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Re(1):Bata-kun's rant on 'SF IV'
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Guess what? I've got hella time on my hands! Bwahahaha. [QUOTE] From what I remember, I heard that in some meeting, the majority of the gathers said that "SF IV" should be in 3D. Whether or not that'll happen, I don't know. If that does happen, I'd like to know how much brandy, whisky, or possibly both was mixed into the sake that the Japanese Capcom staff members had when they gave "SF" to its American branch. [/QUOTE] Dunno bout that. I think I would mind less if the games didn't suck. If SF became SFEX period, then yeah, I'd be pretty angry. [QUOTE] About "SF IV" being in the works for about 5 years, I saw an interview a while ago with a Capcom Japan staff member. I'd show the interview, but one, it's been years since I last saw it and two, I doubt that it's up anymore. Anyway, I remember the staff member said that Dee Jay was an unusual chararacter or something like that. Other than that, I don't remember much. In terms of the term "possibility", that showed up in the interview as well. Probably Dash Taisen, if it's still up, would be the only site I can think to have the interview, but I highly doubt it has interview. As for the game being in works for five years, that is reasonable, give or take a year. [/QUOTE] I remember that, actually! It was YEARS ago. [QUOTE] Now, can "SF IV" be better than "III"? [/QUOTE] SF3 is far from perfect, so of course. [QUOTE] My heart says "I hope so", but my mind, says "I'm afraid that it'll be worse". [/QUOTE] We just had CFJ, so that's totally evidenced. [QUOTE] If you know me, you should know by now that "III" is okay at best. I think that "III", especially "Third Strike", showed me a preview of what "IV" will be like: a game many people will get into, but only because of the final product [/QUOTE] ...yep, pretty much. In fact, I believe that 3S wouldn't have the attention that it does in NA the past few years if it weren't for the mass videos and the big displays at evo that were conducted. Today... well, we have a good console port on the single most popular console, so that certainly helps. [QUOTE] and it won't even be that great in my own eyes, which is not a good trait. [/QUOTE] See Abster and blood in SS. [QUOTE] I predict that in "IV", I won't hear classics and fitting music, [/QUOTE] The music was kinda mellow in the first two SF3s, but come on! Q's theme! It's so slick! [QUOTE] I won't stages get better with each version, [/QUOTE] Capcom already outdid themselves in this department with CvS1 and CvS2, remember? [QUOTE] I won't like half of the characters (if not, more) in the end [/QUOTE] I actually thought meh of the SF3 cast for YEARS. And then I actually went and got into the game, and found that if not for some stupidity (e.g. Twelve's craptastic damage, and the utter stupidity of Chun), 3S has one of the best SF casts ever. In both conception and execution, it's just... wow. It's like Necro: people first see him and go, "wtf is that, he fails", but if you see skilled Necro, it's sooooooo slick. Aegis-powered Urien plays like NOTHING in any other SF game, even without unblockables. Fireball trapping as known in previous SF-style games doesn't exist. [QUOTE] and I will say that the fundamentals will be more hideous than the thought of seeing Kusaregedou eating Rimururu. No, I take that back. The thought is more hideous, but the fundamentals will still be hideous. [/QUOTE] Me no understand this part. But what part of Rimururu dying messily is not wonderful? [QUOTE] Remember "II"? The last version wasn't that great because of Gouki [/QUOTE] FFS, people love turbo-powered hidden SNK bosses... Akuma IS cheap. Akuma is today overexposed somewhat. But back then he was interesting. He brought us the raging demon, come on. [QUOTE] and I had to deal with Big Bird as the announcer again. (If the announcer said, "'Street Fighter' was brought to you today by the letters 'F' and 'S' and the number '2'," I'm so going to scream.) [/QUOTE] This I agree with you 100%. WTH was with that?! Not to mention Guile's voice, which sounded like it was done by the same guy. SF2WW Guile has the best voice of all Guiles, because it is appropriately deep and yet still has good pronounciation. [QUOTE] I could have sworn that something was removed in the Thailand statue stage in the later versions too. (A tree, I think.) [/QUOTE] Who gives a... [QUOTE] The only reason you wanted to play the last version was because it introduced Super Combos for the first time in the series. [/QUOTE] Don't forget the speed fix. SSF on most consoles was slow as heck. I'd agree that only the hardcore players would've cared about the new normals. [QUOTE] "Zero III" was the most competitive game of the "Zero" series, but like Iggy said, many people, including myself, prefer " Z II" over "Z III" [/QUOTE] That's fine... [QUOTE] because it was and still is more fun. [/QUOTE] ...but it isn't fact. [QUOTE] Plus, it has elements "Z III" should have kept (like the terrific stages). [/QUOTE] Guy's SFA2 stage was so great. But Cody's SFA3 stage was great, too! Yeah, there really wasn't anything in SFA3 that could match the Ryu vs. Sagat stage. But the stages in SFA3 didn't suck, come on... well, Guy's stage sucked. Unlike CvS2, which has.... the flaming stage? SFA3 has a couple good stages. And besides, there so many great little things in SFA3, like EVERYTHING Cody (his punch super, his knife, his intro with Guy... it just goes on). [QUOTE] The point is that just because it's the final product, it doesn't mean that it'll be that great. If this turns out to be the finale, which I hope to Kami-sama that it doesn't so that it can be passed down to the other Asia branch, "Sutofai" to me will only be remembered as the series with the forever-changing "II", not as one of the greatest series ever. [/QUOTE] It deserves more than that. I don't think that 2D fighters would've gotten as big as they did, as fast as they did (and crashed as hard as they did...), were it not for SF. SF2 is surely one of the all-time greats; don't even think of some particular SF2 game to attribute that to. SF2 is great, period.
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