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Pollyanna 422th Post

 
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| "Avatar Tuner" , posted Fri 20 Aug 00:25
Look at me! Look at me! I'm starting a thread! I'm all grown up now, like a proper lady!
Anyway, I've been playing Digital Devil Saga: Avatar Tuner lately, as any good Megaten fan should. Has anyone else picked it up, or are you all waiting for the US release?
The more I play the game, the more I like it. I was expecting it to be like Persona when I heard that the direction would resemble something like FFX and the scenes were fully voice-acted. However, it's actually quite close to Shin Megaten 3. The battle system is nearly exactly the same and it's very much gameplay and dungeon based.
Of course, having 2 Shin Megaten 3s already, I felt like I didn't need a 3rd at first. At first I felt like it was "baby Megaten 3", but as the game progresses, it adds a lot of depth and customization to the system. However, not being able to negotiate with demons, get items/spells/anything from them leaves a bit of a hole in my heart.
Hmmm...I don't want to write more than people want to read or describe the system if nobody cares. So...I'll be brief for now, unless someone wants to know something.
Good: Great soundtrack (lots of guitar),weird plot, excellent voice acting, challenging dungeons, SMT3 fight system, interesting characters.
Bad: Nothing to do with enemies, lots of recycled renders from SMT3, bosses are a little easy (especially after Maniacs), not enough money and no effective way to get it., horrible "villain" designs (no way Kaneko did this mess).
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Pollyanna 424th Post

 
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| "Re(4):Avatar Tuner" , posted Fri 20 Aug 13:40
Ammadeau: Uhm...well it doesn't SHOW you eating the demons, but that's like...a major plot element. If you say that it takes a skill (you must be thinking of "hunt") and that the plot is mediocre, I might say "is your Japanese good enough to appreciate the plot?" That isn't a challenge, I'm just wondering...because on the surface, the plot is rather typical, but what's -actually- going on is really interesting (I think). I -totally- agree about the human form, thing. It's wasted potential and you don't have enough money to keep up weapons for them, either.
Variable Savior: Every place on the internet seems to have a misunderstanding about this. While you do eat the demons you defeat, it's more of a plot element than a gameplay feature. All it does is give you AP to learn different "mantra" or spell sets. The only time it really effects the gameplay is when one character refuses to do it (and rightfully so) and doesn't get any AP for a while.
Every move you have is controlled by mantras. However, you can equip a large number of skills/stat modifiers of your choice from any mantra. Any character can learn any mantra...they just have to learn some before others become available. While characters have elemental affiliations (Serph is weak to fire, for example) that doesn't make him bad at fire spells...quite to the contrary, if you learn enough fire skills, he will overcome his weakness.
The monsters you turn into never change, though. There's just a huge degree of customization in terms of moves. For Megaten fans, it might seem limited, but if you look at it objectively, it's an excellent and reasonably complex system.
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Ammadeau 1085th Post

 
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| "Re(5):Avatar Tuner" , posted Fri 20 Aug 22:52
quote: Ammadeau: Uhm...well it doesn't SHOW you eating the demons, but that's like...a major plot element. If you say that it takes a skill (you must be thinking of "hunt") and that the plot is mediocre, I might say "is your Japanese good enough to appreciate the plot?" That isn't a challenge, I'm just wondering...because on the surface, the plot is rather typical, but what's -actually- going on is really interesting (I think).
Yeah, I was thinking of hunt and got a little mixed up. Eating demons is hard to miss as a plot element with 'eat them all' and everything.
I admit my knowledge of Japanese is very bad, so deeper complexity is lost on me, but I've been able to predict virtually everything that's happened so far, which wasn't something I could do with SMT3.
Got Next - it's a gaming site I write stupid things for
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Pollyanna 427th Post

 
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| "Re(6):Avatar Tuner" , posted Fri 20 Aug 23:54:
quote: I admit my knowledge of Japanese is very bad, so deeper complexity is lost on me, but I've been able to predict virtually everything that's happened so far, which wasn't something I could do with SMT3.
Yeah, I can see what you mean, as many of the things that happen are somewhat typical. When I first heard about Sera, I was practically offended. However, as the game has progressed, although there haven't been plot twists on the surface so much, I'm having TONS of fun trying to figure out what everything means and what the world the characters are in actually is.
Edit: Boss fights need to be harder. SMT3 really hardens you up for that sort of thing and AT isn't a test of my experience.
[this message was edited by Pollyanna on Fri 20 Aug 23:55] |
Pollyanna 444th Post

 
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| "Heyyyy Iggyyyyy?" , posted Sat 28 Aug 14:44
Sorry to dig up my own old thread again, but I won AT a while ago and I was interested in what Japanese people were saying about the ending.
Iggy, while I wouldn't encourage you to spoil yourself, it seems like you already have, so I'm interested in what the revelation was. I ask, not because I missed it (that would be kinda hard unless you don't understand the characters at all) , but because I everything in the end is sort of vague and mysterious. So...I'm interested in other people's interpretation of the ending/last scenes.
Strangly, it seems to sort of fit in with the other Megaten games quite well.
Ah, the last boss fight(s) and the bonus fights are a LOT of fun, but I don't think I'm willing to put the time in to finish it all.
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