 17:18post reply

quote:
It seems that SNKP is going on a trademark craze; the company is suddenly filing almost everything they own, including old titles like Beat Busters, Gekka no Kenshi, and some really, really odd-end Pachislot titles like "256" (which reads as "Gigolo" in Japanese).

Now, keep in mind that these are just being filed by SNKP-- many of them will pass through, but it's another question whether the trademark office will actually allow a number like 256 to be trademarked. Perhaps as a logo, but otherwise I doubt it.

On another hand though, they're tradmarking multiple logos for what's probably a smartphone game (it reads as "Athena Asamiya".
https://twitter.com/trademark_bot/status/503842731416760320
https://twitter.com/trademark_bot/status/501616060534390784
https://twitter.com/trademark_bot/status/501530501404839937/



What a subtle way to commemorate the 20th anniversary!

Those Athena logos are really intriguing - the aesthetics of the kanji-less ones evoke the older ("Princess") Athena more than the Asamiya one from Psycho Soldier and KoF, between the sword and wings, while the one with kanji for "Asamiya" has a more serious tone to it, not unlike that "Awakening from the Ordinary Life" game.
Those have been separate characters, although Asamiya has a bit of a history of referencing (evoking?) the other one in her supers - I wonder if they have plans for a game that ties them more closely together...

I would have settled for an English port of Athena: Full Throttle, but this could get interesting - I'm all for companies revisiting their older works and expanding on their mythos.





...!!

Zepy
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"Re(2):SNK is registering a lot of trademarks!" , posted Tue 26 Aug 18:50post reply

quote:
On another hand though, they're tradmarking multiple logos for what's probably a smartphone game (it reads as "Athena Asamiya".
https://twitter.com/trademark_bot/status/503842731416760320

It is surprisingly annoying to me that the letter A at the middle of the logo has a tiny hole in it and the rest of the letter As in the logo doesn't.





Evil Yagami
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"KOF Characters Joined Core Masters MOBA" , posted Tue 26 Aug 19:01post reply

Iori Yagami, Athena Asamiya, and Kyo Kusanagi have joined Core Masters which is a MOBA game.

http://www.youtube.com/watch?v=6iN_TLBPLvs

http://www.youtube.com/watch?v=vKpIt5FL9eU

http://www.youtube.com/watch?v=7RlOCp4ocRE

Source : http://www.coremasters.jp/Event/kof/





chazumaru
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"Re(3):SNK is registering a lot of trademarks!" , posted Tue 26 Aug 20:54post reply

quote:

It is surprisingly annoying to me that the letter A at the middle of the logo has a tiny hole in it and the rest of the letter As in the logo doesn't.


I think it does, but what it shows is the bold edge of the broad sword behind it, so it's black on black as a result.

---

Let's remember this is not KOF's first foray into the world of MOBA.





Męme Narumi est épatée !

Ishmael
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"Re(3):SNK is registering a lot of trademarks!" , posted Wed 27 Aug 03:10post reply

After looking through all the anniversary links I'm feeling nostalgic for KoF 94 and 95. I really miss the high damage and strange announcer voice samples.

quote:
Those have been separate characters, although Asamiya has a bit of a history of referencing (evoking?) the other one in her supers - I wonder if they have plans for a game that ties them more closely together...


I'm hoping that it's more like Doctor Who and all the incarnations of Athena are going to team up for an adventure. It could be called Crisis of Infinite Athenas and would feature their efforts to battle evil and friend zone Kensou throughout eternity.

quote:
On another hand though, they're tradmarking multiple logos for what's probably a smartphone game (it reads as "Athena Asamiya".
https://twitter.com/trademark_bot/status/503842731416760320
It is surprisingly annoying to me that the letter A at the middle of the logo has a tiny hole in it and the rest of the letter As in the logo doesn't.

Why isn't the A in Asamiya capitalized? It's like whoever designed that logo was so in love with that sword that they mashed the text around the art.





Evil Yagami
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"Re(4):SNK is registering a lot of trademarks!" , posted Wed 27 Aug 13:28post reply

Samurai Spirits trademark has registered by SNK PLAYMORE.

Source : https://twitter.com/trademark_bot/status/504375238751051776





samierre
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"Re(5):SNK is registering a lot of trademarks!" , posted Fri 29 Aug 05:06post reply

snk fighters join core masters
http://www.coremasters.jp/Event/kof/





sorry son life is harsh
so learn to play along

sibarraz
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"Rhythm of Fighters is now FREE" , posted Fri 29 Aug 07:54post reply

Well, I'm sure that we all knew that this was to happen sooner than later. ROF is avaliable now as a F2P in android devices and later for IOS devices.

For those like myself who already purchased the game, will receive as a compensation 5 tracks (Esaka, Diet, Shizen no Utage, Fairy and Exceed the Limit) on their neo geo versions.

Also, they released 3 new DLC packs, a KOF Selection 2, Real Bout Selection, and a mix of other series like last blade





Professor
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"SNKP wants you" , posted Sat 30 Aug 20:00:post reply

SNKPlaymore at its headquarters in Osaka Japan is launching a new, one-day internship for the R&D sector of its videogame division as well as pachislot division. It's starting on September 20th and running for about a month, accepting 10 entrants per session.

http://job.rikunabi.com/2016/company/internship/r722101071/


I'm curious to know how many people will actually sign up for their Pachislot division internship.





[this message was edited by Professor on Sat 30 Aug 20:17]

kofoguz
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"Re(1):SNKP wants you" , posted Sun 31 Aug 18:23post reply

quote:
SNKPlaymore at its headquarters in Osaka Japan is launching a new, one-day internship for the R&D sector of its videogame division as well as pachislot division. It's starting on September 20th and running for about a month, accepting 10 entrants per session.

http://job.rikunabi.com/2016/company/internship/r722101071/


I'm curious to know how many people will actually sign up for their Pachislot division internship.

Ok, excuse my naiveness but what's the qualities they're looking for in the interns?





CHAZumaru
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"Re(2):SNKP wants you" , posted Sun 31 Aug 18:45post reply

・オリジナルのパチスロを考えるのが好きな方

"Behaving properly when surrounded by yoghurt". Sorry Kofoguz...

In all seriousness, the usual stuff: being a fan of games/pachinko, having ideas for new products etc.





Męme Narumi est épatée !

Professor
4114th Post



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"Re(2):SNKP wants you" , posted Mon 1 Sep 01:02post reply

quote:
Ok, excuse my naiveness but what's the qualities they're looking for in the interns?


It's just a one-day experience so as Chaz said, there's no "real" qualifications, 1/you need to like games 2/you need to like making original games (or at least have ideas for one) 3/you need to be fourthcoming about new methods of expressions





kofoguz
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"Re(3):SNKP wants you" , posted Mon 1 Sep 02:19:post reply

quote:
・オリジナルのパチスロを考えるのが好きな方

"Behaving properly when surrounded by yoghurt". Sorry Kofoguz...

In all seriousness, the usual stuff: being a fan of games/pachinko, having ideas for new products etc.

Ah Chaz, that's the sole reason I cannot have a bright future! Once my family voted because of my yoğurt addiction that I have to get in rehab or bust!
You know typical Yoğurt-vention stuff!

quote:
Ok, excuse my naiveness but what's the qualities they're looking for in the interns?

It's just a one-day experience so as Chaz said, there's no "real" qualifications, 1/you need to like games 2/you need to like making original games (or at least have ideas for one) 3/you need to be fourthcoming about new methods of expressions

Oh my God, I really really want to go but lack of speaking Japanese, I believe is a big issue. If not I think I would sell my house to have this experience and gave freely one of my game ideas. (I had the project in blue print)Also out lack of Japanese speaking because of overly postponed mandatory military duty thing, I cannot leave the country (I was supposed to study in Denmark this year but I had to cancel it). Please someone to say please repeat this type of experiment next year. And I will try to make every cirsumstaiton to work. Oh god I'm between fan-gasm and hitting my head to the wall (not really but the feeling you know).





[this message was edited by kofoguz on Mon 1 Sep 11:29]

Sibarraz
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"Re(4):SNKP wants you" , posted Thu 4 Sep 03:38post reply

Oh god, if SNKP could let me give my opinion for one day, I will ask them to fix some mechanics on rhythm fighters, and release card fighters clash as a f2p game on mobile and pc.

Also, will love to see 2002um and 98um fe on steam.


Btw, where could I find the text generator of KOF XIII, I want to make a joke using dio since a local news site site thought that DIO will be relesed on smash for wiiu since his name appeared on a imdb list. I dont recall if dio appeared on the text generator that the professor created, but whatever





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"Re(5):SNKP wants you" , posted Thu 4 Sep 04:37post reply

quote:
Oh god, if SNKP could let me give my opinion for one day, I will ask them to fix some mechanics on rhythm fighters, and release card fighters clash as a f2p game on mobile and pc.

Also, will love to see 2002um and 98um fe on steam.



I'd also tell them to make IAP prices reasonable in both MSD and ROF. As free products, they are completely fine, but the paid items are way too expensive and have way too little value. I mean, a dollar for 30 medals in MSD? That's absolutely pathetic, it should be at least 100 medals. Oh, and put both of them as F2P games on the Vita. It's easy to port things to the Vita and the software attachment rating is pretty high, easy money.

And make a F2P NGBC online 2D MOBA/turn based RPG game or whatever which pretty much has all of their sprites that they ever created on NG/AW hardware. Just milk the doodoo out of their assets to make some profit.


And then, don't put on-disc DLC in their next big title, unless they want to get eviscerated like Capcom. It was on a whole different scale in SFxT, but it's still an incredible lame thing to do, no matter what company, and the sooner that BS policy stops and the moronic fanboys defending them on every whim shut up, the better.





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"Re(5):SNKP wants you" , posted Thu 4 Sep 18:05post reply

quote:
Oh god, if SNKP could let me give my opinion for one day, I will ask them to fix some mechanics on rhythm fighters, and release card fighters clash as a f2p game on mobile and pc.

Also, will love to see 2002um and 98um fe on steam.



Same for CFC, although they'd do fine with an SNK-only version of the classic game - between the expanded casts they could explore like they did for RoF, and character variations like the 4 versions of Kyo in 2002UM, I'm sure they could reach a decent character variety.
Or go with Sega as a crossover partner (I'll never tire of advocating this, they have too much in common not to).

Same for the 98 and 2k2 updates on Steam, but the XB version of NGBC should also be simple enough to adapt.

A small but nice thing would be to update the KoF anniversary site (still missing references to XIII).
Also, translate the Garou Densetsu anniversary site, possibly revising its main URL as they did with the KoF one when the series became considerably more than a decade old - garou15th.com feels odd when it's older than the KoF series that recently turned 20. Maybe add an AoF section to it, as a nod to the shared continuity.
They characters are settings are their most valuable assets, they should make it simpler to learn about them.

I don't buy their rereleases of games I already own unless they're on Steam, but if they were to rerelease the like of FF3 and AoF2, a proper, corrected English translated option would be great - I'm sure a lot of people love the mangled engrish, but I'd like the option of knowing what the characters are really supposed to be saying.

Translating the official NGBC site would be nice too, especially if that ever gets re-released on Steam. It's a nice nod to their history, which again, is one of their greatest assets.

Speaking of rereleases, there wre PC version of FF3 and SS2, I think - Steam and GOG would be good ways to keep them around.

Also, speaking of Steam, I read devs get a portion of every card bought/sold there - why aren't there MS3 trading cards?

Other than the mobile CFC and classic game retranslations, all of these sound doable with some small to moderate effort.





...!!

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"Re(1):Rhythm of Fighters is now FREE" , posted Thu 4 Sep 23:56post reply

quote:
Also, they released 3 new DLC packs, a KOF Selection 2, Real Bout Selection, and a mix of other series like last blade



I got the one with the Todoh theme. Turns out "Tears" is the hidden track on it. Both are real good.

Just make sure you're online before you get to Tears though, since it requires extra files for downloading (seriously SNKP, stop this).





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"Re(5):SNKP wants you" , posted Fri 5 Sep 03:30post reply

quote:
Oh god, if SNKP could let me give my opinion for one day, I will ask them to fix some mechanics on rhythm fighters, and release card fighters clash as a f2p game on mobile and pc.



If SNKP could make a new CFC for 3DS with online play, using the gameplay of the first 2 games (the third was really bad) I would buy at least 10 copies of it.





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"SNKP to fight piracy in China" , posted Sun 7 Sep 00:00:post reply

SNKP announced they will be working with China's CMGE co. to fight piracy of KOF97, Samurai Shodown 2, and Metal Slug 2 in China. These are the three titles that were recently announced for an mobile HD remake by the aforementioned company.

That's going to be a lot of KOFs, considering how dominant that 97 is in the country.



Also noteworthly, this is a pretty long column with insights from a lawyer in Japan regarding the recent SquareEnix case. The article is written in Japanese and it's a bit too much for me to translate, but I'm posting the URL in case anyone who can read is interested.
http://otapol.jp/2014/09/post-1542_3.html


In particular, this article made a good point that SNKP may have decided to file a criminal case instead of sueing Square Enix because it doesn't cost much as much money.

If you sue someone it can take an year or so before the case gets settled, and in the meanwhile SNKP would have had to spend quite some legal fees. Instead they filed a criminal case, which still needs some legal costs to get things going but after that, you pretty much leave the police to do everything. Which sounds effective, but since you're leaving the police to do everything, you have no control over the case past that.





[this message was edited by Professor on Sun 7 Sep 00:57]

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"Re(1):SNKP to fight piracy in China" , posted Sun 7 Sep 10:41post reply

Ha! That's both a funny and completely SNK-ish explanation to that strange riddle.





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"Re(1):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 10 Sep 17:18post reply

This is floating around. Cool seeing that there is a game called "Asamiya Athena", remember seeing those logos around in the trademark bot





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"Re(2):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 10 Sep 19:44post reply

quote:
This is floating around. Cool seeing that there is a game called "Asamiya Athena", remember seeing those logos around in the trademark bot

It says RPG, does anyone remembers old mobile games whether rpg or not?





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"Re(3):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 10 Sep 20:21post reply

quote:
This is floating around. Cool seeing that there is a game called "Asamiya Athena", remember seeing those logos around in the trademark bot
It says RPG, does anyone remembers old mobile games whether rpg or not?



The bigger news is that SNK is reviving Beast Busters





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"Re(3):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 10 Sep 21:20post reply

quote:
This is floating around. Cool seeing that there is a game called "Asamiya Athena", remember seeing those logos around in the trademark bot
It says RPG, does anyone remembers old mobile games whether rpg or not?



I know there was a classic Athena sequel, Full Throttle, which IIRC was a platformer like the original. For Asamiya, I think there was some sort of idol management sim, so i figure this announced game must be new.

Sister quest was a slot/pachinko game, right? I wonder how the transition to a more typical game genre will work out. And while at it, which KoF character(s) will make it to Beast Busters... I'd expect the Ikaris, but we'll see.

Regardless, nice to see them diversifying, and finally making the UMs on Steam official, and confirming it's FE for 98.





...!!

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"Re(4):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 10 Sep 21:39post reply

from a more oficial source now
in japanese
in english
Interesting seeing that the report in japanese highlights "steam" way more





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"Re(5):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 10 Sep 22:08post reply

quote:
from a more oficial source now
in japanese
in english
Interesting seeing that the report in japanese highlights "steam" way more



I dont know, both look similar to me including the highlight of steam





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"Re(6):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 10 Sep 22:52post reply

https://twitter.com/SNKPofficial_jp/status/509667969912172544/photo/1

Egh.





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"Re(4):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 10 Sep 22:57:post reply

quote:
The bigger news is that SNK is reviving Beast Busters


That was the part that struck me as well. Out of all the games in the world who would have guessed that Beast Busters would come back? Too bad for BB it doesn't look like it managed to escape the gravitational pull of KoF. There are times when it seems as if SNKP only publishes KoF games and it doesn't help matters when older games are retroactively turned into KoF titles. Has Guerrilla War/Guevara been folded into KoF yet?

quote:
And while at it, which KoF character(s) will make it to Beast Busters... I'd expect the Ikaris, but we'll see.

My guess is that it will feature pretty much the same cast as was in KoF: Sky Stage. It might even feature the same sprites!

EDIT:
quote:
Egh.

Ack!





[this message was edited by Ishmael on Wed 10 Sep 22:59]

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"Re(4):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 10 Sep 23:42post reply

quote:
This


I know there was a classic Athena sequel, Full Throttle, which IIRC was a platformer like the original. For Asamiya, I think there was some sort of idol management sim, so i figure this announced game must be new.

Sister quest was a slot/pachinko game, right? I wonder how the transition to a more typical game genre will work out. And while at it, which KoF character(s) will make it to Beast Busters... I'd expect the Ikaris, but we'll see.

Regardless, nice to see them diversifying, and finally making the UMs on Steam official, and confirming it's FE for 98.


my faith in humanity restored!!!





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"Re(4):SNK Stuff Thread 12 - Summer 2014 editi" , posted Thu 11 Sep 00:05post reply

quote:
confirming it's FE for 98.

I forgot, what was the opinion on FE?
I remember UM added Krauzer&friends and forgot to balance them, but did FE fine-tuned their addition? Or was the remedy worse than the disease?

Similar question on 2002UM, which had a gorgeous selection screen with amazing Hiroaki artworks, and that's all I know about it.





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"Re(7):SNK Stuff Thread 12 - Summer 2014 editi" , posted Thu 11 Sep 00:07post reply

quote:
https://twitter.com/SNKPofficial_jp/status/509667969912172544/photo/1

Egh.



I'm waiting for the moment where KOF is featured in a Chiquita banana commercial.





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"Re(8):SNK Stuff Thread 12 - Summer 2014 editi" , posted Thu 11 Sep 01:37post reply

quote:
https://twitter.com/SNKPofficial_jp/status/509667969912172544/photo/1

Egh.


I'm waiting for the moment where KOF is featured in a Chiquita banana commercial.



I cant watch the image in my ipad, what it is?





the real kap
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"Re(9):SNK Stuff Thread 12 - Summer 2014 editi" , posted Thu 11 Sep 02:04:post reply

quote:
https://twitter.com/SNKPofficial_jp/status/509667969912172544/photo/1

Egh.


I'm waiting for the moment where KOF is featured in a Chiquita banana commercial.


I cant watch the image in my ipad, what it is?




https://pbs.twimg.com/media/BxK0UPtCEAAMm3k.jpg:large

Hope this works.


---------------------
"Excited about 98UM and 02UM! I had hoped they'd get PS3 and/or PS4 releases, but Steam will do in a pinch. "
---------------------

If 02UM ever gets a Vita release, I'd buy it again the second it shows its pixelated face on the store.





[this message was edited by the real kap on Thu 11 Sep 02:10]

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"Re(5):SNK Stuff Thread 12 - Summer 2014 editi" , posted Thu 11 Sep 02:08post reply

quote:
The bigger news is that SNK is reviving Beast Busters

That was the part that struck me as well. Out of all the games in the world who would have guessed that Beast Busters would come back? Too bad for BB it doesn't look like it managed to escape the gravitational pull of KoF. There are times when it seems as if SNKP only publishes KoF games and it doesn't help matters when older games are retroactively turned into KoF titles. Has Guerrilla War/Guevara been folded into KoF yet?

And while at it, which KoF character(s) will make it to Beast Busters... I'd expect the Ikaris, but we'll see.
My guess is that it will feature pretty much the same cast as was in KoF: Sky Stage. It might even feature the same sprites!

EDIT:
Egh.
Ack!



ERF!

Strangely enough, I find that I'd be perfectly happy if it was 'KOF, now with Beast Busters' since I always loved how SNKP used to fold all their various IPs into the KOF series. But the reverse is somehow boring sounding (and probably just more FTP stuff along the lines of MSD). We'll see!

Excited about 98UM and 02UM! I had hoped they'd get PS3 and/or PS4 releases, but Steam will do in a pinch.






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"Re(6):SNK Stuff Thread 12 - Summer 2014 editi" , posted Thu 11 Sep 02:16post reply

A quick reminder, SNKP's app sale (everything is a dollar right now) ends on the 12th, so if there's anything people want to pick up including the pachi titles, now's a good chance.





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"Re(7):SNK Stuff Thread 12 - Summer 2014 editi" , posted Thu 11 Sep 04:09post reply

quote:
https://twitter.com/SNKPofficial_jp/status/509667969912172544/photo/1

Egh.

I know, right. It's like your out of touch grandfather gives you Zune as a birthday present and brags about it by saying, "now I know you youngsters love these kind of things".

I wanna see the gameplay and meet the characters before continue to judge.

On the other hand I really am wondering about new Athena RPG. Hoping for good art style.





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"Re(8):SNK Stuff Thread 12 - Summer 2014 editi" , posted Thu 11 Sep 04:54:post reply

quote:

Beast Busters



I can't say that SNK isn't surprising me, though!
I wouldn't have predicted this happening!

I'm secretly hoping it succeeds wildly, the KOF characters included are Clark and Ralf, and this inspires Taito to make a 5th Operation Wolf sequel.

quote:

On the other hand I really am wondering about new Athena RPG. Hoping for good art style.



Surprise! It's a port of Athena: Awakening from Everyday Life!

(not really, but given SNK's propensity for surprising me, it could happen)





[this message was edited by Spoon on Thu 11 Sep 04:58]

Loona
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"Re(5):SNK Stuff Thread 12 - Summer 2014 editi" , posted Thu 11 Sep 17:26post reply

quote:
Out of all the games in the world who would have guessed that Beast Busters would come back? Too bad for BB it doesn't look like it managed to escape the gravitational pull of KoF. There are times when it seems as if SNKP only publishes KoF games and it doesn't help matters when older games are retroactively turned into KoF titles. Has Guerrilla War/Guevara been folded into KoF yet?



The Last Blade/Garou timeline covers events in from ancient China to modern north America, with a fair amount of events in Japan and some Europe, but is mostly silent when it comes to south America - something must have happened there, and I'm OK with Guevara being alternate SNK history, on par with SS's Gaoh being the SNK take on Nobunaga, or an Andrew Jackson fighting people in tights and a bayonet in Japanese festivals.

I'm always a bit curious to see how characters from existing games play in a completely different genre though - makes them feel like more complete individuals when it happens.

quote:

I forgot, what was the opinion on FE?
I remember UM added Krauzer&friends and forgot to balance them, but did FE fine-tuned their addition? Or was the remedy worse than the disease?

Similar question on 2002UM, which had a gorgeous selection screen with amazing Hiroaki artworks, and that's all I know about it.



I haven't played FE, but at NeoGAF I've seen comments about Frauser beng reasonable now, and Lucy having become top tier - so he's finally vindicated after getting his invitations stolen as a running joke.

I hear Nameless does very well in 2002UM too - almost expected, for a character who was given so much story in a game that has none.


In the meantime, the recently trademarked Athena Asamiya logo is now associated with the more ancient (presumably non-Asamiya) Athena, which is puzzling, as nobody recognized her in SvC's intro dialogues and RoF treats them as different characters.
One of the illustrations has her wearing slightly more than a bikini (the armor would be cooler), but it's still 2 ancient Athenas, with the modern one absent, despite the latter tending to invoke the former in her supers in the FGs.
I tend to care a bit too much about story and making things fit together, so this intrigues me - I'll have to keep an eye on it...





...!!

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"Re(6):SNK Stuff Thread 12 - Summer 2014 editi" , posted Fri 12 Sep 04:11post reply

quote:


The Last Blade/Garou timeline covers events in from ancient China to modern north America, with a fair amount of events in Japan and some Europe, but is mostly silent when it comes to south America - something must have happened there, and I'm OK with Guevara being alternate SNK history, on par with SS's Gaoh being the SNK take on Nobunaga, or an Andrew Jackson fighting people in tights and a bayonet in Japanese festivals.



OH NO YOU'VE GOTTEN ME STARTED ON IKARI WARRIORS AND GUERILLA WAR

Given that Castro did in fact take over Cuba, Guevara doesn't need to be alternate history at all. HAIL THE HEROES OF THE REVOLUTION

If you want odd alternate history timelines, consider that Ikari 2 involved the main characters being more or less hit by the Bermuda Triangle, thrown into a mutated/alien infested presumably post-apocalyptic future, and being forced to barter with (bar)shop keepers using still-beating alien/mutant hearts as currency. Zang Zip the War Dog is still a memorable villain name to me to this day. Unfortunately I can't think of any SNK character who's name I can wrangle into Zang Zip maybe somebody else knows?

Given that I have actually beaten Ikari Warriors II: Victory Road multiple times on my NES and thus have sentimental attachment to it, Guevara/Guerilla War is very much a better Ikari: it's much faster and cleaner in movement and gameplay, and more varied.

It's actually impressive how much changed between each Ikari Warriors game, with Ikari 2 being this crazy grim game that had shops for you to buy/challenge bounty hunters in, and Ikari 3 being a beat'em up featuring soldiers that would try to Double Dragon/Flying Warriors/SF cyclone kick you.

I like to think that the shooting dudes, getting into vehicles, and movie homage lineage of Ikari Warriors plays directly into the genesis of Metal Slug.





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"Re(7):SNK Stuff Thread 12 - Summer 2014 editi" , posted Fri 12 Sep 17:00post reply

quote:

OH NO YOU'VE GOTTEN ME STARTED ON IKARI WARRIORS AND GUERILLA WAR

Given that Castro did in fact take over Cuba, Guevara doesn't need to be alternate history at all. HAIL THE HEROES OF THE REVOLUTION

If you want odd alternate history timelines, consider that Ikari 2 involved the main characters being more or less hit by the Bermuda Triangle, thrown into a mutated/alien infested presumably post-apocalyptic future, and being forced to barter with (bar)shop keepers using still-beating alien/mutant hearts as currency. Zang Zip the War Dog is still a memorable villain name to me to this day. Unfortunately I can't think of any SNK character who's name I can wrangle into Zang Zip maybe somebody else knows?



In XIII, Clark makes frequent references to running simulations - as far as I'm concerned, that was what the Ikari 2 alien scenario was all about, something as unfamiliar as possible to see how they would handle themselves in a pinch.





...!!

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"Re(8):SNK Stuff Thread 12 - Summer 2014 editi" , posted Fri 12 Sep 21:45:post reply

quote:

In XIII, Clark makes frequent references to running simulations - as far as I'm concerned, that was what the Ikari 2 alien scenario was all about, something as unfamiliar as possible to see how they would handle themselves in a pinch.

I prefer to think it actually happened, and hold out hope for an ALIEN REVENGERS team featuring stuff from Ikari 2 and Psycho Soldier (maybe one of the Robot Keiji/Yomi robots from stage 1 of Psycho Soldier and the bat chicks or reptile men from Ikari II), ha ha ha. But that will never happen. A man can dream!





[this message was edited by red falcon on Fri 12 Sep 21:56]

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"Re(9):SNK Stuff Thread 12 - Summer 2014 editi" , posted Sat 13 Sep 00:45post reply

The Ikari Warriors throwing boomerangs at aliens is 100% canon.





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"Re(10):SNK Stuff Thread 12 - Summer 2014 edit" , posted Sat 13 Sep 02:52post reply

Che Guevara and Fidel Castro should appear in KOF

ALL HAIL THE HEROES OF THE REVOLUTION

Now I reminded that funny theory that somehow SNK were communist sympathizers

-Guevara
-Developing cheap hardware mostly sold on third world countries
-That almost all thier final bosses are evil business man
- And Im sure that there must be some more.

And to respond something that i read before here I think that SNK F2P games are amazing, in the sense that are not like those games where you had to make long waits to play or grind like mad to beat the game without spending money. At least thats the case wit metal slug defense, all my friends who hate mobile fames loved it because it really feels like a free game. I only paid like 1 dollar just to unlock quickly trevor, but besides that, I never had to spend money to beat the single player, and heck, they always give you medals

Same with ROF, its a free game with 14 songs, thats the double of songs that technika gives you, and the dlcmare half the price too with the same songs. SNK prices are fairly reasonable, but now im afraid with all those mobile RPG since those are boring without paying.

If beast busters is like the mobile house of the dead game it will be grat, since that gsme didnt need money to enjoy it too





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"Re(9):SNK Stuff Thread 12 - Summer 2014 editi" , posted Sat 13 Sep 03:06post reply

quote:

an ALIEN REVENGERS team featuring stuff from Ikari 2



I would make a team of the 3 bounty hunters in the barshop.

quote:
boomerangs are canon


If the aliens ever invade, the strongest man on earth would be Sho Hayate.





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"Re(10):SNK Stuff Thread 12 - Summer 2014 edit" , posted Wed 24 Sep 19:15post reply

Gunsmith post this on Facebook and I have no idea how to reliably link to the video file in some other way, but it's rather amazing how much better this Chinese short starring Mai is that that one other longer live-action effort that tried to pass of Mai as a protagonist - despite having about as much concern for canon and apparently being an attempt to promote a game that might not even officially feature the character, for all I know.





...!!

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"The Art of Reflecting" , posted Fri 26 Sep 05:45:post reply

Someone decided to compile all the projectile reflections in some old neogeo games, and even threw in unused moves that can only checked with dip switch settings.

I didn't know Wyler could just smack projectiles and send them back!

http://www.nicovideo.jp/watch/sm24540093 - Nico





[this message was edited by Professor on Fri 26 Sep 05:48]

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"Re(1):The Art of Reflecting" , posted Fri 26 Sep 11:58post reply

quote:
Someone decided to compile all the projectile reflections in some old neogeo games, and even threw in unused moves that can only checked with dip switch settings.

I didn't know Wyler could just smack projectiles and send them back!

http://www.nicovideo.jp/watch/sm24540093 - Nico


It never occurred to me that bouncing back fireballs was such a big thing in those old games. Still, I think this video was just an excuse to sneak more footage of Jin Fuha online.





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"Re(2):The Art of Reflecting" , posted Fri 26 Sep 17:22post reply

Really nice video! Toxico, I am sure you are already reading this now that you have free WiFi everywhere: could you put it on one of your YT accounts please? It's tough to share Nico stuff, even with the MMCafe trick. Thanks!





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"Re(3):The Art of Reflecting" , posted Fri 26 Sep 17:31post reply

some news regarding metal slug defens
http://game.snkplaymore.co.jp/press/pdf/140925_01.pdf





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"Re(4):The Art of Reflecting" , posted Fri 26 Sep 19:17post reply

More guest appearances in distant games: Shiki, Charlotte and Hanzo in Mirror War.





...!!

GekigangerV
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"Re(4):The Art of Reflecting" , posted Sun 28 Sep 14:13post reply

quote:
some news regarding metal slug defens
http://game.snkplaymore.co.jp/press/pdf/140925_01.pdf



Just checked it out on my smartphone. I didn't realize that they removed the level cap for the characters by letting you use medals to go past 20. I really don't see a need for it right now, but some of the new stages are pretty rough so maybe I will need it later on. I also see they also allowed for more upgrades to the base, metal slug power/charge time, AP gained from battle, etc. I have been getting a stock pile of MSP over the last few weeks and finally got a reason to spend it.

The new stages all have at least 6 POWs each and don't appear to free too easily. Then there are also those random appearing stages each with their own POWs so unlocking stuff is going to be a grind without paying for Radars (but I guess that is the point). But looking at the bonuses, it appears to be more stat upgrades like increase metal slug charge time and the like.

I was disappointed to see that the character art associated with POW section of the new stages is all Zombie variations of the world 2 art. I was hoping for something new.

I see they are starting to do original(?) sprite work on some of the new levels in map 2, but it is not looking very good. Stuff clashes pretty bad. You can notice it in the Canada stages, one of them doesn't even have the night sky properly inserted in the last part of the stage.

I also notice they changed to icon for the game from Morden to Rumi Aikawa(it's kinda hard to tell). I guess they thought anime girl would get more looks in the store?





Professor
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"Line Stamps" , posted Tue 30 Sep 17:48:post reply

Line has finally gotten to even SNKPlaymore





[this message was edited by Professor on Tue 30 Sep 17:48]

Loona
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"Re(1):Line Stamps" , posted Tue 30 Sep 19:44post reply

quote:
Line has finally gotten to even SNKPlaymore



Oddly, that one's marked as volume 2, while the english version goes with volume 1 instead, despite having the same pics: https://store.line.me/stickershop/product/1026823/en





...!!

Professor
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"Samurai Shodown w/ Mai" , posted Wed 1 Oct 00:09:post reply

Did we see this before while it was in development? A korean company named Inplay Interactive is opening pre-registrations for "Samurai Shodown Slash", a new smartphone 2D side scroller for the Kakao platform. Mai, Kyo and Iori are also apparently in the game.

http://www.youtube.com/watch?v=08kL1OZ5lPA
http://samuraievent.inplayinteractive.com/





[this message was edited by Professor on Wed 1 Oct 00:09]

kofoguz
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"Am I picked for the 1 day internship or not??" , posted Wed 1 Oct 00:25post reply

Dear kind customers of MMCafe, I applied the internship without a hope and no real ability of Japanese, and I got this reply;
quote:
トゥルハンオウズさん(リクナビID:kofoguz)

こんにちは、リクナビ編集部です。

秋インターンシップの中で、「報酬」がもらえるものや「1day」で参加できるインターンシップをピックアップしました。
この機会に、ぜひ参加してみてください!

―――――――――――――――
報酬がでるインターンシップはこちら
―――――――――――――――

I can not reach my friend who help me with the Japanese registering, so I roughly google translate it and the answer seems positive. I am freaking out and extremely sad at the same time. I noticed the mail too late, It is next to impossible for me to travel Japan and more.On the other and if the reply is really positive I'm extremely proud.
So here I am with mixed feelings; happy, sad, hopeful and angry with my conditions. You can imagine all of the mmcafe emoticons between each and every words, but it still wouldn't be enough.





Loona
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"Re(1):Samurai Shodown w/ Mai" , posted Wed 1 Oct 00:47post reply

quote:
Did we see this before while it was in development? A korean company named Inplay Interactive is opening pre-registrations for "Samurai Shodown Slash", a new smartphone 2D side scroller for the Kakao platform. Mai, Kyo and Iori are also apparently in the game.

http://www.youtube.com/watch?v=08kL1OZ5lPA
http://samuraievent.inplayinteractive.com/



Looks like an update to this: Everyone Kal kal kai (sp?) - possibly an expansion to it harnessing the SS name further?





...!!

chazumaru
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"Re(1):Am I picked for the 1 day internship or" , posted Wed 1 Oct 00:49:post reply

@Prof
I remember seeing a previous version of this game on MMC, probably via one of Evil Yagami's posts.
[edit] Ah! It was the game Loona mentioned.

@kofoguz
It seems you were accepted! I guess not so clear, see below...

(I myself was picked up for the 3 days "internship" playing Bloodborne's Alpha next week! I'll be in NY though... I might have to bring my PS4 with me.)





Męme Narumi est épatée !

[this message was edited by chazumaru on Wed 1 Oct 02:03]

Professor
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"Re(1):Am I picked for the 1 day internship or" , posted Wed 1 Oct 01:02:post reply

quote:
こんにちは、リクナビ編集部です。

秋インターンシップの中で、「報酬」がもらえるものや「1day」で参加できるインターンシップをピックアップしました。
この機会に、ぜひ参加してみてください!

―――――――――――――――
報酬がでるインターンシップはこちら
―――――――――――――――




Is this the whole mail? If it is, I believe it's an advertisement from the recruitment site featuring their lineup of fall internships.





[this message was edited by Professor on Wed 1 Oct 01:17]

kofoguz
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"Sorry for overhype lets continue to Kakao :I." , posted Wed 1 Oct 01:59post reply

quote:

Is this the whole mail? If it is, I believe it's an advertisement from the recruitment site featuring their lineup of fall internships.

Here is the full mail;
quote:
トゥルハンオウズさん(リクナビID:kofoguz)

こんにちは、リクナビ編集部です。

秋インターンシップの中で、「報酬」がもらえるものや「1day」で参加できるインターンシップをピックアップしました。
この機会に、ぜひ参加してみてください!

―――――――――――――――
報酬がでるインターンシップはこちら
―――――――――――――――

▼【10月開催】
http://job.rikunabi.com/2016/mail/?u=C60922311

▼【11月開催】
http://job.rikunabi.com/2016/mail/?u=C60922312

―――――――――――――――
1dayインターンシップはこちら
―――――――――――――――

▼【10月開催】
http://job.rikunabi.com/2016/mail/?u=C60922313

▼【11月開催】
http://job.rikunabi.com/2016/mail/?u=C60922314


多くの企業では、選考フローのどこかでエントリーシートの提出があります。締切り間近で準備するとどうしてもミスが多くなってしまいます。
そこでぜひOpenESを活用してみてください。
OpenESに登録しておくと、いつでもESを見返したり編集することができます!

▼OpenES登録はこちら
https://open-es.com/media/service/index.html?cp=rn_mail_140922


※本メールは配信2日前時点の情報をもとにお送りしています。
※本メールに記載されている内容はPCまたはスマートフォンを対象としています。あらかじめご了承ください。

━━━━━━━━━━━━━━━
■リクナビ2016
http://job.rikunabi.com/2016/mail/?u=C60601001

■各種お問い合わせ
・リクナビID、パスワードを忘れた
・登録内容の変更や退会
・その他
http://job.rikunabi.com/2016/q/

■Facebook公式ページ
https://www.facebook.com/rikunabi2016

■ツイッター公式アカウント
https://twitter.com/rikunabi_2016

………………………………………
□編集・著作
株式会社リクルートキャリア
https://www.recruitcareer.co.jp/

□発行
株式会社リクルートホールディングス
http://recruit.co.jp
…………………………… RECRUIT


Hey sincerely so sorry for, making a fuss about nothing then. I used to have mails for advertisement from that recruitment site. This time it mentioned "1 day" and seemed different so I google translated and you know the rest. I'm a bit embarrased that I easily over hyped this kind of situation.
Chaz; I deserved this mocking. ;__ ;





chazumaru
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"Re(1):Sorry for overhype lets continue to Kak" , posted Wed 1 Oct 02:05post reply

My bad! I genuinely thought they gave you a specific date to attend below the sentence you originally quoted.





Męme Narumi est épatée !

Professor
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"Re(1):Sorry for overhype lets continue to Kak" , posted Wed 1 Oct 02:25:post reply

Sorry to disappoint you, but this is definitely an advertisement mail from the recruitment site. They're showing their fall lineup of single-day internships from various companies.





To brighten up the day, here's a link to a Sherlock Holmes musical featuring "R U OK?" as Sherlock and "C'mooon!" as Lestrade.

http://www.s-holmes.com/cast/





[this message was edited by Professor on Wed 1 Oct 03:57]

chazumaru
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"Big SNK sale (JP PSN) all games -50%" , posted Thu 2 Oct 03:18:post reply

Officially to celebrate the 20th anniversary of KOF, SNKP is cutting 50% off the price of all their games on the Japanese PSN for 15 days.
It might be the right time to revisit King of Fighters Kyo or that wonky Athena adventure game on PS1!





Męme Narumi est épatée !

[this message was edited by chazumaru on Thu 2 Oct 03:25]

GekigangerV
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"Re(1):Big SNK sale Also on XBox360" , posted Fri 3 Oct 04:58post reply

There is also a 50% off sale on XBox Live which has a bit more unique selection such as NeoGeo Battle Colosseum, the UMs of KOF2002 and 98, MOTW, Sky Stage, Samurai Showdown Sen, SamShoII, Fatal Fury Special and a couple of other things.





Grave
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"Re(2):Big SNK sale Also on XBox360" , posted Sat 4 Oct 18:12post reply

quote:
There is also a 50% off sale on XBox Live which has a bit more unique selection such as NeoGeo Battle Colosseum, the UMs of KOF2002 and 98, MOTW, Sky Stage, Samurai Showdown Sen, SamShoII, Fatal Fury Special and a couple of other things.


I think it's finally time to bite the bullet on 360 NGBC! I... highly doubt that this game has good netcode or even had much of a community, oh, ever, but it never lasted long in my apartment on PS2. We shelved it for KOF XI in about 4 days, like we did most games. But if anyone wants to play this, I'd be totally down. It seemed like an awfully goofy game and I'd like to explore it with other people.





sibarraz
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"Re(3):Big SNK sale Also on XBox360" , posted Sun 5 Oct 00:30post reply

quote:

quote:
There is also a 50% off sale on XBox Live which has a bit more unique selection such as NeoGeo Battle Colosseum, the UMs of KOF2002 and 98, MOTW, Sky Stage, Samurai Showdown Sen, SamShoII, Fatal Fury Special and a couple of other things.

I think it's finally time to bite the bullet on 360 NGBC! I... highly doubt that this game has good netcode or even had much of a community, oh, ever, but it never lasted long in my apartment on PS2. We shelved it for KOF XI in about 4 days, like we did most games. But if anyone wants to play this, I'd be totally down. It seemed like an awfully goofy game and I'd like to explore it with other people.







Professor
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"Empire strikes Back" , posted Wed 8 Oct 20:24post reply

Looks like SquareEnix is fighting back against SNKPlaymore! And this time, it'll be in civil court.

http://www.siliconera.com/2014/10/08/square-enix-filing-lawsuit-snk-defend-copyright-infringement-accusations/






GekigangerV
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"Re(1):Empire strikes Back" , posted Thu 9 Oct 09:39post reply

quote:
Looks like SquareEnix is fighting back against SNKPlaymore! And this time, it'll be in civil court.

http://www.siliconera.com/2014/10/08/square-enix-filing-lawsuit-snk-defend-copyright-infringement-accusations/




Interesting. Is the criminal investigation looking into SE done already and no wrong doing was found or something?

I wonder what kind of evidence SE will show that would prove no copyright infringement took place.





Ishmael
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"Re(2):Empire strikes Back" , posted Fri 10 Oct 01:18post reply

I'm honestly not surprised that there's a retaliatory lawsuit. If I'm understanding this right this should move the matter into court instead of having it strictly be the weird criminal case it was before. That's progress, I guess? Whatever it is, it's too bad that most of the international headlines about SNKP lately have involved the bizarre details of this incident.





Professor
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"Re(2):Empire strikes Back" , posted Fri 10 Oct 07:41:post reply

quote:
Looks like SquareEnix is fighting back against SNKPlaymore! And this time, it'll be in civil court.

http://www.siliconera.com/2014/10/08/square-enix-filing-lawsuit-snk-defend-copyright-infringement-accusations/



Interesting. Is the criminal investigation looking into SE done already and no wrong doing was found or something?

I wonder what kind of evidence SE will show that would prove no copyright infringement took place.



From what I've heard, the Osaka regional police raided SquEnix's office in Tokyo expecting to find something really meaty to bring home. For some reason they initially thought that the bulk of the company might possibly have been involved. That explains why they went through the trouble of raiding an office in Tokyo which is almost 400 kilometers away. They probably thought they were on to something huge, similarly to how they did by hitting the Tokyo offices of Yukijirushi corp in its food poisoning incident back in 2000.

But as they continued their investigation they started to see that it was simply the wrongdoing of a few incompetent editors. Given that it wasn't looking like they can build a huge case out of it, they reportedly started descaling their investigation around last month.


It's possible that SquareEnix might say in court that their use of SNKP characters were within the legal boundaries of quoting, though we'll have to see what happens.





[this message was edited by Professor on Fri 10 Oct 09:26]

karasu
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"Re(3):Empire strikes Back" , posted Sat 11 Oct 07:34post reply

quote:
Looks like SquareEnix is fighting back against SNKPlaymore! And this time, it'll be in civil court.

http://www.siliconera.com/2014/10/08/square-enix-filing-lawsuit-snk-defend-copyright-infringement-accusations/



Interesting. Is the criminal investigation looking into SE done already and no wrong doing was found or something?

I wonder what kind of evidence SE will show that would prove no copyright infringement took place.


From what I've heard, the Osaka regional police raided SquEnix's office in Tokyo expecting to find something really meaty to bring home. For some reason they initially thought that the bulk of the company might possibly have been involved. That explains why they went through the trouble of raiding an office in Tokyo which is almost 400 kilometers away. They probably thought they were on to something huge, similarly to how they did by hitting the Tokyo offices of Yukijirushi corp in its food poisoning incident back in 2000.

But as they continued their investigation they started to see that it was simply the wrongdoing of a few incompetent editors. Given that it wasn't looking like they can build a huge case out of it, they reportedly started descaling their investigation around last month.


It's possible that SquareEnix might say in court that their use of SNKP characters were within the legal boundaries of quoting, though we'll have to see what happens.



I'm not sure what could happen here at all: in the States I'm pretty sure it wouldn't fall under the heading of a quote (but US copyright law is particularly over-the-top in favor of a creator). One thing I'll say is that I think SNKP at least has the advantage of being reported on, which hasn't happened otherwise for quite a while!





chazumaru
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"Re(4):Empire strikes Back" , posted Thu 16 Oct 10:50post reply

Cute visit of a Swiss to SNK's US office in the summer of '95.

Speaking of '95, I liked this recent upload from Toxico.





Męme Narumi est épatée !

Loona
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"Re(5):Empire strikes Back" , posted Fri 17 Oct 17:53post reply

Mai is a guest character in Tencent's The King of Fate.

Curiously, Mr Big also shows up in a screenshot posted in the topic about it at NeoGAF.





...!!

Ishmael
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"Re(6):Empire strikes Back" , posted Fri 17 Oct 22:15post reply

quote:
Mai is a guest character in Tencent's The King of Fate.

Curiously, Mr Big also shows up in a screenshot posted in the topic about it at NeoGAF.


It looks like Captain Commando might show up judging by how many "borrowed" assets are in those screenshots.





Gojira
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"Re(6):Empire strikes Back" , posted Sat 18 Oct 13:13post reply

quote:
Mai is a guest character in Tencent's The King of Fate.

Curiously, Mr Big also shows up in a screenshot posted in the topic about it at NeoGAF.



A Poison-alike also shows up in the trailer on the website. Plus I'm pretty sure they ripped the "KO" font directly from SF4.





Spoon
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"Re(7):Empire strikes Back" , posted Sun 19 Oct 03:07post reply

quote:
Mai is a guest character in Tencent's The King of Fate.

Curiously, Mr Big also shows up in a screenshot posted in the topic about it at NeoGAF.

It looks like Captain Commando might show up judging by how many "borrowed" assets are in those screenshots.



Maybe Capcom secretly is getting paid lots of money through this and this is yet another one of the ways in which they are subsidizing the development of Deep Down.

Alternatively, maybe Capcom should sue them so that they can get more money to subsidize the development of Deep Down.





nobinobita
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"Re(8):Empire strikes Back" , posted Sun 19 Oct 08:37post reply

quote:
Mai is a guest character in Tencent's The King of Fate.

Curiously, Mr Big also shows up in a screenshot posted in the topic about it at NeoGAF.

It looks like Captain Commando might show up judging by how many "borrowed" assets are in those screenshots.


Maybe Capcom secretly is getting paid lots of money through this and this is yet another one of the ways in which they are subsidizing the development of Deep Down.

Alternatively, maybe Capcom should sue them so that they can get more money to subsidize the development of Deep Down.



They did a really great promo film where a perfectly casted live action Mai Shiranui takes on the bad guy from King of Fate. Before the fight it's shown that he's already defeated Ryu and Chunli (who is played by a Man ala that guy with facial hair who always cross dresses in Stephen Chow movies). The punch line is that Mai can only move on the X and Y axis since she's from a 2d game so she's amazed by the range of motion from the bad guy. She barely escapes with her life and trains with an old Chinese kung fu master to learn how to move in 3 dimensions.

I'd share the link, but I can't find it for the life of me at the moment.






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Lord SNK
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"Re(9):Empire strikes Back" , posted Sun 19 Oct 18:00post reply

quote:

They did a really great promo film where a perfectly casted live action Mai Shiranui takes on the bad guy from King of Fate. Before the fight it's shown that he's already defeated Ryu and Chunli (who is played by a Man ala that guy with facial hair who always cross dresses in Stephen Chow movies). The punch line is that Mai can only move on the X and Y axis since she's from a 2d game so she's amazed by the range of motion from the bad guy. She barely escapes with her life and trains with an old Chinese kung fu master to learn how to move in 3 dimensions.

I'd share the link, but I can't find it for the life of me at the moment.



It was posted here in this same thread:

quote:
Gunsmith post this on Facebook and I have no idea how to reliably link to the video file in some other way, but it's rather amazing how much better this Chinese short starring Mai is that that one other longer live-action effort that tried to pass of Mai as a protagonist - despite having about as much concern for canon and apparently being an attempt to promote a game that might not even officially feature the character, for all I know.







nobinobita
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"Re(10):Empire strikes Back" , posted Sun 19 Oct 19:34:post reply

quote:

They did a really great promo film where a perfectly casted live action Mai Shiranui takes on the bad guy from King of Fate. Before the fight it's shown that he's already defeated Ryu and Chunli (who is played by a Man ala that guy with facial hair who always cross dresses in Stephen Chow movies). The punch line is that Mai can only move on the X and Y axis since she's from a 2d game so she's amazed by the range of motion from the bad guy. She barely escapes with her life and trains with an old Chinese kung fu master to learn how to move in 3 dimensions.

I'd share the link, but I can't find it for the life of me at the moment.


It was posted here in this same thread:

Gunsmith post this on Facebook and I have no idea how to reliably link to the video file in some other way, but it's rather amazing how much better this Chinese short starring Mai is that that one other longer live-action effort that tried to pass of Mai as a protagonist - despite having about as much concern for canon and apparently being an attempt to promote a game that might not even officially feature the character, for all I know.




ガ━━Σ(゚Д゚|||)━━ン!!






www.art-eater.com

[this message was edited by nobinobita on Sun 19 Oct 19:39]

Loona
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"Re(9):Empire strikes Back" , posted Tue 21 Oct 07:28post reply

quote:
They did a really great promo film where a perfectly casted live action Mai Shiranui takes on the bad guy from King of Fate. Before the fight it's shown that he's already defeated Ryu and Chunli (who is played by a Man ala that guy with facial hair who always cross dresses in Stephen Chow movies). The punch line is that Mai can only move on the X and Y axis since she's from a 2d game so she's amazed by the range of motion from the bad guy. She barely escapes with her life and trains with an old Chinese kung fu master to learn how to move in 3 dimensions.

I'd share the link, but I can't find it for the life of me at the moment.



It doesn't seem to be for King of Fate though - the actual game footage at the end of that short was actual 3D, while King of Fate appears to be a 2D brawler.

I'd rather see better characters than Mai being SNK ambassadors in other games, but if that's what'll pay the bills for a while...
Still, there's something to be said about making her go full wuxia and actually having it work.





...!!

Professor
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"3-Day kof event" , posted Fri 31 Oct 21:47:post reply

Here's something interesting for the hardcore KOF fans. A tournament event that's three days of pure KOF, "Duelling the KOF" is taking place this weekend in Japan. It's starting Saturday and Finals/Top 8 will be on day 2; the last day will be used for older game titles. There's going to be some international players this year, namely--

Korea: MadKOF(Evo2012 champ), Verna(Evo top8), Gutts(Evo top8), Kensouzzang
France: Fox(a Tokyo local), Salim, Tom Sawyer

Streams:
http://com.nicovideo.jp/community/co1638731
http://www.ustream.tv/channel/a-cho-live


There were supposed to be some Mexican players too, but their plans apparently fell apart.





[this message was edited by Professor on Fri 31 Oct 22:37]

caiooa
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"Re(1):3-Day kof event" , posted Sun 2 Nov 18:02post reply

still no price, but some dates have been revealed for the upcoming snk titles

http://www.snkplaymore.co.jp/us/games/search.php?p_code=upcoming&sort=item_id_asc





hisoga
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"Re(1):3-Day kof event" , posted Wed 5 Nov 11:38post reply

quote:
Here's something interesting for the hardcore KOF fans. A tournament event that's three days of pure KOF, "Duelling the KOF" is taking place this weekend in Japan. It's starting Saturday and Finals/Top 8 will be on day 2; the last day will be used for older game titles. There's going to be some international players this year, namely--

Korea: MadKOF(Evo2012 champ), Verna(Evo top8), Gutts(Evo top8), Kensouzzang
France: Fox(a Tokyo local), Salim, Tom Sawyer

Streams:
http://com.nicovideo.jp/community/co1638731
http://www.ustream.tv/channel/a-cho-live


There were supposed to be some Mexican players too, but their plans apparently fell apart.


hi all.

i am new here and english is not my first language. pardon me for my english.

can i ask you what is the result of this tournament? thanks





Professor
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"Re(2):3-Day kof event" , posted Wed 5 Nov 14:22post reply

quote:
i am new here and english is not my first language. pardon me for my english.

can i ask you what is the result of this tournament? thanks


Hi Hisoga, and welcome to the MMCafe!
Your English is fine. Here's the results and an archive of the finals/top8 & exhibitions.

http://www.twitch.tv/mrquarate/profile/past_broadcasts


[KOF13]
1st place: Hitossan, Taki Jinpachi, Sange Tenchou
2nd place: Picnic, M', Dune
Notes: There were 4 players from Evo top 8 (MadKOF, Verna, Gutts, Woo) but none of them made it past brackets. Team MadKOF's matches can be seen here.

[KOF13 International Exhibition France+Korea VS Japan]
Japan won 9-7

[KOF02UM]
1st place: Naruto, M'
2nd place: Yousai, Tatsuya

[KOF02UM Exhibition -West Japan VS. the rest of Japan]
rest of Japan won

[KOF98]
1st place: Jojo (entered solo)
2nd place: Umibouzu, Akihisa

[KOFXI singles]
1st place: Ryumi
2nd place: Urasia

[KOFXI random-pair 2on2]
1st place: Cap, Nori
2nd place: Dune, Shingo





hisoga
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"Re(3):3-Day kof event" , posted Wed 5 Nov 22:04post reply

quote:
i am new here and english is not my first language. pardon me for my english.

can i ask you what is the result of this tournament? thanks

Hi Hisoga, and welcome to the MMCafe!
Your English is fine. Here's the results and an archive of the finals/top8 & exhibitions.

http://www.twitch.tv/mrquarate/profile/past_broadcasts


[KOF13]
1st place: Hitossan, Taki Jinpachi, Sange Tenchou
2nd place: Picnic, M', Dune
Notes: There were 4 players from Evo top 8 (MadKOF, Verna, Gutts, Woo) but none of them made it past brackets. Team MadKOF's matches can be seen here.

[KOF13 International Exhibition France+Korea VS Japan]
Japan won 9-7

[KOF02UM]
1st place: Naruto, M'
2nd place: Yousai, Tatsuya

[KOF02UM Exhibition -West Japan VS. the rest of Japan]
rest of Japan won

[KOF98]
1st place: Jojo (entered solo)
2nd place: Umibouzu, Akihisa

[KOFXI singles]
1st place: Ryumi
2nd place: Urasia

[KOFXI random-pair 2on2]
1st place: Cap, Nori
2nd place: Dune, Shingo


Thanks Professor.
i am surprise Sange Tenchou win KOF13.
why they don't have a tournament for kof 98UM?





Professor
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"Re(4):3-Day kof event" , posted Wed 5 Nov 22:14post reply

quote:
i am surprise Sange Tenchou win KOF13.
why they don't have a tournament for kof 98UM?


He didn't play a single round-- the point man was doing really good and taking out most of the opponents.
KOf98's UM version doesn't have much of a following, one of the reasons being that the game is more broken than the original release. (UMFE doesn't either, it came out around 2011? Too late.)

KOF13 had the most entrants (about 150 players), followed by 2002UM and 98.





Evil Yagami
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"Masaaki Kukino left SNK PLAYMORE!!" , posted Thu 6 Nov 03:53post reply

Masaaki Kukino left SNK PLAYMORE again :'(

Source : https://www.facebook.com/masaaki.kukino/about?pnref=lhc





Professor
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"Re(1):Masaaki Kukino left SNK PLAYMORE!!" , posted Thu 6 Nov 12:33post reply

quote:
Masaaki Kukino left SNK PLAYMORE again :'(

Source : https://www.facebook.com/masaaki.kukino/about?pnref=lhc



Interesting. I wonder what he was doing there?
IIRC he returned in November of last year so it's probably that his contract ended in an year.





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"Re(5):3-Day kof event" , posted Fri 7 Nov 02:30post reply

quote:
i am surprise Sange Tenchou win KOF13.
why they don't have a tournament for kof 98UM?

He didn't play a single round-- the point man was doing really good and taking out most of the opponents.
KOf98's UM version doesn't have much of a following, one of the reasons being that the game is more broken than the original release. (UMFE doesn't either, it came out around 2011? Too late.)

KOF13 had the most entrants (about 150 players), followed by 2002UM and 98.







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"Re(6):3-Day kof event" , posted Fri 7 Nov 09:39post reply

a-cho just posted today about the event
kof 2002um
kof 98
kof XIII





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"Re(3):3-Day kof event" , posted Fri 7 Nov 09:48post reply

Thanks for all the information, it sounds like it was a good tournament.
quote:
http://www.twitch.tv/mrquarate/profile/past_broadcasts


I was looking forward to watching some 02UM action until that guy started talking over the video.





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"Re(5):3-Day kof event" , posted Fri 7 Nov 13:01:post reply

quote:
i am surprise Sange Tenchou win KOF13.
why they don't have a tournament for kof 98UM?

He didn't play a single round-- the point man was doing really good and taking out most of the opponents.
KOf98's UM version doesn't have much of a following, one of the reasons being that the game is more broken than the original release. (UMFE doesn't either, it came out around 2011? Too late.)

KOF13 had the most entrants (about 150 players), followed by 2002UM and 98.


Thanks again Professor.
oh yeah, i mean 98UMFE. too bad it doesn't have enough fanbase in Japan. lately, watching some chinese players like ET, Xiao Hai etc playing it was so much fun.

so looks like, the west guys win the Duelling. i am sad M' lost. but he at least he win kof02um for the third time in a row.

Tthank you very much for the link.





[this message was edited by hisoga on Fri 7 Nov 13:03]

Evil Yagami
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"Re(2):Masaaki Kukino left SNK PLAYMORE!!" , posted Fri 7 Nov 15:43post reply

I found this on Kukino's LinkedIn page :

Experience

Senior Manager Producer

SNK

November 2013 – October 2014 (1 year)OSAKA,Japan
PRODUCER/DIRECTOR/GAME DESIGN

Source : http://jp.linkedin.com/pub/masaaki-kukino/91/86b/2bb





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"Re(3):Masaaki Kukino left SNK PLAYMORE!!" , posted Mon 10 Nov 10:55:post reply

quote:
I found this on Kukino's LinkedIn page :

Experience

Senior Manager Producer

SNK

November 2013 – October 2014 (1 year)OSAKA,Japan
PRODUCER/DIRECTOR/GAME DESIGN

Source : http://jp.linkedin.com/pub/masaaki-kukino/91/86b/2bb

This isn't the first time he's left.
(Granted, the year says 2010...)





[this message was edited by Doshin on Mon 10 Nov 11:02]

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"'SquEnix vs SNKP' coming Dec 2" , posted Sat 15 Nov 19:47:post reply

The battle of the millenium may be coming soon. According to Japanese pop-culture news site Otapol, Square Enix will have its first hearing against SNKPlaymore at the Osaka district court on December 2, coincedently just two days before the launch of GGXrd.

It'll be interesting to see how Square Enix plans to counter SNKPlaymore's claims over use of their IP without consent. Will the two companies come to a settlement or will this be the start of an all-out war? The hearing will start on 11:30AM JST at court #707.

http://otapol.jp/2014/11/post-1917.html



Recap:
Back in August the Osaka regional police made headlines, raiding Square Enix's offices in Tokyo (approx. 500km away) after criminal charges were filed by SNKP, claiming purposely unconsented use of their IPs and characters in the manga "High Score Girl"

While this might've been the first time in Japan where a game publisher filed a criminal charge against another publisher, what's just as interesting is that a civial charge wasn't filed together with it, meaning Square Enix & staff could end up getting fined or jailed by the police, but as far as compensations would go, SNKP wasn't going to get any until they filed one and won a court battle using their own money and lawyers. And Squenix decided to take the initiative on that.

Two months after the raid, SquareEnix announced their decision to file a civil claim that they didn't do any copyright violations and they had no responsibility to pay compensations to SNKPlaymore. Dec 2 will be the first hearing for this.





[this message was edited by Professor on Sat 15 Nov 22:33]

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"SNK Delays games & forgets to release others" , posted Mon 17 Nov 09:42:post reply

I'm sure you all heard this but the Steam versions of KOF98UMFE and KOF2002UM were both delayed. I just wanted to officiate that here:

http://www.snkplaymore.co.jp/us/games/search.php?p_code=upcoming&sort=item_id_asc

Now scheduled for winter, along with the Metal Slug 3 ports.

Strangely, Beast Busters on mobile was supposed to be out by now but it's not available yet, at least on iOS. And the date on the site hasn't changed. Maybe it's Apple/Google certification delaying them?

About Masaaki Kukino leaving, I don't think he was able to do much in 1 year if it was for the next KOF. And he wasn't credited on Rhythm Of Fighters. Maybe he worked on Metal Slug Defense since I can't see the credits for that but I doubt it. Was it a canceled project? Or one where the game design/director positions changed hands mid-development (not a good sign usually)? I guess we can't know now, and maybe we'll never know.





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[this message was edited by badoor on Mon 17 Nov 09:46]

Professor
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"Re(1):SNK Delays games & forgets to release o" , posted Tue 18 Nov 19:38post reply

quote:
Strangely, Beast Busters on mobile was supposed to be out by now but it's not available yet, at least on iOS. And the date on the site hasn't changed. Maybe it's Apple/Google certification delaying them?



SNKP apparently doesn't know how to write dates in English format and they printed "November 14" as an abbreviation of November 2014. a couple of communities including even Japan's top kof site stumbled on the same problem when reporting on it.





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"Re(2):SNK Delays games & forgets to release o" , posted Wed 19 Nov 01:32post reply

quote:
SNKP apparently doesn't know how to write dates in English format and they printed "November 14" as an abbreviation of November 2014. a couple of communities including even Japan's top kof site stumbled on the same problem when reporting on it.

Oh whoops, you're right. I never thought that "Nov-14" would probably mean "November 2014". I guess there's a little bit of time left for SNKP before they release Beast Busters.

In other news, KOF XI, Samurai Spirits Tenka, and KOF98UM were rated on the Korean Video Game rating board:

http://www.siliconera.com/2014/11/18/snks-king-fighters-games-samurai-shodown-vi-coming-playstation-platforms/

Now I'd love if these were real genuine ports with online mode and such, and not merely PS2 classic, but I'm suspecting it's the latter for a couple of reasons:
1- It's KOF98UM, not KOF98UMFE. If this was a new port, why won't SNK use the latest version of 98UM, the one that they're already working on with the upcoming Steam port.
2- The publisher is Sony Computer Entertainment, and that is usually the case with PS2 Classics if you look up any PS2 Classic rerelease on ESRB and such.

It's a shame, but hey this is better than nothing I suppose.





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"Re(3):SNK Delays games & forgets to release o" , posted Wed 19 Nov 22:14post reply

beast busters
https://www.youtube.com/watch?v=vSjPlfsIHPc





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so learn to play along

Professor
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"Re(4):SNK Delays games & forgets to release o" , posted Wed 19 Nov 22:49:post reply

quote:
beast busters
https://www.youtube.com/watch?v=vSjPlfsIHPc



Thanks for the link..
Oh my lord, SNKP still doesn't know how to spell things right in this day and age!





[this message was edited by Professor on Wed 19 Nov 22:51]

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"Re(5):SNK Delays games & forgets to release o" , posted Thu 20 Nov 00:29post reply

Beast Busteers sounds like a lousy portmanteau for the title of a new cowboy game.

I'm not certain SNKP really needs to revisit the legacy of Beast Busters but SNKP has always done their own thing. At least I learned one thing from the video; the off-screen player characters actually had names. I now want Johnny Justice, Paul Patriot and Sammy Stately to be a KoF team. The boss was also an enjoyably random sight. A zombie punk who transforms into a normal sized dog that somehow throws fireballs? What was the thought process that went into creating that?





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"Re(6):Better Beast Busters screens" , posted Thu 20 Nov 13:45:post reply

Edit*

http://game.watch.impress.co.jp/docs/news/20141119_676883.html

You see some icons on the bottom left side of the screen of Whip, Kyo and Athena (which appear to just be old art they cropped). The article mentions "KOF fighters join the fight," but nothing about how it factors into the gameplay.

I don't see this taking off to over take Metal Slug Defense on SNKs mobile presence. SNK really needs to spice things up with MSD if they want people to stay on. Just adding fairly forgettable units and maps with more of the same stuff is not going to cut it.

Also, I just noticed that the PSN KOF98UM was a PS2 archive. Was there any reason by XBL got so many exclusive SNK games? KOF 98/02 UM, NGBC, KOF Sky Stage. I would have thought that the Playstation audience would be a better fit for SNK's games.





[this message was edited by GekigangerV on Thu 20 Nov 14:56]

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"Re(7):Better Beast Busters screens" , posted Thu 20 Nov 18:47post reply

quote:
You see some icons on the bottom left side of the screen of Whip, Kyo and Athena (which appear to just be old art they cropped). The article mentions "KOF fighters join the fight," but nothing about how it factors into the gameplay.



Probably like in RoF, each character might correspond to a certain kind of gameplay boost, like firing rate, amount or type of bombs, reach of splash damage, that sort of thing.

This attempted revival did remind me of the NGPC game, which was an interesting departure from the shooters, with this descent to the underworld theme to acquire dark power and all that, while the other games seem to boil down to "shoot all freaks on sight".

It's a bit sad that neither it or the HNG64 game have official footage there like the original does...





...!!

the real kap
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"Re(7):Better Beast Busters screens" , posted Thu 20 Nov 18:55post reply

quote:
Edit*

http://game.watch.impress.co.jp/docs/news/20141119_676883.html

You see some icons on the bottom left side of the screen of Whip, Kyo and Athena (which appear to just be old art they cropped). The article mentions "KOF fighters join the fight," but nothing about how it factors into the gameplay.

I don't see this taking off to over take Metal Slug Defense on SNKs mobile presence. SNK really needs to spice things up with MSD if they want people to stay on. Just adding fairly forgettable units and maps with more of the same stuff is not going to cut it.

Also, I just noticed that the PSN KOF98UM was a PS2 archive. Was there any reason by XBL got so many exclusive SNK games? KOF 98/02 UM, NGBC, KOF Sky Stage. I would have thought that the Playstation audience would be a better fit for SNK's games.



SNK has a weird history with PS/Xbox, made even more difficult because Sony was a house of pricks in both the EU and US; they had a lot of policies to hold back 2D games.

- Sony US didn't like 2D games period.
- Sony EU forced Ignition to put small games on CDs, resulting in obnoxiously long loading times. Metal Slug 3 was on a DVD for unknown reasons, though.
- Ignition got the okay to release 00/01 as a compilation on DVD, but 02/03 were separate (on a CD) in the EU because Sony doesn't allow bundles if the games are too recent. They had no problems including Samurai Shodown 6 in the Anthology, but I'll have to double check the dates to see if Sony loosened their policies.
- The EU didn't even get the second volume of the Fatal Fury collection. This one's probably on Ignition.

-----

Well, PSP got that NeoGeo Ultimate Shooting stuff --which sold like horse vomit-- and a port of Sky Stage was in there.

Though, I'll always be jealous of Xboxers being able to play Samurai Shodown Sen, har har.

And I think those KOF icons are just powerups or cheerleaders if they don't even bother with new art.





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"Re(8):Better Beast Busters screens" , posted Thu 20 Nov 20:59post reply

i knew snk wouldnt turn us down,
anyway the 3d moduls look preety good for an iphone game
and the collaboration with kof dosent really ruin anything.
i really hope it will be popular enoughe for a new kof to be made.





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sibarraz
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"KOF98UM:FE release date announced" , posted Thu 27 Nov 09:08:post reply

http://store.steampowered.com/app/222420/

KOF 98 UM: FE will be released on December 12

Seems like an ok port, I hope that they release beast busters soon





[this message was edited by sibarraz on Thu 27 Nov 09:11]

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"Re(1):KOF98UM:FE release date announced" , posted Fri 28 Nov 10:12:post reply

quote:
http://store.steampowered.com/app/222420/

KOF 98 UM: FE will be released on December 12

Seems like an ok port, I hope that they release beast busters soon

The developer is Code Mystics who have recently done ports of the Arcade versions of Killer Instinct 1 & 2 on Xbox One and also Nidhogg on Playstation consoles. It seems they do a pretty good job overall with those games so I hope this is true for KOF98UMFE and KOF2002UM which they'll probably also be doing the port for.

In addition, it seems the original KOF98 will also be in the game. But looking at the menu, it looks like you won't be able to play the original online against people, just like the XBLA version.





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[this message was edited by badoor on Fri 28 Nov 10:15]

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"Re(2):KOF98UM:FE release date announced" , posted Thu 4 Dec 23:30post reply

Has anyone mentioned that the trailer for KoF97 OL has been released? Well, after seeing the trailer it's not surprising no one wanted to say anything. REDAY GO!





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"Re(3):KOF98UM:FE release date announced" , posted Fri 5 Dec 04:47post reply

Shamelessly copipe-d from GAF:

"SNK asks which games you want ported to Vita/PS4/PS3 next"
Poll: http://www.poll-maker.com/poll185929x7A504b88-7

Options:
ART OF FIGHTING 2
FATAL FURY SPECIAL
GAROU: MARK OF THE WOLVES
THE KING OF FIGHTERS '97
THE KING OF FIGHTERS 2000
THE LAST BLADE 2
METAL SLUG X
NEO TURF MASTERS
REAL BOUT FATAL FURY 2: THE NEWCOMERS
SAMURAI SHODOWN II
SAMURAI SHODOWN V SPECIAL
SENGOKU 3
SHOCK TROOPERS: 2nd SQUAD
TWINKLE STAR SPRITES
THE ULTIMATE 11: SNK FOOTBALL CHAMPIONSHIP

Of course, two beautiful, boring games are far ahead. If you don't vote for RB2, we are not friends anymore.
Kudos to them for putting Neo Turf Masters up there. Amazing game from Nazca.





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Lord SNK
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"Re(3):KOF98UM:FE release date announced" , posted Fri 5 Dec 04:48post reply

quote:
Has anyone mentioned that the trailer for KoF97 OL has been released? Well, after seeing the trailer it's not surprising no one wanted to say anything. REDAY GO!



What have they done...





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"Re(4):KOF98UM:FE release date announced" , posted Fri 5 Dec 05:39post reply

Why would anyone vote for anything that is not Supisupe?
At least, RB2 can be played in that PS2 compilation thing they released ages ago and that is probably on PS3 somewhere near the dustbin, right?





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"Re(5):KOF98UM:FE release date announced" , posted Fri 5 Dec 05:59post reply

quote:
At least, RB2 can be played in that PS2 compilation thing they released ages ago and that is probably on PS3 somewhere near the dustbin, right?



I am not sure whether you are mocking the PS Store or commenting on the careful and elaborate way I have organized access to the software and hardware presently in my living room, but Garō Densetsu Battle Archives 2 is not available for download.





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"Re(4):KOF98UM:FE release date announced" , posted Fri 5 Dec 06:30post reply

The real question is what is the difference between CHAZUmaru and chazumaru and whose opinions should I trust





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"Re(5):KOF98UM:FE release date announced" , posted Fri 5 Dec 08:13post reply

This is like asking the difference between Acquire and Acquire. Although (as far as I know) there is no chazumaru-chan.





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"Re(5):KOF98UM:FE release date announced" , posted Fri 5 Dec 08:15post reply

voted for garou,anyway about that horrible kof97 ol game, what on earth tencent tought to themselves?
i mean the effects look really neat but the flow is terrible, and those long ass combos must be really complicated to execute on iphone.





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"Re(3):KOF98UM:FE release date announced" , posted Fri 5 Dec 08:22post reply

quote:
Has anyone mentioned that the trailer for KoF97 OL has been released? Well, after seeing the trailer it's not surprising no one wanted to say anything. REDAY GO!

Even I didnt want to talk about it.


So I voted for SSVS, if it wasnt ssvs I'd vote for Last Blade 2. But seems like they're considering more than the winning title. So Last Blade and SSVS had chances. Surprisingly Ultimate 11 is the runner up right now.





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"Re(4):KOF98UM:FE release date announced" , posted Fri 5 Dec 10:33post reply

Sengoku 3! Forget about KoF97 Office Lady edition and bring back this game instead.





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"Re(5):KOF98UM:FE release date announced" , posted Fri 5 Dec 12:49post reply

Given that the current option for one of them is either to pay a huge price for a super rare cart or emulate it, and is my favorite short only to SS2, this one's a no brainer for me.

SNKP USA actually tried a couple times to get SS5 Special on console outside of the NG, both packaged along with the original 5 or part of the Anthology release.





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"Re(4):KOF98UM:FE release date announced" , posted Fri 5 Dec 20:49post reply

quote:
Of course, two beautiful, boring games are far ahead. If you don't vote for RB2, we are not friends anymore.
Kudos to them for putting Neo Turf Masters up there. Amazing game from Nazca.



It's incredibly puzzling that they didn't post about this in their own official Twitter account - in an ideal world not only would they do that, but use a poll with an instant-runoff voting system (like the Skullgirls character voting used) so we could vote on prioritized multiples, and hosted in their own site. But I guess it's a good thing they're at least trying a public poll, for once... it's always about baby steps with this company...

Spekaing of which, any news on the Square-Enix hearing that was supposed to happen tuesday?





...!!

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"Re(1):KOF98UM:FE release date announced" , posted Sun 7 Dec 03:17post reply

quote:
http://store.steampowered.com/app/222420/

KOF 98 UM: FE will be released on December 12

Seems like an ok port, I hope that they release beast busters soon



Wondering if this will be worth getting. I have KOF98 UM on the PS2, but my hardware is, well, unreliable at the moment. Then again, it's only $15...






So much to do so little time...

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"KOF98UM:FE delayed to 16th december" , posted Sat 13 Dec 01:19post reply

Well, kof 98 was delayed 4 more days, now I'm sad because I had all the weekend free and planned on playing 98





Spoon
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"Re(1):KOF98UM:FE delayed to 16th december" , posted Sat 13 Dec 03:43:post reply

quote:
Well, kof 98 was delayed 4 more days, now I'm sad because I had all the weekend free and planned on playing 98



98UM is one of my favourite KOFs to play because of enhanced Brian Battler. My entire team was built around having storeable stocks, dash instead of run (for roflcopter antics with Brian), and Brian at anchor.

But since 98UMFE now comes out on the same day as Xrd, guess which fighting game I won't be spending much time with? Thanks, schedule!





[this message was edited by Spoon on Sat 13 Dec 03:44]

samierre
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"Re(2):KOF98UM:FE delayed to 16th december" , posted Mon 22 Dec 18:24post reply

the trailer for beast busters
https://www.youtube.com/watch?v=NnY9A73_dqg





sorry son life is harsh
so learn to play along

the real kap
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"Re(3):KOF98UM:FE delayed to 16th december" , posted Mon 22 Dec 18:59post reply

quote:
the trailer for beast busters
https://www.youtube.com/watch?v=NnY9A73_dqg



The beasts have taken over!
They are everywhere!
Kill the beasts!
Attack their weak spot!
Kill them together!
Kill every last one of them!

Installing the game now, might as well give it a shot, not expecting too much.





the real kap
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"Re(4):KOF98UM:FE delayed to 16th december" , posted Mon 22 Dec 19:26:post reply

These prices are all in €.

Medals:

30 Medals - 0,89
90 Medals - 2,69
180 Medals - 5,49
330 Medals - 8,99
690 Medals - 17,99
1080 Medals - 26,99
1860 Medals - 44,99
3900 Medals - 89,99

Coins:

50 000 - 30 Medals
250 000 - 120 Medals
750 000 - 240 Medals
2 000 000 - 480 Medals
5 000 000 - 1000 Medals

Energy:

8 - 30 Medals
25 - 60 Medals
50 - 90 Medals
75 - 120 Medals
100 - 150 Medals

Items:

5 Grenades - 30 Medals
5 Medkits - 30 Medals

Characters:

Kyo - 450 Medals


=
Chance Menu
=

You get Cores out of a slot machine, that either uses Coins or Medals. You get 120 Medals for free for a first time.

Normal Chance - 5000 Coins
Rare Chance (Over R guaranteed) - 120 Medals
Rare Chance 10-Pack (1 SR guaranteed) - 1200 Medals

It's all random, you can't pick the ones you want. The game is pretty clear about that.


=
Core Menu
=

- Deck Formation
- Power-Up Fusion
- Evolution Fusion
- Core List
- Core Sale

Cores are basically power ups that you can equip/power-up/fuse with other cores. I just got K' with the Rare Chance option.

You know what, the game is adamant that fusing and powering up is all based on chance and collecting and it might not go well balblablabla, even the doctor character who explains it all is like (not a literal quote) "well, it's hard and there's a chance that it might not work, but it'll be worth it!!!" This will cost me a good amount of medals/coins so I won't bother with it for now.

I'll just play some of the game and see what happens.

*Nevermind. This game´s performance is close to that of PS3 Skyrim on my Samsung Galaxy S3 Mini and it crashed to the homescreen for no reason. Already deleted.





[this message was edited by the real kap on Mon 22 Dec 19:41]

Professor
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"Re(5):KOF98UM:FE delayed to 16th december" , posted Mon 22 Dec 22:35:post reply

I've checked the trailer and although I understand the game is on Smartphone, the 3D visuals look pretty horrid. Hopefully the next so-called 3D KOF isn't going to be as bad.





[this message was edited by Professor on Mon 22 Dec 22:36]

Ishmael
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"Re(4):KOF98UM:FE delayed to 16th december" , posted Tue 23 Dec 02:47post reply

quote:
Installing the game now, might as well give it a shot, not expecting too much.


Yeesh, it sounds like you took one for the team with that game. Then again, it is Beast Busters so it's not like the game was going to ruin a proud lineage.





sibarraz
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"Re(5):KOF98UM:FE delayed to 16th december" , posted Thu 25 Dec 03:04post reply

quote:
Installing the game now, might as well give it a shot, not expecting too much.

Yeesh, it sounds like you took one for the team with that game. Then again, it is Beast Busters so it's not like the game was going to ruin a proud lineage.



I think that the 3D looks fine, it reminded bit the ios port of HotD Overkill





caiooa
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"kof 14 in development" , posted Thu 25 Dec 19:27post reply

Snk twitter acc just posted this
https://twitter.com/SNKPofficial_jp/status/548058478724382720


Spoiler (Highlight to view) -
his shirt's collar seems kind of different?

End of Spoiler







samierre
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"Re(1):kof 14 in development" , posted Fri 26 Dec 00:57post reply

some wierd news..meybe good ones

http://game.snkplaymore.co.jp/press/pdf/141217_02.pdf
regarding kof xi
http://game.snkplaymore.co.jp/game/android/kof-a2012/english/
and this thing for the android??





sorry son life is harsh
so learn to play along

Professor
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"Re(2):kof 14 in development" , posted Sat 27 Dec 12:00post reply

quote:
some wierd news..meybe good ones

http://game.snkplaymore.co.jp/press/pdf/141217_02.pdf
regarding kof xi
http://game.snkplaymore.co.jp/game/android/kof-a2012/english/
and this thing for the android??



I hear the PS3 ports are relatively laggy but they can be improved by turning the smoothing off. Interesting timing to release those classic titles though.