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emagius 0th Post
New Customer
| "Re(4):Itagaki Resigns" , posted Thu 5 Jun 01:43:
quote:
Awesome, i'll check it out. Just one question, do you have to work hard to lop off limbs in that game?
Not especially. Flying swallow will decapitate quite often (depending on enemy type, at least). Otherwise, certain Y combo attacks appear to lop off limbs with great frequency (100%?), and properly timed counter attacks against the standard ninja grunts always (?) result in lost limbs.
Do note that such mutilated enemies are still dangerous, however.
quote: Would you say Ninja Gaiden 2 does a good job of making you feel in control, and making you work for the cool stuff?
Moreso than the competition (GoW/DMC), but not quite as much as the first game. At least that's not the feeling I'm getting from the game. Part of it is just the speed -- the game moves significantly faster than Black -- but the heightened aggressiveness of the enemies (unlike NG1, they'll constantly knock you out of whiffed combos, grab you out of blocking, and will lock you down in block stun unless you counter attack/dodge) and Ryu's increased repitoire of moves/combos (the movelist nears DoA-like levels of insanity) also play their part.
There also seems to be a much greater focus on chaining ultimate attacks this time around. In many ways, NG2 picks up where NG1 left off: by the second stage of the sequel, you're using nearly everything that you learned from the first game.
I've only put about an hour into the game so far, however, and could easily be mistaken with regard to any of the above, especially since it's been a good year and a half since I last played Black.
[this message was edited by emagius on Thu 5 Jun 01:44] |
EddyT 740th Post
Red Carpet Regular Member+
| "Re(9):Itagaki Resigns" , posted Fri 6 Jun 13:24:
quote: At this point his own personal stock can't be looking much better than Tecmo's. I have a hard time understanding the surprisingly high number of bloggers and message board posters who predict Microsoft will hire him. Why the hell would Microsoft burn bridges with Tecmo?
MS doesn't have any major bridges with Tecmo in the first place, AFAIK. The only reason why Ninja Gaiden II and DOA4 were exclusives were because of Itagaki's request. Of course, Ninja Gaiden Sigma came out for PS3, much to the chagrin of Itagaki, and slammed his "subordinate", saying he didn't approve of the port.
I didn't care much for Itagaki and his attitude, nor did I think DOA was really that great of a game. However, like it or not, he was the face of that company since DOA2, and now Tecmo has to find a way to win back their audience with their rockstar developer on his way out. I think they'll do fine, in fact they may actually do better. Who knows, maybe Itagaki held the reins of Team Ninja a little too tightly, and they may have better games to speak of without his polarizing personality. Just my opinion... but hopefully they'll be fine.
As for Itagaki himself... I would think he'd join MS more than Sega. I don't know if Yu Suzuki could stand Itagaki if he was anywhere near the VF development team.
[this message was edited by EddyT on Fri 6 Jun 13:25] |
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