Wii U & Me in a thread made randomly - http://www.mmcafe.com/ Forums


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badoor
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"Wii U & Me in a thread made randomly" , posted Mon 10 Dec 08:26post reply

I thought I'd start this thread to share Nintendo Network IDs (my NNID: BadoorSNK) and other Wii U thoughts and opinions.

So I bought a premium US unit with Nintendo Land and then got Mario U, Sonic Transformed, & Ninja Gaiden 3: It's better edition (which I've yet to play). There's quite a number of pains to get through just set it up and update the OS etc.. But when all that's done, I enjoyed playing the games.

The GamePad feels comfortable & puts down any fears of it feeling like I'm playing on THIS. Its screen looks nice. And while it is single touch resistive with a stylus (though fingers work more than fine for tapping stuff), I think it's worth having that over capacitive multi-touch if it means seeing really cool artwork made by talented people using a stylus on Miiverse, which is probably the best part of Wii U right now.

It's kind of backwards that my favorite Wii U feature is one that pushes you a lot to STOP playing a game and just roam around Miiverse for several minutes looking at funny drawings or jokes or cool hints or even asking if Ninja Gaiden 3 on Wii U is any better than the other version, which you can get replied by people you can be sure to have played it. But it also can be sort of "contexualized" as in-game interactions.

For example, when playing Mario U (which in short is just more recycled lameness), I try not to "cheat" and look on GameFAQS or other walkthrough sites for info about hidden exits or star coin locations. But getting hints by reading randomly picked messages on the world map feels more a "genuine" part of playing the game, sort of like those messages in Demons/Dark Souls.

But it's not perfect by any means. There's not a lot of exclusive titles out now. The game part of Mario U isn't impressing me by any means. Nintendo Land has ok 1-player games but is lots of fun in multiplayer. And having original Wii support be basically "run WiiEmu.exe" with no attempts at integrating ANY of the original Wii software/VC/Wiiware into the Wii U OS is just lazy (I SO WANT to play LaMulana on the GamePad). And while Nintendo did mention that VC will come to Wii U, I sincerely hope I don't have to buy them again, as is the situation with 3DS (Like what I'm about to do with NES Ninja Gaiden 1).






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Pollyanna
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"Re(1):Wii U & Me in a thread made randomly" , posted Mon 10 Dec 10:42post reply

NNID: Lilly_Dopamine

I share your opinion on most things, but I'll go ahead and post a list of impressions anyway. (Also, I added you as a friend)

Good:
-The system is nice and small. It's not too noisy. Having 4 USB slots is nice and being able to add storage so easily is a big plus.

-I love the new system for synching controllers. It's a tiny thing, but this should be the new standard.

-The Miiverse is delightful. I spend time looking at pictures every time I start up the system. I hope they expand on its uses in the future

-The tablet is a surprisingly decent controller. The buttons are a little "gummy", but it's hugely better than it looks.

-The pro controller is not as necessary as I thought it would be, but it's a decent controller. I like the shoulder buttons in particular. It's not as hefty as a 360 controller, but it's better than a PS3 controller, I'd say.

-Having an extra screen on split-screen games is very useful. Despite the overall poor performance of Musou Orochi, having my own screen makes local 2 player a joy. Similarly, if you're playing 2 or 3 player on a game, you can avoid the dreaded 4 screen split.

Bad:
-As everyone in the universe has noted, the loading time between programs is rotten. TVii (or whatever it's called) sounds like a good concept for people who watch videos from multiple sources, but if it's this sluggish switching between things, that's going to be a serious detriment.

-The online store didn't launch with game demos and DLC that were available on other consoles. Sonic Racing had a glitch that rendered numerous tracks unplayable (and the game unfinishable) and Nintendo of America sat on it for days and days before releasing the (long since complete) patch. Not good signs for the future.

-For Nintendo's first move into HD, there are no visually-impressed first-party titles. Most systems seem to be weak on launch, so this isn't anything new, but I'm sure thousands upon thousands of people are dying to see a 3D Mario, new Zelda or Metroid.

-None of Nintendo's first-party games offer online multiplayer, making their dedication (?) to online gaming seem kind of half-assed.

-As stated, the getting the system going takes a while, but it is thankfully possible to download system updates in the background.

GAMES

Mario U is pretty bland and I would say "unplayably boring" single player, but the addition of the "block creating" tablet player is a brilliant one. It's easy to get people who aren't as big into gaming to play that role and it often has amusing results. I would love to see some more creativity go into the NSMB games, but I think this one is still good, assuming you have at least two friends to play with. Online multiplayer, at least with people on your friends list seems like a silly omission. (But really, do try the block creating if you haven't yet!)

Nintendoland is fantastic for a pack-in introduction to the system. It's especially excellent when you compare it to Wii Sports and the mix of single player and multiplayer content is nice. I don't know that I would pay $60 for it as a stand-alone, but it's worth $40, I'd say.

Speaking of $40 games, Sonic and Sega Allstars Racing Transformed is super good. I like it better than any Mario Kart. I enjoyed the variety and challenge of the World Tour races, though I think trying to get over 120 stars is going to be an extreme exercise in frustration for many players. Although it isn't a console exclusive, it's my favorite game on WiiU, which is also the best version of the game.





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Juan
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"Re(1):Wii U & Me in a thread made randomly" , posted Tue 11 Dec 04:51:post reply

NNID: Buttermonster

I like Miiverse a lot, specially the Super Mario U integration. It is kind of scary how civilized it is at the moment, specially coming from interactions with people in xbox and ps3.

ZombiU is interesting. I really feels like a throwback to older survival horror games, down to the clunky controls (intentional or not.) Your protagonists are regular people, meaning you can't punch boulders and have to take a more slow and methodical approach to the game.

It got pretty shoddy reviews overall, but the miiverse chatter got me to try it out. It definitely needed more development time, but hopefully it is one of those games that will get a lot better in a sequel.





[this message was edited by Juan on Tue 11 Dec 04:55]

sfried
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"Re(1):Wii U & Me in a thread made randomly" , posted Tue 11 Dec 12:47post reply

NNID: sfried

First thing I found kinda iffy was the very fact you had to go to the Friends List to activate Friend sharing options. Once that's done adding people is a breeze...well, not that they patched up the whole "wating too long to return to the menu" thing.

Been playing Assassin's Creed 3 so far in it and it looks nice, although I've had about 2 freezes only thus far: One prior to the recent firmware update and one after (which wasn't a hard lock, just stuff failed to load). I feel despite the amount of features they've loaded this thing with, some things still need to be fleshed out.

I tried out Nintendo Land and thus far it is the only game that really fleshes the concept of the device. They really need to push for more Miiverse integration in other games.





Pollyanna
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"Re(2):Wii U & Me in a thread made randomly" , posted Tue 11 Dec 15:55post reply

Adding friends! Yay!

ZombieU looked like it had a bunch of neat ideas, but I have too many other games to play to chance it after all the bad feedback. If I was just moving from the Wii, I'd probably be more excited about it.

quote:
First thing I found kinda iffy was the very fact you had to go to the Friends List to activate Friend sharing options. Once that's done adding people is a breeze...well, not that they patched up the whole "wating too long to return to the menu" thing.

This sounds foreign to me, so now I wonder if I set things up properly. I had a whirlwind of clicking different options when I set things up, so I'll have to double check.

As for the freezes, I've had to hard reset the system 3 times, which is not fantastic, but nothing I'm really worried about. Nintendo doesn't seem to be shy about system updates, so hopefully any little hiccups will be ironed out. Both the PS3 and (especially) the 360 have received significant system changes over the years, so I'd love to see Nintendo build on their foundation as well.





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sfried
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"Re(3):Wii U & Me in a thread made randomly" , posted Thu 13 Dec 17:57post reply

Holy crap Pollyanna, I didn't realize you were such a good artist! I draw a lot too! Perhaps I should show some of that more on my comments...





Pollyanna
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"Re(4):Wii U & Me in a thread made randomly" , posted Thu 13 Dec 20:12post reply

quote:
Holy crap Pollyanna, I didn't realize you were such a good artist! I draw a lot too! Perhaps I should show some of that more on my comments...



Actually, I'm just friends with a bunch of artists that can't take their hands off the WiiU when they stop by.

Your pictures really brought a smile to my face, though.





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Nekros
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"Re(5):Wii U & Me in a thread made randomly" , posted Sun 16 Dec 01:05:post reply

Seeing all your comments took me back on school days when my friends were discussing about gaming on systems I didn't use to have.
So, from a collective standpoint I'll end up buying a WiiU eventually (I'm waiting for more exsclusives to appeal my taste and a pricedrop for the multi-titles like NG, AC3, Sega Racing, etc.) but I don't need one now. I have no need of another Zombie game, the nth Mario3, and in general no need for Nintendo games: i have a HUGE backlog for 3DS and PS3 and even something cool in store for 360... plus dat Rising game in february.

Ok, ok.. so what's about WiiU? Simple curiosity, I've some questions about it and hope you can enlighten me about.
First of all, the controls: how are the buttons? They feel "flat" like in a Duashock, or are more rounded? How's the d-pad? Does it go for hadou-like movements or is a bit stiff?
Please note that I want to know the same thing about the classic controller, too.
Backward compatibility: Am I able to use ALL the Wii games and peripheals (remotes, classic controller, classic pad pro)?
The games: are there any issues remarkably bad like All-star Racing unplayability? How's patches are applied? Are the games updated automatically via notifcation (like PS360) or you have to navigate some GUI?
Friend codes: region free or not? May I be able to communicate and play with you? Please consider I'm talking about Nintendo, so this question may be not as stupid as it sounds.
How's communication carried? It is possible any kind of in-game voice chat or is all going to be filtered via MiiPlaza or simlar?
Batteries: how long? annoying?
Remote play: can I use that in an apartment or I need to be in the same room as the console's? Have all the games this feature?

Thanks to all in advance.

PS: Okami HD is AWESOME; Ammy can do golden furies and brown rages on almost every Zelda game, especially the recent ones. I didn't particulary liked Okami on PS2, but considering the lack of heart and soul in this current generation I was pleased how creative and "warming" it is. It was simply eclipsed by the greater games that were on home consoles when it was released.





[this message was edited by Nekros on Sun 16 Dec 01:07]

Pollyanna
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"Re(6):Wii U & Me in a thread made randomly" , posted Sun 16 Dec 09:14post reply

quote:
Ok, ok.. so what's about WiiU? Simple curiosity, I've some questions about it and hope you can enlighten me about.

I'll do my best! Some information may be incorrect, though...it's just to the best of my understanding.

quote:
First of all, the controls: how are the buttons? They feel "flat" like in a Duashock, or are more rounded? How's the d-pad? Does it go for hadou-like movements or is a bit stiff?
Please note that I want to know the same thing about the classic controller, too.

(Disclaimer: Excluding its horrible pad, I like the 360 controller fairly well. I think PS3 controllers feel cheap. I'm not nuts about the shoulder buttons on either.)

On the tablet, the buttons have a similar feel to the dual shock. They're smaller, but they feel about the same when you press them. Maybe they have a hair more "snap" to them, but that might be because I'm comparing them to a dual shock that's seen more use. The shoulder buttons feel more like the normal buttons, not like the dual shock ones. I don't know that the pad feels stiff, but I wouldn't want to do fighting game motions on it. Preliminarily, I would put it in the same realm as the dual shock, maybe a hair less good. Better than the 360 controller.

As for the analogs, they feel better than the dual shock ones for sure. Tighter. A little closer to the 360 ones.

The pro controller is made up of essentially the same parts. The buttons might have a little more "snap" to them. The shoulder buttons are an improvement, though. They're my favorite shoulder buttons, for what that's worth. They don't have a "gummy" feel and are closer to regular buttons. It feels less cheap than a PS3 controller, but not as hefty as a 360 one. It seems to have a long battery life.

Overall, the tablet is a better controller than you'd think, and the pro is a little underwhelming.

quote:
Backward compatibility: Am I able to use ALL the Wii games and peripheals (remotes, classic controller, classic pad pro)?

Controller compatibility differs from game to game, just like with the Wii, but in theory, you can use whatever you want. (At least as far as I've heard) Several launch games have Wii classic controller support if you still like that one. I haven't heard about any Wii GAME issues, but the emulation certainly doesn't have any bells and whistles.

quote:
The games: are there any issues remarkably bad like All-star Racing unplayability? How's patches are applied? Are the games updated automatically via notifcation (like PS360) or you have to navigate some GUI?

Automatic notification when you start the game. System updates can be performed in the background, though. I haven't heard of any other problems like the Sonic one (which was finally fixed), but I still worry about how quick they'll be about getting patches out. For the record, this was just a US thing. The patch came out with the launch of the game in Europe.

quote:
Friend codes: region free or not?

I can't speak for friend codes yet, but at least in terms of Sonic, I'm pretty sure US and Europe are playing the game together. It seems like if you can play with someone, you should be able to add them as a friend. For the record, you can add Japanese people on 3DS as friends, so this most likely won't be an issue. I need to see if it's possible to access international "communities" on the Mii plaza thing, though.

quote:
How's communication carried? It is possible any kind of in-game voice chat or is all going to be filtered via MiiPlaza or simlar?

I don't know what games support it, but you can use a headset like with any other console. My concern is how easily you can receive messages during play. I haven't actually tried this yet, so I don't know if you get a notification or what. In theory, you could pull open the menu on the tablet without effecting what's happening on screen at least.

quote:
Batteries: how long? annoying?

Not awesome. Like...3-4 hours, I think. Replacement batteries seem like a possibility in the future as the battery area is strangely larger than the battery itself. On the upside, the tablet does not plug into the system to recharge, so you have a little more leeway in terms of where you plug in the charger.

quote:
Remote play: can I use that in an apartment or I need to be in the same room as the console's? Have all the games this feature?

Some games cannot be played this way because they require a specific display for both the TV and the controller. This has just been an "issue" with Nintendo Land stuff, though. All the other games I've played allow for it, though. It works quite well and transfers from the TV to the pad and back without a hitch. I prefer playing on the TV, but as I mentioned before, when you're playing multiplayer, it's nice that you can avoid splitting the screen so much.

I have not tested the distance that it works at. I believe it's somewhere around 20 feet...so not great. I can play in the dining room, but I haven't tried going upstairs yet.





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sfried
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"Re(7):Wii U & Me in a thread made randomly" , posted Fri 28 Dec 03:09post reply

I just made friends with someone from Japan (via Pixiv account). Man, the drawing community is really lively.

What games do you guys have currently? I just ordered ZombieU based on what I've heard so far.





karasu99
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"Re(8):Wii U & Me in a thread made randomly" , posted Fri 28 Dec 04:01post reply

quote:
I just made friends with someone from Japan (via Pixiv account). Man, the drawing community is really lively.

What games do you guys have currently? I just ordered ZombieU based on what I've heard so far.


NNID: robotchris

Well, I just got mine (and added everyone here who posted their id), so I've just got Nintendoland and Super Mario. I hear that Mighty Switch Force! is pretty good, but I haven't parted with my $10 just yet.

It's pretty interesting how the Wii U begins blurring the bounds between consoles and handhelds. Not really of course since it's obvious that the tablet is just a big controller, but still. It's kinda like they began the process back with the Gamecube/GBA connectivity. It feels nice and solid, and the controls on the tablet feel nice. My only complaints so far are that the initial update download was ludicrous and that the tablet isn't set to use touches quite as well as the stylus, but I guess I should have expected that. I'm also surprised at how little they changed the menu aesthetic from the Wii, given that the Wii's 6 years old.






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