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luisinan 849th Post

 
Red Carpet Regular Member+
   
    
   
| "Re(1):West Coasters Who Play Fighting Games.." , posted Sun 18 Apr 23:32
I'm going to try to go-- but this will be very difficult. First of all, Sunnyvale is 2+ hours away (damnit). Secondly, I actually don't want to lose my job. Thirdly, I haven't been invited (yet). I did email them. Hrm.
The big mystery is what the hell does Capcom want to get out of this. Why are they even putting this out.
For me, (it seems to me), that after Capcom USA released ST in the arcades, it seemed to me that they thought, "okay, that was the last Street Fighter 2 game we're gonna release, no more fighting games, thank God we got that out of our system-- lets release something else, but please, no more fighters." And of course, we know that ST was not the last fighter. ST was really just the end of SF2 and the prologue to the great Capcom Fighting Game Flood of the 90's. So, my point is that, it seems to me that Capcom USA kinda never cared for the Capcom 2D fighters. The ports were often times half-assed, late, poorly documented, poorly advertised. These games were the out-of-wedlock children of Capcom USA.
I swear, its damn near amazing that 3S has a small cult in the US-- its minor popularity is in no part due to Capcom USAs hard work.
end rant-- my point is that it always seemed to me that Capcom USA hates us, and the games we love. So what the hell is up with this thing. I almost think this is a trap to get us, the hardcore 2D fighter addicts, and to kill us in order to stop our whining about Capcom and the lack of 2D fighters.
Yup. That's exactly it. I'm walking into my own doom.
 Bored? "160"
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beto 387th Post

 
Silver Customer
  
   
| "Re(2):It seems it was pretty lame" , posted Thu 29 Apr 20:23
"kingmajix" posted this at SRK:
"Yeah I was there yesterday as well. As I was leaving I saw that Choi was in a group about to head in and I would have loved to hear what he had to say.
Anyway just like stated above there were alot of general questions about what would make a great fighting game. I don't think that Capcom really has it all wrong - I think 3rd Strike is amazing but it didn't catch on due to the forever changed climate of the arcade scene in comparison to the early 90s.
I also got the feeling that they're DEFINITELY looking into making a 3-D fighter. Alot of the questions were geared toward that. Thankfully everyone except for one in my group voted to stay in 2-D. I must admit that I had an agenda going in trying to sway anyone away from pushing to make a 3-D fighter and I think it worked.
As far as concrete information, there isn't much. Right now they're looking at putting the Hyper (Anniv.) + SFIII together for the whopping price of $29.99. Other than that I think they were just looking to get ideas.
Unfortunately, there didn't seem to be many "hardcore" SF fans there. I'm not sure who you were Knubbe so don't take this the wrong way. One guy said he never played 3rd Strike becuase he heard that it was just more of the same except "you just press forward and absorb some energy or something." Also, I was the only person out of the entire group that has even seen the new SF comic. A few said they had heard of it and the others didn't even know about it. Plus, when I mentioned that I paid almost $150 to import Hyper and mod my system just about everybody in the room looked at me like I had just suffocated a box of kittens. Guess it's a good thing I left off the part about purchasing a new MAS stick too.
Overall it was alot of fun and, surprisingly, talking about fighting games for an hour and a half felt like maybe 15 minutes. And you guys will be happy to know that we almost unanimously voted that the WORST idea for a new fighting game was featuring famous/celebrity characters.
Anyone from the other group (6:30) have any details about goings on?"
"Wario64" posted this at SRK:
"Hey dudes, this is my first post here. I was part of the 6:45 PM focus group. I'm not a real total hardcore fighter fan like some of you guys, and I didn't even know who John Choi was until today, so it must sound like a sin to you guys that I didn't know who he was, even though I was sitting right next to him at the focus group!
Anyway, in our group, about more than half favored 2D over 3D. No one in our group favored celebrites/Hollywood characters in fighting games as well. That's what Def Jam Vendetta is for (and when the guy asked if we liked DJV, everyone said they hated it). They asked us if we prefered 60 FPS or 30 FPS. Everyone chose 60 FPS....kinda a dumb question. The majority in our group wanted online play in future console fighting games, as long as it isn't laggy. There was one odd question that they asked us, and that was if EA was to make a fighting game, what should they do in order to beat Capcom at their own game? They're probably referring to the EA vs Marvel game. I think I remember someone in our group suggesting that they should partner up with a company that has done fighting games, like Sammy. They also asked us if we preferred graphics like Metal Gear Solid, Devil May Cry, Onimusha, etc. or games with digitized faces like Max Payne. I think the majority went towards the MGS,DMC,Onimusha route. Another question they asked is if we would be interested in seeing a new Street Fighter game made with Viewtiful Joe cel shaded type graphics. About half of us (there were 9 partcipants) were interested in a cel shaded Street Fighter, including John if I remember. I also remember someone suggesting that they should include the bonus stages like the car and barrels from SF2 to the next SF. There was also an idea proposed to us about customizble characters. I think almost everyone favored this idea. Customizable characters meaning beyond just the looks/color of the chracter. Like you would be able to customize their attributes, their fighting style, their special moves, etc. Don't know how they would implement it but it sounded interesting. I think that's all I can remember...it was a pretty interesting though. I just wished it was done at Capcom's headquarters directly instead at some 3rd party research company. The guy conducting our session even admitted that he wasn't really a big fan of video games. It's a shame it wasn't at Capcom too cause I partcipated at a Capcom focus group in December 2003, and it was pretty cool since the sessions were done directly with Capcom's teams. Oh well...still better than nothing. At least these focus groups will somewhat influece Capcom for the next fighitng game."
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