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| Iggy 8682th Post

 
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| "Re(4):KOF XII October Thread" , posted Sat 4 Oct 02:08
When we didn't know yet the game wouldn't have any story, I thought the most logical boss would be Rose. She is supposed to have turned evil, and she's a girl: people will want to play her, so she can return in later games, like Chizuru or Saishu. Maybe more of a mid-boss, then.
But since I suppose every character of this game will return in KOF XIII, I think Heidi is a good compromise between Rugal and Rose (or between boss and playable character). After all, he has never been a normal character yet... Plus, he always was pretty damn ugly as a sprite, so a face lift couldn't hurt him.
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| Grave 1124th Post

 
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| "Re(3):KOF XII October Thread" , posted Sat 4 Oct 10:13
quote: Yeah it's really too bad KoF has such spoiled fans. 20 is by far the LARGEST amount of characters ever in a first-generation high-res/high-def fighter, especially when you consider so far not a single one of them is a palette swap, head swap, or copied over from another game. It's just too bad this game was made to try and satisfy KoF fans, of all people.
Fighting game fans are spoiled in general. Battle Fantasia's got, what, 12 characters? I've heard countless people who never touched the game bitch about how few there are. Learn some first! Then cry! Not that many people are going to touch BF to begin with... jerks. Anyway, I blame games like MvC2. And MvC2's brain-dead Mango Sentinel fanbase. Naturally a lot of us aren't going to be able to play our favorites, but the roster so far certainly isn't what I could call bad. No Kula or Joe? Sad. Leona and pizza delivery Terry are back? Very happy!
I guess people are down because KOF was always just a mess of characters, and it is kind of disappointing that the first venture into HD doesn't even have a story, but if the game plays half as good as it looks, I think it'll shut a lot of people up. I just hope the home version has an option for KOF XI-y high speed tag matches.
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| Toxico 4486th Post

 
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| "Re(4):KOF XII October Thread" , posted Sat 4 Oct 23:31
quote:
Strange as everything seems different in KOF.
Well, I don't know about arcana, but you have too look at the previous game 98' UM had a cast that perhaps goes in the lines of the 50s, and XI was for about in the 40s, for the fans such a cut in the cast most likely give the feeling "my favourite characters got replaced by Elizabeth and Raiden? Fuck them". Also, from the most uneducated fans I have heard things like "'94 rebout was Hi res with 25 characters, I was expecting 3 times that for this game".
My take on the issue? It's better to take the cast with a grain of salt and enjoy it, my main worry is how many characters they might be able to pull out in the next dream match (more than 40? or less than 30?) whatever it is, it seems that we are close to 10 years to find out anything about it 
Also, I hope that redrawing the characters will have a certain amount of effect on how the characters are handled, giving -perhaps- a much needed 'fun factor' boost to some members of the cast.

悪魔の化身か地獄の使者か リングで突然相手が消える!!
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| NARUTO 3681th Post

 
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| "Re(5):KOF XII October Thread" , posted Sun 5 Oct 18:33
quote: Well, I don't know about arcana, but you have too look at the previous game 98' UM had a cast that perhaps goes in the lines of the 50s, and XI was for about in the 40s, for the fans such a cut in the cast most likely give the feeling "my favourite characters got replaced by Elizabeth and Raiden? Fuck them". Also, from the most uneducated fans I have heard things like "'94 rebout was Hi res with 25 characters, I was expecting 3 times that for this game".
My take on the issue? It's better to take the cast with a grain of salt and enjoy it, my main worry is how many characters they might be able to pull out in the next dream match (more than 40? or less than 30?) whatever it is, it seems that we are close to 10 years to find out anything about it 
Also, I hope that redrawing the characters will have a certain amount of effect on how the characters are handled, giving -perhaps- a much needed 'fun factor' boost to some members of the cast.
The probleme for me didn't comes from the limited cast, there will be a(many) boss(es) after all and they'll maybe turn playable like the TRC characters from KOF 11. What disturbs me the most it's the dream match feeling, even with a low cast I was expecting for a solid story and some brand new charactrers. Of course this may happen as well, and this is why I'm waiting for th game. But I do fear that SNKP may gives us a KOF HD with just old KOF or SNK fighter which would lost a bit of interest as well IMO, since one of my pleasure in each KO |
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