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Re(2):Next stage: Brazil
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[QUOTE] Ono must be mad by now... oh well, he's still the one who will explain Laura's V-Trigger and other gameplay stuff of hers. [/QUOTE] It looks like he's pretty [URL=http://p.twipple.jp/OLr9w]bummed out[/URL]. He couldn't resist indulging in a black-and-white filter. I honestly really feel for the guy, things like this are very stressful when it comes to work. My heart goes out to this man, hope he gets a good reception at the show. [QUOTE] As for the character, I'm not sure if I like the back of her pants. But she seems to be an awesome fighter! [/QUOTE] My first reaction to the pants was "Oh man, a faux-thong, really?" But honestly I think it works. They obviously set out to make a super-sexy character and the effort certainly wasn't wasted. Plus the rolling momentum on the throws looks fantastic. Another character I'll definitely play. One thing I wanted to mention about the game in general though, though. I'm probably in the minority but the supers (I mean CAs) for Karin, Rashid, Gief, and Laura have felt underwhelming to me. I don't have a problem with them being quicker than SFIV's ultra-drawn-out ultras. For some of them I think they are maybe too cartoony in a way that isn't consistent with the rest of the attack/special animations, like Karin's spinning the opponent around like fourteen times before blasting them away (I love the actual chi blast though) or Rashid's silly little kicky feet at the end of his CA. Or Laura orbiting the borders of the screen. In other cases just don't feel like they have a satisfying final impact, like Zangief's "well I'll just jam them in there a little harder" or Laura's final "oh and btw I was choking him" pose. I mean, they aren't really bad, they just don't all hit that high bar I'd like them to. But maybe R. Mika's critical art ruined me for all other CAs with the [URL=https://youtu.be/ET2NgyGDHP8?t=2m59s]awesome choke face thundering double impact?[/URL] But I could always use that meter for EX moves, I suppose.
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