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[QUOTE]I'm going to be a bitch and ask how excited you would be if Double Helix had announced a new game called "Striker" that was essentially the same.[/QUOTE] Yes, I would be interested in it actually. I liked the NES Strider so why would I not like a game that is trying to have that same vibe? While I admit that the initial hook for me here is that I enjoyed previous Strider games that is a style of game I enjoy so why would I not be curious about a game that looks like it trying to follow that template? [QUOTE]I'm happy too. But as expected, people are already pessimistic about it (With Double-Helix, they have every right to be). But I think the Metroidvania-style will just inherently bring about significant changes to the design of the game in general. But many are already comparing it to Strider 1 or 2 on an immediate 1 to 1 basis. For example, the fact that you get so much health is a pretty normal thing when talking about Metroidvanias, where it could be 10+ minutes between one HP restoration point and another unless you use healing items. But in an arcade-action game like the originals, with their basis on perfect no-damage speedruns, and when a level can be beat in 2 minutes on average (or the whole thing in 20 minutes), it doesn't make sense at all in that context to have so much health.[/QUOTE] For some reason people have forgotten about all the Strider games outside of the first arcade game so the conversation about this title is a bit skewed. No damage speed runs are much less likely in this style of game. Still, I am bothered by the sight of Hiryu having to bullet sponge his way through some of those attacks. Just because you can put a million bullets on the screen doesn't mean you should. Hopefully the final game relies more on skill than on having a large enough health bar to survive. [QUOTE]It looks like they may have learned their lesson from "DmC" and "Bionic Commando"(the dreadlocks version) and realized no one wants shitty western redesigns. And like Bionic Commando:Rearmed they are keeping something similar to the old school gameplay.[/QUOTE] [URL=http://www.4gamer.net/games/220/G022033/20130719001/]Looking over the presentation[/URL] for the new game it plays out as if the programmers looked at the DmC presentation and did the exact opposite.
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