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Re(4):Bit of a let down
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Ammadeau
08:19
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Because exp is weighted depending on the character's level, its very easy to level underleveled characters during story maps you have to do anyway. Just give them shock blast, which has 100% hit rate, and they'll get 25 exp per hit even if they do 1 damage. If they kill an enemy, they'll get 100 exp, which is one level right there. Outside of some boss fights, I never needed all six so it was pretty easy once I figured that out. I beat the game clearing only 9 levels of the catacombs and those were nine levels I never really had to do in the first place. For some reason, my Grey became a god somewhere in the second half of the game and was pretty much unstoppable. Some of the boss fights were still irritating, especially the lame spirits one that's repeated four times, but I managed to get through somehow. Overall Stella felt like an unfinished game that could have been great if it had another six months of dev time. Still liked it though.
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