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OmegaDog 1016th Post

 
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| "GBAGI: Play first-gen Sierra games on the GBA" , posted Sat 31 Jan 14:46:
Yanked from the AGDI forums (where the author himself posted):
GBAGI: The Game Boy Advance Adventure Game Interpreter
A programmer has created an open-source AGI engine for the Game Boy Advance, such that you'd be able to play, on your GBA, first-generation Sierra adventure games like the first games/versions in the series of King's Quest, Space Quest, Police Quest, and Leisure Suit Larry. You take an AGI game, inject it into a ROM with GBAGI, upload it to a flash cartridge, and play it in your GBA.
If you don't have a flash cartridge and linker (and I don't), you can test out how it works on Game Boy Advance emulators, like the latest version of Virtual Boy Advance (v1.7 works for me -- v1.4 and v1.5a don't). On the GBAGI site, there are a few roms with public-domain and freeware AGI programs (official demos and fan-made games).
The author has stated the project is currently 95% complete -- though he's not gonna put that much more work into it, he's invited others to do so, as the project is open source. The site has a lot of detail about the kind of work and research put into this project. But, just for a few key points on how it is right now:
- Input system: If you're wondering how it can work without a keyboard, there's a system that generates a list of possible commands and objects. It's still a bit buggy, but it's a neat system regardless. - Graphics -- a bit of cropping vertically, some anti-aliasing horizontally. Works well for the most part -- but parts of dialog boxes will sometimes land in the cropped areas. - Sound -- takes advantage of multi-channel -- though, at least on my comp with the VBA 1.7 emu, the channels desync. - Saving games -- it's possible. Here's where you'll actually have to manually input each letter, by scrolling up and down through characters.
Overall, cool project. Once it's at 100%, it'll be a nice way to play through the games on the go -- and with the way Sierra games save, it's perfect for playing for a few minutes and then packing up again.
 "I must pay for my past sins... Let's fight!""I have no choice. You will lose!" | CCT: NEXT STAGE IS 16 |
[this message was edited by OmegaDog on Sat 31 Jan 14:51] | | Replies:
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Gen 2477th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
   
| "Re(1):GBAGI: Play first-gen Sierra games on t" , posted Sun 1 Feb 14:58
quote: Yanked from the AGDI forums (where the author himself posted):
GBAGI: The Game Boy Advance Adventure Game Interpreter
A programmer has created an open-source AGI engine for the Game Boy Advance, such that you'd be able to play, on your GBA, first-generation Sierra adventure games like the first games/versions in the series of King's Quest, Space Quest, Police Quest, and Leisure Suit Larry. You take an AGI game, inject it into a ROM with GBAGI, upload it to a flash cartridge, and play it in your GBA.
If you don't have a flash cartridge and linker (and I don't), you can test out how it works on Game Boy Advance emulators, like the latest version of Virtual Boy Advance (v1.7 works for me -- v1.4 and v1.5a don't). On the GBAGI site, there are a few roms with public-domain and freeware AGI programs (official demos and fan-made games).
The author has stated the project is currently 95% complete -- though he's not gonna put that much more work into it, he's invited others to do so, as the project is open source. The site has a lot of detail about the kind of work and research put into this project. But, just for a few key points on how it is right now:
- Input system: If you're wondering how it can work without a keyboard, there's a system that generates a list of possible commands and objects. It's still a bit buggy, but it's a neat system regardless. - Graphics -- a bit of cropping vertically, some anti-aliasing horizontally. Works well for the most part -- but parts of dialog boxes will sometimes land in the cropped areas. - Sound -- takes advantage of multi-channel -- though, at least on my comp with the VBA 1.7 emu, the channels desync. - Saving games -- it's possible. Here's where you'll actually have to manually input each letter, by scrolling up and down through characters.
Overall, cool project. Once it's at 100%, it'll be a nice way to play through the games on the go -- and with the way Sierra games save, it's perfect for playing for a few minutes and then packing up again.
Interesting
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