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"Metal Gear Solid 4 New Trailer- Direct Feed" , posted Thu 12 Jul 15:28post reply

Not sure if anyone seen this yet, figured all the trailers so far are cam versions.

Click Here for Direct Feed Trailer





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repukken
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"Re(1):Metal Gear Solid 4 New Trailer- Direct" , posted Thu 12 Jul 16:27post reply

quote:
Not sure if anyone seen this yet, figured all the trailers so far are cam versions.

Click Here for Direct Feed Trailer



They also posted these interesting trailers

Silent Hill 5 and Gran Turismo 5 Trailers





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"Re(1):Metal Gear Solid 4 New Trailer- Direct" , posted Fri 13 Jul 06:00post reply

The fight between Raiden and Vamp is pretty...ridiculous. Nice dance moves. So, does that mean the player must sit for 3 minutes and watch them duke it out, or will it be an actual boss battle?





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"Re(2):Metal Gear Solid 4 New Trailer- Direct" , posted Fri 13 Jul 06:15post reply

quote:
The fight between Raiden and Vamp is pretty...ridiculous. Nice dance moves. So, does that mean the player must sit for 3 minutes and watch them duke it out, or will it be an actual boss battle?



It cannot be an actual boss battle.
But damn, it looks way too cool!





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"Re(3):Metal Gear Solid 4 New Trailer- Direct" , posted Fri 13 Jul 08:32post reply

quote:

But damn, it looks way too cool!

Most definately. I'm sure Vamp will be a boss somewhere in it. I wonder who the new bosses will be?





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"Re(4):Metal Gear Solid 4 New Trailer- Direct" , posted Fri 13 Jul 14:15post reply

quote:

But damn, it looks way too cool!
Most definately. I'm sure Vamp will be a boss somewhere in it. I wonder who the new bosses will be?



It really makes me wonder what other bosses they have in MGS4





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"Re(2):Metal Gear Solid 4 New Trailer- Direct" , posted Fri 13 Jul 15:41post reply

quote:
The fight between Raiden and Vamp is pretty...ridiculous. Nice dance moves. So, does that mean the player must sit for 3 minutes and watch them duke it out, or will it be an actual boss battle?



That sequence will be 20 minutes long and then you will have to fight him 3 times, the second time he will be shirtless for some reason and the third time will be really easy but be sandwiched between 2 8-minute cutscenes of him talking about his pet terrier Muffy, and then ghost dog Muffy will appear after he dies and lick something and Snake will have to take a picture quickly to get the bonus point or Muffy will be promptly eaten by the thick fog of despair





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"Re(3):Metal Gear Solid 4 New Trailer- Direct" , posted Fri 13 Jul 16:20post reply

They are dancing, not fighting. It's silly.





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"Re(4):Metal Gear Solid 4 New Trailer- Direct" , posted Fri 13 Jul 18:20post reply

quote:

But damn, it looks way too cool!
Most definately. I'm sure Vamp will be a boss somewhere in it. I wonder who the new bosses will be?

This battle was pure bliss for MGS fans... Really. As for the bosses Red Falcon, I don't which kind of spécial units we will have, but one thing is sure: When the 1st MGS4art was shown, you can see a part of the cast. Vamp, Raiden, Snake, Liquid, Naomi, Meryl....And an unknow character. A very old very of a Raiden wanna-be. "he" wears the same hi-tech suit, but his face look very old (more than snake/ocelot) with just 10 hairs on his head and an eye-pacth. Like some kind of very old solidus....






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"Re(5):Metal Gear Solid 4 New Trailer- Direct" , posted Fri 13 Jul 21:53post reply

I still haven't played MGS 3 yet!





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"Re(6):Metal Gear Solid 4 New Trailer- Direct" , posted Fri 13 Jul 21:59post reply

quote:
I still haven't played MGS 3 yet!


Blasphemy!





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"Re(5):Metal Gear Solid 4 New Trailer- Direct" , posted Sat 14 Jul 00:16:post reply

quote:
When the 1st MGS4art was shown, you can see a part of the cast. Vamp, Raiden, Snake, Liquid, Naomi, Meryl....And an unknow character.

He's far from being "unknown": that was Big Boss.
And I believe Kojima said that Shinkawa came up with that illustration by himself anyway. It won't necessarily have much to do with the actual game.

quote:
Like some kind of very old solidus....

Wrong eye.





[this message was edited by Olivier Hague on Sat 14 Jul 00:17]

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"Re(7):Metal Gear Solid 4 New Trailer- Direct" , posted Sat 14 Jul 01:34post reply

quote:
I still haven't played MGS 3 yet!

Blasphemy!

I still haven't played MGS 2 yet!





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"Re(8):Metal Gear Solid 4 New Trailer- Direct" , posted Sat 14 Jul 04:09post reply

quote:
I still haven't played MGS 3 yet!

Blasphemy!
I still haven't played MGS 2 yet!



Anyone here never played any Metal Gear?





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"Re(9):Metal Gear Solid 4 New Trailer- Direct" , posted Sat 14 Jul 04:47post reply

quote:
I still haven't played MGS 3 yet!

Blasphemy!
I still haven't played MGS 2 yet!


Anyone here never played any Metal Gear?




Uh...I still haven't played Portable Ops or the original Metal Gear games (ignoring the Ac!d games).





Er.....

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"Re(9):Metal Gear Solid 4 New Trailer- Direct" , posted Sat 14 Jul 04:59post reply

quote:
I still haven't played MGS 3 yet!

Blasphemy!
I still haven't played MGS 2 yet!


Anyone here never played any Metal Gear?

I loved Metal Gear Solid to death, but then MGS2 came out about two years before a PS2, which gave me enough time to hear about its postmodern story and lose interest, I guess. And I like postmodern stories...in books. By MGS3 it was already too late...





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"Re(9):Metal Gear Solid 4 New Trailer- Direct" , posted Sat 14 Jul 11:07:post reply

quote:
I still haven't played MGS 3 yet!

Blasphemy!
I still haven't played MGS 2 yet!


Anyone here never played any Metal Gear?



I have metal gear and metal gear solid snake, Portable ops is great.

I remember though clearly in the first metal gear if you didn't do the event in saving the Dr. Petrovich[can't remember sp] your pretty much screwed but still accessible. I just couldn't find her at the time.

Metal Gear Solid Snake, fun game some boss fights were kind of annoying. Fairly easy game.

Portable OPS I love to death cause it passed time between classes during a semester.


Pretty much played every single metal gear except for the ac!d series. Thinking about giving that a try for something fresh.





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[this message was edited by Catalyst on Sat 14 Jul 11:09]

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"Re(10):Metal Gear Solid 4 New Trailer- Direc" , posted Sat 14 Jul 11:41:post reply

I've played every MG except MG2 and the Game Boy one, whatever that was called.

Acid is fun. I never thought a turn-based MG card game would be appealing but they pulled it off pretty well. The story in the second game wasn't as good as the first though. Solid Eye almost makes up for it, but not quite.





[this message was edited by Gojira on Sat 14 Jul 11:42]

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"Re(2):Re(10):Metal Gear Solid 4 New Trailer-" , posted Tue 17 Jul 00:42post reply

So is there any actual news about how the game will play? Will the game get lost in sub-menu hell and punish you for having outside obligations like MGS3 did? Will the series hallmark of lengthy codec sequences return? While the trailer reminded me of my suspicion that Kojima's favorite part of game creation is the trailers I'm still a little fuzzy on what the game will actually be like.





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"Re(3):Re(10):Metal Gear Solid 4 New Trailer-" , posted Tue 17 Jul 03:06post reply

my only wish is a virtual mission like on mgs2.. loved them puzzles





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"Re(3):Re(10):Metal Gear Solid 4 New Trailer-" , posted Tue 17 Jul 07:15post reply

quote:
So is there any actual news about how the game will play? Will the game get lost in sub-menu hell and punish you for having outside obligations like MGS3 did? Will the series hallmark of lengthy codec sequences return? While the trailer reminded me of my suspicion that Kojima's favorite part of game creation is the trailers I'm still a little fuzzy on what the game will actually be like.



Kojima is demoing the game in Tokyo tomorrow. We should get some news then.





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"Re(2):Re(10):Metal Gear Solid 4 New Trailer-" , posted Tue 17 Jul 18:00post reply

quote:
I've played every MG except MG2 and the Game Boy one, whatever that was called.

I played all of them! ^ ^ that include the 1st MSX game. (played it after MGS 2 in fact)
Played the GBA one (Ghost babel) and the Ac!d (which I didn't like.

MGS3 being IMO the best episode so far. simple Tha boss = ultimate ownage! One of the best "villain" (if not the best) in video game history. complex, Nice, Dramatic, and still crédible. (no super power...just skill).

Now if Kojima would make my dream true, 1st he will cancel this stupid idea of a MGS movie (video game movies sucks!!) And MGS 4 wouldn't be the last one. A fianl MGS could be a MGS OPS but on PS3 with online. With a mix of all the MGS levels, and a choice between all the MGS cast...

BTW I'm surprised that there is so much MGS fans here. I knew that Onslaugth was one...but so much...






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"Re(3):Re(10):Metal Gear Solid 4 New Trailer-" , posted Tue 17 Jul 20:02post reply

I also like Metal Gear a lot! MGS3 is my favourite too. If I'm regreting not having a PSP is for the Metal Gear games for the most part.

I think that not not playing MGS2 because of its postmodern story and stuff is a mistake. Even if the ending leaves you a bitter taste, it's still a great and fun game to play.

My advice is, give it a try. I think you won't regret it.






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"Re(4):Re(10):Metal Gear Solid 4 New Trailer-" , posted Fri 20 Jul 04:50:post reply

Kojima demos Metal Gear Solid 4
PlayStation event in Tokyo features first real-time demo of the eagerly awaited PlayStation 3 title.

TOKYO--At Sony Computer Entertainment's PlayStation Premiere 2007 press conference in the massive Roppongi Hills complex today, most in attendance were expecting to see reruns of trailers shown at the E3 Media and Business Summit. So they were taken by surprise during Konami's presentation, when director Hideo Kojima gave the first-ever Metal Gear Solid 4: Guns of the Patriots gameplay demonstration.

The demo, which lasted a full 20 minutes, began in the same unnamed Middle Eastern locale as previous MGS4 game trailers. Snake started out on the second floor of a ruined building. Looking down, he saw tons of rubble from the remnants of buildings obliterated by warfare. The landscape was particularly detailed, with walls broken into various shapes and surrounding buildings uniquely damaged. When Snake zoomed in on the walls using a scope named Solid Eye (after the 3D glasses from Metal Gear Acid 2), they showed a high level of detail with little or no pixelation up close.

While previous installments in the MGS series had Snake infiltrating areas that were guarded by a single superpower or army, the situation is vastly different in MGS4. The demo shows two different factions--professional PMC (Private Military Company) mercenaries, and civilian guerrillas, who were losing because they were less experienced. The demo started out quietly, with both sides just patrolling. By the end, though, there were explosions all over the place.

During the demo, Kojima had Snake side with the civilian army to help take out the PMC soldiers. Given that the PMC soldiers were wearing beige camouflage, it was difficult to spot them in the sandy fields and grayish walls. Kojima had Snake switch to thermal goggles to detect them, and then return to the normal scope to zoom in.

Hopping down the building from where Snake started, the aged soldier approached a set of familiar bronze statues last seen in the Tokyo Game Show trailer. Here, Kojima went to the menu screen and selected the active camouflage option, where players can access disguises for Snake's face and body. Snake normally wears an all-purpose "Octo-Cam" camouflage suit, which lets him blend into his surroundings. However, apparently there are other selectable camouflage patterns in the game, one of which is called the "Statue-Cam." Kojima selected the Statue-Cam and an appropriate face mask, and--voila!--Snake's camouflage suit displayed a bronze finish. The PMC soldiers then walked by, mistaking the grizzled commando for a statue.

Kojima then showed off how the Octo-Cam camouflage will help Snake blend into his surroundings--semiautomatically. Whenever Snake performs an action, like hugging a wall or hitting the floor, the suit automatically changes its pattern to match that of the surface Snake is touching. Kojima demonstrated this action by having Snake evade a PMC soldier by lying in wait on the ground and blending in with the tiles of a nearby building. Snake then stood up and dashed to the shadows by a wall, waiting for the soldier to walk past. Then, he took the soldier from behind by using close-quarter combat, which made the soldier drop his gun--a new element in MGS4. Snake finally wrestled the soldier down, choking him until he was knocked out.

Kojima revealed that Snake can take his enemy's weapons in MGS4, and CQC isn't the only way to get them--holdups can also be effective. When Snake put a gun against an unaware soldier, the grunt raised both of his hands in the air, dropping his weapon to the ground and shivering. The holdup in MGS4 looks a lot more realistic than in the previous games. While keeping his gun pointed at the enemy, Snake used his other hand to frisk for items all over the soldier's body. He also seems to have gained a new move that involves delivering a death grip to an enemy's crotch, rendering that person unconscious in an instant.

After taking out two soldiers (one through CQC and the other by holdup and grabbing his nether regions), Snake spotted a huge hole in the wall that was big enough for him to fit though. However, he then noticed PMC soldiers in other abandoned buildings that could easily spot Snake and shoot him down. Kojima had Snake switch to his Mosin Nagant stun rifle to take them out. This was done by way of the same sniper view the rifle had in Metal Gear Solid 3: Snake Eater.

Snake then made his way down the building onto the ground and took out another PMC soldier, this time using a stun knife that can discharge electricity. Kojima showed how the knife can be used to just zap the enemy and knock them unconscious, though it can also be used for fatal slashing as well.

Seeing that yet another PMC soldier was nearby, Kojima showed off Snake's new prop--the oil barrel. The oil barrel in MGS4 has as much a camouflage effect as the series' traditional cardboard box, except it's a bit more resistant to bullet shots because it's made of metal. Unfortunately, it didn't seem as stealthy, because we heard Snake's knees banging into it as he walked. Kojima showed that the barrel could also be an effective weapon when Snake rolls on the ground inside it, attacking any soldiers in his path. Naturally, though, Snake was dizzy once he got back up, and we saw him throwing up.

Kojima went on to confirm that gamers would be able to play through the whole game in a first-person view, and showed how the Sixaxis' motion-sensing can be used to duck and peek around corners.

Snake then went into a nearby building and talked to his friend Otacon via his Metal Gear MKII robot, re-creating part of the first MGS4 trailer. Eventually a battle between PMC and guerrilla forces erupted outdoors. The PMC soldiers were obviously getting the upper hand, as they had more firepower and cutting-edge technology on their side, including flying biomechanical creatures that would drop bombs.

To help fight off one of the PMC soldiers, Kojima showed Snake's new best friend, the Metal Gear MKII. By selecting MKII from the item inventory, the player can take control of it and move around in either first- or third-person view. (Snake is seen crouching on the ground with his hands on the MKII's remote controller--which is an exact replica of a Sixaxis gamepad.) And while the stealthy MKII may seem small and harmless, it can knock out enemies with a powerful knock of electricity.

Turning back to Snake, Kojima showed that the protagonist can throw grenades backward like in the previous trailer. The grenade's trajectory is shown onscreen, Gears of War-style, as Snake is preparing to throw his grenade.

As the demo neared its end, Kojima showed off some more weapons that can be used in Guns of the Patriots. He used an RPG-7 to explode a tank, an AK-102 rifle to shoot some enemies on the roof, and a P90 to take out remaining soldiers on the ground.

Kojima pointed out that while he had been attacking PMC soldiers and helping out the civilian guerrillas in the demo, it's really up to the player to decide which side to be on--or to not side with either of them.

Overall, Guns of the Patriots defaults to the same kind of third-person view as previous MGS installments. The basic interface has been kept intact as well, with the item itinerary on the bottom left side of the screen and the weapons itinerary on the bottom right.

One addition to the heads-up display that wasn't in previous installments was a semitransparent, illustrated icon on the bottom of the screen that appeared whenever Snake was near an object that he could interact with, such as a wall, an unconscious enemy, or a ledge. Another such object was a dumpster in an alley, which Snake hid in until enemy soldiers cleared out. But since it's full of garbage, Kojima noted that Snake would start to smell if he stayed inside the dumpster too long, making himself more obvious to enemies. As he came out of hiding, Snake was surrounded by a swarm of buzzing flies, though shaking the Sixaxis controller seemed to swat them away.

------------------------------------

http://www.gamespot.com/ps3/adventure/metalgearsolid4/news.html?sid=6175206&tag=topslot;title;3&om_act=convert&om_clk=topslot

Thought I'd post this. Game sounds great so far. I like the idea that you can side with anyone in the game, I wonder how that will affect the story and the environment...





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[this message was edited by Ktallguy on Fri 20 Jul 04:51]

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"Metal Gear Solid 4 Gameplay Video" , posted Wed 25 Jul 01:35post reply

Gameplay


I am really looking forward to playing this game. Enjoy the video folks! 15 minutes of fun. Probably for some people this video will take longer to load than others. Enjoy





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"Re(1):Metal Gear Solid 4 Gameplay Video" , posted Wed 25 Jul 03:35post reply

quote:
Gameplay


I am really looking forward to playing this game. Enjoy the video folks! 15 minutes of fun. Probably for some people this video will take longer to load than others. Enjoy


Geez louise, that looks like fun. I know a trailer is designed to sell a game so I shouldn't get too excited but I must say that trailer really did its job. After viewing it my fingers itched from wanting to play the game and make Snake crawl around on as many things as possible in order to see what colors I could make him change.





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"Re(2):Metal Gear Solid 4 Gameplay Video" , posted Wed 25 Jul 04:24:post reply

It's weird but great feeling that it makes me feel like i'm playing black hawk down of some sorts by the explosions and psuedo metal gear looking plane units. The environment in the game feels like a strong pull for the player now that I think about it. What I found really fun was the ability to pick up weapons from your enemies and the rolling around.


Spoilers for those who finished MGS 3 and the relation to MGS 4. [Personally I'd wait for the game but for those who are interested go right on ahead]



Spoiler (Highlight to view) -
http://metalgearsolid.org/show_news.php?id=1230

Apparently EVA is alive and present but will be in MGS 4


End of Spoiler







[this message was edited by Catalyst on Wed 25 Jul 06:46]

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"Re(3):Metal Gear Solid 4 Gameplay Video" , posted Wed 25 Jul 09:26post reply

This game is simply amazing.
I can't wait to play it.





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"Re(4):Metal Gear Solid 4 Gameplay Video" , posted Wed 25 Jul 14:08post reply

quote:
This game is simply amazing.
I can't wait to play it.

anybody notice where snake's left hand is while in statue camouflage?





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"Re(5):Metal Gear Solid 4 Gameplay Video" , posted Thu 26 Jul 07:22post reply

quote:
This game is simply amazing.
I can't wait to play it.
anybody notice where snake's left hand is while in statue camouflage?



Kojima refers to it in his walkthrough as well. :)





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"Re(6):Metal Gear Solid 4 Gameplay Video" , posted Fri 27 Jul 00:29post reply

quote:
This game is simply amazing.
I can't wait to play it.
anybody notice where snake's left hand is while in statue camouflage?


Kojima refers to it in his walkthrough as well. :)



It was in the TGS06 trailer anyway.





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"Re(7):Metal Gear Solid 4 Gameplay Video" , posted Fri 24 Aug 04:30post reply

I don't know if MGS is too cool for you kids, but the new trailer with the 4 bosses is really driving me nuts! I wonder how we can possibly fight them ?

Japanese Trailer: http://www.konami.jp/gs/kojima_pro/movie/mgs4_gc2007_jpn.asx

English Trailer:
http://www.gametrailers.com/player/23950.html

The voice acting is awesome :)





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"Re(8):Metal Gear Solid 4 Gameplay Video" , posted Fri 24 Aug 05:05post reply

I dont know about that, we got this thread, it is cool for us!

Famitsu Scan mgs 4 bosses

I'm starting to see the references of what Kojima meant by bringing in every character of the Metal Gear Solid series to MGS4.





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"Re(9):Metal Gear Solid 4 Gameplay Video" , posted Fri 24 Aug 06:53post reply

You can check out the vid here now too,

US Trailer





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"Re(9):Metal Gear Solid 4 Gameplay Video" , posted Fri 24 Aug 07:14post reply

quote:
I dont know about that, we got this thread, it is cool for us!

Famitsu Scan mgs 4 bosses

I'm starting to see the references of what Kojima meant by bringing in every character of the Metal Gear Solid series to MGS4.



Hey, what's in your sig?

And yes, it's kind of combining past, present and future in those bosses, especially with the names.





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"Re(10):Metal Gear Solid 4 Gameplay Video" , posted Fri 24 Aug 09:12post reply

quote:

Hey, what's in your sig?



Lady, from the Devil May Cry anime





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"Re(10):Metal Gear Solid 4 Gameplay Video" , posted Fri 24 Aug 11:11post reply

quote:
You can check out the vid here now too,

US Trailer



Holy crap..at first when I saw the bosses they looked stupid, but then as I was watching the trailer, they started looking scary.....very..





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"Re(2):Re(10):Metal Gear Solid 4 Gameplay Vide" , posted Fri 24 Aug 16:47post reply

quote:

Holy crap..at first when I saw the bosses they looked stupid, but then as I was watching the trailer, they started looking scary.....very..

this game will be marvelous....






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"Re(3):Re(10):Metal Gear Solid 4 Gameplay Vide" , posted Fri 24 Aug 22:52post reply

Raging Raven is another one of those game character names that I will never be able to say with a straight face. For me it ranks right up there with Funky Dynamite.





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"Re(4):Re(10):Metal Gear Solid 4 Gameplay Vide" , posted Tue 28 Aug 08:00post reply

quote:
Raging Raven is another one of those game character names that I will never be able to say with a straight face. For me it ranks right up there with Funky Dynamite.



I can see your rage.

RAAAAAAAAAAAAAAGE!!

It's funny, the Japanese version is "怒り" (ikari), but Rage sounds a bit more menacing in this case.

Japanese voice acting is very interesting though, a lot more crying from the wolf. :p





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"Re(5):Re(10):Metal Gear Solid 4 Gameplay Vide" , posted Wed 29 Aug 05:34post reply

http://media.ps3.ign.com/media/714/714044/vid_2101627.html

A look at the models who the "Beauty and the Beast" unit was modeled after and Yumi Kikuchi with cute but pointless prepared statement.





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"Re(6):Re(10):Metal Gear Solid 4 Gameplay Vide" , posted Wed 29 Aug 15:45post reply

quote:
http://media.ps3.ign.com/media/714/714044/vid_2101627.html

A look at the models who the "Beauty and the Beast" unit was modeled after and Yumi Kikuchi with cute but pointless prepared statement.



Yumi made an appearence at the Games Convention in Leipzig with Kojima, and I can say that she doesn't look that good in person.






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"Re(7):Re(10):Metal Gear Solid 4 Gameplay Vide" , posted Thu 30 Aug 03:46post reply

quote:
http://media.ps3.ign.com/media/714/714044/vid_2101627.html

A look at the models who the "Beauty and the Beast" unit was modeled after and Yumi Kikuchi with cute but pointless prepared statement.


Yumi made an appearence at the Games Convention in Leipzig with Kojima, and I can say that she doesn't look that good in person.



Yea, she's not that hot :p

Make up and nice clothes can really do wonders for some people.





Play to win.