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Dissidia: FF question+general thread
by
HAYATO
17:35
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19
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[quote] When I became aware of the whole game system, and the way to obtain some of the items and game improvements, an intense sense of dread took over me, almost as if I could feel the game's inner potential to make one waste hundreds of hours... Some people love this stuff though (not me). That's why WoW and Monster Hunter and Pokemon sell so damn much. Monster Hunter's game structure has nothing to do with Dissidia's (I can't tell about the other games you mention, as I have never played them). MH is about constant character upgrading via clearing self-chosen missions. Dissidia's method (unwillingly pitting one's character against enemies both +10/15 and -10/15 on the same stage) is simply crazy (in an awful way). For instance, how am I supposed to get decent "stage clear" stats when lvl 45 baddies attack my lvl 29 Cloud by surprise (i.e. unavoidable battle)? Whoever came with such a cheap game design deserves a kick in the nuts... with ice climbing boots!!! [/quote]
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