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Mosquiton 1835th Post
Silver Carpet V.I.P- Platinum Executive
| "Re(2):Anyone playing XCOM?" , posted Fri 12 Oct 15:49:|
Yessssssssssssssss! It's amaaaaaaazing :)
My strategy is alienate all the nations simultaneously, while simultaneously losing about 3-4 rookies a mission. At least, that's the path it seems like I'm going down.
What difficulty are you playing on? I'm on Classic (non-Ironman), and so far it's actually going OK. I did lose Australia though. :(
Sounds like a classic strat for Classic mode. It's rough out there! I'm on Classic Ironman at the moment.
I had been losing too many soldiers the first month, but I'm now through the second month with only six casualties and three soldeirs have made lieutenant. I've had some lucky breaks... I was shitting bricks trying to capture an Outsider (I had to kill him the first time when my soldier with the arc stunner got a face full of hot plasma) but I caught that Pokemon with 49% odds on the next try and avoided losing any of my A-team (one squaddie K.I.A. but not the worst case scenario).
What did you pick for home base continent bonus? My first game gave me the idea to prioritize satellite coverage above all else, so I offered to help Nigerian princes access their bank accounts for the 30% Africa cash bonus. Seems to be working out, I have five satellites after two months and net income of 534 space bucks. Which seems pretty amazing to me compared to my last game.
The downside is that I only now was able to build the officer school and up my squad size. Losing two dudes when you have only four total and twice that many aliens can be pretty burly. Still, the future looks promising (funds-wise at least)... although I expect horrifying tragedy is just around the corner.
Also, I have a sniper in my current game named after my Mass Effect character. Cross-series RP!
I may be a little bit too into this game.
Edit: Sup Badoor. I played normal on PC for work, playing on PS3 for fun. Some people may bitch about sub-optimal PC controls, but it works well on any platform IMO.
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[this message was edited by Mosquiton on Fri 12 Oct 16:53]
Platinum Carpet V.I.P- Board Master
| "Re(9):Anyone playing XCOM?" , posted Sun 14 Oct 07:34|
It's a bit of a jump to go from open-ended being not a selling point to it being an actual detriment to your experience. I'm actually curious as to why that is, would you care to explain?
It's not like "I hate having choices" or anything, but I don't like sandbox games. If "open ended" is a major selling point, that's not going to sell me, because I like focus. I don't care to explore a world for the sake of exploration and experiment with little things everywhere. The more options you give someone, the less focus there tends to be. "You can do anything" makes me want to do nothing. I mean, you can say "but you can just skip immense amount of exploration elements and stick to the core plot", but then shouldn't I just play a different game rather than missing the point of the one I'm playing?
(A game with strong forward momentum and a rich amount of "sidequest" stuff that's actually relevant is good, though.)
I'm not saying open-ended is a bad thing, but "I tend to not like open-ended games."
if anything, I thought that the pseudo-Victorian stylings would've been appealing to you.
They are. Summoning rats is even more appealing, though.
Nekros 511th Post
New Red Carpet Member
| "Re(6):Anyone playing XCOM?" , posted Sun 14 Oct 15:46:|
This game is everything I wanted in an XCOM game! I wish more people knew about it, a lot of people still think it's an FPS.
Thank God it's not! I like the new XCOM, but I prefer the fan remake; I like the 90s feel of the original, the maps, the sprites, the sectoids being actual greys... I still have a copy of the game for Amiga CD32.
About Dishonored: tried it yesterday. Very interesting, borrow bits from every single fps I liked most (Half-Life 2, Bioshock, Deus-EX) and the exploration elements are a good breathe in fresh air. I don't like open world games too, but Dishonored is not a sandbox; the gameplay resembles more an adventure game than an rpg and you have a feel of accomplishment on everything instead of "you have the power to do anything, so don't do anything because is boring". Is not like Fallout or Skyrim, and thank every Kami you know is not developed by Bethesda (even though is published by).
Also, am I the only one would have preferred Dishonored (and Deus EX) to be third person? Stealth is somewhat oppressing and claustrophobic using first person view.
[this message was edited by Nekros on Mon 15 Oct 14:22]
Red Carpet Executive Member
| "Re(10):Anyone playing XCOM?" , posted Tue 16 Oct 06:00|
It's not like "I hate having choices" or anything, but I don't like sandbox games. If "open ended" is a major selling point, that's not going to sell me, because I like focus. I don't care to explore a world for the sake of exploration and experiment with little things everywhere. The more options you give someone, the less focus there tends to be. "You can do anything" makes me want to do nothing.
I'm very similar, and I generally don't enjoy the Elder Scrolls series that much because of that. I like having a goal and purpose in my games.
Xcom is kinda like the best of both worlds in a way. There is a main plot thread (aliens invade earth). Time passes as you play, so inevitably you'll run into the events that the game wants you to run into. The difference is that the majority of the missions have random maps, the way you build your base can be different each time, your soldiers may have different skills if you so choose, etc. It's akin to a strategy game, like Civilization, but there are major beats in the story that occur. The challenge is having your base built up, your soldiers trained, and your situation stabilized before you reach those critical junctures.
The soldiers are blank, customizable slates, unlike Valkyria, so I like to name them after close friends or relatives (sorta like Oregon Trail), and protect them. There are characters at your home base that you interface with, but they're not really the point.
Anyway, YES XCOM :)
Play to win... or to have fun too! :)
Silver Carpet V.I.P- Platinum Executive
| "XCOM" , posted Tue 16 Oct 10:57|
Anyway, YES XCOM :)
Right on. I can't seem to shut up about it. It's not perfect, but it is very, very good and I dig the hell out of it. I'm actually really curious what game month you're on and where you are on priority objectives.
My Ironman Classic game has progressed to the middle of June. My tech level isn't quite as advanced as I'd like it to be, but I have carapace armor across the board and several members of the team are using light plasma rifles. Snipers are still with lasers and my Heavies still fire off good old-fashioned bullets. My mega-money strategy will have put 12 satellites in the sky by the end of the month (more money more sats, more sats more money) and have four out of five continent bonuses. Barring any unforeseen catastrophes, at least.
In terms of major milestones I just used the skeleton key and made it through the resulting mission without sustaining any casualties. My ass-kicking gunner Support gunner (codename 'Demon') survived a pretty vicious mauling, and I managed to capture a high-value target thanks to coordinated suppressing fire, an Assault ambush from overlooking cover, and a fleet-footed support trooper with an arc thrower, and a bit of luck.
It was pretty glorious, but only one mission prior I had my best Heavy critically wounded by a series of explosions and saw a Cyberdisk one-shot my second-string heavy one turn and splattering a hapless Greek rookie the next. I'm having serious problems cultivating Heavy troops and raising them through the ranks. If Asher eats it down the line I'll be scrambling to get someone with Heat ammo. I know what's coming down the line and I need that ability.
I've lost nine soldiers all together so far. Most of them were rookies and squaddies that hadn't had the chance to distinguish themselves, sadly, but I haven't really had any crippling losses of vital personnel. My alternate-universe Mass Effect Sniper (or Infiltrator, hah) was just promoted to Colonel with 33 kills over 14 missions, but since he's got a few days to recover from a minor wound I've got a talented Major (medic-specced Support nicknamed 'Angel') stepping in to lead a batch of less-experienced troops as they assault a large scout craft that's landed somewhere in Africa.
Anyway, that's my game so far. Fingers crossed for this next mission.
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