New SSF2T HD Remake Thread - http://www.mmcafe.com/ Forums


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Nate
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"New SSF2T HD Remake Thread" , posted Sat 30 Jun 16:47post reply

Post new stuff here as the last thread was getting too long.





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Undead Fred
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"Re(1):New SSF2T HD Remake Thread" , posted Sat 30 Jun 17:01post reply

quote:
Post new stuff here as the last thread was getting too long.

I'll start us off. T. HAWK IS POOPIN





Time Mage
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"Re(2):New SSF2T HD Remake Thread" , posted Sat 30 Jun 18:59post reply

I like the work on T. Hawk. Except from the head, the rest is practically the same as the original sprite. And in fact, I like how they have changed the head.

Also, it looks like they are fixing Chun Li's smelling hand pose.





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Nate
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"Re(3):New SSF2T HD Remake Thread" , posted Sat 30 Jun 19:36post reply

So much for them compromising between Alpha Sagat and his SFII form. He's huge!





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"Re(4):New SSF2T HD Remake Thread" , posted Sun 1 Jul 01:32post reply

It would be useful posting the link to the images in the first post of this thread; as well as closing the old one.

Old voices are kept :D!





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"Re(1):New SSF2T HD Remake Thread" , posted Sun 1 Jul 04:31post reply

I don't understand why they had to make sagat's leg longer. Lifting weights does not make you taller.





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"Re(5):New SSF2T HD Remake Thread" , posted Sun 1 Jul 05:53post reply

quote:
It would be useful posting the link to the images in the first post of this thread; as well as closing the old one.



The Link

While the re-calibration of Sagat is interesting I wish they had also included the hit boxes in one of the illustrations. Since the hit boxes are the ultimate guidelines that this remodeling has to work under they probably should be included every time animation is discussed.

I also appreciate the decision to reduce that giant melon that T.Hawk calls a head. Hopefully this means that something can be done about that case of lockjaw that poor DeeJay appears to be suffering from.





Count Hihihi
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"Re(6):New SSF2T HD Remake Thread" , posted Sun 1 Jul 06:48post reply

I've lolled to most of the sprites shown so far. This is not good.

So T.Hawk's new head is pretty? Yeah, it looks a bit too familiar. But did you look at his arms and hands? EL OH EL.
Good job Udon. Oh, and I love it how Guile has no eyes, and Akuma has no mouth.





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"Re(2):New SSF2T HD Remake Thread" , posted Sun 1 Jul 07:05post reply

quote:
I don't understand why they had to make sagat's leg longer. Lifting weights does not make you taller.


Only the right leg is longer. The left leg is the same as the original sprite.

My guess is that when the artist was working from the outline of the original Sagat sprite, he didn't realize how far down Sagat's heel really was, or how his foot was positioned.

Then he drew the new version with the foot in the wrong position which extended the leg, and extended the leg even further to fit it into the tile boundaries.





Maou
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"Re(3):New SSF2T HD Remake Thread" , posted Sun 1 Jul 07:12post reply

This is the funniest remake ever. If I ever get a 360 I might buy it, but not for the reasons these 'artists' think.





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Baines
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"Re(7):New SSF2T HD Remake Thread" , posted Sun 1 Jul 12:28post reply

quote:
Good job Udon. Oh, and I love it how Guile has no eyes, and Akuma has no mouth.


Going by the comments thread, the Akuma with no mouth was traced just like T Hawk's head.

It is easier to notice with T Hawk because of the difference in the angle of the body and the head. Not to mention that the original posting brought the "head fix" to the attention of viewers to head off complaints that it didn't match the original sprite.





Nate
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"LOL tracing" , posted Sun 1 Jul 17:54post reply

Well, THIS is interesting, now isn't it?





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IkariDC
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"Re(1):LOL tracing" , posted Sun 1 Jul 18:25post reply

quote:
Well, THIS is interesting, now isn't it?



It was noticeable already on Ryu and Ken's art that they were ripping off the art from GBA SSF2T Revival, but I can't complain since I love the art from that game.






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Nate
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"Re(2):LOL tracing" , posted Sun 1 Jul 18:27post reply

quote:

It was noticeable already on Ryu and Ken's art that they were ripping off the art from GBA SSF2T Revival, but I can't complain since I love the art from that game.



You're right, but they could at least give Edayan some credit, no?





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IkariDC
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"Re(3):LOL tracing" , posted Sun 1 Jul 18:45post reply

quote:

It was noticeable already on Ryu and Ken's art that they were ripping off the art from GBA SSF2T Revival, but I can't complain since I love the art from that game.


You're right, but they could at least give Edayan some credit, no?



You are absolutely right. By the way, anyone knows where to find art from SSF2T Revival in decent resolution?






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Maou
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"Re(4):LOL tracing" , posted Sun 1 Jul 19:15post reply

Hmmm, no wonder his face looks so good! Maybe if they pirate more older SF art this will look better! Maybe they should pirate all body parts...or maybe they could just take those sprites and put them in the game and thenheywaitaminute





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Oroch
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"Re(2):New SSF2T HD Remake Thread" , posted Sun 1 Jul 20:17post reply

quote:
I don't understand why they had to make sagat's leg longer. Lifting weights does not make you taller.



actually it can





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"Re(1):LOL tracing" , posted Sun 1 Jul 23:35post reply

quote:
Well, THIS is interesting, now isn't it?


+ THIS





Zepy
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"Re(3):New SSF2T HD Remake Thread" , posted Mon 2 Jul 01:23post reply

quote:
actually it can


Dear friend,

If you are peforming stretching exercises now you can use these special supplements to increase height levels. And because popping a pill is easy, every time you go to sleep brings you guaranteed results.

If you have made progress now, you will probably be shocked by all of the additional height you can gain doing the simple daily routine of popping in a grow taller pill after each meal.

There's just one problem.

The bigger you get, and the more people start to notice you, the bigger your ego becomes. Just getting through the compliments and attention you receive will become a challenge, that you must be prepared to handle.






Freeter
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"Re(6):New SSF2T HD Remake Thread" , posted Mon 2 Jul 02:04post reply

quote:
The Link




Edayan is a female? Can anyone confirm?





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"Re(4):LOL tracing" , posted Mon 2 Jul 03:43post reply

quote:
You are absolutely right. By the way, anyone knows where to find art from SSF2T Revival in decent resolution?


There is a link to the portraits somewhere in the comments on the Sagat update.





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"Re(2):LOL tracing" , posted Mon 2 Jul 03:54post reply

quote:
THIS



I can't stop giggling at that this one... it makes it look like he's a fish or doing some crazy breathing exercise.






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GekigangerV
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"Re(3):LOL tracing" , posted Tue 3 Jul 02:12post reply

I noted in the other thread that it appeared that Guile's sprite was not as faithful to Edayan's work as the previously shown sprites. Now with the showing the the tracing for the some of the heads, I see why.

Consistency of the heads is probably going to be wack throughout this game if Guile is an indication of how they will draw the heads that aren't directly traced.





Burning Ranger
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"Re(6):New SSF2T HD Remake Thread" , posted Tue 3 Jul 02:58post reply

quote:
It would be useful posting the link to the images in the first post of this thread; as well as closing the old one.


The Link

While the re-calibration of Sagat is interesting I wish they had also included the hit boxes in one of the illustrations. Since the hit boxes are the ultimate guidelines that this remodeling has to work under they probably should be included every time animation is discussed.

I also appreciate the decision to reduce that giant melon that T.Hawk calls a head. Hopefully this means that something can be done about that case of lockjaw that poor DeeJay appears to be suffering from.



Look at Hawk's belt buckle! I want that belt buckle!!!





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GekigangerV
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"Re(7):New SSF2T HD Remake Thread" , posted Fri 24 Aug 09:41post reply

First Look at game stage.