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Megane 473th Post

 
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| "Curtains Raised" , posted Wed 21 Apr 00:16
http://kotaku.com/5518024/marvel-vs-capcom-3-will-be-a-living-comic-with-a-deep-story
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The gameplay-free trailer shows that Wolverine, the Hulk, Iron Man, Street Fighter's Ryu, Darkstalker's Morrigan and Resident Evil's Chris Redfield will be in the game. It also hints at the appearance of Captain America, Super Skrull, Chun-Li, Deadpool, Felicia, Dante or Nero, Spencer or Wesker, Mephisto, Rad Spencer and Doctor Doom. The inclusion of Redfield in the game is indicative of the direction the game's developers are headed in terms of Capcom character selection, Killian said.
While the game could certainly support any number of characters, Niitsuma said that time constraints led the team to shoot for a bit more than 30 characters in the game.
While downloadable content for the game, most likely new characters, is certainly possible, no DLC plans have yet been locked in, said Capcom's Seth Killian.
"There are a couple of different directions they're thinking about," he said.
And unlike previous Marvel Vs. Capcom games, this latest iteration will have a strong storyline.
"It's important that game's have strong stories for Marvel," Baker said. "With fighting games it's not as essential as an action game or role playing game but we are very much insisting there be some cohesive kind of story for this game.
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Just a Person 1376th Post

 
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| "Re(1):Curtains Raised" , posted Wed 21 Apr 01:16
quote: While the game could certainly support any number of characters, Niitsuma said that time constraints led the team to shoot for a bit more than 30 characters in the game.
It's a good number, IMO. Sure, far from the 56 ones from MvC2, but many of them weren't that recognizable anyway (Blackheart, Silver Samurai, two Wolverines, Servbot, Marrow - as much as I LOVE her -, Anakaris, SonSon, Amingo, Hayato, etc.).
quote: And unlike previous Marvel Vs. Capcom games, this latest iteration will have a strong storyline.
The two previous games had their own storylines as well, if I remember. Sure, MvC1's was only learned from Captain America's ending (he brought the people from Capcom to his universe to help stop Onslaught, even though that doesn't explain why they keep fighting each other instead of going straight against him), and MvC2's was quite generic (Ruby Heart summoning people from both universes to help her stop Abyss, again with lots of senseless fights between the heroes during the journey), but they were there.
I can be any person in the world... maybe I'm this person right in front of you... maybe I'm not.
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Ishmael 3762th Post

 
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| "Re(8):MvC3" , posted Wed 21 Apr 01:34
So who is in so far? Right now from Capcom it's Ryu, Morrigan and Chris with Chun Li and Felicia being pretty much confirmed. This Shinkiro shot makes it look like Dante or Nero is in as well. The neck wear on the guy second to the right in this shot gives me hope for Gene but those outlines are so generic it's hard to make any guesses.
For Marvel there's Wolverine, Iron Man and Hulk. Thanks to Shinkiro yet again Captain America, Deadpool and Super Skrull can be made out as well. It also looks like Doctor Doom and Mephisto are in the shot but I wouldn't commit to it right now. Mephisto could just as easily be Dormammu or somebody with really big hair. There also appears to be some sort of femme fatale in the corner who could easily be Black Widow, Psylocke, or any other slinky heroine.
quote:
The guy looks a bit like Gene from Godhand, and the girl might be...Fong Ling?
I agree, the hair looks more like Gene. It'd be a fun, gutsy, fan pleasing move for em if it was him. Might also be Wesker?
The girl could be Natsu from Rival Schools:
http://www.creativeuncut.com/gallery-10/art/rs-natsu-ayuhara.jpg
Though if it is, she looks a bit thin.
Wow, that could be either Fong Ling or Natsu. The size would be about right for either of them, since while Natsu was sort of a tall girl that was only in comparison to the other school kids she ran around with.
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Just a Person 1377th Post

 
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| "Re(6):Re(10):MvC3" , posted Wed 21 Apr 13:33
quote: About the female outline on the left of the Shinkiro image, I'm going to go out on a limb and say it's Spider-Woman. Since I'm almost sure they're going to follow the Invasion storyline.
I guess the female outline is supposed to be from Capcom... aren't the outlines in the Shinkiro image the same ones (although probably in different positions) than the ones appearing in the beginning of the MvC3 trailer? The ones behind the Marvel and Capcom logos? There was no female outline on the Marvel side in the trailer, but there was a third female one on the Capcom side, besides Felicia and Chun-Li.
Anyway, I'd love to see Spider-Woman in this game! But do you think they are following the Secret Invasion storyline? Hulk is confirmed in the game, and I don't remember him having any part in the event...
Well, Capcom just needs to add Psylocke and I'll be a happy person! I know I mentioned her before, but when Capcom said the game will have around 30 characters they got me a little worried that she may not make the cut in favor of the iconic characters (Spider-Man, Storm, Captain America, the Fantastic Four, Thor) and of the recently superpopular ones (Luke Cage, Sentry, Spider-Woman, X-23). Nowadays, the Avengers seem to have surpassed the X-Men in terms of popularity, so I don't see the X-Men getting as many spots as they got in MvC2...
I can be any person in the world... maybe I'm this person right in front of you... maybe I'm not.
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Burning Ranger 1648th Post

 
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| ",,," , posted Wed 21 Apr 20:23
I've been reading some of the chatter on SRK...people are already b*tching about the game with many saying they don't want any deviation from their precccious MvC2. Makes me sad, really.
Anyway, I'm excited, though sad I have to wait a year to play it.
I do hope the devs take recent Marvel 'events' into consideration when it comes to character designs (Civil War, Secret Invasion, Siege (*ugh*)). It would be cool to have the new version of Capt America as well as the original. Boss? It has to be the Skrulls... Plus, if Deadpool really is in the game, that would be awesome.
Similarly, adding newer Capcom characters would be a plus. Gene, Frank West, maybe some SF4 characters too.
 So much to do so little time...
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Just a Person 1378th Post

 
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| "Re(1):,,," , posted Wed 21 Apr 23:50
quote: I've been reading some of the chatter on SRK...people are already b*tching about the game with many saying they don't want any deviation from their precccious MvC2. Makes me sad, really.
Anyway, I'm excited, though sad I have to wait a year to play it.
I do hope the devs take recent Marvel 'events' into consideration when it comes to character designs (Civil War, Secret Invasion, Siege (*ugh*)). It would be cool to have the new version of Capt America as well as the original. Boss? It has to be the Skrulls... Plus, if Deadpool really is in the game, that would be awesome.
Similarly, adding newer Capcom characters would be a plus. Gene, Frank West, maybe some SF4 characters too.
Well, Wolverine's design in MvC3 seems to be the Cassaday one. It's fresher than the same 90s look, but not his most recent one (that would be Bianchi's Manifest Destiny uniform), although they are quite similar. And chronologically it fits with most of the recent Marvel events (not with Siege, though, and I'm not sure if that's the uniform he wore during Secret Invasion).
As for SFIV characters, from the moment Capcom first showed C.Viper's gameplay I always thought she would fit perfectly in a crossover game, with her super jumps and flashy special moves. But with the number of characters being around 30, I think she would have quite low chances to be in it - and from all the SFIV/SSFIV characters, she's the one I consider to have the greatest chances, maybe followed by Seth...
I can be any person in the world... maybe I'm this person right in front of you... maybe I'm not.
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karasu99 335th Post

 
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| "Re(4):,,," , posted Thu 22 Apr 01:06:
I'll be honest: I haven't read a Marvel comic in years, so any Marvel character I would suggest that I would like to see is likely to have been entirely changed from how I remember them (circa 2000 at the latest), and perhaps even killed and resurrected a few times. I guess if I had to pick one it would be... Iron Fist, who wiki tells me has been back in comics of late. Maybe Moon Knight too. Which of course inspires me to re-read some weird 1970's comics.
On the Capcom side I am hoping they will follow the TvC route and bring in some folks who haven't appeared in fighting games before, and who are perhaps even very slightly obscure. I was initially sad to see that Morrigan had made it into yet another game, but I suppose I shouldn't complain too much.
Overall, I am just hoping that this keeps its promise of 30+ characters. I think it's unreasonable to think it could be as huge as MvC2 was-- especially since most of the characters and their animations were pillaged from the earlier Vs games.
[this message was edited by karasu99 on Thu 22 Apr 01:08] |
Count Hihihi 241th Post

 
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| "Re(5):,,," , posted Thu 22 Apr 02:02
quote: I'll be honest: I haven't read a Marvel comic in years, so any Marvel character I would suggest that I would like to see is likely to have been entirely changed from how I remember them (circa 2000 at the latest), and perhaps even killed and resurrected a few times. I guess if I had to pick one it would be... Iron Fist, who wiki tells me has been back in comics of late. Maybe Moon Knight too. Which of course inspires me to re-read some weird 1970's comics.
On the Capcom side I am hoping they will follow the TvC route and bring in some folks who haven't appeared in fighting games before, and who are perhaps even very slightly obscure. I was initially sad to see that Morrigan had made it into yet another game, but I suppose I shouldn't complain too much.
Overall, I am just hoping that this keeps its promise of 30+ characters. I think it's unreasonable to think it could be as huge as MvC2 was-- especially since most of the characters and their animations were pillaged from the earlier Vs games.
Iron Fist would be a great pick. Too bad they have pretty much ruined Namor. I'm pretty much a fan of every character Byrne was worked on.
And it's about fucking time Arthur appears as a playable character.
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Toxico 4957th Post

 
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| "Re(10):Re(10):MvC3" , posted Thu 22 Apr 10:43:
quote:
And does anybody know why Breath of Fire characters have not appeared (outside of the card battle game) in any sort of Capcom-wide crossover yet?
Because the games bombed like nobody's business. The SNES era games where "ok" in sales, but could not break through as icons to the incredibly intense RPG market of the 16 bit era.
The 3rd one was really some type of... Should we say 'exploration' for capcom... But the revenue wasn't that great. The 4th one was incredibly ambitious as a project, with a mind blowing amount hand drawn frames. I remember reading on this very same site that it took something like "close to 4 years to draw" sprite wise, but despise everything the game still failed to break through as a huge, golden, bright, pretty cash cow of success. Games that are marvelously draw to the slightest detail then to blow in sales, it seems.
The fifth one is amazing, har har. But the design and thematic is not really everyone's coup of tea, also many people whined that it was a tough dungeon crawler instead of an "old school" rpg.
I don't even know if the staff that made the games is in capcom today.... But even if they are, they are likely busy with better things.
.... Considering these... "filled with average" ratings, the games really don't have any cultural impact in today geeks, I think that the series was even more successful outside japan than in there, but even then you don't find a bunch of BoF maniacs dedicated completely to the game and flashing avatar, tags and ASCII art related to the series wherever they go. (There is still communities though, on going manga & novels, and there it was that German fan remake, oh and even in these boards there it was someone with a psycho Nina theme, props to you (it was you, no?) har har).

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[this message was edited by Toxico on Thu 22 Apr 13:25] |
nobinobita 719th Post

 
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| "Re(2):Re(10):Re(10):MvC3" , posted Thu 22 Apr 12:26
quote: . The 4th one was incredibly ambitious as a project, with a mind blowing amount hand drawn frames. I remember reading on this very same site that it took something like "close to 4 years to draw" sprite wise, but despise everything the game still failed to break through as a huge, golden, bright, pretty cash cow of success. Games that are marvelously draw to the slightest detail then to blow in sales, it seems.
BOF4 is like the Third Strike of RPGs. Really subtly beautiful. But the more you stare at it, the more it unfolds until it's the most ravishing game you've ever seen. Also, gotta love the setting.
And man, BOFV. A game about fighting tooth and nail to crawl out of a hole. Probably the best RPG ever made.
I would love to see BOF get some luv in MvC3.
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Just a Person 1409th Post

  
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| "Re(1):Video" , posted Wed 16 Jun 05:44    
quote: So some videos popped up at IGN
http://xbox360.ign.com/objects/070/070921.html
Shows some gameplay with Ryu, Chris, Deadpool, Dante, Hulk and Cap.
Looks as fast paced as ever.
Deadpool has shoryuken.
*EDIT*
Extended CG Trailer
Link Here
I've seen some videos over the web, and it seems that the only confirmed characters not shown in the in-game footage so far are Morrigan and Felicia... what does Capcom have against the ladies? Well, other than that, the game looks very promising!
Cool trailer, BTW! But who is the fire guy? Doesn't look like Pyron, and definitely doesn't look like Jean Grey...
I can be any person in the world... maybe I'm this person right in front of you... maybe I'm not.
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Burning Ranger 1659th Post

  
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| "Re(3):Video on Youtube" , posted Wed 16 Jun 10:29    
quote: Deadpool seems as such an.... Big improvement over what the vs has been so far, (minus Tatsunoko who is too cool to hang around the other guys and probably feels insulted by being called a "vs").
Deadpool looks like he's going to be insanely fun to play. Hell, I think I'm going to use him just for comic relief.
quote:
Oh, voices seems to be on "american settings"
Yep. I think Ryu's was ripped straight from SFIV. I also don't like Iron Man's intro voice.
I do like the fact that they're bothering to update the voices. The old VS games were influenced by the old 90s Marvel shows and even use the same voice actors. Given that there's been a sharp turn in how comics are received in culture (more contemporary, more movie adaptations, popular, etc), updates had to happen (as evidenced by designs and voice). Also, I like how each character calls their partners by name (ex: when Capt. America calls Iron Man, he shouts "Tony!"). Dedication to detail, I think...
quote:
Judging by stages (and if they keep them), Tron & Spiderman are already out
I don't think they'll keep Spidey out. After all, he's a flagship Marvel character and would be a big selling point. I do think they won't include Tron. But if you also noticed in the NY level, there's a balloon for Viewtiful Joe AND in the background, you can see Four Freedoms Plaza (home of the Fantastic Four). Fan service? Or subtle hints for future characters?
quote: Viewtiful Famitsu link in case you want to hear Morrigan and Felicia in Japanese.
Wrong link?
Also, very upset there is no Morrigan & Felicia gameplay to see. So far it's been a Marvel/Capcom sausage fest.
 So much to do so little time...
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Sensenic 1698th Post

  
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| "Re(5):Video on Youtube" , posted Wed 16 Jun 18:40    
Attention to detail and characterization is indeed stunning. I'm loving everything I'm seeing about it.
Peter Parker is on Spidey's stage? Didn't notice! Is he one of the photographers?
Also, information from live Wakeup (ż?) at srk.com, via Morbid_Coffee @gamespite:
Mechanics - The gameplay is essentially the same as Tatsunoko vs Capcom. Players of TvC will instantly be able to jump in and perform ground series and air combos. - The character select screen shows 24 character portrait boxes. If the edges of the character grid are expanded slightly, theres room for 14 more. - When picking a character, the assist selection gives a lot more information on what the assist actually does unlike MvC2. - Switching characters is performed by holding back and pressing either assist 1 or assist 2. - The speed of the game is faster than Tatsunoko vs Capcom, but slower than Marvel vs Capcom 2. - Each character still has three assists. Apparently if you perform a special move, you can't call in an assist character until your special move animation is done. Unknown whether or not this will stay the same in the final build. - If you catch both your opponent and their assist in a combo, they'll both be unable to break out until the combo finishes. - If a character is called in for an assist and takes damage, they'll only take temporary (red) health. It's still possible to completely knock out an assist if you drain their health bar, though. - Red health recovers really fast. Possibly to encourage more character switching. - All characters have a snapback unlike Tatsunoko vs Capcom. It's performed with QCB + Assist 1 or Assist 2. You can't double snapback anymore, since snapbacked characters can't be juggled. - Every character can double jump. Every character except the Hulk can perform an air dash. Dashing on the ground or in the air can be performed with double tapping forward/back, or pressing either 2 or 3 attack buttons plus forward/back. - Every character can cancel their ground dash into a normal attack...except for the Hulk - Advancing Guard is back. Like TvC, it can be performed repeatedly when caught in beam supers, but doesn't reduce the amount of chip damage you take. Still lessens the block stun recovery, though. - Alpha counters and team supers are based off which assist you pick for your characters. Triple team supers take up three meters, double team supers take up two. - In double team supers, if your point character finishes before their partner, you can move around and attack while your partner finishes their super animation. - After the character you were using is knocked out, the character coming in to replace him can perform any air attack on the way into the fight (unlike MvC, where you could only block, and unlike TvC, where you couldn't do anything but were invincible until you hit the ground.) - Mega Crash and Baroque from TvC (so far) are gone. There sort of is a replacement for Baroque though. - There is a new comeback system that is available to you only when you have one character left on your team. It's called "X-Factor." You'll see an X appear over your character's life bar portrait, and if you press both assist buttons, you'll activate it. It'll cause an instant Baroque, and give you 20 seconds of increased damage output. You'll have a timer near your super meter indicating how long you have left for your buff. - X-Factor can only be performed ONCE, but you can cancel out of anything, including supers.
The Mysterious Exchange Button - The exchange button acts as a special move, which means you can use it to cancel out of any normal move. - Exchange has several uses depending on where you are when you use it. - Using it on it's own while on the ground performs a launcher. You can combo any normal move into launcher now. - Some special moves, such as Wolverine's Drill claw, are performed by pressing both Exchange, and an attack button. - If you press the Exchange button while in the air, it will launch your opponent towards the ground. It's essentially your air combo ender. If you press down, forward, or up and Exchange while in the air, you'll launch your opponent in that direction and one of your partners will be tagged in to continue your air combo. - Performing an air exchange combo gives your opponent the chance to break out of your combo. If you perform one, and your opponent presses exchange, they'll interrupt you and be able to perform their own combo. - You can counter a counter by delaying your exchange combo.
Character Specifics - Ironman has an 8-way air dash. The speed of the air dash is being compared to Storm's from MvC2, but still not quite as fast as Magneto. - Ironman's flight mode also returns, performed with QCB + Exchange. Only lasts 5 seconds before auto canceling itself. - One of Morrigan's assists involves her coming out and kissing you, giving you a metric fuckton of super meter. - Hulk can't air dash. Hulk can't cancel his ground dash. Hulk has no super armor. Hulk SUCK. - Wolverine is currently being compared to his MvC1 version. - As Felicia, if you jump at a wall and continue to hold towards it, she'll slide down the wall. - One of Felicia's new supers is similar to Yatterman-2's robot. She'll call out another catgirl who will randomly attack your opponent independent from your own inputs. - Captain America's shield throw hits both when it's thrown forward, and on the way back. - So far, it's impossible for Captain America to lose his shield. - Ryu is Ryu from TvC. Everything still works. The only change so far is that his air hurricane kicks go at different angles depending on the strength of the attack button used. - Dante is fast, has really long reach, and incredibly fast recovery on all his attacks. He's essentially broken right now.
Deadpool (the character everybody cares about)  - He has his shoryuken - When he walks forward, he does a really over-exaggerated swagger. When he walks backwards, he does the Michael Jackson moonwalk. - His teleportation device will blow up in his face every third use. - If you tag Deadpool in and don't do anything, he'll start to do elaborate kung fu moves in his place. - His throw involves him taking out his swords, stabbing the opponent in the feet so they can't move, teleporting behind them, then shooting them in the back of the head. 
E3 Demo Game Bugs - When time runs out, the game doesn't end. You can keep playing until one player is out of characters. 
Where the smileys are my comments. XD
Mannerly Highbrow politely asks you to play MS Paint Adventures. Also play:  "Don't give me that crap about real life. There ain't no such animal." -Felix Leiter-
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Sensenic 1699th Post

  
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| "Re(6):Video on Youtube" , posted Thu 17 Jun 06:41    
quote: But I haven't seen Peter Parker either; the only references to Spider-Man I saw were the Spidey balloon and the Daily Bugle stage. None of the photographers in the building look like Peter, IMO.
As for Fantastic Four, unfortunately it seems Marvel advised Capcom NOT to put any of them in the game; apparently that's the reason why Superskrull is rumored to be in the game: that way, they could have a character with all the FF powers but occupying only one character slot...
perhaps they are referring to that camerca guy thats rolling around keeping up with the fight...i noticed how fast that guy moved when i watched the vids...
Except there are 2 guys, dressed the same, one in green, one in blue. Both roll the same too. You'd think if one of them was PP they'd put more attention into making him more recognisable, not wearing a hat, glasses and coat... right? ó_ň
That said, the blue guy does jump High. I don't know, maybe it's a subtle reference...
But I sure hope they didn't take the whole Spidey character out just to put him as a high-jumping clonic background extra. (oh, clone, haha. Maybe it's Ben Reilly or one of those? XD )
Mannerly Highbrow politely asks you to play MS Paint Adventures. Also play:  "Don't give me that crap about real life. There ain't no such animal." -Felix Leiter-
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Megane 481th Post

  
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| "Re(7):Video on Youtube" , posted Thu 17 Jun 12:50    
quote: But I haven't seen Peter Parker either; the only references to Spider-Man I saw were the Spidey balloon and the Daily Bugle stage. None of the photographers in the building look like Peter, IMO.
As for Fantastic Four, unfortunately it seems Marvel advised Capcom NOT to put any of them in the game; apparently that's the reason why Superskrull is rumored to be in the game: that way, they could have a character with all the FF powers but occupying only one character slot...
perhaps they are referring to that camerca guy thats rolling around keeping up with the fight...i noticed how fast that guy moved when i watched the vids...
Except there are 2 guys, dressed the same, one in green, one in blue. Both roll the same too. You'd think if one of them was PP they'd put more attention into making him more recognisable, not wearing a hat, glasses and coat... right? ó_ň
That said, the blue guy does jump High. I don't know, maybe it's a subtle reference...
But I sure hope they didn't take the whole Spidey character out just to put him as a high-jumping clonic background extra. (oh, clone, haha. Maybe it's Ben Reilly or one of those? XD )
Both roll, but the green guy is visibly fatter, and at some points you see him sit on his ass catching his breath. Only the blue photographer jumps hella high.
Even if he is Peter Parker, it's easy to swap him out whenever Spider-man is used with that stage. Capcom has done similar stuff in the past.
quote:
One thing that bugged me: I was really hoping that the gameplay of some characters would have been drastically changed. I'm mainly referring to Iron Man: he got a visual redesign that makes him resemble the comic version, but his gameplay resembles MSH/MvC2. Would it have been so hard to drasticly change him up, perhaps changing all his moves so they resemble the comic or even movie version? The same with Captain America... I'm guessing I wanted the mechanics to mature just as the characters matured in the comics. Ryu I understand having the same moves as always, but the others should have evolved...
Doubt anything drastic gameplay-wise would happen, I don't remember Capcom pulling something like this off. When people who've played previous VS games start playing MvC3, they'd expect the characters to behave similarly to their previous versions. They did receive some upgrades, like Iron Man's 8 way dash and Cap's double hitting Shield throw.
Besides, Iron Man is defined by his Repulsor Blasts and Uni Beams. And his Proton Cannon super is very memorable to fans. What changes would you have wanted?
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