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Re(5):Game(s) of the Year 2011
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Here's my silly list. I didn't play that many new games this year. I spent more time catching up. [b][s]Doujin[/s] Game of the Year:[/b] [b]Fairy Bloom Freesia[/b] A little lacking in content, but I can't say that I enjoyed any of the other games that I tried out as much as I enjoyed Freesia. I liked virtually everything about it - visual style, gameplay design/systems, animation, effects, sound, music. Nice story and characters, too. I'd play it more if my hands didn't hurt so much whenever I play it. [b]Game with the Most Content:[/b] [b]Skyrim[/b] I don't like the combat or the art quality issues (seams, blockiness, re-using the same few assets over and over, terrible GUI, awful hair, etc), but once I got past those issues, I found the game world to be an enjoyable immersive experience. I don't think I would have played it if I couldn't mod it. The soundtrack is pretty nice, too. [b]Game with the Nicest Lighting: Dead Space 2[/b] I don't quite remember it as clearly now, but I liked how they focused on making the lights animated. I'd really like to see more games use dynamic lighting and shadows. [b]Game I Heard the Most Good Things About:[/b] [b]Dark Souls[/b] I'd like to try it if I ever get a Playstation 3 (I don't have an X-Box either). [b]Action MMORPG that is Most Like an Action Game: Vindictus[/b] The others I saw or tried were TERA and Blade and Soul, and they didn't feel "action" enough to me. It's a shame that Vindictus never really develops its potential. It relies too heavily on equipment and incremental stat upgrades, rather than giving players new abilities to learn and master. It also suffers from many issues, including regular hackings and severe server instability. [b]Most Anticipated Game: The Last Guardian[/b] As expected. Aside from the game's beautiful visuals, I'm particularly interested in games that are conceptually unique or that don't focus heavily on combat. [b]Most Anticipated Sequel that Never Was: Mirror's Edge 2[/b] I expected to hate the first, but ended up enjoying it and playing it thoroughly. Its environments look great and there are so many ways to get from point A to B that the player can experiment with and master. I'd much rather have a sequel to Mirror's Edge than Battlefield. I hope that when they do make the sequel, that they focus on utilizing the parkour abilities to traverse environments efficiently instead of escaping from random fatal gunfire. [b]Best Multiplayer Game: Street Fighter 3: Third Strike[/b] I struggled to find something to play with my net friends, and this is still what we always end up playing the most. Still looking for a nice co-op game that isn't an MMORPG. [b]Best Game Soundtrack: Atelier Totori ~Alchemist of Arland 2~[/b] I think this was the game soundtrack I listened to the most throughout 2011. It's really nice. I haven't even played the game, although I'd really like to. [b]Game with the Most Hand-Holding/Nicest Visual Style: The Legend of Zelda: Skyward Sword[/b] I don't think I've ever played any other game that forced me to read the same tips for every single minor thing three times in a row without any option to disable it. I really like the game's colorful visual style, though. [b]Most Disappointing Game: Crysis 2[/b] My friend and I enjoyed the first one, but the second was so repulsive that neither of us could endure past the first ten minutes. We didn't like the forced tutorials and linearity, nor that they failed to resume from the cliffhanger ending of the first game. Also thought the story was cliche. [b]Most Disappointing Sequel: Portal 2[/b] I enjoyed the first game more. I think the sequel focused too heavily on the story and characters, which is probably what fans wanted. Valve did say they initially had something completely different planned, but changed it when people asked where the original cast was. I really liked how the first game unfolded itself to players as they progressed, and I felt that the second game lacked that mysterious charm. There were some weird moments for me, where I had thoughts like "I don't want to leave the testing facility, I want to keep testing" or "I wanted to experience the dilapidated or rebuilt environments more". I also felt that Portal 2 introduced too many new elements without fully exploring their potential, and I was also disappointed by the co-op and its lack of replayability (but I'm sure it's more interesting now that the challenges are available). [b]Best Game that I'm Too Lazy to Play: Batman: Arkham City[/b] I'm sure it's good. I just haven't gotten around to trying it. [b]Best Game My Friend Won't Shut Up About: Bastion[/b] Too lazy to try this too.
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