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Xanadu rant / One Piece Amiibo
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I discovered the original Xanadu on [URL=https://www.youtube.com/watch?v=L8azFFS34GQ]Falcom Classics[/URL], the SegaSaturn compilation of Falcom's three first hits: Ys, Dragon Slayer and Xanadu. Probably around 1998 or 1999? I can't remember for sure. As a Western player, my main interest was in playing the Ys remake, but I ended up getting much more engrossed in Xanadu (which was also a remake, but since I had never played the original, that did not matter). Now remember, at the time, there was no wiki or such a heavy access to games. You had to rely on the CjayC epoch of GameFAQs for most information on any game, and pray that local guys like KinsukeJP would come help you on the message boards (and I don't think that trend actually started until 2000, 2001). And my understanding of Japanese was pretty much non-existant at the time. So discovering how to play the game became its own adventure; Xanasu really doesn't have the most intuitive system. I have great memories of those daily sessions figuring out new mechanics and rules about the game. I think the [URL=http://www.dailymotion.com/video/x19jfv9_falcom-classics-promenade-dans-un-donjon-de-xanadu_videogames]memorable main theme[/URL] played a big part in keeping me interested. What I also liked about the game was the streamlined experience, rid of all superfluous aspect like dialogues, cutscenes, etc. Xanadu had a "Zelda 1" appeal that I was starting to regret when playing contemporary games. Fast forward a few years later. Around late 2003, early 2004, a friend gave me his old 3D graphics card, and that got me back into PC gaming. I was not so much interested into playing the big PC games of the time, but the card was good enough to play Falcom's recent output such as Arcturus, Vantage Master, Zwei!!, Sora no Kiseki, Ys VI etc. I also got belatedly hooked by Brandish after playing a friend's SFC copy. So I got back into Falcom games quite heavily during that time. That's precisely when Falcom started promoting the upcoming release of Xanadu Next, which I also followed closely because I was writing news for Insert Credit at the time. And Xanadu Next turned out to be a nice Action RPG. It's not a masterpiece, but it's quite effective and the shortcut-bound level design is rather clever. That's also why I am a bit worried about the new game. The appeal of Xanadu has nothing to do with characters or a storyline, yet the first illustration showing all those anime-like teenage characters feels much closer to Falcom's Kiseki series or Persona than it does with Xanadu or Xanadu Next. The game might be good but it probably will not have any connection with what I liked about the franchise. ============= So, plenty of Amiibo [URL=http://i.imgur.com/XNp6Jah.jpg]will be used for that One Piece game[/URL], including the elusive Wii Fit Trainer! Strange that they did not use one of the princesses instead. I wonder if it is because Gambarion was involded in the Wii Fit series.
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