[an error occurred while processing this directive] MGS3 New Movie - http://www.mmcafe.com/ Forums


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Dragon-Warrior
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"MGS3 New Movie" , posted Fri 9 Apr 12:04post reply


very very cool 10 min trailer from Konami Japan!
Link Here
LOL the end is so funny!






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threesixtee
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"Re(1):MGS3 New Movie" , posted Fri 9 Apr 12:38post reply


quote:
very very cool 10 min trailer from Konami Japan!
Link Here
LOL the end is so funny!



wow twin snakes all of a sudden looks like a pile of crap.





Omar
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"Re(2):MGS3 New Movie" , posted Fri 9 Apr 23:43post reply


Thank you for the link.





sabo10
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"Re(3):MGS3 New Movie" , posted Sat 10 Apr 00:00post reply


This jungle sure has a lot of corridor-like cliffs!





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Shin_ATproof
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"Re(4):MGS3 New Movie" , posted Sat 10 Apr 04:37post reply


God...like I needed ANOTHER reason as to why I must have this game....





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Spoon
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"Re(2):MGS3 New Movie" , posted Sat 10 Apr 11:56post reply


quote:
very very cool 10 min trailer from Konami Japan!
Link Here
LOL the end is so funny!


wow twin snakes all of a sudden looks like a pile of crap.



What I wonder is how long it'll take for you to change face paints/camo gear...
******CAMO HENSHIN!!!******
...no.





Kikkoken
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"Re(3):MGS3 New Movie" , posted Sun 11 Apr 03:22post reply


quote:
very very cool 10 min trailer from Konami Japan!
Link Here
LOL the end is so funny!


wow twin snakes all of a sudden looks like a pile of crap.


What I wonder is how long it'll take for you to change face paints/camo gear...
******CAMO HENSHIN!!!******
...no.


Does he also use camouflage nail varnish?





Lunatic
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"Re(4):MGS3 New Movie" , posted Sun 11 Apr 16:26post reply


haha thanks for the headup, it's truly amazing, can you really do that crocodile head trick during the game? that'd be awesome

that can't really be possible though, could it? isn't it quite easy to spot someone so close up? the last one w/ 2 soldiers was pretty impressive, but the earlier ones like the woodbark is pretty far-fecth imo...





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NARUTO
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"Kikoken sorry...." , posted Mon 12 Apr 03:23post reply


quote:

Does he also use camouflage nail varnish?



Sadly not, they've noticed that it would take to much time to dry....

But they will plan it for a next game, with a quick-dry one.






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Sensenic
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"Re(5):MGS3 New Movie" , posted Mon 12 Apr 13:33post reply


quote:
What I wonder is how long it'll take for you to change face paints/camo gear...

Yeah, in the demo it seems like it's instantaneous, and me no likes... How the hell can he change clothes in front of a soldier so fast? It's just too much. Hmmm... I wonder which'd be the camouflage index while naked? :p
quote:
that can't really be possible though, could it? isn't it quite easy to spot someone so close up? the last one w/ 2 soldiers was pretty impressive, but the earlier ones like the woodbark is pretty far-fecth imo...


Well, I guess they're just trying to really potentiate the camouflage aspect in this game, by giving the players the reward of becoming actually invisible if they manage to get a 100% index, which I guess should be quite hard, since you've got to be completely still, in the shadows and with the appropriate suit and paint, blah, blah, blah... No?





Oboromaru. Yup seems they're all "one-eyed" masked guys now. Just coincidence.

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DarkZero
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"Re(5):MGS3 New Movie" , posted Mon 12 Apr 22:12post reply


quote:
haha thanks for the headup, it's truly amazing, can you really do that crocodile head trick during the game? that'd be awesome


Konami hasn't said much about it, but yes, you'll apparently be able to do that. The real question, on the other hand, is what else you can do with animals, besides eating them. That should be interesting.

quote:
that can't really be possible though, could it? isn't it quite easy to spot someone so close up? the last one w/ 2 soldiers was pretty impressive, but the earlier ones like the woodbark is pretty far-fecth imo...



An earlier build of the game was much more realistic, but it didn't really work as a game. In the earlier builds, reaching a higher camouflage index would make Snake appear invisible on your screen, without any of the ridiculous "tells" that the game gives you, like making Snake stick out in front of the tree, making Snake's sleeves a much lighter color than his camouflage, making Snake stand in a very visible pose, etc. It made you literally blend in with your surroundings, just like a camouflaged special forces operative can in real life.

However, this did not work as a game in any way, shape, or form. Because your character became invisible at 100% camouflage, and just very hard to see at the higher levels (70-95%, I guess?), you basically lost control of your character at those higher camouflage levels (who can control a completely invisible character?). In that situation, most players would prefer to stay uncamouflaged, rather than striving to reach 100%. So now the game looks kind of ridiculous, because soldiers can't see a very visible human being standing right next to them, and it doesn't make realistic sense at all, but at least it works as a game and has an interesting system to experiment with.





Lunatic
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"Re(6):MGS3 New Movie" , posted Tue 13 Apr 15:50post reply


awww... the earlier builds sound so much more interesting, i wonder if they'd do a cross b/w the two builds, like.. uh... super-blending looking





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