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Let's talk about the FFXIII demo
by
KTallguy
22:28
Mon
16
Dec
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[quote] The battle system is [b]really [/b]fun. Basically they've completely reinvented everything. There's no MP. Magic can be used without using up any kind of in game currency. For example, Cure spells are automatically used by party members when your health dips into below half (Yellow HP), and they seem to use it more aggressively when it dips into 1/4 (Red HP). You can also manually cure, but the demo is a bit too easy to necessitate that except on the last boss of the demo. The way healing is in the demo, it's very difficult to die, but the focus appears to be doing well in battle, rather than living or dying. Currently you only control one character at a time, because the game is extremely fast. I bet that in the full game you control one character at a time but use the LR buttons to give the other characters preset commands. Because there is a flag next to the controlled character's name you can assume that switching is possible. The AP bar is broken into three sections, and a standard action takes only one of those sections. You can choose to do a single action, two in a row, or three in a row. This means that you can choose to only wait for one section of the AP bar to fill up if you want to quickly attack or use a magic spell, or wait for the entire thing to fill up if you want to do longer strings of attacks. The animations and timing of the attacks differ depending on how you put them together. For example, if I use "fight" x3, Lightning will do two sword slices [/URL][/B][/S][/I][COLOR=660000]-- Message too long, Autoquote has been Snipped --[/COLOR][/quote]
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