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beto
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"KOF Maximum Impact (3D PS2) Intro Video" , posted Sun 7 Mar 15:53post reply


http://allgames.gamesh.com/kof/update/picmov/2004/03/ps2_kof.wmv

Some of you may have seen this before (i know i did), but now it´s a direct capture instead of the crappy video we had before.

They look stiff as hell. But more fighting games = good.






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Fygee
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"Re(4):KOF Maximum Impact (3D PS2) Intro Video" , posted Sun 7 Mar 17:14post reply


Stiff is right. They look like wax statues. Perhaps Mukai was in the area? :p

Anyways, I highly doubt that the final intro or game will look/play anything like this, as its clearly alpha footage.





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"Re(5):KOF Maximum Impact (3D PS2) Intro Video" , posted Sun 7 Mar 18:23post reply


Animation looked okay when they actually moved. So, four new characters. None of which are really interesting.

Oh well, it's still another fighter, which is a lot more than Capcom are giving us...





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Burning Ranger
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"Re(4):KOF Maximum Impact (3D PS2) Intro Video" , posted Sun 7 Mar 18:26post reply


quote:
http://allgames.gamesh.com/kof/update/picmov/2004/03/ps2_kof.wmv

Some of you may have seen this before (i know i did), but now it´s a direct capture instead of the crappy video we had before.

They look stiff as hell. But more fighting games = good.



Hmm.. the guy in red could be Ash, while the other guy could be Sheng (did I get the name right?). But then again, its way too early to tell. And I hope SNK shows us something new during the upcoming TGS.





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"Re(6):KOF Maximum Impact (3D PS2) Intro Video" , posted Sun 7 Mar 18:30post reply


The game looks alright, imo. I dont like the design for that red head guy, and the assasin lady is ugly( but for some reason I like her hair).

I predict that the waiteress-looking girl is going to be the next "athena" type character ( psychic powers stuff)





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Olivier Hagué
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"Re(7):KOF Maximum Impact (3D PS2) Intro Video" , posted Sun 7 Mar 20:52:post reply


quote:
the assasin lady is ugly

Even worse: she's dressed like a Xbox.





[this message was edited by Olivier Hagué on Sun 7 Mar 20:53]

Amakusa
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"Re(4):KOF Maximum Impact (3D PS2) Intro Video" , posted Sun 7 Mar 22:51post reply


Wow, that teaser SUCKED. Nothing beats watching 3D models stand still, does it?





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"Re(5):KOF Maximum Impact (3D PS2) Intro Video" , posted Mon 8 Mar 00:36:post reply


quote:
http://allgames.gamesh.com/kof/update/picmov/2004/03/ps2_kof.wmv

Some of you may have seen this before (i know i did), but now it´s a direct capture instead of the crappy video we had before.

They look stiff as hell. But more fighting games = good.


Hmm.. the guy in red could be Ash, while the other guy could be Sheng (did I get the name right?). But then again, its way too early to tell. And I hope SNK shows us something new during the upcoming TGS.

On the first version of the video they seemed like Ash and Sheng a bit to me too.

quote:
Wow, that teaser SUCKED. Nothing beats watching 3D models stand still, does it?
hm... it is sort of like watching Japanese hand drawn animation, where they show us characters who most of the time don't move, except with computer models.





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[this message was edited by Gen on Mon 8 Mar 00:37]

Fuchikoma
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"Re(6):KOF Maximum Impact (3D PS2) Intro Video" , posted Mon 8 Mar 00:39:post reply


quote:
it is sort of like watching Japanese hand drawn animation, where they show us characters who most of the time don't move, except with computer models.



Lol... someone should replace the music in this video with the theme from Chromartie High.





[this message was edited by Fuchikoma on Mon 8 Mar 00:40]

Time Mage
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"Re(4):KOF Maximum Impact (3D PS2) Intro Video" , posted Mon 8 Mar 03:56post reply


AGH! My eyes!! What a crappy intro, goddamit!
They could have filmed some resin models and it would have had more movement... ¬_¬


And the guy in red reminds me of Billy Hatcher.





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"Re(6):KOF Maximum Impact (3D PS2) Intro Video" , posted Mon 8 Mar 07:19post reply


quote:
Hmm.. the guy in red could be Ash, while the other guy could be Sheng (did I get the name right?). But then again, its way too early to tell. And I hope SNK shows us something new during the upcoming TGS.
On the first version of the video they seemed like Ash and Sheng a bit to me too.



I can't believe you all guys fail to realize these guys are rejected square soft characters.





Ishmael
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"Re(7):KOF Maximum Impact (3D PS2) Intro Video" , posted Mon 8 Mar 07:46post reply


So the battle system in the new KOF is going to be a staring contest? I'm curious to see how this game is going to play but it looks like I'm going to have to wait awhile longer to find out.





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"Re(4):KOF Maximum Impact (3D PS2) Intro Video" , posted Mon 8 Mar 08:42post reply


It may or may not be worth mentioning, but the night vision goggle lady seems to wear almost exactly the same costume as Saya, from that PS1-only Samurai Shodown game.





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Phoenix
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"Re(7):KOF Maximum Impact (3D PS2) Intro Video" , posted Mon 8 Mar 10:03:post reply


quote:
it is sort of like watching Japanese hand drawn animation, where they show us characters who most of the time don't move, except with computer models.


Lol... someone should replace the music in this video with the theme from Chromartie High.



You mean Samurai Deeper Kyo right?





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[this message was edited by Phoenix on Mon 8 Mar 10:09]

Mosquiton
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"Re(4):KOF Maximum Impact (3D PS2) Intro Video" , posted Mon 8 Mar 12:22post reply


quote:

They look stiff as hell. But more fighting games = good.



I'll actually give them a couple of points for the dialogue... I think they are getting better.

That, or they're just yanking my dangly.





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talbaineric
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"Re(6):KOF Maximum Impact (3D PS2) Intro Video" , posted Mon 8 Mar 16:30post reply


quote:
Animation looked okay when they actually moved. So, four new characters. None of which are really interesting.

Oh well, it's still another fighter, which is a lot more than Capcom are giving us...



This is true. But don't bash Capcom just yet. Hopefully they'll have some surprises in store for us.






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Adon
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"Re(7):KOF Maximum Impact (3D PS2) Intro Video" , posted Mon 8 Mar 16:42post reply


quote:
Animation looked okay when they actually moved. So, four new characters. None of which are really interesting.

Oh well, it's still another fighter, which is a lot more than Capcom are giving us...


This is true. But don't bash Capcom just yet. Hopefully they'll have some surprises in store for us.



That's not bashing it just stating factual evidence and yes let's indeed hope Capcom will do something





Gen
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"Re(7):KOF Maximum Impact (3D PS2) Intro Video" , posted Mon 8 Mar 22:34post reply


quote:
Hmm.. the guy in red could be Ash, while the other guy could be Sheng (did I get the name right?). But then again, its way too early to tell. And I hope SNK shows us something new during the upcoming TGS.
On the first version of the video they seemed like Ash and Sheng a bit to me too.


I can't believe you all guys fail to realize these guys are rejected square soft characters.

OMG! I didn't see it.
Toxico is right.

In order to get into a square soft game their hair and clothing choices would have to make even less sense.)