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Re(1):Dark Souls II in the media
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[QUOTE] Though I've never actually played Dark Souls or Bloodborne, I love them indirectly out of a knowledge of their own love for roguelikes and especially the original Fuurai No Shiren, one of my favorite games in the world. So it's with these happy feelings that I was pleasantly surprised to see [URL=http://www.washingtonpost.com/news/comic-riffs/wp/2015/04/14/dark-souls-ii-scholar-of-the-first-sin-is-a-remaster-that-proves-not-all-change-is-progress/?tid=hpModule_5fb4f58a-8a7a-11e2-98d9-3012c1cd8d1e]a write-up on the remastered Dark Souls II[/URL] on the Washington Post, one of the US' most important newspapers, that's actually written seriously and is more than a paragraph long. It seems pretty niche, and maybe it's only in the online version, but given the amount of time I spend complaining about the sorry state of games "journalism," it's interesting to see a real journalistic source giving the game this space. [/QUOTE] On a completely different note about divisive games, I've played through most of Resident Evil 6 lately. RE and Street Fighter seem to represent two curiously different approaches to characters within Capcom. SF characters are eternally youthful, while the Resident Evil crew really did get older with the passage of time. Chris is in his 40s by RE6, Sherry grew up from a schoolgirl in RE2 into an agent (and is in fact 6 years older than her partner in the campaign), Leon is knocking on 40... I vaguely remember some of the criticisms of RE6 that were mentioned here on the cafe a few years back, and it's certainly a game that deserves them from multiple perspectives. It's just about the least scary RE game since RE5 (once you see "zombies" riding on motorcycles and twirling chains, you've entered full-on 80s action movie), it followed the bizarre path of RE4->Gears Of War->post-RE4 TPS, it's even more of a shooter than RE5 was, and though Sherry looks troublingly beautiful neither her campaign nor Chris's campaign are as good as Leon's. RE6 feels like the latest entry of the Fast and Furious franchise, where suddenly all of your old friends are back together again having a big adventure that varyingly references your old adventures... but you definitely feel that something is off when Leon's clearly RE2 referential survive-through-the-city sequence is solved entirely by shooting and running your way through it, when his RE4 referential cemetery and chapel sequence is dominated by running and shooting, and sure enough he finishes with getting a rocket launcher at the escape helicopter to finish the big bad with, but he does Diamond Cutters on zombies and that's awesome. The monsters in the game look great. In fact, if I were to judge the game entirely by how great the monsters looked and how solid the combat felt, it's an entirely positive experience. Sherry's campaign certainly isn't as good as Leon's, but being able to play a campaign as a troublingly beautiful grown-up Sherry who can do veritable Sweet Chin Music on horrifying mutants is enough for me to forgive a great deal of things. I don't know if I'm actually going to play through all the other campaigns again as the alternate characters, not because I didn't have fun doing it the first time, but because it's a really long game. In fact, I can't think of many AAA shooters which have such a long story campaign. It is probably in contention with Gun Survivor for being the lightest RE on puzzles. But what is up with the weirdly scratchy voice samples for the Cantonese-speaking J'avos? I know they've got masks and mutated heads, but at times it sounds like they were recorded with a bad mic onto cheap tape. Now to play Resident Evil HD Remaster...
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