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Jigsaw 105th Post

 
Regular Customer
  
| "Re(2):SvC ps2 characters question." , posted Sun 11 Jan 11:45
quote: Shin Gôki and Super Nose are normal characters playable from the start. This is ultimate bullshit.
I assume you mean it's dumb because Gouki and Mr. Karate would be ridiculously overpowered, but if it's anything like the Neo Geo version, I wouldn't worry. I admit I'm no expert, so I don't know if they ARE overpowered somehow, but from my experience, they're not - they might have good priority overall, but their supers suck horribly. They're free (except Gouki's raging demon), but they all do shit damage, like maybe an 8th of a meter. So basically they have no supers, giving them quite a big disadvantage...
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Toxico 3373th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
     
    
| "Little impressions for the ones who cares..." , posted Tue 13 Jan 08:50
Alright, here are some quick SvC impressions as you requested:
The one advantage that SvC has over CvS is that characters are actually "loval"; what I mean is that if you play as Terry or Kyo on CvS they play much diferently as they did on SNK games but if you play as Ryu or Guile on SvC they play fairly similar to their Capcoms alter egos.
The only characters that got "the slim side of the straw" here are Hugo, Choi, Genjuro; because the game couldn't reproduce their gameplay and they habe been underpowered a bit.
Unfortunatly that only applies if you don't use the "guard brake" dash (block then do f, f or block then do BC) that Dash is too damn fast, wastes too little bar. This move makes for about 80% of the moves on the game useless and "destroys" many of the characters gameplay. If you want to make this game somewhat "enjoyable" you better "forbid" this move between your friends. With this move the game is 'boring & uninteresting', without this move the game is 'almost fun & no intersting'.
Well, on the characters the Capcom shotos are tough but they are not as thought as they use to be; Kyo is also not as powerful as in KoF but he deals more damage. Terry is really cheap and on the bosses the only "fair" character is Dan (good moves, 0 combos), the rest of the cast that I haven't mentioned is somewhat "balanced out".
Funny thing since I have been playing this game a lot (almost 3 hours); long time since I completely despise it.
For the record, on the "controls" matter I like slightly better the "normal" config.
Fun fact: Do you guys know that "evil Ken" is based on a mugen characterm right?? What you don't know is that THAT mugen character was created on Chile XD
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