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Topic
Unused Designs From Official KOF XII Gu
by
Oroch
11:48
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26
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[quote] Interesting! I don't think the world needs endless variations on Elizabeth but these sketches still shows just how ambitious SNK was during the preliminary stages of KoFXII. The sketch of Ryo and the less bloated Ikari warriors are also nice but I'm assuming those were sacrificed when the game was switched to a more retro vibe. Also there's this speculations, phoenixazure : here's speculation From Mugenchina. Supposedly this is data from the 360 ver found in the disc data:827B0660 RoleNameTbl: .long aElisabeth_0 # DATA XREF: GetRoleNameById+10o .data:827B0660 # GetRoleNameById+18o ... .data:827B0660 # "elisabeth" .data:827B0664 .long aDuolon_0 # "duolon" .data:827B0668 .long aShen_0 # "shen" .data:827B066C .long aKyo_0 # "kyo" .data:827B0670 .long aBenimaru_0 # "benimaru" .data:827B0674 .long aDaimon # "daimon" .data:827B0678 .long aIori_0 # "iori" .data:827B067C .long aMature_0 # "mature" .data:827B0680 .long aVice_0 # "vice" .data:827B0684 .long aTerry_0 # "terry" .data:827B0688 .long aAndy_0 # "andy" .data:827B068C .long aJoe_0 # "joe" .data:827B0690 .long aAthena_0 # "athena" .data:827B0694 .long aKensou_0 # "kensou" .data:827B0698 .long aChin_0 # "chin" .data:827B069C .long aKim_0 # "kim" .data:827B06A0 .long aHwa_0 # "hwa" .data:827B06A4 .long aRaiden_0 # "raiden" .data:827B06A8 .long aRyo_0 # "ryo" .data:827B06AC .long aRobert_0 # "robert" .data:827B06B0 .long aTakuma_0 # "takuma" .data:827B06B4 .long aRalf_0 # "ralf" .data:827B06B8 .long aClark_0 # " [/URL][/B][/S][/I][COLOR=660000]-- Message too long, Autoquote has been Snipped --[/COLOR][/quote]
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