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Re(5):Re(10):FF2 fashion Billy Kane & Preorde
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[QUOTE] I think one of the big problems with arcades is the inevitable dipshit that like, [i]lives there[/i]. Of course, he's the king of whatever game you want to play, of course, he's playing it all the time and of course you would be throwing your money away to challenge him. Apart from occasional harassment, these guys really killed the arcade experience for me. It stinks to drive half an hour to go play a game, only to find that you might as well turn back around. Sometimes I wonder if the people "keeping arcades alive" are actually hurting them. [/QUOTE] Let me tell you a heart warming story. Last weekend I went to [URL=http://www.southtownarcade.com/]South Town Arcade[/URL] (best name ever) to check out KOF XIII. While there I might the nicest bunch of gamers ever. One of them had actually taken it upon himself to sit by the cabinet all day in order to teach people through how to play KOF XIII. At the cost of his own pocket change, he'd enter tutorial mode and teach you the basics of the game and even help you out with any characters you wanted to learn (had a smart phone with move lists queued up). My enjoyment of the game up until that point was almost entirely aesthetic. But within a few minutes under the tutelage of an experienced player I suddenly grasped the tempo of the game. I learned how to properly roll, how to hop rather than jump (I didn't know there was a difference!), how to do ex specials. I learned that uppercuts were a TERRIBLE idea. I even learned the basics of playing Takuma and how to punish people with his Hien Shipuu Kyakuu. Within 15 minutes, my enjoyment of actually playing the game increased a hundred fold. I think, if arcades, and 2d fighters in general are to survive, it will be through the actions of people like this magnanimous stranger I just described. One person can make a big difference. Experiences like this are why I love arcades. I wonder if this sort of positive attitude could be encouraged in online play as well. It would be great if fighting games encouraged players to teach one another. Imagine taking the tutorial mode online, having one player in charge and multiple players watching and taking turns playing, all while chatting live. Maybe players could rate their teachers (keep it simple, just have a "like" button, no star ratings, no dislikes). It could be awesome. Fighting games have a steep learning curve. But learning is fun when you have a great teacher.
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