Random thread while the summer is ending - http://www.mmcafe.com/ Forums


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Iggy
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"Random thread while the summer is ending" , posted Tue 29 Aug 04:35post reply

For next summer : tan is good

PS3 stuff

Castlevania Gallery of Labyrinth will have a connexion with the Wii and will have musics composed by both Yamane Michiru AND Koshiro Yûzô. High tension !

Arcade location test
For those who hadn't seen the new logo and the absence of any new character in GGXXAC.
More interesting, a version B of Melty Blood will be released, based on the PS2 version, with a new character and a new button (quick action button)
If you scroll a bit, you will see more stuff on GGXXAC, and a short report on Milestone's new shooter, Karasu.

Wifi Taiô Yakuman DS

FF5A Site opens






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sabo10
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"Re(1):Random thread while the summer is endin" , posted Tue 29 Aug 05:26post reply

In other melty blood news:

There seems to be a bug in this game where you can do a certain combo, and lock the opponent in the corner with jabs in a way that you are not pushed apart, and the jabs can continue endlessly. Is this bug well known outside of Japan?

Due to damage scaling, the combo rarely ever kills anyone, but it is a convenient way to freeze the match and wait out the timer if you happen to have more health than your opponent. Currently, most matches I have seen here in Japan consist solely of someone landing that right combo, and then running the timer down with this bug. Without exaggeration, whenever I look over at a MBAC machines, there is some guy resting his head on his hands, throttling the jab button with one hand, and waiting out the timer.

Really, I can't believe anyone plays this anymore.





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"Re(2):Random thread while the summer is endin" , posted Tue 29 Aug 05:58post reply

quote:
In other melty blood news:

There seems to be a bug in this game where you can do a certain combo, and lock the opponent in the corner with jabs in a way that you are not pushed apart, and the jabs can continue endlessly. Is this bug well known outside of Japan?




Yes, there is at least one match video showing this bug. You likely don't see it much because they agree not to use it... it is pretty dumb.





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"Re(3):Random thread while the summer is endin" , posted Tue 29 Aug 06:30post reply

Wow. People who play videogames sure are assholes.





VManOfMana
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"Re(2):Random thread while the summer is endin" , posted Tue 29 Aug 11:43post reply

quote:
In other melty blood news:

There seems to be a bug in this game where you can do a certain combo, and lock the opponent in the corner with jabs in a way that you are not pushed apart, and the jabs can continue endlessly. Is this bug well known outside of Japan?

Due to damage scaling, the combo rarely ever kills anyone, but it is a convenient way to freeze the match and wait out the timer if you happen to have more health than your opponent. Currently, most matches I have seen here in Japan consist solely of someone landing that right combo, and then running the timer down with this bug. Without exaggeration, whenever I look over at a MBAC machines, there is some guy resting his head on his hands, throttling the jab button with one hand, and waiting out the timer.

Really, I can't believe anyone plays this anymore.



If you are talking about the corner infinites they are fixed in the PS2 version (version B).

Most of them are realistically doable only on Shiki, since he is the character that falls the slowest.





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"Re(4):Random thread while the summer is endin" , posted Tue 29 Aug 12:07post reply

quote:
Wow. People who play videogames sure are assholes.


You mean besides being mega nerds and lacking anything resembling social graces? Someone should wipe out this blight on society before it becomes a real problem.





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"Re(2):Random thread while the summer is endin" , posted Tue 29 Aug 12:23post reply

The Shion infinite was used a lot in tougeki. But people still loved it. For some reason.





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"Re(4):Random thread while the summer is endin" , posted Tue 29 Aug 15:00post reply

quote:
Wow. People who play videogames sure are assholes.







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"Re(5):Random thread while the summer is endin" , posted Tue 29 Aug 19:08post reply

quote:
Wow. People who play videogames sure are assholes.



Fixed for people-weariness.





sabo10
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"Re(6):Random thread while the summer is endin" , posted Wed 30 Aug 00:20post reply

The infinite I saw was done by Len.

I watched him for awhile, and this guy was racking up multiple wins against a series of different players and characters using this same combo to corner jab infinite.





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"Re(1):Random thread while the summer is endin" , posted Wed 30 Aug 20:08post reply

Ryû ga Gotoku 2 : 12/7
One year after the first game. Happens at Shinmitsuchô (? The Kabukichô-like place of the first game) and Osaka, amongst other places.
Cast : 舘ひろし、赤井秀和、釘宮理恵
Big system evolution, you can become a host (!?)
Over 100 sub stories
New fights
"It's more than a sequel".

Also, Lol





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"Re(2):Random thread while the summer is endin" , posted Thu 31 Aug 22:26post reply

quote:
Ryû ga Gotoku 2 : 12/7
One year after the first game. Happens at Shinmitsuchô (? The Kabukichô-like place of the first game) and Osaka, amongst other places.
Cast : 舘ひろし、赤井秀和、釘宮理恵
Big system evolution, you can become a host (!?)
Over 100 sub stories
New fights
"It's more than a sequel".


Was Ryû ga Gotoku such a success that a sequel was fast-tracked? Or is it a case of Sega deciding that since they already have the game engine they might as well make another one? Either way, the news that I might be able to run a club full of questionable clientele and the type of girls you don't bring home to mother makes me glad it's coming out no matter what the reasoning behind it's release is.





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"Re(1):Random thread while the summer is endin" , posted Fri 1 Sep 12:59:post reply

Since this is kinda like a news thread I kinda thought it wasn't necessary to open up a new thread but help contribute to it.

http://www.capcom.co.jp/devil4/

Enjoy! Not much of an opening website but, there's a start for everything.





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Zepy
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"Re(3):Random thread while the summer is endin" , posted Fri 1 Sep 22:19post reply

quote:
Was Ryû ga Gotoku such a success that a sequel was fast-tracked? Or is it a case of Sega deciding that since they already have the game engine they might as well make another one? Either way, the news that I might be able to run a club full of questionable clientele and the type of girls you don't bring home to mother makes me glad it's coming out no matter what the reasoning behind it's release is.


Is Ryu ga gotoku that new? My memory probably isn't working that well, but it certainly feels like a long time since the release of the first game.





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"Re(4):Random thread while the summer is endin" , posted Fri 1 Sep 23:07post reply

quote:
Was Ryû ga Gotoku such a success that a sequel was fast-tracked? Or is it a case of Sega deciding that since they already have the game engine they might as well make another one? Either way, the news that I might be able to run a club full of questionable clientele and the type of girls you don't bring home to mother makes me glad it's coming out no matter what the reasoning behind it's release is.

Is Ryu ga gotoku that new? My memory probably isn't working that well, but it certainly feels like a long time since the release of the first game.



Maybe it seems that way because the English version was only recently released.





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"Re(3):Random thread while the summer is endin" , posted Sat 2 Sep 00:22post reply

Zepy: Ryuu ga Gotoku was released in early december 2005 (a bit less than a year ago, and the sequel will likely come out for the first anniversary). The impression is strenghtened by the fact the first game is currently getting strong attention in the US and Europe via its pre-release promotion.

quote:
Was Ryû ga Gotoku such a success that a sequel was fast-tracked? Or is it a case of Sega deciding that since they already have the game engine they might as well make another one?

It certainly did not make enough money to cover its enormous costs (probably the most expensive game at Sega since the Shenmue fiasco), but it got positive word-to-mouth among gamers (which explains the long running sales) and was successful enough to not get Nagoshi fired and expect realistically that a quick sequel with the same engine would capture at least a good share of the inital audience and bring some cash in. Think Sakura Taisen 4 - though for the sake of Ryuu ga gotoku 2 and your overall faith in humanity, it's better not to.

And there is big hope from Sega that the western audience will embrace the series while waiting for next-gen GTA.
So it seems like a smart, logical move. Quite shocking from Sega, really.





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"Re(4):Random thread while the summer is endin" , posted Sat 2 Sep 02:19post reply

completely disregarding the fact that I haven't heard anything good about the game...





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"Re(5):Random thread while the summer is endin" , posted Sat 2 Sep 02:40post reply

quote:
completely disregarding the fact that I haven't heard anything good about the game...



I liked it! Kind of love hate with the combat though. It doesn't get good until you unlock everything, which is a shame.





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exodus
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"Re(6):Random thread while the summer is endin" , posted Sat 2 Sep 03:00post reply

quote:

I liked it!



I'm just not playing anything where I have to suffer through awful english voice acting. Maybe there's an option to turn it off?





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"Random thread while Ys is back" , posted Sat 2 Sep 04:02post reply

quote:

Maybe there's an option to turn it off?



A safer bet would be to get the cheap Japanese version in September. though the fighting system does seem terrible after a few tries with the game. It relies heavily on its atmosphere, so voice acting is definitely important.


NEW YS!
http://www.falcom.com/info/
And it's not that ugly Ys Online but another lovable milking of that recent Ys game engine. No Adol in the screenshots for now. A demo movie will be available with GansouSangokushi 2 (PC) and Sora no Kiseki FC (PSP).





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Pollyanna
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"Re(1):" , posted Sat 2 Sep 05:30post reply

Regardless of the cast being good for Yakuza, I don't think I've ever heard so many moans and groans about a dub. Blame the director, I guess? When it comes to voice acting sometimes the director just demands that you suck.

It doesn't sound unusually bad to me, just not good.

Also, I think it's something that would benefit from being in Japanese on atmosphere alone.





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"Re(2):" , posted Sat 2 Sep 05:37post reply

quote:

It doesn't sound unusually bad to me, just not good.



I've done the proper elitist thing and judged it without actually hearing it. And then - do I really *need* to hear it in order to judge it? No. Sega is not Rockstar, they are supposed to make games where all the character says is 'YEAH' when he gets a chaos emerald.

And Chaz: Yah, I'll probably just grab a cheap copy during the TGS timesssssssss.





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"Re(2):Random thread while the summer is endin" , posted Mon 4 Sep 04:24post reply

Thanks for the clarification regarding Ryu Ga Gotoku. I guess I got so used to Sega irrationally throwing money away during their wild DC days that I didn't realize they were releasing these games in a manner that more or less makes sense. I'm still not sure who thought a Takashi Miike adaptation starring the wildly awful Kazuki Kitamura would be a good idea but hopefully it won't reflect on the series as a whole.

quote:

http://www.capcom.co.jp/devil4/


"From that day forth... my arm changed..."

Ooh, is this a hint about the DMC/God Hand crossover that nobody was asking for?





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"Re(3):Random thread while the summer is endin" , posted Mon 4 Sep 13:55post reply

quote:

http://www.capcom.co.jp/devil4/

"From that day forth... my arm changed..."

Ooh, is this a hint about the DMC/God Hand crossover that nobody was asking for?



"Power.... Give me Power!"
well, it's a really wild guess, but maybe it has some connection with Project ARMS? it's like an answer when the heroes of this manga have their overpowered ARMS made active...
the "Do you want power? then you shall have power" thing with the jabberwock, the knight, white rabbit, queen of hearts, etc...(yes, for who haven't read it, there's various references to the lewis carroll's tale...)
maybe the mangaka are drawing some art for the game?
dante with nanomachines?
sony is a subdivision of egrigori?

http://en.wikipedia.org/wiki/Project_ARMS





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"Re(4):Random thread while the summer is endin" , posted Mon 4 Sep 16:25post reply

quote:
"Power.... Give me Power!"
well, it's a really wild guess, but maybe it has some connection with Project ARMS? it's like an answer when the heroes of this manga have their overpowered ARMS made active...
the "Do you want power? then you shall have power" thing with the jabberwock, the knight, white rabbit, queen of hearts, etc...(yes, for who haven't read it, there's various references to the lewis carroll's tale...)
maybe the mangaka are drawing some art for the game?
dante with nanomachines?
sony is a subdivision of egrigori?


I deffinitely think to something more simple and less original, like MGS2 Ocelot with his arm possesed by Liquid snake. Here it could be dante with his brother soul in his arm...






Fortes fortuna juvat...

Black_Hayato
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"Re(5):Steven Irwin Killed In Stingray Attack" , posted Mon 4 Sep 17:01:post reply

Stingray barb through the chest





[this message was edited by Black_Hayato on Mon 4 Sep 17:04]

Iggy
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"Re(1):Random thread while the summer is endin" , posted Mon 4 Sep 18:45post reply

Stupid Capcom minigame for the PSP collection





Ishmael
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"Re(2):Random thread while the summer is endin" , posted Wed 6 Sep 03:13post reply

quote:
Stupid Capcom minigame for the PSP collection



What the-?





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"Vergil May Cry" , posted Wed 6 Sep 21:26post reply

So Nelo/Nero Angelo is the playable character this time out? As long as he doesn't surf on a rocket while hooting "yahoo" the switch in characters is fine with me. I do wonder, however, how the powers of his right arm are going to differ from Dante's Devil Triggers.





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"Re(1):Vergil May Cry" , posted Wed 6 Sep 21:37post reply

quote:
So Nelo/Nero Angelo is the playable character this time out? As long as he doesn't surf on a rocket while hooting "yahoo" the switch in characters is fine with me. I do wonder, however, how the powers of his right arm are going to differ from Dante's Devil Triggers.


It can drag ennemies to Nero, to continue combos or maybe to moves things in the background(maybe like the gravity gun, or Roberto in Shin Onimusha, hahaha I know all there is to know).
Also, Nero is a totally new character who doesn't know Dante. I wonder at what point of the game the mysterious past of the hero will be unveiled (and knowing the awesome writing capacities of the DMC team, I'm sure the scene will be unforgetable).

Also, for what it's worth, the director of DMC4 is the Justice Gakuen director. I like.





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"Sony bitchslaps Europe" , posted Thu 7 Sep 00:19post reply

http://www.1up.com/do/newsStory?cId=3153439

Well, lookee here. PS3 delayed until 2007 in Europe, and fewer units planned for launch in US and Japan, with only 400000 units for US while Japan only gets 100000.





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"Re(3):Random thread while the summer is endin" , posted Thu 7 Sep 00:23post reply

Sony delays the PS3 in EUROPE until March 2007

Ok, we should be used to be treated like shit or something, so...

I will laugh a lot if after this delay they are still willing to sell it for 600€.






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"Re(4):Random thread while the summer is endin" , posted Thu 7 Sep 03:13post reply

quote:
Sony delays the PS3 in EUROPE until March 2007

Ok, we should be used to be treated like shit or something, so...

I will laugh a lot if after this delay they are still willing to sell it for 600€.



Nooo...
I'll have to wait till next year to have my new toaster...





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Shooo-rook
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"TINGLE COSPLAY" , posted Thu 7 Sep 04:59post reply

http://www.kotaku.com/assets/resources/2006/09/tingle_in_akiba.jpg

I wish i had that game

retail employee enjoying the release of the new TINGLE RPG





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"Re(4):Random thread while the summer is endin" , posted Thu 7 Sep 06:11post reply

quote:

Ok, we should be used to be treated like shit or something, so...



Because you're European or because Sony is trying to be as unreasonable as possible with the PS3? With that combination, you're lucky to be getting one at all.





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"Re(5):Random thread while the summer is endin" , posted Thu 7 Sep 17:05post reply

And to finish a memorable day from Sony:

No 1080p games in PS3! ...Or at least, very few.

"The next gen starts with PS3", they said in E3. Suuuuuure.





VIEWTIFUL!

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"Re(4):Random thread while the summer is endin" , posted Thu 7 Sep 23:22post reply

quote:
Sony delays the PS3 in EUROPE until March 2007

Ok, we should be used to be treated like shit or something, so...

I will laugh a lot if after this delay they are still willing to sell it for 600€.


Are you annoyed because you were planning on buying a PS3 on its release date or is it the principle of the thing?





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"Re(5):Random thread while the summer is endin" , posted Fri 8 Sep 00:37post reply

quote:

Are you annoyed because you were planning on buying a PS3 on its release date or is it the principle of the thing?



The principle, of course. First of all, history teached us not to buy a Sony console on the release date. I bought my PSX when they released the PSOne, and I bought the PS2 when they dropped the price for the first time. You have to make sure there's nothing wrong with it, but this applies to any other gaming system as well.

Then there's the price thing, 600€ are about 767$ and I of course don't own a HD TV yet.

As for the games, have they shown any gameplay videos besides of MGS4? That's the only game that I'm interested in so far, but I know there will be others. I know I won't buy a 360.

I guess that at the moment a wiinner is wii.






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"Re(6):Random thread while the summer is endin" , posted Fri 8 Sep 02:46post reply

Phantom Blood official site finally opens !
It still looks amusing. 10/26.



Also, what ?





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"Re(7):Random thread while the summer is endin" , posted Fri 8 Sep 05:06post reply

quote:
Also, what ?



C'ome on, Toshi!





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"Re(7):Random thread while the summer is endin" , posted Fri 8 Sep 05:52post reply

quote:

Also, what ?



Wow Iggy, I'm surprised you haven't seen Vermillion Pleasure Night before! I've been meaning to make a "Cathy's House" icon for a while.

Hahaha...for a while, on the first one, I thought they were trying to protect you from American robbers IN Japan, and I thought "Is that really practical?". Then when I saw the police officer, I see that it's to protect you from American robbers in ENGLAND. THAT makes more sense.





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"Re(7):Random thread while the summer is endin" , posted Fri 8 Sep 06:10post reply

quote:

Also, what ?



aha!
hadn't seen these.

And yeah....that girl is actually really attractive. I'm shocked! Someone revoke my cynic's license!





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"Re(8):Random thread while the summer is endin" , posted Fri 8 Sep 06:20post reply

I realy enjoy the use of mannequins in Vermillion Pleasure Night.

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"Re(1):Random thread while the summer is endin" , posted Fri 8 Sep 07:07post reply

No, I don't know, but I want to.

Also, Images of Blue Dragon that are not the same 3 ones we've been shown for a year.
But it still doesn't seems any interesting.





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"Re(2):Random thread while the summer is endin" , posted Fri 8 Sep 17:34post reply

BBC News UK gamer reaction to PS3 delay

This is waiting






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"Re(3):Random thread while the summer is endin" , posted Fri 8 Sep 23:50post reply

quote:
This is waiting



I truly LOLed.






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"Ryu Ga Gotoku & DMC" , posted Mon 11 Sep 05:21post reply

I've spent the past few days in a daze brought on by playing Ryu Ga Gotoku/Yakuza. Slug down bourbon, eat ramen to gain experience and spend all your money on high maintenance women; what a wonderful game. It's not a game for everybody but it's certainly pushing all of my buttons.

Also, http://www.capcom.co.jp/devil4/ has opened up. There's not much there at the moment but you can admire shots of Nero's chaps and marvel at how Dante's pants have pictures of boots printed on them. Good grief.





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"Re(1):Ryu Ga Gotoku & DMC" , posted Mon 11 Sep 08:35post reply

quote:
Slug down bourbon, eat ramen to gain experience and spend all your money on high maintenance women; what a wonderful game.

That's the most perfect summary of my college experience I've ever seen. Yakuza so far for me is a hell more violent, which is probably a good thing.





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"Re(2):Ryu Ga Gotoku & DMC" , posted Mon 11 Sep 09:30post reply

quote:
Slug down bourbon, eat ramen to gain experience and spend all your money on high maintenance women; what a wonderful game.
That's the most perfect summary of my college experience I've ever seen. Yakuza so far for me is a hell more violent, which is probably a good thing.

Hawhaw, so does it mesmerize like the (Japanese version of) Shenmue did way back when? Granted, what I liked about Shenmue was that it really created the feel of normal 80's life (as I imagine it), with optional kungfu, whereas there have never been yakuza much in my life, so I wonder if it'll be as absorbing an atmosphere?





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"Re(2):Random thread while the summer is endin" , posted Mon 11 Sep 09:33post reply

quote:
Blue Dragon

Hmmmm, Sakaguchi and Toriyama somehow worked super-well in Chrono Trigger, but that's a boring looking magazine spread with dulldulldull stereotypes of characters, what gives? Going for the classic feel, I wonder? Sakaguchi's personalities haven't sounded like such simple archtypes like that since FFV, or pre-FFIV...





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"Re(3):Random thread while the summer is endin" , posted Mon 11 Sep 12:59post reply

quote:
Blue Dragon
Hmmmm, Sakaguchi and Toriyama somehow worked super-well in Chrono Trigger, but that's a boring looking magazine spread with dulldulldull stereotypes of characters, what gives? Going for the classic feel, I wonder? Sakaguchi's personalities haven't sounded like such simple archtypes like that since FFV, or pre-FFIV...



It's not that the characters in Chrono Trigger were exactly unique either, though. I'm not saying they weren't enjoyable, but they were pretty stereotypical. If we're thinking in terms of Chrono Trigger, then I'd say that Blue Dragon's biggest challenge will be capturing a grandiose world view and sense of adventure. I remember so many events in Chrono Trigger because everything was "big".

By today's standards, it's hard to recreate that, as at the time, it was one of the first RPGs to have a really powerful, consistant art style for everything in the world. The characters seemed like a part of the world, and the events (and characters) were huge and exaggerated. In my opinion, the only game I can think of that's tapped into that sort of big scale enthusiasm and life is Kingdom Hearts.

I'm interested to see if Blue Dragon tries to capture that sort of feel. I'm not saying the characters look especially exciting, but I think they look as interesting as the Chrono Trigger characters would if they were introduced today.





Maou
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"Re(4):Random thread while the summer is endin" , posted Tue 12 Sep 02:06post reply

Yeah, that may be right there, though I think that at the time, Chrono's characters were pretty distinct visually and personality-wise, though of course imitations of the robot-that-learns-to-feel and the brainiac character have become more common since then. The simple Blue Dragon outfits and black-haired designs didn't seem to stand out to me the way that Chrono's quirky but elaborate designs did (even the blue dragon is drawn very simply), but we'll see I guess.

Randomly on Chrono, now that you mention it, it really is interesting how vast a sense of scale or 世界観 the game created, despite having a simple world map with none of the sense of wide ground exploration like FFVI before it. It's somehow not as epic and huge a world design as VI, yet in a way the experience feels just as grand. A fun plot and the sense of space created by time travel made a "big" game out of a game with small towns and maps! I think it must have been the way it had a driven, linear plot, but that time travel made it clear to you how many different world maps were waiting for you to visitand tempted you to go off exploring in another era. The many endings actually didn't add to that as much for me, since New Game + never sounded fun, but I guess having a secret character in Maou/Magus and having the option from the start to SEE the last boss through the bucket at the Brink of Time made things feel very "big" indeed. If Blue Dragon does this, I'd be so excited.





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"Re(4):Random thread while the summer is endin" , posted Tue 12 Sep 02:52post reply

quote:
Hawhaw, so does it mesmerize like the (Japanese version of) Shenmue did way back when? Granted, what I liked about Shenmue was that it really created the feel of normal 80's life (as I imagine it), with optional kungfu, whereas there have never been yakuza much in my life, so I wonder if it'll be as absorbing an atmosphere?


While Ryu Ga Gotoku is much more manly than Shenmue it does have the same flair for melodrama and a sense of place. I admit that Ryu Ga Gotoku is more streamlined and more closely follows videogame conventions in it's presentation but not getting bogged down by an in-game timer or having to manually lift every bag of chips you want to buy off the rack isn't the worst thing in the world. What the games share in common is the feeling that the game world is an attempt at recreating something human beings would actually live in instead of just another maze for your character to run through. As you guide your yakuza guy through a city block that is heavily populated with nothing useful it does give the impression that you're walking through the less savory section of a large city.

So far the biggest stumbling block in Ryu Ga Gotoku is that the fighting system is so elementary when the game starts out that it could easily put people off the game. Thankfully the abilities you gain as the game progresses help flesh it out considerably. Although I don't think the fighting ever becomes great it does eventually have enough variety to keep things fresh plus it never stops being violent so the lizard part of my brain remains entertained.

quote:
It's not that the characters in Chrono Trigger were exactly unique either, though. I'm not saying they weren't enjoyable, but they were pretty stereotypical. If we're thinking in terms of Chrono Trigger, then I'd say that Blue Dragon's biggest challenge will be capturing a grandiose world view and sense of adventure. I remember so many events in Chrono Trigger because everything was "big".

By today's standards, it's hard to recreate that, as at the time, it was one of the first RPGs to have a really powerful, consistant art style for everything in the world. The characters seemed like a part of the world, and the events (and characters) were huge and exaggerated. In my opinion, the only game I can think of that's tapped into that sort of big scale enthusiasm and life is Kingdom Hearts.


That may be the best summary of what made CT work that I've seen. While FFVI may have been telling a large, sprawling story there was often the feeling that what the game wanted to present and what the SNES/SFC was capable of were at odds. With CT, however, everything that was in the game looked like it belonged instead of being a placeholder for whatever it was the programmers actually wanted. That, combined with the "Hey, we're going on an adventure!" vibe that kept things from getting too gloomy even at the end of the world go a long ways toward explaining why CT is still remembered so many years later.





Maou
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"Re(5):Random thread while the summer is endin" , posted Tue 12 Sep 05:23post reply

Spot on about Chrono, though I think what made FFVI my favorite was that it mostly did succeed in that grandiose vision...along with the wide world and exploration, it had movies (world ripping apart) and incredibly long spectacle sequences that looked what they should have looked like, rather than cartoon charicatures of real events with li'l tiny character models like V and IV. I think the limits showed up in the towns, which looked too similar and which wanted to be so different, and which Chrono avoided in making its towns abstract little units.

I'm kind of intrigued by what you say about Ryuu Ga Gotoku even if I never could find a cheap copy. It sounds like a vibrant world, but is there still much to do to just sort of mess around? The story should be exciting, I'm sure, but I admit that just screwing around in Shenmue made me happy way back when, Space Harrier and all. I'll always regret that between my friends and I we could never get a copy with a working disc 3 so we never got to go forklift racing, but that's just the kind of inane American RPG-type freedom I was hoping Ryuu Ga Gotoku would maitain a bit.





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"Re(6):Random thread while the summer is endin" , posted Tue 12 Sep 06:24post reply

quote:
I'm kind of intrigued by what you say about Ryuu Ga Gotoku even if I never could find a cheap copy.

Then maybe you'll be happy to know the game will have a The Best release a few weeks before Ryû ga Gotoku 2 (with a demo movie of the sequel).





Maou
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"Re(7):Random thread while the summer is endin" , posted Tue 12 Sep 07:10post reply

Hooray! ...although the cludgy The Best packaging always makes me sad. I've actively bought more expensive original copies of games just because greatest hits packaging is uglier than PS boxes already are, but that's just because I'm a maniac.





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Iggy
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"Re(8):Random thread while the summer is endin" , posted Tue 12 Sep 17:14post reply

quote:
Hooray! ...although the cludgy The Best packaging always makes me sad. I've actively bought more expensive original copies of games just because greatest hits packaging is uglier than PS boxes already are, but that's just because I'm a maniac.


I understand this point of view... But then, The Best games still are the best options to buy old games for a decent price online (paying 50 bucks for a two years old games when you know you could buy four of them with this money if you were in Tôkyô always irks me)





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"Re(9):Random thread while the summer is endin" , posted Wed 13 Sep 01:52post reply

There isn't anything as wildly off-kilter as forklift racing in Ryuu Ga Gotoku but there are a few side events to fool around with such as gambling, slot machines, bars, hostess clubs, massage parlors and other pursuits of a less than savory nature. Having the bartenders give a little history about every drink they serve is a nice touch. Even though it doesn't make any difference to the main game I've found I like getting my tough guy yakuza lit up on booze and then going to a Sega arcade and playing a UFO catcher machine for no other reason than that the game will let me. There are also side events but most of them involve the usual fetch quests or hitting people. Most of the game involves hitting people, actually.

Hmm, I don't want to over-sell the game or imply that it has the same insane scope that Shenmue was going for. While I'm enjoying the game a great deal I also will admit that it's not perfect either.

Going back to FFVI one section where I thought the game was trying to reach beyond its grasp was the opera sequence. While I understood what the programmers were going for I felt it was a section that could have benefited from better technology to present it. During that bit I felt embarrassed for the fictional character of Celes, the game as a whole, and for myself for being stuck playing through the sequence. I don't think that's the emotion that the game was hoping to elicit.





Maou
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"Re(10):Random thread while the summer is endi" , posted Wed 13 Sep 02:07:post reply

quote:

Going back to FFVI one section where I thought the game was trying to reach beyond its grasp was the opera sequence.

I just may check out the Ryuu, then, thanks, Ishmael! And somehow, I totally bought the Opera sequence (wished they weren't synth voices, but it still clicked for me), maybe because I played it only a few years after VI came out and I was getting into RPG's. Even though my first RPG was Mega CD's Lunar 2, which HAD the ability to execute this kind of spectacle scene in the game well (and did) through its massive animation sequences, VI still didn't bother me even after finishing another 16-bit RPG that had both voices and animation. Maybe I was so wrapped up into its worldview that it didn't matter.





人間はいつも私を驚かせてくれる。不思議なものだな、人間という存在は...

[this message was edited by Maou on Wed 13 Sep 02:08]