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[QUOTE]Anyway, it's funny you mention that specific point above, because something that's always bothered me about the original arcade/Genesis Strider was the way he ran down hills--his orientation somehow perfectly parallel to the graded slope, as though they had the same gravity-altering effects as those actual gravity-altering spheres in the same game. I have been known to kvetch about this at work probably more than is warranted, though I am noticing now that there are indeed separate animations for going up slopes. Which only makes it all the more baffling.[/QUOTE] You're right, Strider's lack of descending animation is odd considering how much animation he otherwise has. The one part where I actually think this affects the game is the run down the hill of landmines in level 2. I remember it took me some time to determine I was supposed to book it down the hill without pause. Part of this is due to the intentionally vague stage layout of arcade games that were designed to eat your money. But now that you mention that gap in animation I realize part of my initial confusion came from the feeling that there was nothing in the game that made it look as if Strider could run down that hill. That run is a collection of Hiryu walking at odd angles and the occasional flip over to dropping animation. Instead of coming across like a relentless super ninja in that moment Strider appears to have all the grace of Mario missing a jump and sliding nose-first down a wall into a bottomless pit. [QUOTE]Also, hey: Does anybody agree with me that the NES Strider is the most interesting, if not best, Strider game to date? [/QUOTE] Most certainly. It's not exactly a good game but it's still a great game in my mind if that makes any sense. In an age when a lot of games were still being designed along the line of what worked in the arcades it's longer, more involved Metroid style of gameplay made it feel like an early example of a game designed for a home system. Plus it was only released in the US and it's based on a manga that was only released in Japan; how can I not love something so pointlessly obscure?
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