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| Grave 1265th Post

 
Red Carpet Executive Member
  
    
    
   
| "Re(2):........." , posted Thu 31 Dec 10:58:
quote: Now we just need Itagaki to resurface and start doing his thing and we'll be set.
He better do something exciting! I still love that man, even if Ninja Gaiden 2 is not that good!
quote: I love when I try to get friends into games like this. "No, no...it's good! You just have to spend 5-10 hours with it."
It's good to have at least one from who gets that kind of thing! I once gave my best friend a copy of DQ7 and he loved it just as much as I did. That's when you know you have a true friend.
A lot of my former roommates will not listen to my game recommendations because they saw what I did to myself through the duration of Odin Sphere and countless other masochistic experiences. Other people, they bought Crimson Tears because of me and got really mad. However I made at least five other people fall in love with God Hand, I like to think that counteracts some of the more painful recommendations I've made!
quote: Of course, most of my friends are really sore losers and most games I introduce them to end in one of two ways:
One of said roommates would always play a fighting game with me when I got it (or decided to introduce him to it) and the after losing to me a bunch of times cold, he'd always practice a ton on his own, learn the systems, we'd watch combo videos together... I've been playing 3S casually on and off for years and he got reasonably close to my level in very little time! It was the most fun ever!
Needless to say I have not had any roommates like that since. Current one hates losing and seems to hate learning fighting games just as much. We only played MvC2 all of once and whined about my Captain Commando being cheap. Not promising! Good thing playing fighting games online isn't (completely) awful these days.
edit: also, Polly, I admit that I only now read the last part of your post in detail. Your friends seem to have very upsetting attitudes about how competition works!
[this message was edited by Grave on Thu 31 Dec 11:00] |
| Grave 1265th Post

 
Red Carpet Executive Member
  
    
    
   
| "Re(4):........." , posted Fri 1 Jan 03:50
quote: Have you ever fight Polly in a game? She has superhuman abilities :P
I recall her Rachel being good, but not scary like mbisonhatclub's Litchi. I also have a very bad memory so I don't know!
quote: Side note: I have Overture, but never played it. It's still sealed and never opened. I'm bit late playing some games (Ninja Gaiden Sigma 2 and Bionic Commando are still sealed too). I'm very curious about that game, though.
There's a lot to like, but there's a lot of unavoidable badness that you need to be willing to suck it up and deal with. I had to choose between understanding the dialogue that happens while you're trying to do shit in some battles being annoyed by the English grunts and noises in combat or understanding little to nothing, so I picked the latter. The's plot is terrible. It may in fact be carcinogenic. A few of the cutscenes are worth watching but babbling endlessly about backyard and nonsense terms they act like everyone playing should already know and uthrgtdfglhasjdfsld. The actual game itself is pretty fun! Hectic, and the maps are annoying until you know where you can and can't run to (hell, running is annoying) but still enjoyable. Also, be warned that there is one particularly painful level where you have to uncover invisible objects by using an item and your only clue to where each one is is a very unhelpful picture. Also you can't kill enemies in it or you have to start over. I gave up and watched a YouTube video and it was still unbearable.
I'm not really helping the game's case any here, huh?
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| Pollyanna 2823th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
    
| "Re(1):gorrila fate is turning" , posted Tue 5 Jan 07:43
Since we're speaking about online fighting games, it might be worth noting that it seems like the entire online Tekken 6 community consists of gangstas with sassy girlfriends/wives griping at them while a baby cries in the background.
quote: you need to start playing with us again instead because we are awesome and you know you love hearing bang's theme over and over
I gave BlazBlue to a friend, since I was wrapped up in other games. I'm sure I won't be much competition by the time I get it back.
I think I might have been the best by a VERY narrow margin when we started playing, but you guys got better and better very quickly and I couldn't keep up. Compare my early matches against Grave's Hakumen to my later ones.
But, I mean...they were all good fights. I don't care if I win or lose as long as it's a good fight. I only get irritated when it's no contest...hahaha.
quote: I will probably try out Tsubaki if Rachel is as horribly nerfed as people say she is. Polly was really good when I played against her for one match in KOFXII though.
I played a bit of Continuum Shift the other day. Rachel is indeed nerfed, but I don't feel like she's any less fun to play. What's NOT fun is getting nailed by Bang's insanely long, insanely damaging combos. I hate watching myself lose so...slowly.
I like Tsubaki, though. I was hoping she'd be a bit more "crazy", though. She's fairly boring for a BlazBlue character. Just like...Jam v2.
You're FAR too kind about KOF, though. I was a total mess when we played each other. I'm always a total mess on that game. I'm amazed at what other players can accomplish with the input lag that so cripples me. I don't get angry at games normally, but KOFXII online turns me into a frothing beast.
So yeah...big congratulations on using Elizabeth in that environment.
青春謳歌 弱肉強食
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| Grave 1270th Post

 
Red Carpet Executive Member
  
    
    
   
| "punch punch punch" , posted Wed 6 Jan 00:49
That AOF video is so, so fake but I'd actually be thrilled if SNK revisited a fighting franchise that wasn't KOF or some other crossover-type title. When was the last time that happened...? As a side bonus they'd have more sprites to use for KOF XIII! Everybody wins! Unless, of course, it sucks. Hmmm.
Now I also want the AOF collection, but I don't own it and my PS2 isn't even here! Still, GameStop has it for $10 used and I have a $5 credit. Should I get World Heroes or AOF?! MMCafe, choose my adventure!
Also, any of y'all Cafe folks on facebook want to join a series of very casual fighting game tournaments? It goes like this: game is announced on the first of the month or thereabouts, month it spent learning the game (and hopefully discussing it in the group, but nobody's doing that yet...!), last week is a tournament with matches played over GGPO or 2DF. We have 14 people now but I have a fear people will be flaking out when it's time to play their matches in a few weeks. Jan. is SFA2!
quote: Since we're speaking about online fighting games, it might be worth noting that it seems like the entire online Tekken 6 community consists of gangstas with sassy girlfriends/wives griping at them while a baby cries in the background.
It's exactly the way T5DR was! I kind of like it! But the randoms are a little less tolerant of the usual antics. Gangstas don't dig the intensely homoerotic atmosphere, I guess. I haven't played since the patch came out, has it really improved things significantly?
quote: I gave BlazBlue to a friend, since I was wrapped up in other games. I'm sure I won't be much competition by the time I get it back.
Hopefully they'll announce a date for the home version of CS soon! Still, I barely play anymore, I'd like to fix that but currently I am a great number of miles away my PS3. Oh well. We've brought a few new people into the group, one is fairly new comparatively but is a quick learner and a ton of fun to play with. When you get it back you should join!
Or you could just kick our asses at Tekken. I've barely touched it since the first two weeks or so and it's a damn shame, I really like it! But lately me and video games... not holding my attention span very well. Who else at the Cafe got Tekken 6 on PS3?
quote: I think I might have been the best by a VERY narrow margin when we started playing, but you guys got better and better very quickly and I couldn't keep up. Compare my early matches against Grave's Hakumen to my later ones.
Oh, that's true! I remember being impressed very early on that you had picked up some Rachel combos while I was still futzing around with basic moves and running like crazy. Still, it's so sweet of you to imply that I'm capable of learning! Others would beg to differ.
I think Chinatown Faire should have finally gotten their CS machine by now. I can't worry about getting to NYC until I worry about geting back to Boston, but I'd really like to get down there and play it sometime. Seeing people destroy things with Hakumen gets me really, really pumped!
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| Grave 1272th Post

 
Red Carpet Executive Member
  
    
    
   
| "Re(3):punch punch punch" , posted Wed 6 Jan 02:22
Wow, this is going well! I admit that I was leaning more toward WH because of the number of fans (and absurdly detailed threads) here, MMCafe got me into Vampire Savior and that went well, so I figured this will too! For $5 for either I certainly can't go wrong, but this should be more fun to talk about!
quote: I'm a little interested in BlazBlue:CS, although I'll admit I don't like the first game at all. In other words, I won't be fooled into wanting a game where I can't stand the character design by smooth as silk animation. That said, I actually DO like the character design of the two new characters, so maybe.
How much of CT have you played? I disliked most of the character designs when they were announced and CT was making its run in arcades, but I knew I'd buy it the day it came out because it was a new Arc System Works fighter with netplay. I came to like it almost immediately, everybody has so much personality and plays so differently, even the "boring goth loli" I thought I'd hate so much. Do you really think Tsubaki and boring design Hazama are all that much better than any of the others?
quote:
I own Tekken 6 but I don't do online play.
No? Bad connection? Don't like the people? We're fun, I promise!
More PSN questions: anyone pick up the US version of Battle Fantasia yet? I'll DL it when I'm back to where my PS3 is. Fun little game, got the Japanese version way back when it came out but never got to play it with anyone I know.
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| karasu99 258th Post

 
Copper Customer

   
| "Re(4):punch punch punch" , posted Wed 6 Jan 03:03
quote: How much of CT have you played? I disliked most of the character designs when they were announced and CT was making its run in arcades, but I knew I'd buy it the day it came out because it was a new Arc System Works fighter with netplay. I came to like it almost immediately, everybody has so much personality and plays so differently, even the "boring goth loli" I thought I'd hate so much. Do you really think Tsubaki and boring design Hazama are all that much better than any of the others?
They all just strike me as... well, overdesigned-- a few in particular: Tager, Carl, and Rachel being the absolute worst. That's not to say I don't like any of them though-- Hakumen, Bang, and Taokaka are pretty okay. And I have played some, but not a whole lot. I don't know, maybe I'll give it another shot and see if time has mellowed my opinion.
quote: No? Bad connection? Don't like the people? We're fun, I promise!
Eh, maybe I'll join. I suck, for one, so everyone here will outplay me. Although since I've been around here at the Cafe for a little while I suppose you all are no longer strangers, right? If I do decide to come and play online, my PSN id is robotchris.
quote:
More PSN questions: anyone pick up the US version of Battle Fantasia yet? I'll DL it when I'm back to where my PS3 is. Fun little game, got the Japanese version way back when it came out but never got to play it with anyone I know.
I have Battle Fantasia (on the X360 though), although I had to really search locally to find it-- only one retailer locally stocked any, and even then they only received 3 copies, two of which employees at the store bought. It's a fun game and has a decent aesthetic and nicely designed characters. I suppose it's the medieval theme, but it reminds me a bit of Golden Axe: The Duel, only good.
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| Grave 1274th Post

 
Red Carpet Executive Member
  
    
    
   
| "Re(5):punch punch punch" , posted Wed 6 Jan 09:35
I hope you give BB another try! It exceeded my expectations, but I understand not everybody is going to love it. I'm glad that most of my friends have taken to it as well, even if that led to mbisonhatclub becoming a terrifying monster with Tager and Litchi, though I hope to improve my Hakumen to match before CS comes home! 
quote: Eh, maybe I'll join. I suck, for one, so everyone here will outplay me. Although since I've been around here at the Cafe for a little while I suppose you all are no longer strangers, right? If I do decide to come and play online, my PSN id is robotchris.
You never really get better unless you play with people! If the netcode has really improved, it should be a great time, T6 was lots of fun even with the bad netcode. I'm not a very good Tekken player outside of my Bryan (which is mostly lacking in any strategies developed post-Tekken 3), but I want to get better as well. I really love Lars, Alisa and Leo. My PSN username is Drakee, but I won't be near my system for a while still.
quote: I have Battle Fantasia (on the X360 though), although I had to really search locally to find it-- only one retailer locally stocked any, and even then they only received 3 copies, two of which employees at the store bought. It's a fun game and has a decent aesthetic and nicely designed characters. I suppose it's the medieval theme, but it reminds me a bit of Golden Axe: The Duel, only good.
quote: I got it last week and I have been enjoying it. I still don't understand that system that much but I treat it like I am playing with SFIII (I suck at gachi though). More people should play online! I usually never play story/arcade/1p mode and just stick to online play to "learn" the game. I know I have missed out a lot of things in certain games (BB) but in others it has gone great (KOFXII). It is probably a response of the years of playing by myself before I got a ps3 ;(
Yeah, there's something about the aesthetic that I really love. It drew me to the game long before I ever had the chance to play it or see much other than camera shots of it in a Vewlix cab. Shocked me how good it looked in HD in person, even with the somewhat rough-looking models. There's something about it that reminds me of Power Stone for some inexplicable reason, but that's a very good thing in this case.
There's a lack of good English-language information about the game (or was, been a while since I looked) so it's difficult to understand if I was doing a lot "right" or not, but with more of us playing it'll be easier to develop sound strategies, at least!
And yeah, it's very interesting to see what netplay, heavy coverage of tournaments and easy access to videos online has done for the way people learn and play fighting games. It's a very different way to spread knowledge and I'm sure all the smelly SSF2T veterans and other oldschool arcade creeps hate it, just as they hate showering. But I think putting better learning tools into the hands of all players is absolutely incredible. Getting the community's help for putting together the Blazblue LE was a great step and I'm excited to see where the genre goes in the future in terms of helping the more timid and less hardcore fans get the most out of the games.
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| Pollyanna 2824th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
    
| "Re(3):gorrila fate is turning" , posted Wed 6 Jan 13:03
quote: It's exactly the way T5DR was! I kind of like it! But the randoms are a little less tolerant of the usual antics. Gangstas don't dig the intensely homoerotic atmosphere, I guess. I haven't played since the patch came out, has it really improved things significantly?
The patch is GREAT! It's not perfect, of course...and it's still tough to parry (not that I'm any good at parrying anyway), but it's very very playable...the best anyone could hope for. It's no BlazBlue, but excellent connections really are excellent.
The only thing is, connections tend to get lost more often than I'm used to. That, and people boot me like crazy! I have no idea why, either. If I like...kick their ass, totally suck or have a bad connection, I could understand...but they seem to boot me based on...I don't know. They don't like my handle? My icon?
I totally suck at Tekken, by the way. But I am completely unapologetically enthusiastic about sucking.
I'm tempted to get a mic and counter the "gangsta trash talk" with "snobby little British girl". Might need to pitch myself up if I want to go for like...10 year old, though.
quote: What about Hazama? You've played as him too?
Only a bit, and it didn't go as well as I had hoped. I'll have to give him another shot soon. I'm no expert, but early impressions are:
1) His air combos are cool and super fast. Three times the number of hits in 1/3 the time as Hakumen or Bang!
2) Learning spacing and trajectory on his moves seems to be the first hill to climb. His drive is a good way to make an opening.
3) His kick super looks boring, but is really handy and can be followed by a chain and his other super.
4) He has a weird pace to him. Sometimes he moves really fast and sometimes he moves really slow.
青春謳歌 弱肉強食
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| Iron D 3358th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
     
    
| "Re(6):punch punch punch" , posted Wed 6 Jan 13:06
quote: I hope you give BB another try! It exceeded my expectations, but I understand not everybody is going to love it. I'm glad that most of my friends have taken to it as well, even if that led to mbisonhatclub becoming a terrifying monster with Tager and Litchi, though I hope to improve my Hakumen to match before CS comes home!  Eh, maybe I'll join. I suck, for one, so everyone here will outplay me. Although since I've been around here at the Cafe for a little while I suppose you all are no longer strangers, right? If I do decide to come and play online, my PSN id is robotchris. You never really get better unless you play with people! If the netcode has really improved, it should be a great time, T6 was lots of fun even with the bad netcode. I'm not a very good Tekken player outside of my Bryan (which is mostly lacking in any strategies developed post-Tekken 3), but I want to get better as well. I really love Lars, Alisa and Leo. My PSN username is Drakee, but I won't be near my system for a while still.
I have Battle Fantasia (on the X360 though), although I had to really search locally to find it-- only one retailer locally stocked any, and even then they only received 3 copies, two of which employees at the store bought. It's a fun game and has a decent aesthetic and nicely designed characters. I suppose it's the medieval theme, but it reminds me a bit of Golden Axe: The Duel, only good.
I got it last week and I have been enjoying it. I still don't understand that system that much but I treat it like I am playing with SFIII (I suck at gachi though). More people should play online! I usually never play story/arcade/1p mode and just stick to online play to "learn" the game. I know I have missed out a lot of things in certain games (BB) but in others it has gone great (KOFXII). It is probably a response of the years of playing by myself before I got a ps3 ;( Yeah, there's something about the aesthetic that I really love. It drew me to the game long before I ever had the chance to play it or see much other than camera shots of it in a Vewlix cab. Shocked me how good it looked in HD in person, even with the somewhat rough-looking models. There's something about it that reminds me of Power Stone for some inexplicable reason, but that's a very good thing in this case.
There's a lack of good English-language information about the game (or was, been a while since I looked) so it's difficult to understand if I was doing a lot "right" or not, but with more of us playing it'll be easier to develop sound strategies, at least!
And yeah, it's very interesting to see what netplay, heavy coverage of tournaments and easy access to videos online has done for the way people learn and play fighting games. It's a very different way to spread knowledge and I'm sure all the smelly SSF2T veterans and other oldschool arcade creeps hate it, just as they hate showering. But I think putting better learning tools into the hands of all players is absolutely incredible. Getting the community's help for putting together the Blazblue LE was a great step and I'm excited to see where the genre goes in the future in terms of helping the more timid and less hardcore fans get the most out of the games.
I am playing Tekken 6 online, for anyone interested in playing against me. I'm...decent...definitely not as good as I should be after having played every Tekken game. I tend to get beaten pretty badly against some folks, but I can generally hold my own okay.
I actually don't have many MMCafe folks on my friends list anymore. You guys just aren't online that often, and when you are you're not playing anything that I am. I play T6 and SSF2THDR mostly.
Er.....
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| Nekros 217th Post

 
Frequent Customer
   
| "Re(4):gorrila fate is turning" , posted Wed 6 Jan 19:59
quote:
What about Hazama? You've played as him too?
Only a bit, and it didn't go as well as I had hoped. I'll have to give him another shot soon. I'm no expert, but early impressions are:
1) His air combos are cool and super fast. Three times the number of hits in 1/3 the time as Hakumen or Bang!
2) Learning spacing and trajectory on his moves seems to be the first hill to climb. His drive is a good way to make an opening.
3) His kick super looks boring, but is really handy and can be followed by a chain and his other super.
4) He has a weird pace to him. Sometimes he moves really fast and sometimes he moves really slow.
It reminds me of I-no in some ways... strong aerial moves and combos, wacky timing/spacing in normals and ground combos. Need training but seems more interesting than Tsubaki.
Side note: I've beaten story mode in Overture yesterday. I agree with Grave, it's not a crappy game, but it's for fans only. I appreciate the story and general setting, loved the characters and some twists of the gameplay. I find a nice surprise the Senko No Ronde-styled fight and the first part of the final boss fight, similar to Sonic's epic battle against Perfect Chaos. The "strategy" part is not that bad, either. It's a mediocre game in terms of realisation and technology but it has a warm heart that only real GG otakus can understand and appreciate.
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| Pollyanna 2828th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
    
| "Re(4):Can't shut up about FFXIII" , posted Thu 14 Jan 18:55
Sooo...the FFXIII "final" trailer is out in English if those who care snf didn't catch it:
http://www.youtube.com/watch?v=eJPbozRomX4&feature=related
Grumpy internet people seem to be making a stink about the song change, but if it's any consolation, I can say that the original theme song made almost no impact on the game whatsoever.
That is to say, it was pasted onto the ending FMV, which I'm sure was completed well over a year ago and without that particular song in mind.
Now if they change the other main vocal themes, that would be problematic. (Although I don't think that's the case)
In other FFXIII news, it was reported that enough was cut from the game to make an entirely new game. This is terrible to hear, but easy to believe, as the game got extremely spotty here and there and did a poor job of explaining the world that they put so much effort into building. For a full understanding of things, it's quite necessary to read some of the notes the game unlocks as you move along.
Also, I got the impression that the FMV was made long before the game was finished and some plot points had to be...massaged a bit to match up.
Don't get me wrong, I still enjoyed the game immensely, and its good points are extremely good...it's just that it leaves you with a sense of "wasted potential" after it's all said and done. Incidentally, I felt the same way about FFXII.
I...I think that's all I have to say about the game now?
青春謳歌 弱肉強食
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| Pollyanna 2829th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
    
| "Re(6):Can't shut up about FFXIII" , posted Sat 16 Jan 04:48
quote: Is Squenix still planning on releasing three to six other FFXIII games? I doubt that the massive amount of material left out of FFXIII proper could be used for FFXIII Versus or whatever the rest of the titles are going to be called but I do wonder if this overarching project is so large that the creators are starting to lose control.
Who knows! We could see a FFXIII-2 that undoes the
Spoiler (Highlight to view) - bittersweet
End of Spoiler
ending just like FFX-2 did! Otherwise, I feel like the world is so unique that they would have to refigure the environments to squeeze them into anything. Guess it depends on if the areas are from Cocoon or Pulse.
quote: The voice acting is actually really well done in the English version.
Yeah, even after spending 70 hours with the Japanese cast, they still sound pretty good. I have nitpicks here and there (Lighting has a great voice, but is trying about 15% too hard), but it looks like it'll be a (expectedly) solid dub. Hope sounds especially good and I was delighted that Dysley sounds all right, too (he was my favorite performance in Japanese).
I'd take a FFXIII International with new content for sure!
quote: Relatedly, remember how the FMV in XII was really...lackluster? Not a shade different from X, and the in-game characters, as I recall you noting, looked so much better. Come to think of it, XIII seems to have been delayed quite a few times, too, continuing the traditiona of high-tech FMV obsolesence.
The textures on the FFXII renders just couldn't be beat. They added so much personality to the world. The FMV just looked sterile in comparison. I don't think it was an issue of technology, though...
The FMV in FFXIII look great, but I think they're tied into my biggest problem with FFXII- sloppy storytelling. In FFXII I feel like they had a great story, but when they plugged it into a game, they had to come up with a bunch of useless things to keep the characters busy (while the plot went on elsewhere). In FFXIII, they have a rich, detailed world that they can't bother explaining because the characters are too wrapped up in "more exciting" things.
What I meant about the FMV in relation to this is that they sometimes feel like they were...not "made for a different game" but "made when something else was in mind for certain points in the game".
青春謳歌 弱肉強食
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| hikarutilmitt 529th Post

 
New Red Carpet Member

    
   
| "Re(5):Advanced Variable Geo 2 combos" , posted Wed 20 Jan 07:46
quote: So I'm guessing that AVG2 is the one to look for if I wanted to try the series out? According to Wiki, many of the others are visual novels.
Latching on to that mention of Asuka 120%, anyone want to suggest the very best one in the series if I was going to buy just one? I had one of the Saturn ones (don't recall which one, honestly) years ago but I've always wanted to give the series one more shot since it was so much fun.
Yeah, VG was a fighting game series until VG Custom and VG Max. After that it became bullshit. The shame of it all is that BG Neo has some interesting character designs, the only returning character was Yuka (known as "Misty" and "Miss T" depending on how you translate it, but it works either way as Miss Takeuchi) trying out a Clark Kent disguise. Honestly, Advanced VG2 is easily the best of the fighting games, unless you want to consider VG Custom to be its equal (since it more or less IS AVG2 with the porn put back in). VG Max is a lot of fun, too, though.
Asuka 120%...... I'll go on a limb and say Burning Fest Final (and subsequently Limited on the Saturn, if you don't care for PSX fighters) would be the"best" one, though certainly not the most popular.
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| Toxico 4846th Post

 
Platinum Carpet V.I.P- Board Master
    
     
     
     
    
| "Re(1):Latest random thread" , posted Fri 22 Jan 14:21:
quote: NGBC comes to XBLA with... different graphics.
I was wondering, why they would they bother to redrawn everything portrait wise, but thanks to this famitsu article now is pretty obvious that this game is getting a pseudo re-bout treatment.
Oh, and also, Sky stage should be out in the arcades today.... I know we all care.
EDIT :
Gah, I totally not saw that article when I checked the site... Also, The official website has updated with some character CGs for the early small villains (Z, Heart sama, Kiba clan / King)... I'm kinda interested on seeing how the colonel will end up, specially if they do try to make something on his hide / seek / banish fight.

目に焼きつけて、死ぬがいい・・・ Translation txt currently off line.
Now sponsoring : video game analogies (ES) Last update : Chapter 15 as of 21/01/10
[this message was edited by Toxico on Fri 22 Jan 18:30] |
| Gojira 2572th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
   
| "Re(10):Latest random thread" , posted Mon 25 Jan 01:52
quote: It wouldn't be such a shame if Capcom didn't have so many immensely talented artists working for them. It's not about how much I dislike Udon as how much I like their other artists instead. I feel robbed...of their art.
I think they only use their own art in games that they think will sell well. TvC doesn't exactly have an overwhelming track record of success at this point. Factor in an extremely uncertain market for the game outside of Japan and well, you could just be glad there's even anything to feel cheated about.
quote:
I promise you that I'm not nerd raging as hard as this post makes it sound. While I really (really) dislike UDON, I understand how inconsequential this all is in perspective. With that out of the way, the post as it originally tumbled out of my brain:
What Polly said, mostly. I've seen very few products from UDON artists that haven't struck me as crass fanart compared to Capcom art of the past and present. I don't like what they do. My feelings about this didn't turn into full-blown hate until HD Remix though. That shit is disgusting and we're going to have to look at it for years. Can't even make the old sprites display properly. Vile.
Every time I see UDON's artwork get tied up in a product I otherwise might enjoy or used in some official context with Capcom it just seems wrong. It's like hiring some 13 year old girl from fanfiction.net to pen the next Kingdom Hearts game. They might have actually done that. ANYWAY. MOVING ON. Have you even seen the artwork they did to promote MvC2?! Good god, it was laughable. Seeing them work with Capcom is like a pack of deviantArt assholes shitting all over things that I really like. Their stuff has always rubbed me the wrong way and it probably always will.
At least they had the sense not to let them touch the box art or the character art! Shinkiro's work for this game is absolutely fantastic.
To each his own of course, but having seen much better from Udon than HD Remix I can at least avoid balking at the mention of the name.
HD Remix was not going to be impressive whether Udon was involved or not anyway. From the start it was easy (for me, at least) to see how much Capcom themselves were underestimating the entire process. But putting that aside, yes there was some bad stuff in there. The upside is that - even though it was reported as a success - with all the problems they had and money they wasted you'll probably never see something like that again.
I have seen a few cases where Udon produced art that was as good as the original Capcom art, but that's mostly Arnold Tsang's stuff. I think that's probably why Capcom has trusted them to do the job, though they might not be aware that Tsang hasn't been with Udon for years and only does a few odd pieces for them these days like this Juri pinup that IMHO looks way better than her "official" SSF4 art. He also did those SF3-style SF4 sprites you might have seen a few months ago, though at the time nobody knew it was him.
I guess what I'm saying is, screw Udon, Capcom should just get Arnold Tsang working for them.
... was that what this was about? I forget. Oh yeah, Shinkirou's TvC art is impressive. Even though I always liked the style, TvC is probably the least awkward it's ever been. I should stop writing random stuff and go to bed now
shipoopi
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| Grave 1285th Post

 
Red Carpet Executive Member
  
    
    
   
| "Re(3):Re(10):Latest random thread" , posted Mon 25 Jan 06:51
quote: Why is the discussion about the endings in TvC turning into a Capcom/Udon debate? Weren't the original endings done by Tatsunoko?
I read it more as a "justify why you hate UDON" sort of affair myself.
quote: HD Remix was not going to be impressive whether Udon was involved or not anyway. From the start it was easy (for me, at least) to see how much Capcom themselves were underestimating the entire process. But putting that aside, yes there was some bad stuff in there. The upside is that - even though it was reported as a success - with all the problems they had and money they wasted you'll probably never see something like that again.
I have seen a few cases where Udon produced art that was as good as the original Capcom art, but that's mostly Arnold Tsang's stuff. I think that's probably why Capcom has trusted them to do the job, though they might not be aware that Tsang hasn't been with Udon for years and only does a few odd pieces for them these days like this Juri pinup that IMHO looks way better than her "official" SSF4 art. He also did those SF3-style SF4 sprites you might have seen a few months ago, though at the time nobody knew it was him.
I guess what I'm saying is, screw Udon, Capcom should just get Arnold Tsang working for them.
I think you're right about HDR, but the amount of people who defend that eye-searing product is staggering. Nothing about that game looks good! Not the menus, not the HUD, not the backgrounds, not the sprites in stills, DEFINITELY not the animation. It's almost impressive. I hope they don't do it again.
I agree that Arnold Tsang is definitely among the more agreeable of them, but I'm not wacky about his style all the time. His SF Tribute cover is okay and that Juri art is quite nice. He did do some ass-kicking One Piece fanart too, so there's that!
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| Spoon 1884th Post

 
Gold Carpet V.I.P- Platinum Executive
   
    
    
    
   
| "Re(4):Re(10):Latest random thread" , posted Mon 25 Jan 13:49
quote: Why is the discussion about the endings in TvC turning into a Capcom/Udon debate? Weren't the original endings done by Tatsunoko? I read it more as a "justify why you hate UDON" sort of affair myself. HD Remix was not going to be impressive whether Udon was involved or not anyway. From the start it was easy (for me, at least) to see how much Capcom themselves were underestimating the entire process. But putting that aside, yes there was some bad stuff in there. The upside is that - even though it was reported as a success - with all the problems they had and money they wasted you'll probably never see something like that again.
I have seen a few cases where Udon produced art that was as good as the original Capcom art, but that's mostly Arnold Tsang's stuff. I think that's probably why Capcom has trusted them to do the job, though they might not be aware that Tsang hasn't been with Udon for years and only does a few odd pieces for them these days like this Juri pinup that IMHO looks way better than her "official" SSF4 art. He also did those SF3-style SF4 sprites you might have seen a few months ago, though at the time nobody knew it was him.
I guess what I'm saying is, screw Udon, Capcom should just get Arnold Tsang working for them. I think you're right about HDR, but the amount of people who defend that eye-searing product is staggering. Nothing about that game looks good! Not the menus, not the HUD, not the backgrounds, not the sprites in stills, DEFINITELY not the animation. It's almost impressive. I hope they don't do it again.
I agree that Arnold Tsang is definitely among the more agreeable of them, but I'm not wacky about his style all the time. His SF Tribute cover is okay and that Juri art is quite nice. He did do some ass-kicking One Piece fanart too, so there's that!
I remember a sketch of an SF cover that featured a 3S Makoto that was more man than tomboy.
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| Pollyanna 2836th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
    
| "Re(1):capcom sucks" , posted Tue 26 Jan 19:16
For the record, I have a long-standing grudge with Capcom of America. For years, I could never trust that they wouldn't screw up a release in some way. It could be the smallest thing, but they would find a way to do something to make the US version of all their games inferior. As a result, I would go out of my way to import everything Capcom put out...partially out of spite.
That wrath is mostly unfounded these days, but I do enjoy blaming things on them all the same.
Still, it's not as if Capcom of Japan is innocent, either...:
quote: So the big Xbox surprise was Monster Hunter Frontier. I mean, I guess it makes sense. I don't know how anyone can get excited about paying a $15 a month fee for a console online RPG, but hey, that's just me! I guess I was the only one pulling for a direct sequel to Dino Crisis 2. Sad.
Beat me to it!
MHF always seemed to be the lame kind of...Monster Hunter stepchild, and it sucks that it still looks so last gen on 360...and you have to pay the ridiculously high hunter's license on top of a Gold membership. Couldn't you download the game for free on PC, too? Not looking cool, Xbox.
On the upside, though...even though the game looks inferior to Tri in so many ways, at least it provides and ongoing, frequently updated MH experience. Tri is awesome, but its time is very short-lived in the big picture.
Here's hoping it catches on/comes out in the US!
quote: -Gears of War meatheads appearing in the 360 version of Lost Planet 2! Oh, and LP2 is dated now. May 18. I guess I have another 4 months of playing the demo over and over. Grumble grumble.
May 18!? Brutal! I was about to say "well, that's just the Japanese date", but that's May 20th. Rgggh! They released that demo WAYYY too early! The game was scheduled for 2009 not so long ago!
青春謳歌 弱肉強食
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| Pollyanna 2837th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
    
| "Re(8):Latest random thread" , posted Tue 26 Jan 20:06
quote: I don't know what's wrong with your setup, but are you using component cables/progressive scan? Turn the sharpness down on your set and remove post-processing, which also contributes to upscaling lag.
I realize you're only trying to be helpful, but you've asked me several times about the component cable thing. To me, asking if I'm using component cables on an HDTV is like asking me if I brush my teeth with a toothbrush instead of using my finger.
If the Wii looked good in HD, people wouldn't be so excited about playing in 1080p on emulator. For kicks, I ran the emulator through my TV and it looked dramatically better...in my eye at least.
I can't tell you what you think looks acceptable or not, and to be fair, I tend to be really picky about this sort of thing. Rather than me thinking you're blind and you thinking I don't know how to operate my own TV, instead, I'd like it if we both thought that I'm just pickier about something that doesn't mean as much to you.
quote: Capcom's took a rather huge risk with this game, so I'll show my support of it.
I don't really care what comes to America or not, and I already bought the first game, but when you put it this way, I feel a bit guilty for potentially discouraging buyers. I should be hoping for the success of any 2D(ish) fighter in any market, really.
I'd rather play BlazBlue, but I hope anyone who picks up TvC has a blast with it.
青春謳歌 弱肉強食
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