| Original message (1151 Views )
Maou 2067th Post
Platinum Carpet V.I.P- Board Master
| "Super Mario at 25!" , posted Wed 15 Sep 12:00:|
Meanwhile, we are all terrible people as we forgot to wish Super Mario Brothers a happy 25th birthday yesterday!!
We can atone by posting first memories of Mario 1, which in all odds was a good many posters' first video game...or not?
Most people had a story where it was at their friends' house and they went insane with desire for their own Famicom shortly thereafter. Oddly enough, the first time I saw Mario was in my third year of elementary school, but it was actually a colleague of my dad's who had the fantastic 8-bit wonder system and Mario! I remember wondering about the nomenclature (World 3-1...world number 3? What world?), marveling at the excitment and tension of dropping Koopa into the lava, and the fresh delightful sounds---which still sound infintely better in their punchy, crispy 8-bit sound than in the insipid SFC remake that cribs Mario World's soundboard...as I think I mentioned once before.
I think I beat the game for the first time several years later...I had since gotten my first system, the SFC, and was properly trained enough in Mario World that I could go back and conquer Mario 1 at last. I was seriously disappointed when I didn't get much of an ending and instead had to slug through a harder version.
But who cares! Mario 3 is still my favorite, but the raw excitement of my first encounter is hard to beat. Oh, to end this, here is a delightful fanmade trailer for Mario Galaxy that touches on the joy of every game, including 1. The way the scenes from each game link together is wonderfully done.
[this message was edited by Maou on Wed 15 Sep 13:34]
Red Carpet Regular Member
| "Re(2):Super Mario at 25!" , posted Wed 15 Sep 18:18|
Oddly enough my first memory of Super Mario Brothers was in an arcade cabinet at a pizza restaurant
I'm not sure if I like these kind of threads that remind me how old I really am... But since it's Mario what we're talking about I guess I can make an exception and indulge a little bit.
I'm surprised to see that Super Mario memories are kind of similar around the world. My first exposition to SMB was in arcade form at a small cafe-bar right below my parent's house, around 1988 or so. If I recall correctly it was one of those 10-in-one cabinets which only let you play for a limited amount of time. Now that I think about it that cabinet was probably my very first experience with videogames.
As the little brat I was, I felt at first more attracted to games such as Kung fu Master, Ninja Gaiden and the like, which seemed "edgier", but then one day I saw a young fellow, bespectacled and well on his twenties, playing World 1-1 on Super Mario Bros... And it was awesome. I couldn't understand very well what was going on, but it sure looked amazing to me. Suddenly that tiny moustached man took a mushroom, grew up, and became powerful enough to break the brick blocks hanging above his head. Later he took that strange flower and gained the ability to shoot fireballs. Man, it was incredible. Yet it all felt coherent and natural. Altough it was the very first time I saw something like that, I had no problem to accept the bizarre rules of that bizarre world.
Years later, as I began to be genuinely interested on videogames in early 90s, I used to play SMB3 at a friend's house. From time to time we plugged in the good ol' Super Mario Bros cartridge as well, just for the heck of it, and never failed to marvel at the richness and complexity of the game. So much of the freshness and originality of SMB3 was already present on the first SMB! It blowed my mind to think that, on the very dawn of videogaming, somebody had managed to pull together such a complex and deep game. If there's a videogame that deserves to be called a masterpiece, that's Super Mario Bros.
A few years later I finally managed to beat the game (without resorting to warp zones) thanks to Super Mario All Stars on my SNES, and my impression of being in front of an ageless masterpiece only grew stronger. It didn't feel like a 10 year old game at all. Even after having played Super Mario World and SMB3 to death, SMB still seemed new, fresh, surprising, amazingly clever, terribly fun to play. Even now I can try my hand at it and enjoy the ride like the first time. To me, very few games can boast such an eternal youth... but most of those have been created by Shigeru Miyamoto after all.
tl;dr: damn, that Mario guy has aged really well!