Original message ([an error occurred while processing this directive] Views )[an error occurred while processing this directive]
| Replies:
|
Luisinan 829th Post

 
Red Carpet Regular Member+
   
    
   
| "Re(1):Most frustrating game moment" , posted Thu 8 Apr 09:58
Zelda Oot: Forest Temple Stage, I couldn't find the key at the top of the tree. Stupid!
SF3-3S: Gill. Cheezy, muther luving little @#$@$#
Megaman Network Transmissions: Fireman. For a 1st stage boss, he's real hard.
There's a lot more, I can't remember. I get frustrated real easy and don't have the patience. When I was young, my cousin and I would play NES Zelda 1. I was the brains in the duo, I was good at figuring out the puzzles. But he was the 'brawn', with the better response time and dexterity to deal with the fighting aspect of the game. I'm still better at figuring out puzzles then he is, but my brain is a lot mushier now then when I was younger.
Nowadays I'm more apt to buy a players guide and just walk through the game from the get go. Yeah, I suck. But I also like playing games to watch the cinematics and see the story unfold.
I would probably commit suicide from frustration if I played RE for extended periods of time.
 Bored? "160"
|
Pollyanna 256th Post

 
Copper Customer

   
| "Re(2):Re(10):Most frustrating game moment" , posted Thu 8 Apr 18:25
Oh, the last boss on Lunar 2 isn't THAT tough. In both instances, I won 2nd try, which is the best one can expect on any respectable last boss. Sure, I spent half an hour calculating a plan in my head, but that's the best part.
My pain comes from Saga Frontier 2, whre I made it to the last scenario in both stories. Gustav's speaks for itself, as I'm certain that anyone who has played the game up until that point knows that it's based mostly on luck. However, the other scenario...well, I thought somehow I would be able to get EXP, or weapons...or anything, but soon I found myself like...5 bosses into this hellhole with nothing but broken weapons and NO way to win the game. Well, that's what I get for playing Saga Frontier.
If you like frustrating moments, have a field day with Biohazard Outbreak. I like getting irritated with it, though, because it's funny. Oh, and has anyone played Gunner's Heaven?
|
Mog 317th Post

 
Bronze Customer
 
   
| "Re(2):Most frustrating game moment" , posted Thu 8 Apr 18:53
quote: that fucking bubble stage in Earthworm Jim. jesus christ, who's the asshole that thought that'd be a fun addition? hours wasted, cursing .. screaming .... those bike stages in Battletoads come a close second
I'll second both of those. For "Down the Tubes" (Earthworm Jim) I had to use slo-mo in order to get through it. The rest of the game is a cakewalk in comparison to that level though. As for Battle Toads, the farthest I ever got was the "run from the big orb of death". I eventually gave up on it when I was a kid and declared the game to be impossible. Of course now I'm hang out here with people who have not only finished it, but finished it 2-player >_<
The most frustrating gaming experience I've ever had though was probably Super Ghouls 'N Ghosts. One day back in middle school when I was stuck at home sick I decided that I would finally clear both loops. So I played through the first loop, went back and got the Goddess Ring in the first stage, and slowly but surely cleared every stage up to 7-2 (the last stage before the final boss) without losing it, but that's as far as I got. It wasn't that I couldn't beat the normal enemies or even Nebiroth, but that I couldn’t do so within the time limit (at least with that piece of crap Goddess Ring). No matter how quickly I moved through the level, I would run out of time fighting Nebiroth. Every time. For more than three hours I died from time-overs and the occasional botched attempt to reach the boss. I eventually just gave up. I haven't touched it since, which is a shame...
"Why are the muscle men fighting like that? Why are they striking illicid poses?!?!?!" -Adam Ohare in response to Chou Aniki
|
Maou 172th Post

 
Regular Customer
  
| "Re(3):Re(10):Most frustrating game moment" , posted Thu 8 Apr 19:33
quote: My pain comes from Saga Frontier 2, whre I made it to the last scenario in both stories. Gustav's speaks for itself, as I'm certain that anyone who has played the game up until that point knows that it's based mostly on luck. However, the other scenario...well, I thought somehow I would be able to get EXP, or weapons...or anything, but soon I found myself like...5 bosses into this hellhole with nothing but broken weapons and NO way to win the game. Well, that's what I get for playing Saga Frontier.
Oh yeah, I forgot, the whole experience of playing SaGa Frontier was one of the most frustrating experiences ever. Waiting for my characters' moves to randomly combine into a better move so that I could survive was the most frustrating thing I've ever encountered. And I was stupid enough to play the game twice, thinking another charater's scenario would be better!
|
DKW 254th Post

 
Copper Customer

   
| "Re(1):Most frustrating game moment" , posted Thu 8 Apr 22:39
This is going by memory, so this is just a partial list.
Okay...
Arcade/emulator Ghosts 'n Goblins: Never being able to get anywhere because the enemies are all over me in 5 nanoseconds or are impossible hit with stupid friggin' horizontal shots.
Punch-Out!: "Boy, Glass Joe sure was a lot harder that time..."
Ninja Gaiden: Getting continually battered senseless by everyone just because they happen to have slightly longer legs.
Ninjawarriors: Start of second stage. Boom. Boom. Rat-tat-tat. See ya.
Rampage: The slow but sure realization that being a massive, towering monster means that there's no effin' way to avoid getting hit.
Entire bleepin' Gradius series: The realization that I could set lives to seven million and still have zippo chance of getting past the third or fourth stage.
Bubble Bobble: The convergence of the awkward control becoming too much of a handicap to overcome, the novelty wearing off, and the music driving me out of my mind. (About stage 15, IIRC.)
Super Contra: "Boy, their aim sure is a helluva lot better now..."
Every Sega racing game except for Initial D: From the first moment I took the wheel to the last moment I leave the machine a complete nervous wreck and wishing I had a sledgehammer handy.
Fightingmania: When I learned that the difficulties for the stages, respectively, were "pretty easy," "really hard," "virtually impossible", "nearly completely impossible", "virtually totally completely impossible," and "a teeny-weeny little smidgen below impossible".
Beatmania IIDX: [DELETED DUE TO EXTREME LANGUAGE. PLEASE DON'T GO THERE.]
Neo Geo World Heroes 2: Dio. Latin for "overpowered engine-abusing super-megaboss who blocks everything and counters everything and always does the right thing at the right time and never ever ever loses." (I begged Galoob to make a Game Genie for the Neo Geo JUST FOR THIS ONE MATCH.)
Samurai Shodown 3 (on Neo CD): Waiting a minute or longer for the opportunity to get my fundoshi handed to me. Repeatedly.
Fatal Fury 2: 1. Knowing that there were supers in this game and 2. being completely unable to do any of them.
Metal Slug (on Neo CD): 1. Not being able to make any further progress in the Survival mission. 2. Not being able to complete the 5th or 6th Pin Point mission. 3. Repeating 1 & 2 about 60,000,000 times.
Top Player's Golf: In order, 1. Pathetic distance on drives. 2. Never having any idea where the ball's going to land. 3. Not being able to make eagle. 4. Not being able to make par. 5. Not being able to make the flippin' ball stop on the green. 6. Those tiny, ridiculously easy-to-miss holes. 7. Not being able to judge distance for part-swing shots at all. 8. The realization that this game sucks.
Whew. I'll be back with my console moments right after I get the fire extingusihers... :D
homepage - http://home.hawaii.rr.com/dkwff
|
war 77th Post

 
Occasional Customer
 
| "Re(6):Most frustrating game moment" , posted Fri 9 Apr 09:27
The repeat random encounters in Shin Megami Tensei coupled with the high ecounter rate in some areas. Running into a Tengu group, paralyzing and killing several, one wakes up and trashes half my group. I somehow manage kill it and congratulations, here's another squad of Tengu and all my demons with cheap sleep or paralysis abilities are dead.
Trying to turn in the Gasaraki psx game.
My little brother turning 'off' my house's power in the middle of fighting some 2nd quest Zelda boss.
quote: Phantom the Magma Spider, the first boss of Devil May Cry. If you didn't spend at least 1 1/2 to 2 hours (I think I spent 3?) fighting him, then you either...
That's odd, I managed to kill him on my second try. I just rolled around/dodged like mad until the DT gauge filled up, then trashed him from behind with a simple combo, ran away, dodged while my life got back up, etc, etc...then went bezerk on him when his life was at 25%-ish.
gg
|
Juke Joint Jezebel 2799th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
    
| "Re(4):Most frustrating game moment" , posted Fri 9 Apr 12:25
quote: Honourable mention: one stage where you had to fly under the end of stage flag under the floor to get to the star world entrance in Super Mario World 1.
This one's easy. Jump below the stage flag with Yoshi. Once you are past the flag, jump off Yoshi, pressing up. You will go upwards a good bunch of the screen (at least half I think). Yoshi goes down, you reach the hidden goal.
oh man i missed reading that the first time around. when i was a kid, flying down there annoyed the crap out of me. but when i do this level now, i can get there on the third or fourth try. man, what a rush clearing that stage
oh yeah, add "flying bats in 2d games" to my list. of all the monsters in any side scroller, i have the worst trouble with bats. they fly haphazardly, they're hard to hit, you can't get them off you, and they run a lot. nothing's more irritating than getting your entire health eaten up by a single bat
|
Undead Fred 1493th Post

 
Red Carpet Executive Member
    
    
    
   
| "Re(5):Most frustrating game moment" , posted Fri 9 Apr 14:00
quote: oh yeah, add "flying bats in 2d games" to my list. of all the monsters in any side scroller, i have the worst trouble with bats. they fly haphazardly, they're hard to hit, you can't get them off you, and they run a lot. nothing's more irritating than getting your entire health eaten up by a single bat
Heh heh. Yeah, I hate the Ninja Gaiden bats and hawks. The best defense against them I could come up with is the big, orange shuriken that boomerangs all around the screen... just throw one and get it back and forth before you get to those parts where they show up. But they're still a pain in the ass.
As for the EWJ bubble stage, I remember it being tricky, but not impossible. I managed to beat it after several tries and being careful. The Lava Spider wasn't too bad, either... he'd stomp me around for a while and killed me several times, but he's got a weak spot on his back... I think it opens and closes or something? Anyway, I'd pretty much avoid him until I saw that little thing open up, then I'd do that sword drop into the weak point.... when my guage was full, I'd jump into the air and turn into the flying demon form (can't remember the name), and rain lightning down on him. Once I got that down, he wasn't any big deal.
 BLAGGO
|
Juke Joint Jezebel 2800th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
    
| "Re(6):Most frustrating game moment" , posted Fri 9 Apr 16:35
quote: EWJ
i think i completed that stage at least once, because i remember knocking over that fishbowl at the end and feeling very angry. also, i remember facing off the final boss and dying because i didn't know what was going on. what was it, a spider or something? i couldn't have gotten there without finishing that stage, and i didn't use any codes because i didn't like using cheats even when i was a kid
Undead Fred's tag reminds me ... a few months ago, i was rushing through the final scenario in Advance Wars 2. after playing nonstop for about eight or ten hours, time was running out. but i didn't lose hope because victory was close. i was at the goal, blowing away whatever the objective was (a cannon? a pipe? take over a base? it was something like that). just one more day and i would've won, unlocking Adder, Hawke, and the creepy girl. and guess what. time over, game over. i reloaded my last save (about three or four hours earlier) and went at it again. again, i was at my goal with one more day to go. time over, game over. the same scenario. i reloaded it one more time AND GUESS WHAT HAPPENED THIS TIME. since then, i've been scared to go back to that level. i might try it again in the summer. i'm not sure which commanding officers i'd choose though
|
Kaepora 323th Post

 
Bronze Customer
 
   
| "Re(7):Most frustrating game moment" , posted Fri 9 Apr 16:50
I remember renting the first X-Men game for Genesis - the one where you could choose to be Cyclops, Wolverine, Nightcrawler, or Gambit. The other X-men were like MvC helpers that you could call once per level. It had co-op.
Anyway, one level (I think it was stage 5) took you to Virtual Mojo Land. You had to get to the end of the level in, like, twelve minutes and reset the computer system there. It wasn't a very hard level though, so I always got there with time to spare. But the warphole at the end was an illusion or something that didn't end the level and would disappear if you attacked it. So I'd wander back through the level looking for another path (which I never found) and die when the timer got to zero. Then I'd try to get to the end faster, thinking that maybe I just took too long. No luck. I spent the whole rental time trying to figure out what I was doing wrong.
[Note: I just checked GameFAQs to make sure I was remembering this next part properly.]
I found out later while reading a game magazine that you were expected to reset the Genesis at that point. Literally press the reset button on the console. The screen would flicker to black, then a computer message would appear telling you that you managed to reset the computer (get it?) in time, and you would continue through the game as normal.
¬_¬
|
|
|