| Original message (2118 Views )
| "Re(5):your games for 2006" , posted Sun 1 Jan 16:32:|
As much as I hate the game, I'm looking to see what else SNKP stuffs into SS Tenka for PS2 later this month. Also for PS2, the X Collection with polished content chosen by Capcom itself based off of feedback that was given to them, like better voices, a redone script, the X3 anime cutscenes, and other stuff.
That, along with the US releases of Rockman Rockman and Irregular Hunter X later in this quarter, I hope the PSP gets out more and better releases than it had in 2005.
Twilight Princess will probably get game of the year just because it has the Zelda name :p, but Twilight Princess is really the first 3d Zelda game I've been impressed by so far.
The DS has it made with Super Princess Peach.
For those who want blood in SS Tenka use this template.
[this message was edited by Abster on Sun 1 Jan 17:13]
| "Re(3):your games for 2006" , posted Thu 5 Jan 11:09|
Im really looking foward to Super Princess Peach ( US ver.)
You know, I went from loving that game to totally hating it. The challenge is just too light. The "puzzles" involve, like, using your whirlwind ability to turn a windmill, which opens a door. There's a hint box right next to the windmill. "Maybe if you use your whirlwind, it'll open?"
And then -- the same situation pops up twenty more times in the game. The windmill and the door are always right next to each other. The hint box is always right next to the door. A pink item box containing a Toad is always right inside the door. The door always opens with a single blast of whirlwind.
Once, the door is kind of hidden up out of the way. Still, there's that hint box. It's like -- if you're going to hide the Toad, why bother putting it behind the door opened with the whirlwind? It's just kind of dumb.
Repeat this x20 for every other "puzzle" in the game, like running across a disintegrating bridge. There's no immediacy or danger.
That said, New Super Mario Bros. is going to be really awesome. The two-player cooperative/competitive wireless mode sounds like Zelda: Four Swords done right, in more bite-sized pieces.
I am also looking forward to
all Japanese, all for the Xbox 360, all with two-word titles with four-letter, one-syllable first words and six-letter, two-syllable second words. One of them has Toriyama, one of them stars Frank Cifaldi whacking zombies with baguettes, and the other stars イ・ビョンホン with a shotgun; two-thirds of them are also produced by Keiji Inafune, so, to be honest, I have about three-fifths of a boner right now.