IN TOKYO GAME EXPO' 97
SNK took great effort in promoting two of their main releases both soon to come..
The First promotion was on Samurai Shodown 64 for the NeoGeo 64. There was a five minute video which played on the big screen in a frequency of every ten minutes. The video showed clips of the game with Haohmaru, Nakoruru, Genjuro and Hanzo.
The game seemed to be fully rendered in polygons, but the characters looked well polished, knowing that the game is still in development. The video emphasized a lot on blood and bone breaking. In fact there was a zoom-in on blood splatter every minute, and animation of bone cracking almost as frequently. They also showed behind-the scene development and their tools used in the creating. In one cut they were actually tieing a person to wires and swinging him around to motion capture the movement when a character gets knocked out into the air.
There were also two new characters, one of which was a girl who looked a lot like a certain blue haired kid from the anime Evangelion. The other looked like a Samurai version of Cervantes from Soul Edge with longer nails. It seems that he is the last boss, or at least one of the bosses.
The other promotion was on the Samurai Shodown RPG, and on the 5th and 6th, guest speaker Harumi Ikoma- the voice actress of Nakoruru was there. Also as guests, Akoya Sogi (Mai Shiranui), Kong Kuwata (Geese Howard) and many others participated including voice actors of Kyo, Iori, KoF97' Athena, and Benimaru / Kyoushirou.
NeoGeo 64, Samurai Shodown 64, Samurai Spirits RPG copyright SNK Co. 1997.