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Ven 12th Post

 
New Customer
| "Re(1):Cool Cool Toon: Any translations exist?" , posted Fri 12 Dec 08:42:
Hmm. I'm a Cool Cool Toon nut.
I don't wanna make a translation. I'll go for a brief summary. Spoilers follow.
* * * * * *
Starting with Amp, because his story's WAY more fleshed out:
Amp gets sucked into the Cool Cool World, by Yusa, through his television. She (yes, it's a she) insists on training him for the Flitz Festival, run by King, who everyone's pretty scared shitless of, by reputation.
(I like how the KOF '98 DC intro is playing on the TV before she pulls him in)
Yusa teaches him how to Flitz, which is just combat dancing, really. Do it better than the other guy, and uh... you do it better than the other guy.
Anyways, Yusa insists that Amp's first sparring match be with Kamio, who lives in the adjacent town. So she drags you there.
Kamio's really friendly to you at first, then he starts to feel sick. Amp asks if he's okay, then he turns into a big friggin' yellow dog (Kamio+), and challenges you again. The reward is your life, because if you lose, he says he's gonna eat you. That's why Amp says something to the effect of "I don't want to be eaten, I'm really sorry!" before their match. Oh, and Kamio+ has a gang of invisible penguins. Too good.
So you beat him, and he gets smaller again. Amp's still freaked, and before he can figure things out, Kamio keels over again, like he's gonna transform. Amp runs like hell, but Kamio just has gas and farts. Heh.
Then Yusa wants to get a self-help book on Flitzing, but Dr. Stein has it in his library. So you go in, but right as you reach for the book, his "real doll" (heh) Ranke does too. Then Dr. Stein, bastard that he is, joins Yusa in insisting you challenge Ranke, because she's his super flitzing robot. He wants to work out the bugs in her, though.
You beat her, which prompts Dr. Stein to kick her down, and then kick her repeatedly in the head. Amp stands up for her, admonishes Stein, then gives Dr. Stein the book back, saying that he doesn't want it if it means he's going to beat up on his bot.
Ranke comes to Yusa's house to watch you practice, then invites to Stein's place for another bout. You do a little dance, and win. There's a bit of a conversation during the Flitz with Ranke, where Amp defends her against Dr. Stein's threats to dismantle her and such. Dr. Stein's convinced Ranke's defective, but Amp is nice to Ranke again, which prompts a R. Dorothy Wayneright-style deadpan "thank you".
Then Yusa's all excited about a mysterious "ghost" type guy terrorizing the bad part of town, so you go to investigate. It's Ival. Ival challenges you (quell suprise), and he's pretty impressed that you don't suck. Keeps calling you "pal".
Then he makes a break for it, and leaves "bakudan-kun"... Mr. Bomb. This is the first encounter with "Notty", the other mode of the game. Do the beats right, he stays small, and gives up. Do them wrong, he gets larger, meaner, then explodes.
Ival runs away to the graveyard, and you fight him again. He gives you one of those "You're not bad, pal" speeches, then runs off. I believe he says something about seeing you at the Flitz Festival.
Then it's on to the Flitz Festival, but you can't get in to the building. Yusa suggests going through the sewer system, but Ival's one step ahead. So you chase him down the sewers with the "gomu gomu gun" (if you've seen One Piece, gomu is onomatapoeia for "rubber"... rubber bullets")
You shoot him up, but then you have to sneak past the security system. Yusa calls out whether to walk "slowly" or "quickly", in a musical tempo reference. The timing on these "Notty" games is picky.
You get caught anyway, and then you have to do a "Notty" sequence again, to avoid the laser beams the "Little Shop of Horrors"-style robot shoots at you. Win, and it freaks out and fails. The robot is King's special flitz machine, which pumps out music, but is also the gateway to something later.
Then Mirror shows up, one of King's henchmen. Ival's freaked, Amp is determined, but as two little kids, you both suck. All the dialogue here is just Mirror telling you how those kid bodies aren't going to mean squat in real dancing, and Ival cursing. Persone Vicine is the first of a three-song chain designed to kick the ass of Cool Cool Toon newbies.
You pass, but you don't really win this one (can't level up past a certain point during the Flitz, either). Ival has a bright idea, though... he's going to use some of spirit energy to magically make you grow bigger. And he does, but it freezes him like a statue. So it's all "OH NO, Ival", at that point.
Yusa also disappears during your match with Mirror, then reappears. Hmmm...
Anyways, King shows up, and is ready to test you to see if you're worthy of being in the Flitz Festival. Mirror and Dimar administer the test, and that's about it. King's impressed, so then he brings on the second of the ass-kicking songs, Incontrare. And King joins in.
So King recommends the Flitz Festival, and you join. The first song is against Gil and Lagoona, and it's just an intro to the Festival. The guy hosting the festival is called "Jazzy Egg", incidentally.
Anyways, now the M.O. is meeting up with all the characters again. Next is Dr. Stein, who brings along his real dolls: Ranke, and a Ranke prototype. Amp and Ranke both remark about how much fun they're having, and Dr. Stein grouses.
Kamio's next, along with his gang. Damn fine dance, one of the best in the game. Kamio almost feels shamed by Amp's shocking progress.
The finals are against Shooting Star... best guy next to King. I believe he's also the in-game avatar of one of the motion capture guys. Awesomely funny character design on Shooting Star. Ival shows up, and he's grown big again. King, Mirror, and Dimar helped him out. So, reunited, you kick some ass as a team.
So you win the Flitz Festival, and King reveals his alterior motive. There's a really nasty evil Flitz spirit, called the Flitz ghost, that's threatening to destroy the Cool Cool World. The only way to stop the ghost is to beat it at Flitzing, but King is afraid that he can't. Like one of the CCT faqs mentions, Mirror and Dimar are previous Festival winners. So King's going to test to see who gets to fight the ghost, pretty much.
So you head up into space via the Flitz Machine, all while doing the last of the ass-kicking songs, Imperatore. Then, SHOCK!
Yusa's been possessed by the ghost, which turns her into a busty humanoid bunny... thing. And then you have to fight her at Yussa Yussa You, a song that contains very few "sweeps" (where you roll the joystick). And she sort of hits on you and disses you at the same time. But it's not really Yusa talking. Or maybe it's her secret desires. I try not to think about it. Or maybe I do.
So then you fight the ghost in the Flitz dimension. King and Ival join in, and cheer you on. Amp knows that he's winning, and that the ghost is getting mighty pissed.
The ghost loses, and goes into seizures, then stops dead. Then, before Amp can say anything, it blows up.
Cue ending cinema, which has no dialogue. Amp gets thrown out of the TV, beats on it crying, then Yusa drags him back in. Hooray. Roll credits.
Spica's side is MOSTLY the same, with the following changes (consider anything not mentioned virtually the same as Amp's story):
She calls Kamio+ "wan wan" (woof woof, something little Japanese girls might call a doggy), and is not afraid of him at ALL. She just walks off in the end, with Yusa sort of freaked out.
She sort of walks away from Dr. Stein's Ranke abuse, in all cases. She just wants the book. She's friendly to Ranke, but carries this "it's his creation, he can beat on it if he wants" attitude.
Instead of Ival, she finds Iyamy, this crazy witch girl, with her "Lovely Panda Apron". She ends all her sentences with a "desu" that sounds more like "desou". Keep in mind, most of these voice actors/actresses are from the KOF games. I can't resist listing them, sorry... I find 'em too interesting.
Amp: Takeuchi Junko, who plays Hokutomaru, and, strangely enough, Rainbow Mika. You'll hear the similarity now, if you listen. :D
Spica+: Kakazu Yumi... Kula and Billy Kane's sis, Lilly. Oh, and Mikoto, but few people know who that is.
Yusa: Kingetsu Mami... XIANGFEI. :D
Kamio: Yano Eiji, who's like... everyone. Ukyou, Gen-an, Amakusa, the ONLY person to play Kensou, Freeman, and... hehe... Brian Battler.
Ival.: Monster Maeduka, who plays everyone too. Okay, maybe not, but it wouldn't be SNK without him. Ralf, Benimaru, Kyoshiro, Nicotine, Mukuro/Shikyoh, Ken in SVC, and ESPECIALLY Choi Bounge, forever.
Iyamy: Ikezawa Haruna, who is still playing Athena, since '98, now in KOF 2003. Also Lovers and Death in Magical Drop 3, and Jessica in Lunar. Wow.
Dr. Stein: Awane Makoto... Kagami from Last Blade 2, and Yashiro. And he sounds NOTHING like either in Cool Cool Toon. :D
Ranke: Nakatami Satomi... most notably Corrupted Emperor Yuga, and Kojiroh from Last Blade 2. Always with the deep-voiced girls.
Mirror: Nishikawa Takenosuke... Guile in SVC. Maybe we'll see more of 'im. Sohuc Buhum.
Flitz Robot: Nishikawa Haduki... Shermie. You can sort of hear it.
King: Ishii Kouji. He does Yamazaki, Kouryu (Last Blade 2) and Gato. And Mr. Fujisawa, from El Hazard, who completely owns EVERYTHING.
Okay, that's it.
Anyways, Spica likes to assign a cutesy name to everyone. Frankly, she comes off as VEEERY rude, all of the time. I don't know if the people that made it are misogynistic, or what. But at the end of the day, I like it. She's sort of an anti-hero... a very smart-assed girl.
Kamio+ is "wan wan", and Iyamy is "meganezaru"... "Glasses Monkey". She wears glasses, she's shaped like a monkey, and Spica is just cruel. There's only one or two times, near the end, where Spica actually calls her Iyamy. She KNOWS it's her name. She KNOWS Kamio's name. She just chooses to be evil.
So Spica will call her glasses monkey, and Iyamy will usually reply with "I'M IYAMY, DAMMIT!" Hilarity ensues.
Iyamy replaces any of Ival's parts in Spica's side. Instead of Mirror and Dimar, Spica gets Mum and Mummy.
Instead of a sacrifice, Iyamy uses her magic to make Spica bigger, and to make herself bigger as well. Then they do a different song with Mum and Mummy, a rather girlish, somewhat suggestive dance called "Grown-Up World".
2nd part, she's a touch nicer to Ranke, and has some small talk with Dr. Stein.
3rd part of the Flitz Festival, she finally calls Kamio "Kamio", instead of wan wan. Shocks him. And she's a touch friendlier, if not... flirtatious.
4th part is versus Iyamy, who challenges Spica for the win. Cute Rival, one of the hardest songs in the game. This is the one you make people do when you want to watch them irreparably screw up.
Instead of Yusa+ (grown-up Yusa), Spica gets Iyamy again, competing for the opportunity to fight the Flitz Ghost.
After that, everything's pretty much the same.
Definitely one of SNK's best games, in my opinion. I'd say that this game, plus the Samurai Spirits game with the Kuki brothers, mark a golden age of completely unsung SNK software. If only they had more advertising...
And if you don't like the Spirits game, tough, it's good, and you just don't know it yet.
-Ven
[this message was edited by Ven on Fri 12 Dec 08:44] |
Ven 13th Post

 
New Customer
| "Re(3):Cool Cool Toon: Any translations exist?" , posted Sat 13 Dec 05:43
quote: Those are some awesome notes -- thanks a great deal, Ven!
No prob. There's some other interesting snippets I remembered... forgot to mention:
Yusa's disappearance is when the Flitz Ghost possesses her. The idea is that she went to fight it, alone, and that was the result. This doesn't happen in Spica's side, though.
Cool Cool Jam, for NGPC, does some interesting things. It's another way to unlock a few of the secret characters in Single Flitz, via the link cable.
HOWEVER, if you have a Cool Cool Toon Clear Save, and a Cool Cool Jam Clear Save, you can do some things, and get Iyamy and Kamio in Cool Cool Jam. If I recall, Iyamy plays piano, and Kamio plays the tambourine. Heh.
I haven't done it yet, though. Cool Cool Jam is a strange game. EXTREMELY catchy tunes, but they're coming out of Game Boy-level synth. It's like being stuck with only the KOF OST, when you know the AST would be phenomenally better...
And the game's on a time limit, so if you don't know EXACTLY what to do (and you won't, on the first couple of times through), you'll run out of time without a full band.
I've heard the "good" ending, when you get the whole band, is neat. And I believe it's required to get Kamio and Iyamy. I wrote it down somewhere, in a text file on a CD somewhere... :P
Other things ya might not know about...
There's different sets of dialogue, depending on what outfit you wear. Some sets are "better" than others. The dialogue also changes as you suck, but most of us probably know that, given the game's learning curve.
You can see the different dialogues without having to play, by using "WATCH MODE" and switching outfits at the dresser. I'm pretty sure it's not random, but not 100%. Haven't gotten around to testing it.
Single Flitz takes forever to completely clear, and you get nothing for it. It took me hours to remove all the "new" symbols.
A full translation would be good, and also a difficult undertaking, as there's no way to repeat story cutscenes without replaying story mode entirely. The only way to save your progress at different points is with multiple memory cards, unless you copy off all the seperate saves to a computer, or something.
I want to say that Spica's side has a scene from one of the Wild Ambition intros playing on the TV in the intro... it's that, or "SS Warriors Rage", aka "New Chapter". Point is, both Amp and Spica have movies from other games running during their intros.
At the Tokyo Game Show, the year before CCT came out, they had the professional dancers who did the mocap (motion capture) stuff do a stage show, about twice a day, to promote the game.
Some people wore big-headed Amp and Spica costumes, while that one guy I mentioned PLAYED Shooting Star. I only have pictures from some TGS site, and they're small, and buried somewhere on my HDD. I would pay lots of money for footage of that show, if it exists. All I ever heard is that it was beyond incredible.
I read somewhere that the head of the dance school that did the mocap for CCT is headed by an incredibly talented older woman. I think I came across her school's site once, but I'm not sure. It was from some Japanese CCT links.
There is a CCT demo, that was released with the Japanese Dreamcast magazine. In it, you can play Yellow Dog and Dancing Gravestone, randomly selected, in Easy Mode only. Hooked me on the game. It was dumb luck that I bought that specific issue. Boy, was I surprised when I turned off Easy Mode in the real game...
I read a slight rumor... VERY slight... that SNK Playmore wants to continue the series on PS-something, and that the dance school is fully ready to come back and do another one. I mean, if Gitaroo Man can quasi-succeed, there's a market in the vast land of Sony.
This, coupled with the fact that SNK World's primary mascots are Yusa and Amp, gives me hope. They're certainly not forgotten over at SNK... none of their characters are. Not even the poor USA team.
That's one of the cool things about SNK, really. They never bury their characters. Capcom needs to take from their example more often. Do more stuff like they did in MVC.
That's digressing, though. And that's about all I know about CCT. :P
- Ven
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Ven 16th Post

 
New Customer
| "Re(5):Cool Cool Toon: Any translations exist?" , posted Sat 13 Dec 10:43:
You have to pretty much scrape the edge of the analog guide to do sweeps. Keep your cursor on the beginning of the sweep until it starts, and THEN follow it.
Always have that cursor held before the sweep starts, if you can... it insures that the first point will connect. If the first point of the sweep doesn't connect, the rest of them will usually fail.
If the first point does connect, the game is way, way more lenient. Treat it like a button press you have to hit, only without the button. Get there early.
You're really better off a touch behind the motion than ahead of it, once it starts.
Occasionally, controller error will just skip one of the points, usually in the center. But if you miss more than one point, you can't blame the controller. :)
I stocked up on pads a long time ago, because once one really starts going south on you, your sweeps will suffer, but your quick movements will end up better. DC analogs generally get over-sensitive as they wear.
I'd say that once you start getting sweeps, the whole game falls in line. The reason is, EACH point of a sweep is scored like a button press. So the score racks up FAST, and they can also be used to save you from a draining meter.
If you can get to Boon Lv 4, then hit a run of sweeps, you're almost ASSURED a Platinum score. About 15-20 points at Lv 4 is all it takes.
If you need game pointers, I'm not anything great, but I can do most of the songs without a miss. I'm sure there's some Japanese guy out there that can get Cool on everything, playing White Cowboy E.F.T.
He probably has those robotic fingers from Ghost in the Shell, though.
Oh, I forgot to mention... Gil and Lagoona really don't seem to have any story. They're just there as competitors in the Flitz Festival, first round. Lago is their kid, though, or something (one of the Single Flitz characters). He also plays Tuba in CCJ.
Oh, and most of the townsfolk just give you pointers on how to play. Sometimes they give you a little snippet about something you already know or will know, like "Dr. Stein's an ass", or "King is scary", et cetera.
- Ven
[this message was edited by Ven on Sat 13 Dec 10:48] |
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