Loona 768th Post
PSN: IkariLoona XBL: n/a Wii: n/a
Red Carpet Regular Member+
| "Re(3):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 23 Jul 17:17
quote: Things that make you go hmmmm....
http://www.nicovideo.jp/watch/sm16260198 - Nico http://www.nicovideo.jp/watch/sm12375295 - Nico http://www.nicovideo.jp/watch/sm12949449 - Nico http://www.nicovideo.jp/watch/sm11733011 - Nico http://www.nicovideo.jp/watch/sm12290526 - Nico
interesting find profesor, are those mods or what?
Probably unused animations - messing around dipswitch setting in NeoGeo emulation tends to reveal a few interesting things (a lot of which has been prolifically mined by the Mugen community). Those King animations make me wonder if they made her arms really thin in XIII because by now (unlike the original AoF, where they covered practically all of her chest) they didn't need to cover anything, as her sex has been known for decades, and development is quite settled on how she's depicted during gameplay.
BTW, last night MoriyaMug, who used to be known as Deuce in SNK/NeoGeo and Mugen circles many years ago, streamed some translated SS RPG gameplay: http://www.twitch.tv/moriyamug/b/550118472 http://www.twitch.tv/moriyamug/b/550135166 The translation project has been silent for years, and while it show no signs of continuiing, he mentions a lot of the issues and choices involved in the process there.
...!!
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Professor 4105th Post
MMCafe Owner
| "Square Enix raided by cops from SNKP lawsuit" , posted Wed 6 Aug 05:51:
[edit] SNK Playmore released an official statement. Click here for the link and a rough translation.
Interesting news today. According to a report by the MSN Sankei, Square Enix's main office in Tokyo and related personnel were raided on August 5 by the Osaka district police due to a criminal lawsuit filed by SNK Playmore.
The claim alleges that SNK Playmore's intellectual properties were being infringed by Square Enix's publishing division in their popular arcade manga "High-score Girl". Police officials will be looking through confiscated evidence and will be conducting interrogations to the editor as well as the author, Rensuke Oshikiri.
"High-score Girl" is a love comedy manga that takes place in Japan during the 1990s and features many scenes with fighting games which was the big trend at the time. SNK Playmore claims that the manga has over 100 cutscenes featuring characters from their games including KOF and Samurai Shodown. The end pages of the books have (C) printed with SNKPlaymore's company name, making it look as though they were published under permission.
SNK Playmore realized the infringement when anime production for High-score Girl began in summer of 2013 and its production company contacted them for authorization on the use of their characters and music. The company filed suit this May.
Article http://sankei.jp.msn.com/west/west_affairs/news/140806/waf14080602000002-n2.htm
--------- Now, Some personal notes about this queer incident.
1- Square Enix and SNKPlaymore hasn't been in a rocky relationship at all, so this may come as a surprise to many people. Keep in mind that Square Enix was one of the few companies that actually did collaborations with SNKP with their "Lord Of Vermilion" arcade card game, which had cameos from KOF characters. Square Enix is also the parent company of Taito that sells the TypeX arcade board and also runs the NESiCA arcade distribution system, which SNKP's titles currently run on.
2- This was clearly filed in criminal court, not civil court. Otherwise the police couldn't have gotten involved.
3- According to the article, SNKP realized in Summer of 2013, but they didn't file a suit until this May. That's a huge mysterious gap. Perhaps things will become more clear in the upcoming months.
4- As stated in the article, High-score Girl has been popular enough that an anime release is scheduled. What will happen to it after this suit this is something we'll need to wait and see. In an unrelated note, Capcom gave out free limited edition NESiCA cards featuring Zangief and the manga's heroine as a gift to loketest players of Ultra SF4 in Japan. Sample here
[this message was edited by Professor on Wed 6 Aug 12:52] |
Professor 4105th Post
MMCafe Owner
| "Re(3):Square Enix raided by cops from SNKP la" , posted Wed 6 Aug 12:49:
SNK Playmore has released an official statement available for viewing in PDF here. Below is a quick translation with a little help from Google translation (it's the middle of the workday, sue me)
SNK Playmore (hereinafter, our Company), has filed a criminal complaint against Square Enix and associates of its publishing division, as hereby announced to everyone.
Without receiving permission of our Company, the manga "High Score Girl (Author: Oshikiri Hasukai)" reproduced an abundant number of game characters whom ownership belongs to our company, and its publication by Square Enix thereby infringed our copyrights. In order to protest the strict serious misconduct, our Company has sent multiple warnings again and again to Square Enix to place an immediate stop to the sales of books, e-books, monthly magazine and other products of "High Score Girl", but any good faith correspondence was not made.
In order to protect our copyrights and strictly address infringements, our Company cannot overlook the extremely malicious act by a major group company listed on the stock exchange. By necessity, our Company has filed a criminal complaint as according to Section 119 Paragraph 1 of the Copyright Act, against Square Enix's publishing division and related associates.
In order to protect our characters and games such as "METAL SLUG DEFENSE" which are widely loved by users around the world, we will continue to resolute in measures against infringements and other acts against our copyrights.
[this message was edited by Professor on Wed 6 Aug 13:09] |
badoor 386th Post
PSN: BadoorSNK(forPSVITA:BadoorUSA) XBL: BadoorSNK(ForWiiU/Steam:BadoorSNK) Wii: 3DS:4253-3532-0341
Silver Customer
| "Re(2):KOF97, SS2, MS2 HD remakes? And where's" , posted Mon 11 Aug 07:38:
quote: That's interesting news but I wonder why they went with KoF97? Nowadays that game feels more like a beta test for KoF98 than anything else. Was it cheaper to get the rights to 97 or is someone at CMGE a fan of fighting a final boss who floats around in white slacks?
The easy answer is: Probably because they could then sell you KOF98 later on. That's precisely what they did with the iOS/Android ports by DotEMU.
The longer, more anecdotal answer is that when I went to Hong Kong and various parts of China last year, visiting a few arcades here and there, I noticed that players definitely gravitated towards KOF97 and KOF98 equally (if not more to 97). Why? I'm not sure. I always had the impression that, maybe out of all the KOFs, KOF97 is the most replaceable by KOF98 since it does not have any exclusive characters (aside from boss characters like Orochi Iori/Leona and Orochi). 96 has the boss-team, 95 has Eiji and is in a totally different system (ie: no running, no hops, old sprites, crazy-high damage combos, everyone, EVERYONE, has real projectiles etc.). 94 is...well it's the first one. But 97 (as Ishmael said) is pretty much 98-beta.
Naturally, I don't play 97 nearly as much as 98 so I don't know the inner workings of character-balance and system-minutia that makes 97 more appealing then the more robust 98. Maybe it's the absurd amounts of easy infinite combos.
http://100daysofmegashock.wordpress.com/ http://badoorsnk.wordpress.com/
[this message was edited by badoor on Mon 11 Aug 10:42] |
Ishmael 4940th Post
PSN: Ishmael26b XBL: n/a Wii: n/a
Platinum Carpet V.I.P- Board Master
| "Re(4):KOF97, SS2, MS2 HD remakes? And where's" , posted Wed 13 Aug 08:49
quote: I thought that it was common knowledge that 97 was for the chinese their "street fighter 2"
While it makes sense to target the local market first and foremost it does make me even more convinced this isn't going to see an international release.
quote:
The longer, more anecdotal answer is that when I went to Hong Kong and various parts of China last year, visiting a few arcades here and there, I noticed that players definitely gravitated towards KOF97 and KOF98 equally (if not more to 97). Why? I'm not sure. I always had the impression that, maybe out of all the KOFs, KOF97 is the most replaceable by KOF98 since it does not have any exclusive characters (aside from boss characters like Orochi Iori/Leona and Orochi). 96 has the boss-team, 95 has Eiji and is in a totally different system (ie: no running, no hops, old sprites, crazy-high damage combos, everyone, EVERYONE, has real projectiles etc.). 94 is...well it's the first one. But 97 (as Ishmael said) is pretty much 98-beta.
The few arcades I saw in China had everything from SF4 to Tekken to KoF so it was hard for me to tell just what was popular. Lucky you, it sound like you managed to interact with the local players a lot more than I did.
Personal anecdote: When I was a kid I would happily agree to a long, boring day of shopping if I would be allowed to spend a few minutes checking out the mall's arcade. When I was last in China I found I was still responding to this same method of carrot and stick but instead of it being my parents who benefitted from this deal it was my wife. My Pavlovian conditioning has been remarkably consistent throughout my life.
quote: This is really funny but I restrained myself from laughing for the possible future regrets. Might be too soon without knowing.
All kidding aside I do hope he shows up again.
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Loona 778th Post
PSN: IkariLoona XBL: n/a Wii: n/a
Red Carpet Regular Member+
| "Re(5):Re:KOFXIII on humblebundle (13 DAYS rem" , posted Thu 21 Aug 17:31:
quote: Can anybody comment on any of the other games in the bundle?
I have no experience with the others, but there's nothing quite like Crusader Kings 2 out there, as far as I know - basically its a dynasty simulator, where you start out as a noble and manage your standing and domain through plotting, war, alliances, religious compromises, etc, and after your character dies, you continue with his or her direct successor.
Every character has defined traits and a non-reciprocal opinion (others can like you, but your character may not necessarily like them) about every other character, based on things like traits, lineage, standing, religion, etc, and this come into play when selecting people to associate with. There's also a system of ambitions, which can go from getting married, to seeing someone dead, to take over some territory or a title - you can define some for yourself, and can see almost everyone else's, which is important for how relationships develop.
You'll get to see wars break out, can plot to declare your own, manage your court to arrange marriages for politically convenient alliances, and if you're ruthless enough, arrange for the early demise of direct successors with inconvenient traits you'd be forced to play as when your current character kicks the bucket. I do enjoy the mini random events where you get to make decisions about your offspring's upbringing, which can affect their traits, but you can have them raised by other characters with more desirable traits than your own, if you're so inclined - some characters will even occasionally petition for that privilege.
For history buffs it may be particularly interesting to see territories and their flags updating throughout the events, and the name all have a historical basis, even if the borders end up diverging a lot from their real world counterparts.
Extra Credits's coverage of it is what got me interested.
Oh, and one of the recent DLC expansions has a completely bonkers demonic possession event chain.
...!!
[this message was edited by Loona on Thu 21 Aug 17:35] |
Evil Yagami 143th Post
Regular Customer
| "Re(4):KOF 20th Anniversary Logo ..." , posted Fri 22 Aug 18:50
@ kofoguz, I am fine ... thank you for asking my friend, I missed a lot of KOF news because I was in Greece for vacation, I went to an isolated island where is difficult to find internet connection, but now I am back and ready for KOF 20th Anniversary, I saw also the 3D model of Kyo, and I like what I am seeing, but I believe it's not the final render of the characters, they are teasing us ... thank you again and I wish you all the best my friend.
@ Professor, thank you so much :D I missed this place <3
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kofoguz 1113th Post
Red Carpet Premium Member+
| "Re(7):KOF 20th Anniversary Logo ..." , posted Sun 24 Aug 07:25
quote: hi all im new here, my name is sam. ive been following this site for a long time to hear all the snk related news and id love to be part of the team. also forgive me for my bad engrish, its not perfect.
Hi, welcome to the café Sam. Since you lurked behind the Cafe's window, you must know you're in a wide variety of people. You can find french speaking people who really understands industry (they're probably in it too), loveable assholes , londonians, hate-to-be in london londonians, accurately analyzing elitists, Super Artblog Bros. (you really should pay a visit to their blogs), friendly guidance to Japan and any land with gaming-related places, our very own Dick Gumshoe and me; A yoğurt loving Turkish guy who while not lurking, posts surprisingly accurate something about SNKP once in a blue moon, (Lol self deceit of mine), but "mostly posts daydreams" type of guy named Oğuz!
Also this cafe is a homosexual elitists' regular bar according to some angry God of War fan! Yay Gay!
Finally don't worry about your english, I know I don't about mine, not that I dont need to though.
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Professor 4112th Post
MMCafe Owner
| "Re(1):SNK is registering a lot of trademarks!" , posted Tue 26 Aug 00:34:
quote: trademark_bot has listed tons of SNK's trademarks today, there is also one trademark called The King of Fighters.
Source : https://twitter.com/trademark_bot Source : https://twitter.com/trademark_bot/status/503825877700845569
Update : SNK registered Maximum Impact trademark?!
Source : https://twitter.com/trademark_bot/status/503837698239385601
It seems that SNKP is going on a trademark craze; the company is suddenly filing almost everything they own, including old titles like Beat Busters, Gekka no Kenshi, and some really, really odd-end Pachislot titles like "256" (which reads as "Gigolo" in Japanese).
Now, keep in mind that these are just being filed by SNKP-- many of them will pass through, but it's another question whether the trademark office will actually allow a number like 256 to be trademarked. Perhaps as a logo, but otherwise I doubt it.
On another hand though, they're tradmarking multiple logos for what's probably a smartphone game (it reads as "Athena Asamiya". https://twitter.com/trademark_bot/status/503842731416760320 https://twitter.com/trademark_bot/status/501616060534390784 https://twitter.com/trademark_bot/status/501530501404839937/
[this message was edited by Professor on Tue 26 Aug 00:45] |
kofoguz 1115th Post
Red Carpet Premium Member+
| "Re(2):SNK is registering a lot of trademarks!" , posted Tue 26 Aug 00:45
quote: trademark_bot has listed tons of SNK's trademarks today, there is also one trademark called The King of Fighters.
Source : https://twitter.com/trademark_bot Source : https://twitter.com/trademark_bot/status/503825877700845569
Update : SNK registered Maximum Impact trademark?!
Source : https://twitter.com/trademark_bot/status/503837698239385601
It seems that SNKP is going on a trademark craze; the company is suddenly filing almost everything they have, including old titles like Beat Busters, Gekka no Kenshi, and some really, really odd-end Pachislot titles like "256" (which reads as "Gigolo" in Japanese).
Now, keep in mind that these are just being filed by SNKP-- many of them will pass through, but it's another question whether the trademark office will actually allow a number like 256 to be trademarked. Perhaps as a logo, but otherwise I doubt it.
On another hand though, they're tradmarking a logo for what may potentially be a smartphone game (it reads as "Athena Asamiya". https://twitter.com/trademark_bot/status/503842731416760320
Maxımum Impact deserves at least one more game. It was decent but for single player content it has everything a fan wants.
I was playing Skyward Sword last night and thought, "Man think this game as the protagonist starred Athena Asamiya. This way Female Link wouldn't be an issue. I want female Link though.I hope this trademark craze thing fruits.
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Loona 778th Post
PSN: IkariLoona XBL: n/a Wii: n/a
Red Carpet Regular Member+
| "Re(2):SNK is registering a lot of trademarks!" , posted Tue 26 Aug 17:18
quote: It seems that SNKP is going on a trademark craze; the company is suddenly filing almost everything they own, including old titles like Beat Busters, Gekka no Kenshi, and some really, really odd-end Pachislot titles like "256" (which reads as "Gigolo" in Japanese).
Now, keep in mind that these are just being filed by SNKP-- many of them will pass through, but it's another question whether the trademark office will actually allow a number like 256 to be trademarked. Perhaps as a logo, but otherwise I doubt it.
On another hand though, they're tradmarking multiple logos for what's probably a smartphone game (it reads as "Athena Asamiya". https://twitter.com/trademark_bot/status/503842731416760320 https://twitter.com/trademark_bot/status/501616060534390784 https://twitter.com/trademark_bot/status/501530501404839937/
What a subtle way to commemorate the 20th anniversary!
Those Athena logos are really intriguing - the aesthetics of the kanji-less ones evoke the older ("Princess") Athena more than the Asamiya one from Psycho Soldier and KoF, between the sword and wings, while the one with kanji for "Asamiya" has a more serious tone to it, not unlike that "Awakening from the Ordinary Life" game. Those have been separate characters, although Asamiya has a bit of a history of referencing (evoking?) the other one in her supers - I wonder if they have plans for a game that ties them more closely together...
I would have settled for an English port of Athena: Full Throttle, but this could get interesting - I'm all for companies revisiting their older works and expanding on their mythos.
...!!
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sibarraz 522th Post
PSN: DefensorVirtuoso XBL: n/a Wii: n/a
New Red Carpet Member
| "Rhythm of Fighters is now FREE" , posted Fri 29 Aug 07:54
Well, I'm sure that we all knew that this was to happen sooner than later. ROF is avaliable now as a F2P in android devices and later for IOS devices.
For those like myself who already purchased the game, will receive as a compensation 5 tracks (Esaka, Diet, Shizen no Utage, Fairy and Exceed the Limit) on their neo geo versions.
Also, they released 3 new DLC packs, a KOF Selection 2, Real Bout Selection, and a mix of other series like last blade
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kofoguz 1118th Post
Red Carpet Premium Member+
| "Re(3):SNKP wants you" , posted Mon 1 Sep 02:19:
quote: ・オリジナルのパチスロを考えるのが好きな方
"Behaving properly when surrounded by yoghurt". Sorry Kofoguz...
In all seriousness, the usual stuff: being a fan of games/pachinko, having ideas for new products etc.
Ah Chaz, that's the sole reason I cannot have a bright future! Once my family voted because of my yoğurt addiction that I have to get in rehab or bust! You know typical Yoğurt-vention stuff!
quote: Ok, excuse my naiveness but what's the qualities they're looking for in the interns?
It's just a one-day experience so as Chaz said, there's no "real" qualifications, 1/you need to like games 2/you need to like making original games (or at least have ideas for one) 3/you need to be fourthcoming about new methods of expressions
Oh my God, I really really want to go but lack of speaking Japanese, I believe is a big issue. If not I think I would sell my house to have this experience and gave freely one of my game ideas. (I had the project in blue print)Also out lack of Japanese speaking because of overly postponed mandatory military duty thing, I cannot leave the country (I was supposed to study in Denmark this year but I had to cancel it). Please someone to say please repeat this type of experiment next year. And I will try to make every cirsumstaiton to work. Oh god I'm between fan-gasm and hitting my head to the wall (not really but the feeling you know).
[this message was edited by kofoguz on Mon 1 Sep 11:29] |
the real kap 36th Post
Rare Customer
| "Re(5):SNKP wants you" , posted Thu 4 Sep 04:37
quote: Oh god, if SNKP could let me give my opinion for one day, I will ask them to fix some mechanics on rhythm fighters, and release card fighters clash as a f2p game on mobile and pc.
Also, will love to see 2002um and 98um fe on steam.
I'd also tell them to make IAP prices reasonable in both MSD and ROF. As free products, they are completely fine, but the paid items are way too expensive and have way too little value. I mean, a dollar for 30 medals in MSD? That's absolutely pathetic, it should be at least 100 medals. Oh, and put both of them as F2P games on the Vita. It's easy to port things to the Vita and the software attachment rating is pretty high, easy money.
And make a F2P NGBC online 2D MOBA/turn based RPG game or whatever which pretty much has all of their sprites that they ever created on NG/AW hardware. Just milk the doodoo out of their assets to make some profit.
And then, don't put on-disc DLC in their next big title, unless they want to get eviscerated like Capcom. It was on a whole different scale in SFxT, but it's still an incredible lame thing to do, no matter what company, and the sooner that BS policy stops and the moronic fanboys defending them on every whim shut up, the better.
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Loona 779th Post
PSN: IkariLoona XBL: n/a Wii: n/a
Red Carpet Regular Member+
| "Re(5):SNKP wants you" , posted Thu 4 Sep 18:05
quote: Oh god, if SNKP could let me give my opinion for one day, I will ask them to fix some mechanics on rhythm fighters, and release card fighters clash as a f2p game on mobile and pc.
Also, will love to see 2002um and 98um fe on steam.
Same for CFC, although they'd do fine with an SNK-only version of the classic game - between the expanded casts they could explore like they did for RoF, and character variations like the 4 versions of Kyo in 2002UM, I'm sure they could reach a decent character variety. Or go with Sega as a crossover partner (I'll never tire of advocating this, they have too much in common not to).
Same for the 98 and 2k2 updates on Steam, but the XB version of NGBC should also be simple enough to adapt.
A small but nice thing would be to update the KoF anniversary site (still missing references to XIII). Also, translate the Garou Densetsu anniversary site, possibly revising its main URL as they did with the KoF one when the series became considerably more than a decade old - garou15th.com feels odd when it's older than the KoF series that recently turned 20. Maybe add an AoF section to it, as a nod to the shared continuity. They characters are settings are their most valuable assets, they should make it simpler to learn about them.
I don't buy their rereleases of games I already own unless they're on Steam, but if they were to rerelease the like of FF3 and AoF2, a proper, corrected English translated option would be great - I'm sure a lot of people love the mangled engrish, but I'd like the option of knowing what the characters are really supposed to be saying.
Translating the official NGBC site would be nice too, especially if that ever gets re-released on Steam. It's a nice nod to their history, which again, is one of their greatest assets.
Speaking of rereleases, there wre PC version of FF3 and SS2, I think - Steam and GOG would be good ways to keep them around.
Also, speaking of Steam, I read devs get a portion of every card bought/sold there - why aren't there MS3 trading cards?
Other than the mobile CFC and classic game retranslations, all of these sound doable with some small to moderate effort.
...!!
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Professor 4120th Post
MMCafe Owner
| "SNKP to fight piracy in China" , posted Sun 7 Sep 00:00:
SNKP announced they will be working with China's CMGE co. to fight piracy of KOF97, Samurai Shodown 2, and Metal Slug 2 in China. These are the three titles that were recently announced for an mobile HD remake by the aforementioned company.
That's going to be a lot of KOFs, considering how dominant that 97 is in the country.
Also noteworthly, this is a pretty long column with insights from a lawyer in Japan regarding the recent SquareEnix case. The article is written in Japanese and it's a bit too much for me to translate, but I'm posting the URL in case anyone who can read is interested. http://otapol.jp/2014/09/post-1542_3.html
In particular, this article made a good point that SNKP may have decided to file a criminal case instead of sueing Square Enix because it doesn't cost much as much money.
If you sue someone it can take an year or so before the case gets settled, and in the meanwhile SNKP would have had to spend quite some legal fees. Instead they filed a criminal case, which still needs some legal costs to get things going but after that, you pretty much leave the police to do everything. Which sounds effective, but since you're leaving the police to do everything, you have no control over the case past that.
[this message was edited by Professor on Sun 7 Sep 00:57] |
Loona 783th Post
PSN: IkariLoona XBL: n/a Wii: n/a
Red Carpet Regular Member+
| "Re(3):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 10 Sep 21:20
quote: This is floating around. Cool seeing that there is a game called "Asamiya Athena", remember seeing those logos around in the trademark bot It says RPG, does anyone remembers old mobile games whether rpg or not?
I know there was a classic Athena sequel, Full Throttle, which IIRC was a platformer like the original. For Asamiya, I think there was some sort of idol management sim, so i figure this announced game must be new.
Sister quest was a slot/pachinko game, right? I wonder how the transition to a more typical game genre will work out. And while at it, which KoF character(s) will make it to Beast Busters... I'd expect the Ikaris, but we'll see.
Regardless, nice to see them diversifying, and finally making the UMs on Steam official, and confirming it's FE for 98.
...!!
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samierre 3th Post
PSN: geese1howard XBL: n/a Wii: n/a
New Customer
| "Re(4):SNK Stuff Thread 12 - Summer 2014 editi" , posted Wed 10 Sep 23:42
quote: This
I know there was a classic Athena sequel, Full Throttle, which IIRC was a platformer like the original. For Asamiya, I think there was some sort of idol management sim, so i figure this announced game must be new.
Sister quest was a slot/pachinko game, right? I wonder how the transition to a more typical game genre will work out. And while at it, which KoF character(s) will make it to Beast Busters... I'd expect the Ikaris, but we'll see.
Regardless, nice to see them diversifying, and finally making the UMs on Steam official, and confirming it's FE for 98.
my faith in humanity restored!!!
sorry son life is harsh so learn to play along
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Loona 784th Post
PSN: IkariLoona XBL: n/a Wii: n/a
Red Carpet Regular Member+
| "Re(5):SNK Stuff Thread 12 - Summer 2014 editi" , posted Thu 11 Sep 17:26
quote: Out of all the games in the world who would have guessed that Beast Busters would come back? Too bad for BB it doesn't look like it managed to escape the gravitational pull of KoF. There are times when it seems as if SNKP only publishes KoF games and it doesn't help matters when older games are retroactively turned into KoF titles. Has Guerrilla War/Guevara been folded into KoF yet?
The Last Blade/Garou timeline covers events in from ancient China to modern north America, with a fair amount of events in Japan and some Europe, but is mostly silent when it comes to south America - something must have happened there, and I'm OK with Guevara being alternate SNK history, on par with SS's Gaoh being the SNK take on Nobunaga, or an Andrew Jackson fighting people in tights and a bayonet in Japanese festivals.
I'm always a bit curious to see how characters from existing games play in a completely different genre though - makes them feel like more complete individuals when it happens.
quote:
I forgot, what was the opinion on FE? I remember UM added Krauzer&friends and forgot to balance them, but did FE fine-tuned their addition? Or was the remedy worse than the disease?
Similar question on 2002UM, which had a gorgeous selection screen with amazing Hiroaki artworks, and that's all I know about it.
I haven't played FE, but at NeoGAF I've seen comments about Frauser beng reasonable now, and Lucy having become top tier - so he's finally vindicated after getting his invitations stolen as a running joke.
I hear Nameless does very well in 2002UM too - almost expected, for a character who was given so much story in a game that has none.
In the meantime, the recently trademarked Athena Asamiya logo is now associated with the more ancient (presumably non-Asamiya) Athena, which is puzzling, as nobody recognized her in SvC's intro dialogues and RoF treats them as different characters. One of the illustrations has her wearing slightly more than a bikini (the armor would be cooler), but it's still 2 ancient Athenas, with the modern one absent, despite the latter tending to invoke the former in her supers in the FGs. I tend to care a bit too much about story and making things fit together, so this intrigues me - I'll have to keep an eye on it...
...!!
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Spoon 2682th Post
Platinum Carpet V.I.P- Board Master
| "Re(6):SNK Stuff Thread 12 - Summer 2014 editi" , posted Fri 12 Sep 04:11
quote:
The Last Blade/Garou timeline covers events in from ancient China to modern north America, with a fair amount of events in Japan and some Europe, but is mostly silent when it comes to south America - something must have happened there, and I'm OK with Guevara being alternate SNK history, on par with SS's Gaoh being the SNK take on Nobunaga, or an Andrew Jackson fighting people in tights and a bayonet in Japanese festivals.
OH NO YOU'VE GOTTEN ME STARTED ON IKARI WARRIORS AND GUERILLA WAR
Given that Castro did in fact take over Cuba, Guevara doesn't need to be alternate history at all. HAIL THE HEROES OF THE REVOLUTION
If you want odd alternate history timelines, consider that Ikari 2 involved the main characters being more or less hit by the Bermuda Triangle, thrown into a mutated/alien infested presumably post-apocalyptic future, and being forced to barter with (bar)shop keepers using still-beating alien/mutant hearts as currency. Zang Zip the War Dog is still a memorable villain name to me to this day. Unfortunately I can't think of any SNK character who's name I can wrangle into Zang Zip maybe somebody else knows?
Given that I have actually beaten Ikari Warriors II: Victory Road multiple times on my NES and thus have sentimental attachment to it, Guevara/Guerilla War is very much a better Ikari: it's much faster and cleaner in movement and gameplay, and more varied.
It's actually impressive how much changed between each Ikari Warriors game, with Ikari 2 being this crazy grim game that had shops for you to buy/challenge bounty hunters in, and Ikari 3 being a beat'em up featuring soldiers that would try to Double Dragon/Flying Warriors/SF cyclone kick you.
I like to think that the shooting dudes, getting into vehicles, and movie homage lineage of Ikari Warriors plays directly into the genesis of Metal Slug.
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Sibarraz 527th Post
PSN: DefensorVirtuoso XBL: n/a Wii: n/a
New Red Carpet Member
| "Re(10):SNK Stuff Thread 12 - Summer 2014 edit" , posted Sat 13 Sep 02:52
Che Guevara and Fidel Castro should appear in KOF
ALL HAIL THE HEROES OF THE REVOLUTION
Now I reminded that funny theory that somehow SNK were communist sympathizers
-Guevara -Developing cheap hardware mostly sold on third world countries -That almost all thier final bosses are evil business man - And Im sure that there must be some more.
And to respond something that i read before here I think that SNK F2P games are amazing, in the sense that are not like those games where you had to make long waits to play or grind like mad to beat the game without spending money. At least thats the case wit metal slug defense, all my friends who hate mobile fames loved it because it really feels like a free game. I only paid like 1 dollar just to unlock quickly trevor, but besides that, I never had to spend money to beat the single player, and heck, they always give you medals
Same with ROF, its a free game with 14 songs, thats the double of songs that technika gives you, and the dlcmare half the price too with the same songs. SNK prices are fairly reasonable, but now im afraid with all those mobile RPG since those are boring without paying.
If beast busters is like the mobile house of the dead game it will be grat, since that gsme didnt need money to enjoy it too
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Grave 1500th Post
PSN: Drakee XBL: eccothedolphin Wii: n/a
Red Carpet V.I.P- Platinum Member
| "Re(2):Big SNK sale Also on XBox360" , posted Sat 4 Oct 18:12
quote: There is also a 50% off sale on XBox Live which has a bit more unique selection such as NeoGeo Battle Colosseum, the UMs of KOF2002 and 98, MOTW, Sky Stage, Samurai Showdown Sen, SamShoII, Fatal Fury Special and a couple of other things.
I think it's finally time to bite the bullet on 360 NGBC! I... highly doubt that this game has good netcode or even had much of a community, oh, ever, but it never lasted long in my apartment on PS2. We shelved it for KOF XI in about 4 days, like we did most games. But if anyone wants to play this, I'd be totally down. It seemed like an awfully goofy game and I'd like to explore it with other people.
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sibarraz 528th Post
PSN: DefensorVirtuoso XBL: n/a Wii: n/a
New Red Carpet Member
| "Re(3):Big SNK sale Also on XBox360" , posted Sun 5 Oct 00:30
quote:
quote: There is also a 50% off sale on XBox Live which has a bit more unique selection such as NeoGeo Battle Colosseum, the UMs of KOF2002 and 98, MOTW, Sky Stage, Samurai Showdown Sen, SamShoII, Fatal Fury Special and a couple of other things. I think it's finally time to bite the bullet on 360 NGBC! I... highly doubt that this game has good netcode or even had much of a community, oh, ever, but it never lasted long in my apartment on PS2. We shelved it for KOF XI in about 4 days, like we did most games. But if anyone wants to play this, I'd be totally down. It seemed like an awfully goofy game and I'd like to explore it with other people.
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Professor 4157th Post
MMCafe Owner
| "Re(2):3-Day kof event" , posted Wed 5 Nov 14:22
quote: i am new here and english is not my first language. pardon me for my english.
can i ask you what is the result of this tournament? thanks
Hi Hisoga, and welcome to the MMCafe! Your English is fine. Here's the results and an archive of the finals/top8 & exhibitions.
http://www.twitch.tv/mrquarate/profile/past_broadcasts
[KOF13] 1st place: Hitossan, Taki Jinpachi, Sange Tenchou 2nd place: Picnic, M', Dune Notes: There were 4 players from Evo top 8 (MadKOF, Verna, Gutts, Woo) but none of them made it past brackets. Team MadKOF's matches can be seen here.
[KOF13 International Exhibition France+Korea VS Japan] Japan won 9-7
[KOF02UM] 1st place: Naruto, M' 2nd place: Yousai, Tatsuya
[KOF02UM Exhibition -West Japan VS. the rest of Japan] rest of Japan won
[KOF98] 1st place: Jojo (entered solo) 2nd place: Umibouzu, Akihisa
[KOFXI singles] 1st place: Ryumi 2nd place: Urasia
[KOFXI random-pair 2on2] 1st place: Cap, Nori 2nd place: Dune, Shingo
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hisoga 1th Post
New Customer
| "Re(3):3-Day kof event" , posted Wed 5 Nov 22:04
quote: i am new here and english is not my first language. pardon me for my english.
can i ask you what is the result of this tournament? thanks
Hi Hisoga, and welcome to the MMCafe! Your English is fine. Here's the results and an archive of the finals/top8 & exhibitions.
http://www.twitch.tv/mrquarate/profile/past_broadcasts
[KOF13] 1st place: Hitossan, Taki Jinpachi, Sange Tenchou 2nd place: Picnic, M', Dune Notes: There were 4 players from Evo top 8 (MadKOF, Verna, Gutts, Woo) but none of them made it past brackets. Team MadKOF's matches can be seen here.
[KOF13 International Exhibition France+Korea VS Japan] Japan won 9-7
[KOF02UM] 1st place: Naruto, M' 2nd place: Yousai, Tatsuya
[KOF02UM Exhibition -West Japan VS. the rest of Japan] rest of Japan won
[KOF98] 1st place: Jojo (entered solo) 2nd place: Umibouzu, Akihisa
[KOFXI singles] 1st place: Ryumi 2nd place: Urasia
[KOFXI random-pair 2on2] 1st place: Cap, Nori 2nd place: Dune, Shingo
Thanks Professor. i am surprise Sange Tenchou win KOF13. why they don't have a tournament for kof 98UM?
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Professor 4163th Post
MMCafe Owner
| "'SquEnix vs SNKP' coming Dec 2" , posted Sat 15 Nov 19:47:
The battle of the millenium may be coming soon. According to Japanese pop-culture news site Otapol, Square Enix will have its first hearing against SNKPlaymore at the Osaka district court on December 2, coincedently just two days before the launch of GGXrd.
It'll be interesting to see how Square Enix plans to counter SNKPlaymore's claims over use of their IP without consent. Will the two companies come to a settlement or will this be the start of an all-out war? The hearing will start on 11:30AM JST at court #707.
http://otapol.jp/2014/11/post-1917.html
Recap: Back in August the Osaka regional police made headlines, raiding Square Enix's offices in Tokyo (approx. 500km away) after criminal charges were filed by SNKP, claiming purposely unconsented use of their IPs and characters in the manga "High Score Girl"
While this might've been the first time in Japan where a game publisher filed a criminal charge against another publisher, what's just as interesting is that a civial charge wasn't filed together with it, meaning Square Enix & staff could end up getting fined or jailed by the police, but as far as compensations would go, SNKP wasn't going to get any until they filed one and won a court battle using their own money and lawyers. And Squenix decided to take the initiative on that.
Two months after the raid, SquareEnix announced their decision to file a civil claim that they didn't do any copyright violations and they had no responsibility to pay compensations to SNKPlaymore. Dec 2 will be the first hearing for this.
[this message was edited by Professor on Sat 15 Nov 22:33] |
badoor 390th Post
PSN: BadoorSNK(forPSVITA:BadoorUSA) XBL: BadoorSNK(ForWiiU/Steam:BadoorSNK) Wii: 3DS:4253-3532-0341
Silver Customer
| "Re(2):SNK Delays games & forgets to release o" , posted Wed 19 Nov 01:32
quote: SNKP apparently doesn't know how to write dates in English format and they printed "November 14" as an abbreviation of November 2014. a couple of communities including even Japan's top kof site stumbled on the same problem when reporting on it.
Oh whoops, you're right. I never thought that "Nov-14" would probably mean "November 2014". I guess there's a little bit of time left for SNKP before they release Beast Busters.
In other news, KOF XI, Samurai Spirits Tenka, and KOF98UM were rated on the Korean Video Game rating board:
http://www.siliconera.com/2014/11/18/snks-king-fighters-games-samurai-shodown-vi-coming-playstation-platforms/
Now I'd love if these were real genuine ports with online mode and such, and not merely PS2 classic, but I'm suspecting it's the latter for a couple of reasons: 1- It's KOF98UM, not KOF98UMFE. If this was a new port, why won't SNK use the latest version of 98UM, the one that they're already working on with the upcoming Steam port. 2- The publisher is Sony Computer Entertainment, and that is usually the case with PS2 Classics if you look up any PS2 Classic rerelease on ESRB and such.
It's a shame, but hey this is better than nothing I suppose.
http://100daysofmegashock.wordpress.com/ http://badoorsnk.wordpress.com/
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Loona 801th Post
PSN: IkariLoona XBL: n/a Wii: n/a
Red Carpet Regular Member+
| "Re(7):Better Beast Busters screens" , posted Thu 20 Nov 18:47
quote: You see some icons on the bottom left side of the screen of Whip, Kyo and Athena (which appear to just be old art they cropped). The article mentions "KOF fighters join the fight," but nothing about how it factors into the gameplay.
Probably like in RoF, each character might correspond to a certain kind of gameplay boost, like firing rate, amount or type of bombs, reach of splash damage, that sort of thing.
This attempted revival did remind me of the NGPC game, which was an interesting departure from the shooters, with this descent to the underworld theme to acquire dark power and all that, while the other games seem to boil down to "shoot all freaks on sight".
It's a bit sad that neither it or the HNG64 game have official footage there like the original does...
...!!
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the real kap 40th Post
Rare Customer
| "Re(7):Better Beast Busters screens" , posted Thu 20 Nov 18:55
quote: Edit*
http://game.watch.impress.co.jp/docs/news/20141119_676883.html
You see some icons on the bottom left side of the screen of Whip, Kyo and Athena (which appear to just be old art they cropped). The article mentions "KOF fighters join the fight," but nothing about how it factors into the gameplay.
I don't see this taking off to over take Metal Slug Defense on SNKs mobile presence. SNK really needs to spice things up with MSD if they want people to stay on. Just adding fairly forgettable units and maps with more of the same stuff is not going to cut it.
Also, I just noticed that the PSN KOF98UM was a PS2 archive. Was there any reason by XBL got so many exclusive SNK games? KOF 98/02 UM, NGBC, KOF Sky Stage. I would have thought that the Playstation audience would be a better fit for SNK's games.
SNK has a weird history with PS/Xbox, made even more difficult because Sony was a house of pricks in both the EU and US; they had a lot of policies to hold back 2D games.
- Sony US didn't like 2D games period. - Sony EU forced Ignition to put small games on CDs, resulting in obnoxiously long loading times. Metal Slug 3 was on a DVD for unknown reasons, though. - Ignition got the okay to release 00/01 as a compilation on DVD, but 02/03 were separate (on a CD) in the EU because Sony doesn't allow bundles if the games are too recent. They had no problems including Samurai Shodown 6 in the Anthology, but I'll have to double check the dates to see if Sony loosened their policies. - The EU didn't even get the second volume of the Fatal Fury collection. This one's probably on Ignition.
-----
Well, PSP got that NeoGeo Ultimate Shooting stuff --which sold like horse vomit-- and a port of Sky Stage was in there.
Though, I'll always be jealous of Xboxers being able to play Samurai Shodown Sen, har har.
And I think those KOF icons are just powerups or cheerleaders if they don't even bother with new art.
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the real kap 44th Post
Rare Customer
| "Re(4):KOF98UM:FE delayed to 16th december" , posted Mon 22 Dec 19:26:
These prices are all in €.
Medals:
30 Medals - 0,89 90 Medals - 2,69 180 Medals - 5,49 330 Medals - 8,99 690 Medals - 17,99 1080 Medals - 26,99 1860 Medals - 44,99 3900 Medals - 89,99
Coins:
50 000 - 30 Medals 250 000 - 120 Medals 750 000 - 240 Medals 2 000 000 - 480 Medals 5 000 000 - 1000 Medals
Energy:
8 - 30 Medals 25 - 60 Medals 50 - 90 Medals 75 - 120 Medals 100 - 150 Medals
Items:
5 Grenades - 30 Medals 5 Medkits - 30 Medals
Characters:
Kyo - 450 Medals
= Chance Menu =
You get Cores out of a slot machine, that either uses Coins or Medals. You get 120 Medals for free for a first time.
Normal Chance - 5000 Coins Rare Chance (Over R guaranteed) - 120 Medals Rare Chance 10-Pack (1 SR guaranteed) - 1200 Medals
It's all random, you can't pick the ones you want. The game is pretty clear about that.
= Core Menu =
- Deck Formation - Power-Up Fusion - Evolution Fusion - Core List - Core Sale
Cores are basically power ups that you can equip/power-up/fuse with other cores. I just got K' with the Rare Chance option.
You know what, the game is adamant that fusing and powering up is all based on chance and collecting and it might not go well balblablabla, even the doctor character who explains it all is like (not a literal quote) "well, it's hard and there's a chance that it might not work, but it'll be worth it!!!" This will cost me a good amount of medals/coins so I won't bother with it for now.
I'll just play some of the game and see what happens.
*Nevermind. This game´s performance is close to that of PS3 Skyrim on my Samsung Galaxy S3 Mini and it crashed to the homescreen for no reason. Already deleted.
[this message was edited by the real kap on Mon 22 Dec 19:41] |
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