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Undead Fred 401th Post

 
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| "Re(2):Re(10):SNK VS Capcom Thread II" , posted Mon 24 Mar 12:55
quote: Remember how SVC1 had that dancing game with Felicia where you dance to tracks like Chun-Li's song? How 'bout if the Console Version of SVC Chaos included that Mini Game, and if you wanted to you can buy a floor dance Pad like Beatmania and Dance Dance Revolution and actually dance!!!
What, am I the only one who wants to dance to Athena's beat? Don't answer that...
Seriously, I hope SVC Chaos has every feature SVC1 had, including all the characters, optional Tag Team Mode and throws in new bosses and new characters! My favorites Ryu and Chun-Li are already in it so I'm easy to please!
So, wait, wait, wait... there's already been an SvC1 already? Or are you talking about CvS1? As far as I knew, there were only two of those and they were both made by Capcom...
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Sano 72th Post
 
Occasional Customer
 
| "Re(5):Re(10):SNK VS Capcom Thread II" , posted Mon 24 Mar 17:50
I wonder if it will include Andy. Capcom's gotten a lot of heat for not including Andy in their games, yet SNK did not include him in SVC for the Neo Geo Pocket. In terms of match ups, (SVC was more about match ups since everyone had a rival as a mid boss, Ryu vs. Kyo, etc.) they have Mai whose a Ninja like Andy and matches up with Chun-Li over most popular female of the two franchises. Who does Andy really match up against in Capcom? The obvious answer is most likely Guy, but Capcom has him being missing (possibly dead) and he doesn't even make it into non-canon games while Nash (who is officially dead) does... If you study the rosters, they are usually about who the characters match up best against. Well, the CVS games have the entire SF2 cast minus three of the four newbies so not everyone matches up perfectly but for the most part they do.
As for Robert, if we have Dan who is basically Robert in Ryo's body making fun of SNK, is Robert even needed? Dan was included in SVC for the Neo Geo Pocket, after all.
Well, sometimes the match ups for these games are STRANGE.... SVC matched up Haomaru vs. Zangief. Huh? I guess as a "tough guy" match up? Raiden vs. Zangief makes a lot more sense.
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Juke Joint Jezebel 1717th Post

 
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| "Harder, Better, Faster, Stronger" , posted Mon 24 Mar 21:04
quote: As for Robert, if we have Dan who is basically Robert in Ryo's body making fun of SNK, is Robert even needed? Dan was included in SVC for the Neo Geo Pocket, after all.
i hope you're kidding. otherwise, i'll have to note that with the addition of Choi, why add Chun-Li? they're basically the same character
anyways, i don't think the problem is too many characters from Street Fighter ... well, that may be one "problem." but another is that SNK has several popular titles. the three heros -- Terry, Ryo, Kyo (and that's not adding K', Rock, and any other SNK hero i might've missed) -- can only be matched up with one Ryu
ehhh, i've gone off into a totally wacky area i don't want to get into. i'm out of here

"They who came up for judgment but were not judged have turned into sticks and filled the earth. The Master has departed and the earth has become a grave of rotten sticks ..." -- Man From Hell quoting the textbook
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Satoshi_Miwa 2045th Post

 
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| "Re(1):Harder, Better, Faster, Stronger" , posted Mon 24 Mar 21:22
quote: anyways, i don't think the problem is too many characters from Street Fighter ... well, that may be one "problem." but another is that SNK has several popular titles. the three heros -- Terry, Ryo, Kyo (and that's not adding K', Rock, and any other SNK hero i might've missed) -- can only be matched up with one Ryu
Well Alex was the main character of Street Fighter 3, so you can match him up with K' to have the next generation feud. Batsu, the main character for RS/PJ can be paired up with Rock or another hero. And the main lead of Final Fight, Cody, could easily face of against Terry (He is sort of the darker version of Terry, one who did lets his fighting spirit take control of him).
Playmore just need to think a bit more out of the Box, as Capcom has more than just Ryu to offer as a lead...
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Juke Joint Jezebel 1719th Post

 
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| "Re(2):Harder, Better, Faster, Stronger" , posted Mon 24 Mar 21:45
quote: Well Alex was the main character of Street Fighter 3, so you can match him up with K' to have the next generation feud. Batsu, the main character for RS/PJ can be paired up with Rock or another hero. And the main lead of Final Fight, Cody, could easily face of against Terry (He is sort of the darker version of Terry, one who did lets his fighting spirit take control of him).
Playmore just need to think a bit more out of the Box, as Capcom has more than just Ryu to offer as a lead...
hahaha, i've been through this conversation a million times. i tried to resist but ...
we also thought of Alex vs K' (the new heros). but how about Sean vs Rock (both taught by a previous hero)? that matchup might be a bit unbalanced, but ... man, i had a whole list of these -- all forgotten by now
what i'd really like to see (and probably never will) is Dong Hwan and Jae Hoon vs Yun and Yang

"They who came up for judgment but were not judged have turned into sticks and filled the earth. The Master has departed and the earth has become a grave of rotten sticks ..." -- Man From Hell quoting the textbook
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TheBeast 1349th Post

 
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| "Re(3):Harder, Better, Faster, Stronger" , posted Mon 24 Mar 22:15
As for me I really want to see more characters that doesn't make up any of the CVS2 cast, except for the most popular ones like Ryu, Ken, Kyo, Terry, Mai, Chun-Li. Bring back some old FF cast like Lawerence Blood, Cheng Sinzan and Duck King, or some other "likeable" KOF cast like Vanessa, K' and Kula, or even AOF characters like Mr Big and Eiji. Bringing in Todoh in CVS2 was a welcome addition, though he wasn't a popular pick.
But on one hand I would like to see the game more balanced like KOF2002 or 98 as well, which is not easy if you want to bring back old cast. I mean, Duck King's moves would't stand much of a chance againest Ryu's. (Anyone wants to disagree on that?) That is the challenge that they should take, which I think they wouldn't, as they would take the safer route of including more veteran fighters instead.
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RugalBernstein 3704th Post

 
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| "Re(1):How many characters do you think?" , posted Mon 24 Mar 22:44:
Good selection there, Adon. I'd toss Kula and Jenet on, as well as Rolento, Sodom, Damnd, Edi.E, Jedah, Yuga, Zero, Krizalid, Grant, Silber, Ducalis, Tetsuban Hanma, Shiki, and Asura.. :D
Of course, this is only really a dream. Wonder if there was any truth to the old "double MVS" rumours.
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[this message was edited by RugalBernstein on Mon 24 Mar 22:44] |
Cain Highwind 111th Post

 
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| "Re(3):Harder, Better, Faster, Stronger" , posted Mon 24 Mar 22:52
quote: Well Alex was the main character of Street Fighter 3, so you can match him up with K' to have the next generation feud. Batsu, the main character for RS/PJ can be paired up with Rock or another hero. And the main lead of Final Fight, Cody, could easily face of against Terry (He is sort of the darker version of Terry, one who did lets his fighting spirit take control of him).
Playmore just need to think a bit more out of the Box, as Capcom has more than just Ryu to offer as a lead...
hahaha, i've been through this conversation a million times. i tried to resist but ...
we also thought of Alex vs K' (the new heros). but how about Sean vs Rock (both taught by a previous hero)? that matchup might be a bit unbalanced, but ... man, i had a whole list of these -- all forgotten by now
The funny thing is there IS a secret scene in SvC:MOTM Showing Alex confronting K' about something, but it's in Japanese. I've been meaning to make screenshots to post here to try and get a translation.
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Adon 905th Post

 
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| "Re(2):How many characters do you think?" , posted Mon 24 Mar 23:03
quote: Good selection there, Adon. I'd toss Kula and Jenet on, as well as Rolento, Sodom, Damnd, Edi.E, Jedah, Yuga, Zero, Krizalid, Grant, Silber, Ducalis, Tetsuban Hanma, Shiki, and Asura.. :D
Of course, this is only really a dream. Wonder if there was any truth to the old "double MVS" rumours.
Thank RB, I would find it particularly entertaining to see Ken and Ryu up against Billy and Jimmy from ROTD and a Ninja match up with Hanzou and Geki and of course the other choices would make for interesting matches. Well hopefully we can have some of are dream characters.
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YeldellGW 301th Post

 
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| "Re(10):Re(10):SNK VS Capcom Thread II" , posted Tue 25 Mar 18:39
quote: But I also want to see the Capcom characters get SNK-afied. I mean, what if Ryu got a few easy chains, a counter move or two, and autoblocking on some stuff- I would start playing Ryu if he did!
Uh...he's bad enough without all that crap! Dragon Punch still knocks me out of too much stuff and you want to give it autogaurd. Why not just make it completely invincible again! Jesus!
quote: You guys hate the SF2 cast, but the SF2 cast was perfect. I think you're just tired of them seeing them over and over, but in reality, there have been very few new characters that have gotten the fan following of the older characters.
LOL! Somebody give Luisinan a prize for that one. Yeah, I've had more than my fill of the SF 2 cast.
In my not-so humble opinion the Vampire cast was perfect, the SF 2 cast was annoying beyond belief. Aside from Chun-Li, Cammy, Dee Jay, Fei-Long, Sagat, & the Grandmaster of Shadowloo himself, M. Bison, I hated (Still do hate em!) the SF 2 cast. Give me the Zero, Three, or even the EX crew anyday!
Don't take none of the above personal.
We agree to disagree and let's leave it at that. 
Personally, I'd crap in my britches if Demitri was in the game; but we all know who'll represent the Vampire cast (If there's even one Vampire character in the game.). The same character that always does; Morrigan.
Just hope she keeps most (If not all.) her EX moves from the Vampire series this time.
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Syo 9th Post

 
New Customer
| "Re(6):Re(10):Re(10):SNK VS Capcom Thread II" , posted Wed 26 Mar 03:21
quote: and Ryu's magical foot makes me fly across the screen
I think he should have his red fireball as default, with the blue one's speed, never saw a point in doing hcf+p for an identical move that just knocks you down in close range.... Maybe LP for blue fast fireball, HP for slower red one.....?
In the end it doesn't really matter, in the long run, I probably won't even use the CAP characters that much, given a choice, I find them too boring....then again, most of us will play the game anyway, so no real point in kicking up so much dust.
Hopefully SNK/Playmore listen to their fans more than CAP do and actually surprise us....
On a different topic, just because SNK vs CAPCOM CHAOS isn't made by the KOF team, does that mean this game will use a new engine? Does it stop them from using the existing KOF, RRFF, or GAROU ones? Also, if this isn't made by KOF team, then why hasn't KOF2003 even been confirmed yet? Surely 'GASP' they aren't gonna make KOF miss one year's arcade outing because of SvC Chaos......
2 sharp on both sides. 2 tired of double lives. 2-way mirror through your eyes. Way 2 many honest lies. The lines are drawn So choose your sides. 2 EDGED.
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Fro Boy11 1410th Post

 
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| "Re(7):Re(10):Re(10):SNK VS Capcom Thread II" , posted Wed 26 Mar 08:53
quote: and Ryu's magical foot makes me fly across the screen
I think he should have his red fireball as default, with the blue one's speed, never saw a point in doing hcf+p for an identical move that just knocks you down in close range.... Maybe LP for blue fast fireball, HP for slower red one.....?
In the end it doesn't really matter, in the long run, I probably won't even use the CAP characters that much, given a choice, I find them too boring....then again, most of us will play the game anyway, so no real point in kicking up so much dust.
Hopefully SNK/Playmore listen to their fans more than CAP do and actually surprise us....
On a different topic, just because SNK vs CAPCOM CHAOS isn't made by the KOF team, does that mean this game will use a new engine? Does it stop them from using the existing KOF, RRFF, or GAROU ones? Also, if this isn't made by KOF team, then why hasn't KOF2003 even been confirmed yet? Surely 'GASP' they aren't gonna make KOF miss one year's arcade outing because of SvC Chaos......
Well, we usually don't know anything about the next KOF game until a few months before it's released.
MATT FACTS: Matt usually exceeds the speed limit
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RugalBernstein 3711th Post

 
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| "Re(6):How many characters do you think?" , posted Wed 26 Mar 18:01
quote: Same thing that happened to Sokaku Michozuki, Bob Wilson, Temjin, Lee Pai Long, etc. Nobody liked 'em, so they're in forgotten land now.
Bob was pretty well liked, actually, and I liked Franco, at least. They just haven't been in any games recently. Heck, if you lifted EVERYONE from all these other games and dumped them in KOF, what would be the purpose of these other games existing?
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kamui 202th Post

 
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| "Re(5):Re(10):Re(10):SNK VS Capcom Thread II" , posted Wed 26 Mar 20:16
Ryu and Ken were officially the worst chrs in SF2 World Warrior, they werent any where near good, and their DP wasnt nearly as abusable as you say it is nor has it EVER been in any game. They are rarely top tier in any SF, upper mid tier at the most, maybe a little better in ST or HF, and thats a big maybe.
You can punish any blocked DP when blocked from a close range. Ken's, Ryu's, Sagat's, any. Ken's was visually amibiguous from the right ranges, but still punishable 90% of the time. If your not punishing them for it, your terrible at games.
Morrigan bieng immortal has nothing to do with how good attacks should be, nor should any other storyline element. That would compromise any attempt at decent chr balance in any game.
quote: Invincible Dragon Punch was so unfair in SF 2 it's not even funny. I especially liked how comboing into a blocked Jab DP would knock you right out of your opponent's counter attack range (Or set them up for eating the next DP in some cases.). And the worst thing possible; just Jab Dragon Punch over and over agian. I tried that once and I best friend couldn't even touch me.
I sure as hell can without that nonsense again!
Completely invincible DPs were taken away for obvious balancing issues. And I'm not missing them in the least.
"Too often we lose sight of life's simple pleasures. Remember when someone annoys you it takes 42 muscles in your face to frown BUT it only takes 4 muscles to extend your arm and bitch-slap the motherfucker upside the head."
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Luisinan 277th Post

 
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| "Re(8):Re(10):Re(10):SNK VS Capcom Thread II" , posted Wed 26 Mar 22:45
I agree with Mr. Bernstein when he says, use whatever character you like and forget about tiers. But on the other hand, tiers are important in making a game good. Take third strike and alpha 2, my two favorite fighters.
Third strike is very unbalanced. My favorite characters, Remy, Q and Sean are very weak in that game compared to other characters. I still use them, but I would have more fun if I weren't so disdvantaged. For example, I wish Remy had more stamina and a longer dizzy bar. But oh well.
In Alpha 2, Bison sucks real badly- but he's my favorite and I always use him. But he loses real badly to a lot of characters. In Alpha 2, Ryu, Ken, Chun Li and Rose are top tier. Oh well for everyone else.
My point. Like RB said, use who you like. Nonetheless, it would be cool if everything was balanced.
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Hagen de Merak 382th Post

 
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| "Re(8):Re(10):Re(10):SNK VS Capcom Thread II" , posted Wed 26 Mar 22:57
quote: I would kind of have to agree with the other guy on the Ryu/Ken issue, though, I don't find them threatening in the least. Many people use them in such a predictable manner it's quite funny to watch.
i agree, i find it that when i play someone that picks ryu/ken/gouki i win most of the time, partly because i know those characters so well and how they play, kinda predictable, whereareas if im playing third strike for example, say against, i dunno, elena or something (damn JJJ!) it's really hard for me to tell what the hell they're doing. It also makes for a more interesting match, so yeah, i say pick who you like and learn to use the character of your choice. What matters in the end is that you have fun playing with the character/s you like.
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RugalBernstein 3720th Post

 
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| "Re(9):Re(10):Re(10):SNK VS Capcom Thread II" , posted Wed 26 Mar 23:06
quote: i agree, i find it that when i play someone that picks ryu/ken/gouki i win most of the time, partly because i know those characters so well and how they play, kinda predictable, whereareas if im playing third strike for example, say against, i dunno, elena or something (damn JJJ!) it's really hard for me to tell what the hell they're doing. It also makes for a more interesting match, so yeah, i say pick who you like and learn to use the character of your choice. What matters in the end is that you have fun playing with the character/s you like.
Precisely! I'm actually pretty tired of cleaning house with all the constant Ryu, Ken and Gouki in Zero 3 around here; I really enjoy it when I play somebody who isn't using them, even if it's as normal as Cammy. ^_^
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VManOfMana 105th Post

 
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| "Re(9):Re(10):Re(10):SNK VS Capcom Thread II" , posted Fri 28 Mar 00:15
quote:
Third strike is very unbalanced. My favorite characters, Remy, Q and Sean are very weak in that game compared to other characters. I still use them, but I would have more fun if I weren't so disdvantaged. For example, I wish Remy had more stamina and a longer dizzy bar. But oh well.
Actually Third Strike is a rather balanced fighter when compared to other Capcom fighters. Although there is a somewhat obvious top tier (Chun Li, Ken, Yun), the difference between tiers is not that big to the point where other characters are not competitive. Given a good enough player, a lot of the other characters are very dangerous, Makoto being the best example.
Jabel D. Morales - VMan of Mana. http://vman.animecafe.net/
"Tameraeba makeyo!"
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