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karasu99 104th Post
Regular Customer
| "Re(4):SS Anthology" , posted Sat 28 Mar 00:47
quote: I have already heard that the PSP version is busted, with the same damn problems that every SNK compilation on PSP has: horrible load times, control issues and sound issues.
I never truly understood this, but I have always wondered : Will the US version add the Samu supi 0 supe version within the collection? And will offer the possibility of arrange soundtracks?
Depending on the answer to those questions, entire civilizations will be lost in horrible catastrophes.
obscene voodoo dance teleport
Allegedly it's not included, so we can stand down from the brink of disaster.
So, is there any compelling reason why it wasn't added? I guess the same question could be asked about SamuSupi RPG as well, but I honestly haven't wondered why IT was not included. Still, it seems an odd omission.
I should perhaps look at purchasing a stand-alone copy of Special, since it's the only game in the series that I've never played.
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Toxico 4722th Post
Platinum Carpet V.I.P- Board Master
| "Re(8):SS Anthology" , posted Sat 28 Mar 14:25
quote:
SS0/SS5 Special was initially planned to be part of the compilation but was yanked during development. It's entirely my guess, but I think it's because SS5 Special had violence and fatalities
Well, that's true for the japanese, but since long I have read somewhere that there it was a pretty good chance of them adding the zero special game within the compilation (as they added 94 and 98 to orochi hen). However I have only read about it in dubious news sites, I have never been certain on such fact.
For what I figured, that original AES version of zero special wasn't added to the compilation due to the fact that selecting censorship produced many in game bugs; not because it couldn't been censored (in the end, it's the same deal; since they won't add the 100% uncensored game to it). I'm not 100% sure on this, but I think that in the jp compilation the games are set to "censorship 2" from the 3 (or was it 4?) possible censorship levels available by bios (so, you miss certain juicy parts from the games).
On a side note, Toxic tan has made much worse, worse things than Nevada tan, so I fail to see the problem with that
目に焼きつけて、死ぬがいい・・・ Last updated : 06/03/09 (99 personajes) <- se agregó a Nameless
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Toxico 4727th Post
Platinum Carpet V.I.P- Board Master
| "Re(6):Re(10):SS Anthology" , posted Sun 26 Apr 09:02
quote: There are times when I have wondered how I put up with this sort of thing back in the arcades.
It's diversity, now days games are much softer on the player, making him fell all cozy, warm and protected. You have plenty of soft options to escape something dislike able... Even with genres it was different, back in the old day there where genres where if you didn't play one or two games; you couldn't have access to any other game of that type at all. So it was either "eat it or shut it", there it was no "change it".
I miss the good old days, where I had to bomb, bash, burn, push, pull, play music and throw arrows to every block and corner of the map in the good old Zelda 1. Or getting lost in Tropical Island, or lacking that pass code that came with the manual.
.... Then again, I still have nightmares where I'm trapped in the world of the first Metroid game, with no possession at all; absolutely no clue of what to do nor where to go; farming mazes where every room is 80% alike the previous one while hungry beast dive quickly trying to violently feast on my brains. Those where the times, that's the feeling that I want on every game.
目に焼きつけて、死ぬがいい・・・ Last updated : 06/03/09 (99 personajes) <- se agregó a Nameless
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