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Re(2):D&D, Tabletop RPGs, who plays 'em here?
by
Mosquiton
04:09
Wed
11
Dec
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[QUOTE] From AD&D came Wizardry, Dragon Quest, Final Fantasy, Shin Megami Tensei, Pokemon. Like the horned rabbit in Dragon Quest, that was a D&D fan made monster that would eventually turn into Nidoran for Pokemon. D&D3rd edition was their first concentrated effort at making a rules system as the 'physics' of the game. Skillpoints, crafting rules, and all that. [/QUOTE] D&D has been massively, hugely influential on videogames hasn't it? Sometimes I get upset thinking about how the concept of hit points has permeated so deeply in videogames. It's certainly a great idea with many merits, and it's a great fit for a lot of different designs, but I feel like in many cases hit points are an abstraction that's not always neccessary. And as 4th Edition illustrates some implementations work better than others. It's part of why I feel like D&D is brilliant and amazing, but maybe [i]too[/i] influential. Tolkien-influenced fantasy aesthetic. Yes, it's brilliant, but there are so many shitty derivations and imitations... I do enjoy seeing original stuff. Have any crazy/weird/interesting systems or settings come out in the last decade or two?
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