quote: where do they get all these pics ?! O_O' this game have the ugliest chara-design that i've ever seen ...
It's more like "ugliest clothes design", but I mostly agree.
BUT, I like the gameplay changes listed: Ivy has two differentiated movesets, Sophitia, Cassandra and Lizardman play differently, Kilik and Seung Mina play differently, Nightmare and Seigfried play differently... Really, I do appreciate those changes.
quote: Just in case anyone hasn't seen it, pics of the remaining cast, bonus characters and gameplay info can be found here.
"Sorry, but Namco has requested that this page be removed"
EDIT: There's new video and Kimagure Watcher on the Chronicles of the Sword mode and its exclusively-designed characters at Soularchive. I would definitely rather have Abelia in the main game than either Kira or Setsuka. I hope these characters can be unlocked or something.
[this message was edited by Gojira on Thu 8 Sep 11:48]
Personally, I miss pursuit specific attacks more myself.
Could do without Tekkens all low attacks can hit ground foe crap.
Namco should consider theres some of us out there that hate spending the majority of a match trying to get off the ground.
Maese Spt 11th Post
"wishful thinking" , posted Mon 26 Sep 16:29
Personally, Iīd love to see back the weapon clash struggle, like in the original Soul Edge. I really miss it, it was such a beautiful feature... I mean, when two horizontal (or vertical) attacks clash the weapons repel each other and thatīs very cool; but when a vertical slash meets with an horizontal one, weapons should engage and you should have to struggle in order to liberate your weapon from your opponentīs and retake the distance. Something like that.
Also, not sure about the weapon life gauge, but it would be great too to implement a system for lost and recovery of your weapon, just like in Samurai Spirits.
"Fashion is a form of ugliness so intolerable that we have to alter it every six months"