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Ammadeau 1069th Post

 
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| "Re(5):Nintendo sells out???" , posted Wed 4 Aug 21:48
quote: 1. Nintendo is a bully, just like Sony and Microsoft-- but Nintendo is a bully we love. Nintendo has treated gamers far better then Microsoft. If Nintendo gets bought by Microsoft, it ceases to be our loveable Nintendo bully and becomes a disgusting Microsoft bully.
As a gamer, Nintendo hasn't done me any favors in the last five years or so. MS actually replaced the crappy xbox pad with one of the best pads ever. Not to mention adding a harddrive that allows me to play my own music with games. MS is two up here for me.
quote: 2. Microsoft is a disgusting bully and we don't need it to become a bully in the videogame industry. If MS absorbs Nintendo they'll actually have the power to heavily influence the videogame industry. History has shown us that once MS gets power (or a monopoly) the consumers and the industry suffers.
Yeah, that huge PC crash when they took over the OS industry was terrible, wasn't it?
The videogame industry is nothing but bullies. You even said so in your previous topic. MS isn't any better or worse.
quote: 3. Nintendo is an innovator (well, they innovate more then anyone else). If MS swallows them, that creativity may go down the drain. The Nintendo 'magic' may get stifled under MS reign.
Nintendo's form of innovation has done nothing for me (opposed to Altus and Nippon Ichi), but at least they are trying new things while at the same time cashing in on their old franchises.
But compared to the games MS has supported, they're up on this point without question. Halo and Project Gotham are the only two that really seem to do something interesting, though Fable may be incredible. Find out next month.
I don't think it'll ever happen because Nintendo is doing fine and doesn't need MS though.
Got Next - it's a gaming site I write stupid things for
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EternalNewbie 120th Post

 
Regular Customer
  
| "Re(8):Nintendo sells out???" , posted Wed 4 Aug 23:10
Don't think it would happen. Couple of reasons being that Nintendo is already a company that knows how to turn a profit on their own with their tight business strategies and wouldn't sell out because their simply is no reason. Another reason I could see would be more of a cultural reason than anything else. Nintendo is a Japanese company, and with that usually comes the Japanese company ethic of trying not to piss off the Japanese people (ie. One of their main markets, and to them, really their first and main market). Now, I'm not totally sure, but I'm pretty sure Microsoft in the gaming market doesn't hold much high respect with X-box in Japan selling so very lowly over there. Nintendo willing to be bought out by Microsoft might be like a huge slap to the people in Japan that like some of us here, really like Nintendo for all those childhood memories back in the day and their now-a-days whacky innovation (which may or may not work for the main stream market, but you have to them props for trying in an industry like the video game industry that easily laps into stagnation now and then). So, I don't think they would sell out. Personally, I hope they don't sell out. X-box has proven itself to be a nice system, but I still remember their early commercial tactics of throwing more burning shit onto the fire that Sony started years ago, how Nintendo is for kids and not the l33tness. Fuckers.... Nintendo tries to make kids for the younger generations but still tries to appeal to the best they can (with some really good games in the department, but no, they sell low because few people buy a Gamecube because to them, is not l33t and sux0rs), but this mudslinging tactic has even hurt Nintedo's rep in the US WITH kids. I hate hearing these days some little 8 or 9 year punk saying how Nintendo is too kiddy for them. Wake the fuck up kid, you're a kid! Where was I going with this...?
 EternalNewbie: The Hachishinkan -- The Weil Numbers.
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Grave 824th Post

 
Red Carpet Regular Member+
   
    
   
| "Re(9):Nintendo sells out???" , posted Thu 5 Aug 00:33
quote: Unlike anyone else, Nintendo understands the importance of playing in the same room with other people.
Yeah, okay. The fact remains that I'd like to be able to do that. There's a unique experience that can only happen in person, same as there's a unique online experience. However, one of my best friends and favorite fighting game opponents now lives 2 hours away from my hometown. That's 7 hours away from me when I'm in Boston. As much as we love to play CvS2 and GGX2 in person, I'll be very glad to play CvS2 and GGX2#R with him on Xbox Live once he gets set up again. It is not a replacement for the multiplayer experience, but an enhancement. Spanning distance is important and welcome.
Just because Halo 2 will be online, do you think the LAN game will be any less fun than the first Halo's? No, not likely. 16 player Halo 2 in one room will still be crazy. GGX2#R isn't going to suddenly suck while playing it in the same room, but it does gain from being online. Third Strike will, too. So will HSF2T. MechAssault isn't a bad 2P game because it's online. Neither is Project Gotham Racing 2, and so on, and so on.
Basically, it's an option. An option that Nintendo isn't giving their buyers. And I find that offensive. A broadband adapter was released, for what? One game, one game still ridden with hacks and a monthly fee. One game we played for free on Dreamcast. Yeah, I'm insulted. Double Dash has a halfassed LAN feature but couldn't have netplay? I'm not sure I'm convinced of why.
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http://media.shoryuken.com/srk-daigo.zip <-- you don't see this online
This video's irrelevance to the topic stuns me. No, the technology probably isn't there for netplay this seamless, but who says it won't be? Furthermore, what I'm saying is that this is NOT a replacement. Not a replacement for player vs. player in person, not a replacement for arcades, not a replacement for tournaments. This is a supplement. This is something new and something welcome. Saying we don't need it and we don't want it is shutting off progress and new and interesting ideas. It's closed-minded and stupid. Nintendo has always struck me as being heavily conservative when it comes to adopting new ideas. It took them until GameCube to adopt optical media, and it was a nonstandard format at that. Even at N64's launch they still had harsh exclusivity rules and demanded a lot from developers. The industry is moving faster than ever and they will either have to adapt to the times or be left behind.
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And yes, the PC industry has suffered with Microsoft taking over the OS market. A lot of very good technology has gone the way of the dodo because of Microsoft's practices. OS/2 in the early 90's and BeOS in the late 90's are two simple examples.
Oh nos microsoft evil empire crush software !!!!
As a Mac user, I'd probably be the last person you'd expect to tell you that Microsoft isn't evil. They're not. They make a great console, and though they make a piss-poor operating system, it's the standard, and there's not a lot we can do about that. They do make a hell of a fine office suite, though.
As for this software that's gone the "way of the dodo", you'll still see OS/2 in a lot of server environments, in fact, if I'm not mistaken, IBM still has OS/2 Warp support pages and may possibly still sell it. As for blaming Be's death on Microsoft, that's a load of shit and you know it. BeOS was a niche OS from the beginning, suffering from poor hardware support, too few drivers too late, little to no software in a lot of categories. Sure, the BeBox was cool, but the OS ran horribly on most system configurations, especially modern ones. Most people saw no reason to adopt it, considering their Windows computers and their Macs could already do most of what it did, if not all. Sidenote: I wonder if the rumors of Photoshop for BeOS being in development at some point were ever actually true. I should research this.
Anyway, I ran BeOS R5 for a while before I eventually gave it up. It's a cool little OS but I don't think it was about to turn the world upside down. I kind of wish things didn't go the way they did the first time around, but it's a mistake to believe it's dead. See http://www.yellowtab.com and http://www.openbeos.org for info.
Oh. I had a point somewhere but I got sidetracked. Anyway.
To say that online gaming is trying to replace human interaction and in-room player vs. player is a non-issue. It is, however, a welcome enhancement, a very desireable enhancement, and to say games would be better off without it is downright idiotic.
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Undead Fred 1831th Post

 
Silver Carpet V.I.P- Platinum Executive
  
    
    
    
   
| "Re(5):Nintendo sells out???" , posted Thu 5 Aug 02:16
quote: Why Microsoft Shouldn't Be Allowed To Buy Nintendo (3 reasons)
1. Nintendo is a bully, just like Sony and Microsoft-- but Nintendo is a bully we love. Nintendo has treated gamers far better then Microsoft. If Nintendo gets bought by Microsoft, it ceases to be our loveable Nintendo bully and becomes a disgusting Microsoft bully.
Sorry, but not everyone likes Nintendo. We like old Nintendo stuff since we played it a lot as a kid, and Excitebike makes us nostalgic and all that, but really, they're worn out now. They're the Disney of video games, except with no new franchises. I mean, how many more times do we have to see the same old NES characters again before they come up with new stuff? Other than a new Mario or Zelda or Metroid game now and then, the only other thing unique to Nintendo's systems are their exclusives (not like there's a whole lot of those that I've seen). The re-release of the old NES games sold separately for $20 apiece is the best example I can think of for my point about them over-recycling and running things into the ground. Plus, we've all ranted about the price and how they're sold separately, so I'll move on.
And I'd say Microsoft has treated gamers much, much better than Nintendo. First off, the controllers aren't built like a teething toy for a newborn, and the buttons and control pads and sticks and stuff are treated equally. There are games I want to be able to use the D pad for without needing tweezers, and the A, B, X, and Y buttons on the GC mock me. At least when Microsoft got wind that people were unhappy with the controllers, THEY MADE SMALLER ONES WITH A DIFFERENT BUTTON PLACEMENT. They didn't just shoo their customers away and say, "Nah, you'll use that one. Bye!" The way Microsoft dealt with their attempt at breaking into the game market seemed TOTALLY geared toward people who play games. And why not? They wanted people to like them and use their product. We've got ergonomic controllers with special emergency detachable cable connectors (which was a BRILLIANT feature, by the way... that showed great observation skills to put that in). I don't find myself having to sit too close to the TV because the controller cords are way too short (THANX NINTENDO), and I only play Tony Hawk games on XBox since we have that wonderful custom soundtrack option. Then there's the whole Live thing, too.
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2. Microsoft is a disgusting bully and we don't need it to become a bully in the videogame industry. If MS absorbs Nintendo they'll actually have the power to heavily influence the videogame industry. History has shown us that once MS gets power (or a monopoly) the consumers and the industry suffers.
Someone else made a good point- I doubt a well-established, well-known Japanese game company would sell themselves to a N00B American game company. Microsoft's well-established, but not in the game industry. I'd say there's too much pride there for them to even consider selling to Microsoft.
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3. Nintendo is an innovator (well, they innovate more then anyone else). If MS swallows them, that creativity may go down the drain. The Nintendo 'magic' may get stifled under MS reign.
Creativity? Innovation? Where is it? I haven't seen any... Just more Mario everywhere I turn. Fun doesn't equal innovation. I won't say I haven't seen anything fun on their systems, but they're not any more innovative that other systems out there. In fact, I'd say they're much less innovative (at least in terms of hardware). They seem to actually enjoy making horrible decisions in terms of their hardware features. N64 had those wonderful cartridges, and the Gamecube had tiny CD's instead of using a DVD ROM and leaving the capability open to be able to watch DVD's, and no HD for custom music and more room for games to breathe and blah blah blah. I assume they didn't want regular-sized discs so they could make the system tiny and cute and look like a lunchbox, rather than consider the function. No music, no DVD's, nothing. And then there are the nightmare controllers. And yes, these features or lack of features does affect the games. Nintendo seems set on just doing whatever they want to do, without any consideration for what their users want. If kids will probably like it, then it's in.
Screw the major gaming market, let's just appeal to small kids, and then get a Resident Evil game now and then so it doesn't look like we're aiming for kids. I mean, that strategy worked fine in the 80's, but those kids have grown up, and we're still playing games. I remember hearing some statistic that the average game addict is in their teens or 20's or something. Maybe.... aim for that market? Maybe? Kids will play anything, just like they'll watch anything animated. Hell, kids will play games that don't even have a quarter in them at the arcades. They shouldn't be the main target for games.
As others have said, this thread title's misleading. Nintendo HAS sold out (the NES cereal comment was funny). They sold out back in the 80's. That's not the issue. I won't really care about it if Nintendo does dry up, but I really doubt it will.
quote: Basically, it's an option. An option that Nintendo isn't giving their buyers. And I find that offensive. A broadband adapter was released, for what? One game, one game still ridden with hacks and a monthly fee. One game we played for free on Dreamcast. Yeah, I'm insulted. Double Dash has a halfassed LAN feature but couldn't have netplay? I'm not sure I'm convinced of why.
Yeah, that's my point. Nintendo isn't interested in giving their customers options. They just come up with something and try to sell it, regardless of if it'll work or not. It's aggravating.
"Sir, the market seems very interested in online games." "Nah, we're not going to do that. The NES didn't have it, and neither will the new system. Plus, our games will run on punch cards, since that's way better than a regular-sized disc format."
I ramble too much.
WORKS CITED
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Ammadeau 1071th Post

 
Red Carpet Premium Member

    
    
   
| "Re(10):Nintendo sells out???" , posted Thu 5 Aug 03:26:
quote: Just because Halo 2 will be online, do you think the LAN game will be any less fun than the first Halo's? No, not likely. 16 player Halo 2 in one room will still be crazy. GGX2#R isn't going to suddenly suck while playing it in the same room, but it does gain from being online. Third Strike will, too. So will HSF2T. MechAssault isn't a bad 2P game because it's online. Neither is Project Gotham Racing 2, and so on, and so on.
You are like the man for saying this. I will be happy to break your face online in either GGX2#R or Halo 2 or DOAU. But not 3rd Strike since I'm destined to lose enough in that game already.
quote: "Nah, we're not going to do that. The NES didn't have it, and neither will the new system. Plus, our games will run on punch cards, since that's way better than a regular-sized disc format."
They did the card reader already. Innovative!
Got Next - it's a gaming site I write stupid things for
[this message was edited by Ammadeau on Thu 5 Aug 03:31] |
Mokona 82th Post

 
Occasional Customer
 
| "Re(1):Nintendo's answer" , posted Thu 5 Aug 07:22
quote: 身売りはしない。あり得ない
In other words, "this is not going to happen. Never, ever. Not even in an alternate timeline where Stephen Awkings became a major NBa player and Hitler got a live show on Fox like in that episode of Family Guy". Yes, this is exactly what they are saying. You know, a good translation is not a 100% word to word translation, you have to adapt the original sentence so it has some sense in the other language.
...
Well, I admit, I arranged the translation a little. There is no cow dung and nothing about Gate's peehole in my translation. But you get the idea.
LMAO
I picture in a dark corner Timothy Roberts crying "why doesn't he want ot buy my fake company with its fake console?" (Ok, they showed it at E3 this year... but any console needs developpers to make games for it, and have a good system in the first place *cough* nokia *cough*)
Damn you Microsoft because of you I can calculate faster than my computer!
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Grave 826th Post

 
Red Carpet Regular Member+
   
    
   
| "Re(1):Nintendo has courage." , posted Thu 5 Aug 17:07
I agree. Nintendo is very courageous. It takes balls the size of grapefruits to keep selling the same games back to the consumer base in different forms. How long ago did we see those e-Reader versions of NES games before this NES classic series came along with zero enhancements? Hmm. If they were worth $5 then why are they worth $20 now?
It takes a lot of guts to fly in the face of what consumers want and to do what you think is a good idea, whether or not it'll actually sell, whether or not it's even a sound idea. I guess bravery is Nintendo's strong suit.
We haven't even seen an original Mario game on GBA. In fact, there wasn't one on Game Boy Color, either. We haven't even had a good Mario game on GameCube. Yet we had a Super Mario Bros remake for GBC, SMB2US, SMB3, SMW, and Yoshi's Island being rereleased for GBA, and now the classic series version of Super Mario Bros for GBA. Something is not quite right.
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Radish 2718th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
    
| "Re(2):Nintendo has courage." , posted Thu 5 Aug 18:53
quote: I agree. Nintendo is very courageous. It takes balls the size of grapefruits to keep selling the same games back to the consumer base in different forms. How long ago did we see those e-Reader versions of NES games before this NES classic series came along with zero enhancements? Hmm. If they were worth $5 then why are they worth $20 now?
It takes a lot of guts to fly in the face of what consumers want and to do what you think is a good idea, whether or not it'll actually sell, whether or not it's even a sound idea. I guess bravery is Nintendo's strong suit.
We haven't even seen an original Mario game on GBA. In fact, there wasn't one on Game Boy Color, either. We haven't even had a good Mario game on GameCube. Yet we had a Super Mario Bros remake for GBC, SMB2US, SMB3, SMW, and Yoshi's Island being rereleased for GBA, and now the classic series version of Super Mario Bros for GBA. Something is not quite right.
Although I agree that this is lazy and exploitive on Nintendo's part, if idiots keep buying the same game over and over because it's in a different box, what's to stop them from making money off it?
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