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Re(1):Shadow Hearts From the New World
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[QUOTE] fighters etc. [/QUOTE] Getting new people to fight makes games much much more fun. If a good fighting game is getting stale, it usually just means that you need to find new people to play with. People of the same level can improve if they try. You have to find things (possibly online) that you can abuse and ABUSE IT. Find tricks that work against that person and abuse them all to hell. Now, if the other person isn't that keen about the game, that may prompt them to just give up. But if they want to get better, they will be forced to find ways around that, and find their own junk to abuse on you. This is more or less the foundation of competitive gaming. This may sound really hardcore, but don't be satisfied with your execution unless it's already like 99% on. If your character has combos that are useful but seem "hard", learn to do them. Practice them in training mode, and practice them on live opponents. A combo isn't useful until you can consistently apply it to a live opponent. Learning link combos that give you time to hit confirm into supers is a huge boost. Sure they're hard to do, but once you've got something like "d.MP, shippu" down pat, the power of your ground game is increased almost exponentially. You have to want to be better and you have to actively work at being better. The good thing is that when it comes to things like execution, it's easy to tell whether or not you're getting better. The bad thing is that sometimes you might find half-assed "solutions" to problems that kinda sorta somewhat work, not well, but are easy to do. These "solutions" quickly become habits; a better answer you usually screw up and get punished for, while these hack answers are easy enough to do that when you're under the gun you take these easier way outs (which might really be dead ends). The only way to really kill these bad habits is to have someone who will punish you for doing them. Yep, punishment and reward. I've got a bigass comment about how you can get better by playing agains the CPU (it involves contrivances and goal-oriented play), but right now I'm working on a comsci assignment.
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