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nobinobita 487th Post
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| "Re(7):Lost Planet 2" , posted Thu 5 Mar 13:43
quote:
And the other description of it being a "Japanese" style shooter is correct. At times, it does feel like MGS4.
I have to second this, though I'd take it one step further and say it feels like an action console game. I feel like it's the modern equivalent of something like Turrican or Hagane, a fun action game with neat art where most of the fun comes in seeing what you will be facing next (it's more about exploration than addictive gameplay). It doesn't feel like a normal shooter at all (it's strange that "shooter" now means guy with gun in first or third person, and not a spaceship from top or side view).
It's a fun game though, and it's full of lots of nice little touches. The story is crap, but the setting is really well executed and more than makes up for the crummy story (though you might also feel that the crummy story is a waste of a good setting). The designs are really fun to look at, and the animation is excellent. The animation is very solid and improves the controls. Everything has an appropriate feeling of weight. Also, the monsters are really awesome. They've got really distinct designs, as if they crawled out of the Sagrada Familia (lots of elongated limbs and plantbud/honeycomb looking integument).
Also as ktallguy pointed out, Lost Planet has some of the most satisfying explosions in games.
And most importantly, sometimes when you shoot someone they will flail about firing wildly into the air before slumping over dead. Things like this make a game special.
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