| Original message (2646 Views )
Red Carpet Premium Member+
| "Ultimate Spider-Man" , posted Mon 26 Sep 09:42|
I got USM yesterday and according to the save clock, I beat the story mode in 4 hours. What a shame.
I see what people were talking about when they say the web slinging system was dumbed down. In Spider-Man 2 you could go from one web to another having two webs out at a time, but in USM you shot one web release it and have to shot another. Although it is a shame they got rid of the SM2 webs swinging as it was more accurate to how you see Spider-Man swing around, to get the facest times in the race challenges you had to do the shot and release method similar to the one in USM to get the fastest times and I used that method most of the time in SM2 so it is no big deal to me.
In addition to changing the web slinging they got rid of the 2 web slingshot(similar to the thing he used in the first movie to get to the bridge), air piledriver, the web lasso, perching from lamps. All of those were things I barely used, but were fun to do. But they removed the much more important web balls, long jump, the ability to web pull guns from bad guys hands and made wall running more of a matter of how fast or what angle you go into a wall than making it a simple command.
Eventhough USM is a much shorter game than Spider-Man 2 I found the story, gameplay and boss fights a lot better. The citizens in distress missions aren't as tedious as they just pop up on your map and you can do them if you want to, but they are limited to stopping gangs, getting people to the hospital and car jackers. But since they don't have the crappy voice actors from Spider-Man 2, it isn't as painful.
But it seems that like Spider-Man 2 the bulk of completeing the game is getting stupid tokens. There are comic, hidden, and land mark tokens in this game totaling over 200, I believe. Then there are also those stupid race challenges. Compared to Hulk, USM really lacks in the fun mini-challenges department.
The story was probably something written in the 6 issue Trade Paperback format the comics are usually written in with a bit of filler with Rhino(or is it R.H.I.N.O?). I wish they did something the length of atleast three story arcs to try and stetch the game to atleast 10 hours of story.
I rank it third below Hulk and X-Men Legends II on the list of recently released games based on specific books. I can't decide what I like better between Hulk and X-Men though. USM is definite rental material though.
Well, that is it for my rambling, continue on with Marvel Nemesis discussion if you wish.