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[QUOTE]Meanwhile! Arcade Edition is delightful, but there are now too many competing modes and systems, and I need a simple explanation here because I am not reading another menu. Arcade Mode: can I get anything useful out of it in terms of Fight Money? How much Fight Money is gained through leveling up now? Do I get Fight Money through online ranked matches? Should I gamble on Extra Battles that award direct Fight Money or experience points? I'm not quite sure where Fight Money is supposed to come from now. [/QUOTE] Arcade Mode not only offers no Fight Money, it doesn't even offer XP. The only reason to play Arcade mode, other than just for fun, is to unlock one-page "endings" and other artwork. The "endings" honestly aren't anything special. They fail at being nice art, due to being a jumble of panels attempting to jam a summary of an actual ending into a single "page". They fail at story telling in part due to again being a jumble of panels, and some also fail at story telling due to the lack of surrounding context that might have been present in the original game. The endings are I think all obtained just by beating a mode with a character? The other artwork have various conditions, which can be viewed in the new Gallery mode. Conditions are stuff like "Beat the mode with Birdie on Hard" or "Beat the mode with Ryu without continuing". As for leveling, I think it is still 1000FM per level? For Extra Battles, it remains to be seen, as Capcom pushed back the Golden Soldier schedule by a week. I did kind of a break-down post yesterday about how it looks the values will work out, but we won't know for sure how everything will actually be until the coming weekend when the first soldier mission appears. For the current Shin Akuma battle, that awards XP, not Fight Money. Though the XP can be enough to level a character a few times, and thus will speed up getting that level up reward Fight Money. However, the battle is rigged in favor of the CPU, so you might want to look it up online before attempting it. It *can* be cheesed with particular tactics, and particularly with certain characters, but it is easy to burn more FM than you'll gain if you aren't careful. As for where Fight Money is supposed to come from now, my speculation is that Capcom wants to drive as many people as possible to playing online as much as possible. That is my real guess as for why they removed FM rewards from the single-player Survival Mode and offer neither FM nor XP for the new Arcade Mode. From Capcom's point of view, it is in there best interests to push as many people as possible into playing online, as that makes the game look healthy, and encourages people to keep playing online (as well as to buy into the game in the future.)
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