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Re(6):Random Thread: October Edition!
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Bravely Default is exceeding expectations, which is probably the nicest thing I've ever said about a game before. Also, the game is reasonably accommodating for people who can't use Street Pass to recruit townspeople. I didn't know you could change the name of your "Limit Breaks" as well as what the characters say when they do them! Each character also has their own theme song that plays during and after the attack. A cute little touch in a game full of cute little touches! Although it looks like this will justify my purchase of a Japanese 3DS in itself, I know it doesn't make sense to tell other people "buy a Japanese 3DS for this-it's worth it." But I will say, even if you miss out on the game, DO NOT miss out on the soundtrack. It might seriously be my favorite game OST ever. It, at the very least, holds the distinction of "arguably #1". [QUOTE] Code of Princess [/QUOTE] I've played a fair amount now. The game is very plot intensive! I find the levels a bit short, though, especially when coupled with lengthy cinemas. I'm finishing some of these in like, 15 seconds. When I think in terms of playing with people online, I'd like a "full game" experience. Perhaps there's a mode I'm overlooking? I'm having fun pouring all my EXP into MND, like I did in the original Guardian Heroes, though I think it's breaking the game. The 360 GH was smartly rebalanced to avoid this sort of thing, but I sometimes miss the madness of the original where I would lock enemies and friends alike into 200+ hit combos. All I could say to my poor friends is "Sorry, I have a good thing going here." [QUOTE]Mario[/QUOTE] Just to point out my mild hypocrisy here, I talk about how I want more innovation in Mario games, but when Mario 64 came out, I was totally turned off. I think 3D Land would've been a better move into 3D for the first time, as 64 didn't "feel like Mario" to me. The game is still highly regarded, but I never could get into it. I still can't. [QUOTE]You may have done so already but I strongly encourage you to try the demo on 3DS and Vita before you buy that game on Vita.[/QUOTE] I don't believe the Vita version has dual-language support, so the controls would have to be pretty appalling (or the Japanese voice track pretty bad) to trump that AND HD visuals. [QUOTE]Time Travellers[/QUOTE] Was this any good? It seemed like it got zero buzz, so I never picked it up.
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