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	 |   Spoon 849th Post
 
  
 
   
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  |    "Re(2):JoJo?" , posted Thu 31 Mar 16:52 
   
      	 
      	 quote:  She still could be played well in Zero 3.  Some top-ranked SF players used her solely for V-Ism.  I think her best version was Zero 1, with the Soul Illusion combos and the easy chain combos.  
 
   
  I think she's actually more fun in SFA3, what with the new normals and the juggle system.  Yeah, V-ism is the way to go for her.
  SFA1 Rose? No way.  Sure, you can infinite Sodom, but SFA2 Rose has a weapon of obscene power: LOW STRONG!  It counters... like every ground normal in the game except for hopkicks or something.  Maybe I'm exaggerating, but it feels that way.  Even against Chun Li.
  I dunno why SFA series was so hell-bent on making low strong the lowest common denominator, but it is.  Take Guy, for example.  Low strong is a fast poke.  Low strong is an anti air (wtf...).  Low strong can be cancelled into specials/supers.  Put all that together: except if you're getting up from knockdown, you can do low strong whenever you don't know what to do and it'll usually be a good choice. 
 
 
 
 
   
		  
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	 |   Spoon 852th Post
 
  
 
   
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  |    "Re(1):Rose thread" , posted Fri 1 Apr 09:56 
   
      	 
      	 quote:  
  Of all the versions of the character the one I find most fault with is Alpha 3's.  I really hated the new roundhouse kick they gave her and I found the 'popup' aspect of the crouching fierce frequently messed up my basic combos.  Still a decent character but not as enjoyable as A1 or A2.
 
  
  Uh, you can do her old RH by pressing f+RH.
  ...and her d+FP doesn't launch unless it's a counterhit, from which you can do lots of good/easy juggles, but that has more to do with SFA3 than with Rose.
  Play SFA3 Rose again!  At the very least, I fail to see how you could possibly find her less interesting than SFA1 Rose... SFA2 CCs aside.  
 
 quote:
  Speaking of A2, I read once that Rose had a 100% custom combo using (of all things) soul sparks.  I never had the chance to try it - can anyone verify it's existence?  
 
   
  Yes, it's real.  No, I can't remember exactly how it works.  I have a video for it somewhere here, but it goes more or less like this: absorb a bunch (forget how many) fireballs, and when you use her fireball in a CC, the damage of each is upped DRAMATICALLY.  We're talking like 100% combo with 8 fireballs or thereabouts. 
 
 
 
 
   
		  
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