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Iggy 9029th Post

 
Platinum Carpet V.I.P- Board Master
     
     
     
     
    
| "Re(1):I haz a question!" , posted Tue 29 Dec 21:05
quote: This may sound weird but...are there any sections that deal with insects. You know: giant spiders, giant ants, giant roaches...and insect enemies or insect filled environments?
Spoiler, obviously.
Spoiler (Highlight to view) - I can't think of any enemy that's insect-like (or then you have an extremely broad definition of what's an insect). BUG. I mean, BUT. The finishing moves, where Bayonetta summons a giant monster from hell to eat the enemy angel, sometimes involve insects. One of them is a centipede, that rolls itself around a spheric enemy and crushes it to death. The other one is a giant fire spider (wink to DMC) that you summon against the biggest enemy of the game (save for the final boss). It eat the opponent's face several times before the enemy falls into a spider web, where you notice that the giant spider was actually a BABY giant spider, and a dozen of its siblings arrive and feast on the opponent while mother GIANT GIANT spider watches and cheers. All you have to do during these sequences is to hit one button as fast as possible to add more gigaton of pressure and gain more bonus (but I think you can just close your eyes and wait until it's over.
Oh, but if you're particularly scared of spiders, the fight might be a bit difficult for you : the first step involves the enemy scared of the spider and fleeing, but then Bayonetta grabs it by the wings and forcefully drags it to the spider, so and you have to control it and crush its resistance to feed it to spider-chan.
End of Spoiler
Who said "over-the-top"?
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karasu99 264th Post

 
Copper Customer

   
| "Re(4):Another Question" , posted Sun 10 Jan 15:36
quote: This sounds like the perfect plan, right down to the vaguely subversive feeling of a wife being away while you goof around with Bayonetta and her strangely small head. I sort of want to play this, and I haven't played a game like this since...Devil May Cry 1?!
Yes, well, now that you mention it, it did sound somewhat sketchy, didn't it? I assure you nothing untoward is occurring. Truthfully, it's strangely easy for me to slip into full hikikomori mode when I have the house to myself.
So after a truly epic journey around my city, I finally turned up a single copy of Bayonetta for X360. Oddly enough, most places had at least a few copies of it for PS3, but I've heard enough about the lag in that version that I decided to avoid it.
First impressions: yeah, it's a really, really good game, with with not just beautiful but well crafted graphics, and excellent music (the Outrun music during the early car scene was a great touch). It's like Devil May Cry, but how they SHOULD have been making the sequels.
More than anything else, it makes me really happy to see that someone is still bothering to make games this well for the PS3/X360.
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Spoon 1876th Post

 
Gold Carpet V.I.P- Platinum Executive
   
    
    
    
   
| "Re(7):I haz a question!" , posted Mon 11 Jan 05:23
quote: Tell us what you're wearing right now
A Bayonetta costume, obviously. The only choice for staying around the house and typing at the computer all day.
Is it made out of hair?
quote:
I'm wearing a fundoshi, I don't know about you
This made my day. I thought I was the only person who ever brought up fundoshi. I can't say I work them into a conversation every DAY, but at LEAST once a week. Perhaps I should wear one too, so that the fundoshi is implied at all times without me actually making jokes about it.
An important question is whether or not it is the type that has the additional flap on the front. There's so much that can be done with that! It could look like a mesh screen door, or have a gothic door mount, or whatever else you want.
I can't say that there aren't loincloth jokes around here.
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I also wish that the folks at Platinum Games -or whatever it's called this week- would calm down a bit on their love of meandering mini-games.
Are you referring to the after-level bonus stage or the shooting levels? My only complaint with those is that they didn't get their own chapters, in case you want to relive the part of the chapter that isn't like a different game. At least they didn't put any Alfheim portals on those levels, so you don't have to bother with that if you're going back for a "complete" run.
It'd be nice if they had a mini-game gallery just for fun. Truth to be told, me and my friends spent a stupid amount of time playing the poker game in God Hand... and it wasn't even all that special of a poker game!
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Burning Ranger 1632th Post

 
Tailored Carpet V.I.P- Platinum Member
 
    
    
    
   
| "My Opinion, so far..." , posted Sat 16 Jan 13:03
...in case anyone wants to hear it.
I like the game. The platforming elements are good, as are the graphics (X360 version anyway). I like the giant bosses. However, actual gameplay is frustrating and while it isn't necessarily bad, it can be boring at times (or maybe I'm just being repetitive with my combos).
However, I do like how this game oozes awesome style and pop culture references. Sure, it's raunchy, and insanely violent. All it needs is Clive Owen and Paul Giamatti. Or maybe not...
ALso, I like all the references to other video games and pop culture, including...
Spoiler (Highlight to view) -
God Hand Resident Evil 4 Outrun Army of Darkness/Evil Dead Apocalypse Now
End of Spoiler
 So much to do so little time...
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Pollyanna 2849th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
    
| "Re(1):No More Heroes 2" , posted Fri 12 Feb 12:27
quote: And now to segue toward a similar game...
Why is no one talking about No More Heroes 2? I just finished the game yesterday. In ways, its better and poorer than the first game (in my opinion of course). I did miss the open world exploration from the first game, and the ending was a little meh for my tastes...
But this game oozes style. It had bosses you could only find in a video game like this. Plus, all the 8-bit homages. And the humor! Oh wow...
One question for NMH fans: did Suda 51 take some of inspiration from Metal Gear Solid? I can count at least 2 bosses and one stage (with sneaking) that seemed right out of MGS. Not to mention the narrator before the game even starts.
Oh yeah, one more thing:
Talk about this game, dammit!
I mentioned it in another topic, but I thought the game wasn't too hot. LOVED the soundtrack and the character designs, though. It was always fun seeing who you were going to fight next.
The game just wasn't as good as it tried to be. The battle system had enough little complexities, but not enough situations to properly utilize them. The boss battles were clever on paper, but when you plugged them into the game engine, they were more frustrating than fun. The assassins needed at least a little more backstory, the plot was too straightforward and the ending as you said, was "meh."
I definitely agree that there was some Metal Gear in there, as well as a blatant Silent Hill "tribute" on some of the songs.
Also...
Spoiler (Highlight to view) - I didn't realize that Takashi Miike was playing himself...or rather, I didn't realize that was HIM until I won the game and saw the credits. Knowing that, the scene he was in had a bit of a different meaning.
End of Spoiler
All in all, I felt like the game was a bunch of fun ideas that came together in a half-assed manner. Like they shot too high and it just didn't work out. I guess it wasn't totally awful, since I could actually tolerate it after Bayonetta.
青春謳歌 弱肉強食
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Pollyanna 2852th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
    
| "Re(3):No More Heroes 2" , posted Sat 13 Feb 04:59
quote: VERY VERY glad to hear the soundtrack is good-- I was hoping it would be after the incredible OST for the first game, and the amazingly good OST in Killer 7. There's nothing worse than when a sequel's soundtrack sucks compared to the original.
I've promised myself that I won't buy this until after I finish Bayonetta though (soon, I'm getting close!). Okay, so maybe it won't be great, but like the first game, it will be at least distracting and goofy, with an interesting art style.
The soundtrack kicks the first game's soundtrack in the teeth. More variety and much MORE music altogether, including a lot of fun 8-bit songs. It really is one of the best game soundtracks I've heard.
I can't possibly recommend playing the game immediately after Bayonetta, though. I put a month between the two and NMH2 still felt sloppy. Also, you can win the game in a single day, so you might want to consider renting instead of buying and investing the money in the soundtrack instead (if you're on a budget at least).
青春謳歌 弱肉強食
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karasu99 297th Post

 
Copper Customer

   
| "Re(7):Bayonetta DONE" , posted Wed 24 Feb 05:00:
Despite everyone's warnings, started playing NMH2 only a week after finishing Bayonetta, and I think... well, I think my expectations still weren't that great for NMH2, so it doesn't seem too awful after how well done Bayonetta was.
I have a few gripes so far though that I thought those playing the game may want to discuss.
First, the tone just isn't the same as the first game. For instance, one of the things I love about NMH (and Killer 7 before it) is the use of weirdly modulated voice acting (sometimes combined with poor English). Maybe I'm the only one who misses this. Also, the action is broken up all the time by cutscenes, but that's more of a problem with games in general now-- Bayonetta had it a bit too, but was more seamless in how it was implemented. This time, you get Travis's stupid grin with a rotating star mark over it.
Gameplay basically hasn't changed, which is fine by me. The minigames are a blast-- and almost more fun than the main game in some ways. Polly, I agree with you regarding the soundtrack-- simply perfect. I even like the new Bizarre Jelly game, even though it's not as good as PWGG in the first game.
So yes, generally good, but I'm hoping it gets weirder later on. It's odd that both the soundtrack and the JP region version have not come out yet.
[this message was edited by karasu99 on Wed 24 Feb 05:11] |
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