| Original message (826 Views )
| "Persona 4: School is back in session (again)" , posted Thu 20 Mar 02:56|
This week's Famitsu had a blow out on Persona 4 goods.
Persona 4 (PS2)
- Trailer on DVD
- July 10th release
- 85% Complete
- Looks like Persona 3 but better
- 180+ Personas
- Hashino is directing, Soejima is art director and character designer, Meguro is composing
- Takes place in the countryside, a more nostalgic environment
- The theme is murder mystery/suspense, itís a mystery thriller with twists and turns
- Multiple endings
- 1.5x the size of P3
- 60-70 hours
- There is a weather forecast system, and whenever there is a fog, a murder occurs
More info, as well as scans can be found here:
(which, coincidentally, ripped 'em from NeoGAF first, but whatever).
Trailers can be found here:
part 1: http://jp.youtube.com/watch?v=iTEzRYNNkeE
part 2: http://jp.youtube.com/watch?v=TckU1l6Dwaw
Dokuganryu wa Date jya ne you see?
Platinum Carpet V.I.P- Board Master
| "Re(1):Persona 4: School is back in session (a" , posted Thu 20 Mar 05:39:|
I already babbled about this in the random news thread, but I'll summarize: Persona 3 pissed me off for a number of reasons, most of them related to writing. As a result, I'm very wary of this game. Excited, probably ordering the inevitably LE, but wary.
The battle animations look much nicer this time around. Nice enough that I screamed a little when I watched the trailer. Oh, and...I guess...the hero from the first game is in? If not, that's a pretty recycled design.
Edit: Hahaha...I said "first game", but I meant P3. I guess in my head, P3 isn't Persona. It's...Persono or something.
[this message was edited by Pollyanna on Thu 20 Mar 05:40]
| "Re(2):Persona 4: School is back in session (a" , posted Thu 20 Mar 08:44|
I already babbled about this in the random news thread, but I'll summarize: Persona 3 pissed me off for a number of reasons, most of them related to writing. As a result, I'm very wary of this game.
I still haven't finished Persona 3. Got sidetracked by something else, and never felt the drive to go back to it.
It just seems to be lacking something. Not enough structure to be so freeform? You get plenty of choices, and can mostly set your own pace, but the various pace restrictions are hardset as are the events, and the other choices only matter to your persona growth.
It either needs a tighter story structure, or to be more free. As is, it somewhat awkwardly straddles a middle ground.