| Original message (643 Views )
| || "Re(2):Fighting Game Thread Summer 2018" , posted Tue 15 May 04:17:|
Thanks for this report on EVO Japan Professor, but I have a question; did anyone expect to make money off this thing? While the loss is jaw dropping when you first see it the people who were running this event must have known for months how the event was going to turn out. Was Evo Japan always considered a loss-leader or was the only reason it was held was because the contracts were already signed? If the powers that be switched up to a larger venue it suggests they were fine with the outcome but since half of the decision making process in the game industry is a baffling mystery it's hard to say.
This is the best thing to come out of this game this year.
This is an abomination so I approve.
I'm sure the organizers knew they were going to be in for the red since it's their first time, but I question whether they were expecting to get hit with such a huge loss. My own guess is that by the time they realized how much they were bleeding, it was too late to turn back and needed to keep going forward in hopes that some sponsors would come to rescue them.
However it's always been questionable whether there'd be traditional Japanese companies that would want to relate themselves to fighting games. And I think this EVO Japan might've answered that.
Venue costs just CAN'T be the main reason behind their loss. The Akiba UDX and Sunshine City venue together probably didn't count for even a tenth of their red ink. I think the biggest mistake they might've made, my guess, is they probably didn't have an executive from their company looking over the operation at all times to see if unnessesary money was being spent. They hired a freelance writer as the event CEO; he might've had connections to the various fighting game communities, but it's questionable whether he had budget management skills. He isn't known for event organizing skills either.
When plans keep on rapidly changing even up to a month or so before the event, that's a bad sign. If charging companies double the price of JAEPO for booths isn't helping offset costs, that's a bad sign. If you end up with a tournament that gets ridiculed as the "Cup Noodle cup" because of the singular advertisement presence for Nisshin all over the place and even on the microphone, that's a bad sign.
Plain and simple, it might've been a good tournament, but it was bad business management.
[this message was edited by Professor on Tue 15 May 06:21]
| "Re(4):Go, go, Street Fighters" , posted Fri 18 May 02:03|
I think it's more a problem with the fact that the game has been made up of 90% masked characters so they probably didn't think they would ever need to rig up facial expressions. Oops on them.
Yeah, plus it's mobile, which might have something to do with it? Still, it's super disconcerting.
It also seems that Lipsynching doesn't exist in the world of Power Rangers.
Haha, totally! I mean, I know that not every player will notice these things, but it's touches like that that make a difference between a half-baked cash in game and one that looks like the people making it cared about it a little bit. I also notice that there seem to be weird delays in some of the moves, but who knows what that could mean.
I dunno, this could have been a kinda cool crossover idea like Tatsunoko vs Capcom but instead it seems awfully cheap and bland. I'm also admittedly not the best person to talk about it since I'm hardly invested in the Power Rangers end of things.
You have to carefully reproduce the world of "Castlevania" in the solemn atmosphere.