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talbaineric 5126th Post

 
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| "CvS2" , posted Thu 29 May 19:00
I was chatting with whitesword about this last night.
And after seeing all the hype around SvC,I never realized what a pure masterpiece CvS2 really was. But now I do. I've been in the habit of playing it again and I think it's one of the best games ever(now matter how much Rugal says otherwise. *LOL*)
Unlike this SvC cast,Capcom were somewhat fair on character selections,and the cast,you gotta admit,was more diverse than SvC's.
As you guys' all know,not only did this game only the unique features of bringing in grooves using super bars from various games(C-groove from the SFA series,K-groove from Samurai Showdown,e.t.c.) but it brought back a lot of unexpected cool characters like Eagle and Maki.
And as far as I know,it's done good not only here in America and Japan,but in Europe as well. I even saw The Sun(UK newspaper) run a small thing on it last year.
Not too mention that this game had the coolest backgrounds I've seen in a 2-D fighter since SSF2T and Darkstalkers(the first DS.) My favorites are the London,Nairobi,Barentsburg(where exactly is that?) and Kinderdijk. The first CvS had incredible BG's,but I loved CvS2's a lot.
The play mechanics were good. Which I hope will be good as well in SvC.
Opinions?
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RugalBernstein 4131th Post

 
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| "READ THIS.." , posted Thu 29 May 19:32:
quote: I suspect SVC might just be a vehicle to see how players accept Capcom characters done the SNK way. They will unleash a sequel to top it up, I am sure.
I suspect their selection is just part of a plan to try and break back in to the American market. They're selling their games again for the first time in a while in America... and face it people, the SF 2 cast are by FAR the most recognized Capcom fighter charas, especially to the American market. I'd wager they're hoping they might be able to smash their way back in to the American market with this game; possibly pulling for a "nostalgia" feel from many "average" gamers. Most Americans didn't even have any concept of SNK until Capcom vs. SNK 2 came out, so they have a lot more leeway in that respect (although pretty much every SNK chara they put in is popular in Japan, with the possible exceptions of Earthquake and Mr. Karate)
Edit: Also, Eric, I wouldn't comment on the roster until we're 100% sure it's final, no?
And Iron D, I enjoy the Zero 3 announcer's comments. ;D They're great fun.... The Capcom vs. SNK 2 announcer doesn't bother me, like he does some people, but I don't especially like him.
Sorry for the title, but I feel people pass by my posts frequently, if only because they tend to be long... I just wanted people to actually read my theory.
 Best site EVER: Link Here
[this message was edited by RugalBernstein on Thu 29 May 19:52] |
Satoshi_Miwa 2201th Post

 
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| "Re(1):CvS2" , posted Thu 29 May 19:33
quote: I was chatting with whitesword about this last night.
And after seeing all the hype around SvC,I never realized what a pure masterpiece CvS2 really was. But now I do. I've been in the habit of playing it again and I think it's one of the best games ever(now matter how much Rugal says otherwise. *LOL*)
CvS2 is fun, but I wouldn't place it among the best games Capcom has done. It's a bit bland as a fighter (No real personality, which is the one flaw it has compared to CvS1), and it has the annoying problem of Blanka and Sagat being too over powered.
It's a fun game, but it's not a SFA3, SF3:TS, and SSF2T...
quote:
Unlike this SvC cast,Capcom were somewhat fair on character selections,and the cast,you gotta admit,was more diverse than SvC's.
Naomi vs the MVS...
And the CvS roster was lacking for both companies...
quote:
As you guys' all know,not only did this game only the unique features of bringing in grooves using super bars from various games(C-groove from the SFA series,K-groove from Samurai Showdown,e.t.c.) but it brought back a lot of unexpected cool characters like Eagle and Maki.
Which SFA3 did first (Three groves, and it brought in Cody and Karin).
quote:
And as far as I know,it's done good not only here in America and Japan,but in Europe as well. I even saw The Sun(UK newspaper) run a small thing on it last year.
And SF2 Did well in many places as well, as have other fighters.Your point?
quote:
Not too mention that this game had the coolest backgrounds I've seen in a 2-D fighter since SSF2T and Darkstalkers(the first DS.) My favorites are the London,Nairobi,Barentsburg(where exactly is that?) and Kinderdijk. The first CvS had incredible BG's,but I loved CvS2's a lot.
They we're good, but a bit bland when compared to the generally good (except Morrigans and Nakoruru's) CvS1 backgrounds. The mini-intros just made them, and they all had a SNK or Capcom flavor. CvS2 just had general fight game backgrounds...
As for the music, I liked it. But not as much as CvS1 which had some rocking tunes. And the awesome orginal music mode so I can fight Geese with his orginal music...
Geese: I'll Stain my hands with your blood!
quote:
The play mechanics were good. Which I hope will be good as well in SvC.
Opinions?
I expect they'll be good, as they got most of the KOF crew working on it. Though most people don't seem to give a whit...

Separated at Birth?
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talbaineric 5129th Post

 
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| "Re(1):READ THIS.." , posted Thu 29 May 19:52
quote: I suspect SVC might just be a vehicle to see how players accept Capcom characters done the SNK way. They will unleash a sequel to top it up, I am sure. I suspect their selection is just part of a plan to try and break back in to the American market. They're selling their games again for the first time in a while in America... and face it people, the SF 2 cast are by FAR the most recognized Capcom fighter charas, especially to the American market. I'd wager they're hoping they might be able to smash their way back in to the American market with this game; possibly pulling for a "nostalgia" feel from many "average" gamers. Most Americans didn't even have any concept of SNK until Capcom vs. SNK 2 came out, so they have a lot more leeway in that respect (although pretty much every SNK chara they put in is popular in Japan, with the possible exceptions of Earthquake and Mr. Karate)
Edit: Also, Eric, I wouldn't comment on the roster until we're 100% sure it's final, no?
And Iron D, I enjoy the Zero 3 announcer's comments. ;D They're great fun.... The Capcom vs. SNK 2 announcer doesn't bother me, like he does some people, but I don't especially like him.
Very good point Rugal. Never thought of it that way.
And BTW,stop picking on me so much. >_< :p
I bet if Onslaught saw this thread,he'd lash out at me and everyone else.
 TALBAIN AND CAMMY ART CONTEST! CLICK THE TAG!
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Juke Joint Jezebel 1943th Post

 
Gold Carpet V.I.P- Platinum Executive
   
    
    
    
   
| "Re(3):CvS2" , posted Thu 29 May 20:49:
quote: SORRY TO GO AGAINST THE GRAIN HERE BUT I FEEL THAT CVS2 WAS A TRAVESTY.
I MEAN JUST LOOK AT THE ANTARTICA BACKGROUND> TALK ABOUT GAY.
THANK YOU FOR YOUR CONCERN>
HAHA you're my fucking hero
for me, CvS2 was cool when it came out. it was nice to be able to counter supers in a Capcom game, among several other things that were different from CvS1. but when i was getting my balls handed to me by Sagat and Blanka everywhere, i was wondering what was going on. a couple of months later, i figured it out, and a couple of months after that, i gave up on the game. Bootation pretty much summed up all my feelings
by the way, the backgrounds sucked (MvC2 had the best 3d backgrounds imo. i don't know what they were trying to do in CvS2), the music sucked, i want to punch the announcer (so he can tell me "i get that a lot"), and the final boss(es) were gay. i don't know about you guys, but i can't wait to fight the Igniz/Gill/Orochi combo they're gonna come up with in SvC. i'm getting out of this thread before i find my fist inside a shattered monitor
EDIT: and how dare you insult the kof98 announcer >:o god damn heretic. i'll beat you like how i beat your children
Capcom vs SNK 2 is ass you fucking cockney weasel.
[this message was edited by Juke Joint Jezebel on Thu 29 May 20:54] |
Fro Boy11 1548th Post

 
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| "Re(3):CvS2" , posted Thu 29 May 20:56
I love CvS2, hell I STILL play that and CvS1. Especially now that SvC is coming out I'm getting back into it. Right now I'm getting into Grandia 2 and Phantasy Star Online, but when I'm not playing those games I'm ALWAYS into the CvS action.
The music was GREAT in CvS1, some of the songs were OK in CvS2, but not as good as the first.
The backgrounds are good (except the Ice stage), but everything else is good. It would be better if it was in 2D, therefore CvS1 backgrounds are better. Especially since they have the nostalgia effect.
CvS2 is gonna be more diverse because there's more characters. The gameplay of both games were good, but CvS2 was better with the added grooves and all. There's more to it, but I really don't feel like going into it because I have to explain stuff like this to my friends because they don't get why I play 2D fighters at all. DAMN TEKKENITES!! (Tekken is still good though)
I wish I could play some of you guys, you'd probably kick my ass, but I'd learn a lot that way. NO, I don't have an Xbox and I don't plan on getting one anytime soon.
MATT FACTS: Matt hates cold weather.
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RugalBernstein 4134th Post

 
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| "Re(6):CvS2" , posted Thu 29 May 21:15:
quote: Color me ignorant, but who's Yuga? Enlighten me Rugal, or anybody else for that matter.
Yuga is a god. Shiki was Yuga's slave, Asura was Yuga's slave, Hanmen no Asura and Hanin to Narishi Shiki are still Yuga's slaves, Gandara and a horde of other hideous monsters are Yuga's slaves, and Yuga defeated Haohmaru and enslaved him, too (Asura set him free and re-banished Yuga, though... of course, Yuga could always come back) Also, unlike Orochi, he's actually HARD... and they both utilize the "not at full power" excuse, storyline wise.
Check vids I made featuring Yuga here. I especially recommend the time stopping vid and the ranged command throws vid. http://www.insertcredit.com/features/rugal/index.html
Edit: BTW, added you to my AIM list. I plan on forcing some game music on you. :D
 Best site EVER: Link Here
[this message was edited by RugalBernstein on Thu 29 May 21:17] |
Fro Boy11 1552th Post

 
Red Carpet V.I.P- Platinum Member

    
    
    
   
| "Re(7):CvS2" , posted Thu 29 May 21:25
quote: Color me ignorant, but who's Yuga? Enlighten me Rugal, or anybody else for that matter. Yuga is a god. Shiki was Yuga's slave, Asura was Yuga's slave, Hanmen no Asura and Hanin to Narishi Shiki are still Yuga's slaves, Gandara and a horde of other hideous monsters are Yuga's slaves, and Yuga defeated Haohmaru and enslaved him, too (Asura set him free and re-banished Yuga, though... of course, Yuga could always come back) Also, unlike Orochi, he's actually HARD... and they both utilize the "not at full power" excuse, storyline wise.
Check vids I made featuring Yuga here. I especially recommend the time stopping vid and the ranged command throws vid. http://www.insertcredit.com/features/rugal/index.html
Edit: BTW, added you to my AIM list. I plan on forcing some game music on you. :D
I've just been educated. Thanks. I added your page to my favorites, I'll go back and check it out later. I finally saw what Buriki One is! It looks fun.
You added ME to you AIM list. I'm flattered. Force all the game music on me as you want. I just gotta warn you that I've got a 56k connection so waiting for me to download it is gonna suck.
MATT FACTS: Matt hates cold weather.
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OYashiroForever 236th Post

 
Frequent Customer
   
| "Feel the hate..." , posted Thu 29 May 23:13
quote: I was chatting with whitesword about this last night.
And after seeing all the hype around SvC,I never realized what a pure masterpiece CvS2 really was. But now I do. I've been in the habit of playing it again and I think it's one of the best games ever(now matter how much Rugal says otherwise. *LOL*)
Unlike this SvC cast,Capcom were somewhat fair on character selections,and the cast,you gotta admit,was more diverse than SvC's.
As you guys' all know,not only did this game only the unique features of bringing in grooves using super bars from various games(C-groove from the SFA series,K-groove from Samurai Showdown,e.t.c.) but it brought back a lot of unexpected cool characters like Eagle and Maki.
And as far as I know,it's done good not only here in America and Japan,but in Europe as well. I even saw The Sun(UK newspaper) run a small thing on it last year.
Not too mention that this game had the coolest backgrounds I've seen in a 2-D fighter since SSF2T and Darkstalkers(the first DS.) My favorites are the London,Nairobi,Barentsburg(where exactly is that?) and Kinderdijk. The first CvS had incredible BG's,but I loved CvS2's a lot.
The play mechanics were good. Which I hope will be good as well in SvC.
Opinions?
Well, while everyone is entitled to their opinion and is more than welcome to express it, all this unabashed affection being pointed in the direction of CvS2 simply HAS to be diverted. It's one of those situations where I won't feel good about myself in the morning if I don't say something. I will do my best to keep my sarcasm at bay, but I promise nothing.
- Boring, uninspired presentation: BGs (what few there are) are pointless. So characters are fighting in front of an icecutter, on the streets of England, and in the desert in front of some kind of off-road rally? Uhhhh... no. While I do like the dojo roof and osaka in flames thing, the rest are totally uninteresting and share no common theme. Add this to the bland, yellow-diamond motif for the remainder of the game and I'm left thoroughly unimpressed.
- Atrocious music: Well, maybe not atrocious... how about we say inane noodling. Not a single memorable track in the bunch.
- Sub-par graphics: The majority of the characters are alright, but the Alpha sprite rips look out of place and Morrigan is just a joke.
- Mind-numbingly monotonous gameplay: 90% of the folks who play fighting games at a competitive tournament level well tell you exactly what I'm about to say. CvS2 STRONGLY encourages (because of the way the engine is set up) boring, hyper-defensive play. And no, I'm not just whining about Sagat and Blanka. While they are incredibly annoying, they're simply a symptom of a larger problem: the game's overall speed (not "normal"/"turbo", more the pace of the game), size of the playing field, and awful hit-box/vulnerability-box issues make CvS2 a SLOW, uninteresting game to play or watch.
CvS2 is only popular at ALL because it's Capcom's most recent release. In the pantheon of fighting games, it's always easy to tell which games were the good ones. They're the ones people still consistently play on a tournament level (Hyper Fighting, Super Turbo, KoF '98, Alpha 3, Third Strike, X-men/SF, Tekken Tag, MvC2) long after their release window. You ever hear anyone talk about that great CvS1 tournament they went to? Nope. Same thing will happen when the next solid tournament game arrives... CvS2 will be dropped like the turd it is.
My apologies for all of the bile. I will now leave you with a slightly modified quote (replacing CvS2... first person to identify the original source gets a cookie.
"For instance, played a game this year called Capcom vs. SNK 2... now, my quick capsule review: PIECE OF SHIT. Thank you. That's all it was, by the way. Don't get caught up in the phony hysteria surrounding this PIECE OF SHIT game. 'Was it well-balanced? Were the charact...' atatatatatata. You're way off base. You've forgotten how to perceive correctly. Take a deep breath. Play it again. 'Hey, it's a piece of shit'. Exactly. That's all it ever was was a PIECE OF SHIT. I just had to say that to clear it up."
"I haven't slept for 10 days because that would be too long."
"Your denial is beneath you and thanks to the use of hallucinogenic drugs I see through you."
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Undead Fred 636th Post

 
Red Carpet Regular Member
  
    
   
| "Re(10):CvS2" , posted Fri 30 May 00:26
I agree with those who said stuff about CvS2... Personally, I loved the character lineup and moves list and the grooves, but otherwise, CvS1 was WAAAAY better. I hated the BG's, interface, music, and announcer of CvS2. The interface for the first one was dynamic as hell and the backgrounds were very very cool. Character order selection was WAY easier too. Dude, and they had those cool SNK-style transitions into the stages! I think the game would be perfect if they took the characters and their moves plus the grooves and put them in CvS1. CvS2 seemed WAY shorter, too. The first one had more of a story (to me, anyway) and the second one seemed... flat, I guess. Still a lot of fun, and I keep playing just because of the characters in it. I loved the fact that more of their movelists were how they normally are... Like CvS1's Kim was stripped down (his normal version didn't have the little slide across the floor and jump up and snap a downward kick in the air.... that move was a Kim standard to me...). Eh, whatever. Both are good, but there were things I liked about each.
 Whee! Summertime!
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Fro Boy11 1556th Post

 
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| "Re(2):CvS2" , posted Fri 30 May 07:51:
quote: Am I the only one that prefer CvS 1 than the 2 ? [^_^']
No, not really, I only play CvS2 for all the characters and grooves, other than that, CvS1 owned the sequel. I still play CvS Pro to this day.
As everyone else said, if I could put all the characters and moves and grooves into CvS1 I would, and it would be the perfect game!
I really don't know what Capcom was thinking, they SHOULD have done that, it would have been less work for them. I mean, they could have drawn a few more backgrounds, but I think we all would have liked to see the old backgrounds return right? They could have gotten some more original tunes, (like Rock's theme) and did some more music for those backgrounds, but in the moves, characters and grooves, and the gameplay tweaks in CvS Pro and BAM! A successful CvS2!
Wow, my wrist is starting to hurt.
EDIT: Now that I think about it, the gameplay of CvS2 wasn't that bad compared to MvC2, I don't wanna be somewhere playing as Kim and hearing someone yelling "Rush that shit down!!" y'know. Even though I'm quite an offensive player. It could get annoying.
MATT FACTS: Matt hates cold weather.
[this message was edited by Fro Boy11 on Fri 30 May 07:54] |
HazZan 1268th Post

 
Red Carpet Executive Member
  
    
    
   
| "Re(1):CvS2" , posted Fri 30 May 08:38
quote: I was chatting with whitesword about this last night.
And after seeing all the hype around SvC,I never realized what a pure masterpiece CvS2 really was. But now I do. I've been in the habit of playing it again and I think it's one of the best games ever(now matter how much Rugal says otherwise. *LOL*)
Unlike this SvC cast,Capcom were somewhat fair on character selections,and the cast,you gotta admit,was more diverse than SvC's.
As you guys' all know,not only did this game only the unique features of bringing in grooves using super bars from various games(C-groove from the SFA series,K-groove from Samurai Showdown,e.t.c.) but it brought back a lot of unexpected cool characters like Eagle and Maki.
And as far as I know,it's done good not only here in America and Japan,but in Europe as well. I even saw The Sun(UK newspaper) run a small thing on it last year.
Not too mention that this game had the coolest backgrounds I've seen in a 2-D fighter since SSF2T and Darkstalkers(the first DS.) My favorites are the London,Nairobi,Barentsburg(where exactly is that?) and Kinderdijk. The first CvS had incredible BG's,but I loved CvS2's a lot.
The play mechanics were good. Which I hope will be good as well in SvC.
Opinions?
I love this game as well
MESSATSU
 "I am the one and only true master"
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VManOfMana 134th Post

 
Regular Customer
  
| "Re(3):CvS2" , posted Fri 30 May 11:11:
CvS2 is a playable game, but it has a lot of little annoyances that at the end can build up badly.
Note: I use Japanese names.
* Retarded characters (Sagat, Blanka, Vega, Cammy)
* Messed up hit boxes (Vega's crouching fierce an antiair? Blanka's crouching fierce hitting before the punch comes out. King has no feet in her crouching roundhouse).
* Messed up damage settings (Yun's air fierce makes the same damage as Sagat's air strong - I understand some characters make more damage, but there should be some tradeoffs at least - see below)
* Messed up attack speeds (Sagat's fierces are as fast or faster than other people's forwards and jabs)
* Easy to turtle, but thats more of a consequence of the other points.
That doesn't mean that the game doesn't has its good points. Some characters have a lot of depth (Chun Li, Kyo, etc), the more link-based combo system is very nice, and the Groove system is a nice addition (could be tweaked, especially P and S), but the bad points unfortunately overwhelm the good points. When you have a game where you need a glitch such as Roll Cancelling to make it somewhat more interesting in some cases (Look at Ken's Yun at EVO2k2), I think there is a problem.
CvS2 is a decent game, but it can be made a lot better by fixing those little annoyances, and right now I don't think it can beat Super Turbo or Third Strike, which I think is the best Capcom Fighter to date. Sure, Third Strike has its own little problems (Chun Li could be made a lot more interesting to play with), but do not affect the game anywhere as much as CvS2's problems.
Jabel D. Morales - VMan of Mana. http://vman.animecafe.net/
"Tameraeba makeyo!"
[this message was edited by VManOfMana on Fri 30 May 11:13] |
Cain Highwind 156th Post

 
Regular Customer
  
| "Re(1):READ THIS.." , posted Fri 30 May 13:01
quote: I suspect SVC might just be a vehicle to see how players accept Capcom characters done the SNK way. They will unleash a sequel to top it up, I am sure. I suspect their selection is just part of a plan to try and break back in to the American market. They're selling their games again for the first time in a while in America... and face it people, the SF 2 cast are by FAR the most recognized Capcom fighter charas, especially to the American market. I'd wager they're hoping they might be able to smash their way back in to the American market with this game; possibly pulling for a "nostalgia" feel from many "average" gamers. Most Americans didn't even have any concept of SNK until Capcom vs. SNK 2 came out, so they have a lot more leeway in that respect (although pretty much every SNK chara they put in is popular in Japan, with the possible exceptions of Earthquake and Mr. Karate)
I agree, except I was thinking maybe Playmore has the SF2 cast to pay tribute to Capcom's SF 15th Anniversery. The big thing for CvS2 for me, like you point out Rugal, was the fact that I had no frickin clue who the SNK character were. I pretty much recognized Haohmaru and Terry Bogard (mainaly because where I live there's no arcades but a Round Table Pizza with the original FF, Metal Slug, and Samurai Shodown, even now)
But ever since I played KoF 98 to "see where the SNK side came from" I've been a huge SNK fan ever since.
quote Also, Eric, I wouldn't comment on the roster until we're 100% sure it's final, no?
I agree, I'm sure there's still a couple more characters that have yet to be announced, you're talking as if tyhe game's out already.
As for the CvS/CvS2 comparison, I agree there also. CvS1 had a cooler announcer, cooler music, and cooler BGs. I LOVE the way they do the select screen too (for arcade mode).
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Fro Boy11 1558th Post

 
Red Carpet V.I.P- Platinum Member

    
    
    
   
| "Re(5):bad pr0n music" , posted Fri 30 May 20:23
quote: Ahh Yashiro, are you talking about a customize marvel with your own songs that you can use to replace the music. I really have been meaning to do that. I was wondering if the same was possible for CvS2
Yes, it can be done with about 50% of the Dreamcast line-up. However, it's much easier to do with games that have smaller soundtracks (Marvel has only 10 tracks, so there you have it.. CvS2 has a relatively small number as well). I've also seen threads on how to eliminate the announcer in SFA3/CvS2. Fun stuff... and since I already own all of the games, no guilt!
Edit: Fixed retarded grammar error.
cool thanks, I have an original marvel and cvs2 as well. Im having some get me a marvel burn to get the custom music, will do it for CvS2 also
Man, I wish I could do that for ALL my fighting games that I own. That's right, I'd even change the music to 3rd Strike. I would put in songs that somehow relate to the fighters or something. It would be some cool shit. Too bad I don't have high speed internet access and a CD burner :(
MATT FACTS: Matt hates cold weather.
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justicekyo 572th Post

 
New Red Carpet Member
 
    
   
| "Re(1):CvS2" , posted Sat 31 May 00:33
quote: I was chatting with whitesword about this last night.
And after seeing all the hype around SvC,I never realized what a pure masterpiece CvS2 really was. But now I do. I've been in the habit of playing it again and I think it's one of the best games ever(now matter how much Rugal says otherwise. *LOL*)
Unlike this SvC cast,Capcom were somewhat fair on character selections,and the cast,you gotta admit,was more diverse than SvC's.
As you guys' all know,not only did this game only the unique features of bringing in grooves using super bars from various games(C-groove from the SFA series,K-groove from Samurai Showdown,e.t.c.) but it brought back a lot of unexpected cool characters like Eagle and Maki.
And as far as I know,it's done good not only here in America and Japan,but in Europe as well. I even saw The Sun(UK newspaper) run a small thing on it last year.
Not too mention that this game had the coolest backgrounds I've seen in a 2-D fighter since SSF2T and Darkstalkers(the first DS.) My favorites are the London,Nairobi,Barentsburg(where exactly is that?) and Kinderdijk. The first CvS had incredible BG's,but I loved CvS2's a lot.
The play mechanics were good. Which I hope will be good as well in SvC.
Opinions?
CvS 2= BROKEN!!!! the damn game is a top tier fest! Sakura's A-groove!! Sagat dominates all other top tiers!!!
the game is wayyyyyyyyyyyyyyy too broken..
here and now; for all to hear.... I am offically retiring from CvS 2
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Time Mage 1483th Post

 
Red Carpet Executive Member
    
    
    
   
| "Re(1):READ THIS.." , posted Sat 31 May 16:50
quote:
I suspect their selection is just part of a plan to try and break back in to the American market.
I think so, and I said that in one of the other SvC threads.
And about CvS2, I think it's a great game. It's a very boring game when played competitively, but... How many people here play competitively? Me not, that's for sure.
Sure, I like other games better (specially the God of fighting games, SF3:3S), but it's a very entertaining game to play with friends, and that's the most important thing, in my opinion.
AND I'll reserve my comparison with SvC to the moment I get to play it.
 Vanessa Z. Schneider!!
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Iron D 2255th Post

 
Platinum Carpet V.I.P- Board Master
    
    
    
    
   
| "Re(3):CvS2" , posted Mon 2 Jun 13:24:
My word. The repeated use of the words "gay" and "faggot" to describe bad things is disturbing. Now I'm not gay myself, but that's just bad. I thought that people here were above that.
Now my opinion...CvS2 is ONE OF THE GREATEST FIGHTING GAMES EVER! You see, I know how to enjoy a game based on how I play a game. I don't play too much vs. play anyway, and the vs. play I do play (and watch) is outstanding. I've lost to Sagat and Blanka before but I ain't whining. In fact, I have the hardest time going against A-groove Hibiki's but you don't see me whining about it. Not all games are balanced, and I don't think the game is at all unplayable.
The music is not the best in the world (with the exception of the Shanghai, Japan, Osaka Castle, and God Rugal and Shin Akuma stages), but I love the announcer. It instills a real feel of competition in me. The backgrounds were just fine. Not the best in the world, but far from the worst.
I see this game as being the only other solid attempt to mesh the two company's styles (having the different grooves that were based on play styles from both companies, and SvC:MotM being the other solid attempt) and the roster is gold, with characters that come from more than just KoF or SF.
I'll just sum up what I'm saying by again saying...ONE OF THE GREATEST FIGHTERS, EVER!
Iron D-itude fact 1: Iron D doesn't own any hats.
Iron D-itude fact 2: Iron D knows that NO ONE EXPECTS THE SPANISH INQUISITION!
[this message was edited by Iron D on Mon 2 Jun 13:30] |
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